TheXman Posted April 28, 2018 Share Posted April 28, 2018 You're welcome. As you can see in my sdl2.au3, the dllopen() is not necessary. You can just point the dllcall() to the correct dll file. LeftyGuitar 1 CryptoNG UDF: Cryptography API: Next Gen jq UDF: Powerful and Flexible JSON Processor | jqPlayground: An Interactive JSON Processor Xml2Json UDF: Transform XML to JSON | HttpApi UDF: HTTP Server API | Roku Remote: Example Script About Me How To Ask Good Questions On Technical And Scientific Forums (Detailed) | How to Ask Good Technical Questions (Brief) "Any fool can know. The point is to understand." -Albert Einstein "If you think you're a big fish, it's probably because you only swim in small ponds." ~TheXman Link to comment Share on other sites More sharing options...
LeftyGuitar Posted April 30, 2018 Author Share Posted April 30, 2018 (edited) Yeah. Ok I need a little help getting this example to work. I am getting this error C:\Program Files (x86)\AutoIt3\SciTE\..\autoit3.exe" /ErrorStdOut "C:\Users\username\Documents\Code\AuotIt\SDLTest2.au3" >Exit code: 3221225477 The window appears, but then comes up with the exit code and the windows failed to close this program properly pops up. Wrapper Script expandcollapse popupGlobal Const $SDL_INIT_TIMER = 1 Global Const $SDL_INIT_AUDIO = 16 Global Const $SDL_INIT_VIDEO = 32 Global Const $SDL_INIT_JOYSTICK = 512 Global Const $SDL_INIT_HAPTIC = 4096 Global Const $SDL_INIT_GAMECONTROLLER = 8192 Global Const $SDL_INIT_EVENTS = 16384 Global Const $SDL_INIT_NOPARACHUTE = 1048576 Global Const $SDL_INIT_EVERYTHING = BitOR($SDL_INIT_TIMER, $SDL_INIT_AUDIO, $SDL_INIT_VIDEO, $SDL_INIT_EVENTS, $SDL_INIT_JOYSTICK, $SDL_INIT_HAPTIC,$SDL_INIT_GAMECONTROLLER) Global Const $SDL_WINDOW_FULLSCREEN = 1 Global Const $SDL_WINDOW_OPENGL = 2 Global Const $SDL_WINDOW_SHOWN = 4 Global Const $SDL_WINDOW_HIDDEN = 8 Global Const $SDL_WINDOW_BORDERLESS = 16 Global Const $SDL_WINDOW_RESIZABLE = 32 Global Const $SDL_WINDOW_MINIMIZED = 64 Global Const $SDL_WINDOW_MAXIMIZED = 128 Global Const $SDL_WINDOW_INPUT_GRABBED = 256 Global Const $SDL_WINDOW_INPUT_FOCUS = 512 Global Const $SDL_WINDOW_MOUSE_FOCUS = 1024 Global Const $SDL_WINDOW_FULLSCREEN_DESKTOP = BitOR($SDL_WINDOW_FULLSCREEN, 256) Global Const $SDL_WINDOW_FOREIGN = 2048 Global Const $SDL_WINDOW_HIGHDPI = 8192 Global Const $SDL_WINDOW_ALWAYS_ON_TOP = 32768 Global Const $SDL_WINDOWPOS_CENTERED_MASK = 805240832 Global Const $SDL_WINDOWPOS_CENTERED_DISPLAY = $SDL_WINDOWPOS_CENTERED_MASK Global Const $SDL_WINDOWPOS_CENTERED = $SDL_WINDOWPOS_CENTERED_DISPLAY Global Const $SDL_WINDOWPOS_ISCENTERED = $SDL_WINDOWPOS_CENTERED_MASK Func SDL_Init($flags) Local $xSDL_Init = DllCall($SDL,"uint:cdecl","SDL_Init","uint", $flags) Return $xSDL_Init[0] EndFunc Func SDL_Quit() $xSDL_Quit = DllCall($SDL,"none","SDL_Quit") Return $xSDL_Quit[0] EndFunc Func SDL_CreateWindow($title,$x,$y,$w,$h,$flags) Local $xSDL_CreateWindow = DllCall($SDL,"ptr:cdecl","SDL_CreateWindow","str",$title,"int",$x,"int",$y,"int",$w,"int",$h,"uint",$flags) Return $xSDL_CreateWindow[0] EndFunc Func SDL_DestroyWindow($win) $xSDL_DestroyWindow = DllCall($SDL,"none","SDL_DestroyWindow","ptr",$win) Return $xSDL_DestroyWindow[0] EndFunc Func SDL_Delay($ms) Local $xSDL_Delay = DllCall($SDL,"none","SDL_Delay","uint",$ms) Return $xSDL_Delay[0] EndFunc DllClose($SDL) Example Script #include <SDL2.au3> Local $w = 640, $h = 480 Local $x = SDL_Init($SDL_INIT_VIDEO) Local $win = SDL_CreateWindow("MyWin",$SDL_WINDOWPOS_CENTERED,$SDL_WINDOWPOS_CENTERED,$w,$h,$SDL_WINDOW_SHOWN) SDL_Delay(3000) SDL_DestroyWindow($win) SDL_Quit() Edited April 30, 2018 by LeftyGuitar Link to comment Share on other sites More sharing options...
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