cosmos Posted May 25, 2017 Share Posted May 25, 2017 (edited) Hi, What's the most efficient way to associate Control IDs with arrays of data? Say, for example, you have a TreeView containing 25 TreeView Items and you'd like to store some additional information about each item in an array... how would you go about organising this? Here's what I'm doing currently (the TreeView items are loaded in from an INI): ; 1. Create TreeView Local $treeview = GUICtrlCreateTreeView(); ; 2. Load some names from INI sections Local $treeviewItemNames = loadNamesFromINISections(); Local $treeviewItemsUBound = UBound(treeviewItemNames); ; 3. Create some arrays that will be used in next step Local $treeviewItemIDs[treeviewItemsUBound] Local $treeviewItemDescriptions[treeviewItemsUBound] ; 4. Populate the TreeView with items using the loaded names Local $thisName For $i = 0 To treeviewItemsUBound Step 1 $thisName = treeviewItemNames[$i] $treeviewItemIDs[$i] = GUICtrlCreateTreeViewItem($thisName, $treeview); $treeviewItemDescriptions[$i] = loadDescriptionFromINI($thisName) Next Now, this works fine, however, when you want to retreive information, it does require you loop through the array to find the matching Control ID to get the associated $treeviewItemDescriptions[] index. I'm just curious if there is a more efficient way? Another idea I had was using the Control ID as the actual array index but something tells me this probably wouldn't be wise. Maybe there is a much better way of correlating TreeView items with information that I'm unaware of!? Thanks! Edited June 6, 2017 by cosmos Link to comment Share on other sites More sharing options...
jchd Posted May 25, 2017 Share Posted May 25, 2017 (edited) You can store ControlIDs as keys in the new Map datatype offered in the beta, the value being the index for accessing the array of descriptions and names. You can also store an array of name and description as value instead of an index and get rid of the other arrays. Edited May 25, 2017 by jchd Clarify proposal cosmos 1 This wonderful site allows debugging and testing regular expressions (many flavors available). An absolute must have in your bookmarks.Another excellent RegExp tutorial. Don't forget downloading your copy of up-to-date pcretest.exe and pcregrep.exe hereRegExp tutorial: enough to get startedPCRE v8.33 regexp documentation latest available release and currently implemented in AutoIt beta. SQLitespeed is another feature-rich premier SQLite manager (includes import/export). Well worth a try.SQLite Expert (freeware Personal Edition or payware Pro version) is a very useful SQLite database manager.An excellent eBook covering almost every aspect of SQLite3: a must-read for anyone doing serious work.SQL tutorial (covers "generic" SQL, but most of it applies to SQLite as well)A work-in-progress SQLite3 tutorial. Don't miss other LxyzTHW pages!SQLite official website with full documentation (may be newer than the SQLite library that comes standard with AutoIt) Link to comment Share on other sites More sharing options...
cosmos Posted May 25, 2017 Author Share Posted May 25, 2017 Thanks! Maps sound like exactly what I need. I've installed the Beta, but can't seem to get the ScITE script editor to recognise it (even after running "TOGGLE AU3 BETA"). Not sure if this is due to Norton flagging one of the files after installation (which I then marked as safe so it was restored). Tried uninstalling and reinstalling. Link to comment Share on other sites More sharing options...
jchd Posted May 25, 2017 Share Posted May 25, 2017 (edited) Run with Alt-F5 and compile with Alt-F7. Else use the directive: #AutoIt3Wrapper_Version=b ;(B/P) Use Beta or Production for AutoIt3 and Aut2Eex. Default is P Edited May 25, 2017 by jchd cosmos and Xandy 2 This wonderful site allows debugging and testing regular expressions (many flavors available). An absolute must have in your bookmarks.Another excellent RegExp tutorial. Don't forget downloading your copy of up-to-date pcretest.exe and pcregrep.exe hereRegExp tutorial: enough to get startedPCRE v8.33 regexp documentation latest available release and currently implemented in AutoIt beta. SQLitespeed is another feature-rich premier SQLite manager (includes import/export). Well worth a try.SQLite Expert (freeware Personal Edition or payware Pro version) is a very useful SQLite database manager.An excellent eBook covering almost every aspect of SQLite3: a must-read for anyone doing serious work.SQL tutorial (covers "generic" SQL, but most of it applies to SQLite as well)A work-in-progress SQLite3 tutorial. Don't miss other LxyzTHW pages!SQLite official website with full documentation (may be newer than the SQLite library that comes standard with AutoIt) Link to comment Share on other sites More sharing options...
cosmos Posted May 25, 2017 Author Share Posted May 25, 2017 Works great, thanks Link to comment Share on other sites More sharing options...
InunoTaishou Posted May 26, 2017 Share Posted May 26, 2017 I don't think you really need to use a map for this. Since the control ID is an int anyway, you can just use that as the index to an array holding data. (I.e., $aArrayOfData[GUICtrlCreateTreeViewItem($thisName, $treeview)]) expandcollapse popup#include <GUIConstantsEx.au3> #include <MsgBoxConstants.au3> #include <StaticConstants.au3> #include <TreeViewConstants.au3> #include <WindowsConstants.au3> #include <ButtonConstants.au3> Example() Func Example() Local $aData[0] GUICreate("My GUI with treeview", 350, 215) Local $idTreeview = GUICtrlCreateTreeView(6, 6, 100, 150, BitOR($TVS_HASBUTTONS, $TVS_HASLINES, $TVS_LINESATROOT, $TVS_DISABLEDRAGDROP, $TVS_SHOWSELALWAYS), $WS_EX_CLIENTEDGE) Local $idGeneralitem = AddTreevViewItem($aData, $idTreeview, "General", "TreeView Demo") GUICtrlSetColor(-1, 0x0000C0) Local $idDisplayitem = AddTreevViewItem($aData, $idTreeview, "Display", "") GUICtrlSetColor(-1, 0x0000C0) Local $idAboutitem = AddTreevViewItem($aData, $idGeneralitem, "About", "This little scripts demonstates the using of a treeview-control.") Local $idCompitem = AddTreevViewItem($aData, $idGeneralitem, "Computer", "Name:" & @TAB & @ComputerName & @CRLF & "OS:" & @TAB & @OSVersion & @CRLF & "SP:" & @TAB & @OSServicePack) AddTreevViewItem($aData, $idGeneralitem, "User", @UserName) AddTreevViewItem($aData, $idDisplayitem, "Resolution", @DesktopWidth & "x" & @DesktopHeight) Local $idLast = AddTreevViewItem($aData, $idDisplayitem, "Other", "") Local $lblMessage = GUICtrlCreateLabel("TreeView Demo", 110, 6, 220, 150) GUICtrlCreateLabel("", 0, 170, 350, 2, $SS_SUNKEN) Local $idTogglebutton = GUICtrlCreateButton("&Toggle", 35, 185, 70, 20) Local $idInfobutton = GUICtrlCreateButton("&Info", 105, 185, 70, 20) Local $idStatebutton = GUICtrlCreateButton("Col./Exp.", 175, 185, 70, 20) Local $idCancelbutton = GUICtrlCreateButton("&Cancel", 245, 185, 70, 20) GUICtrlSetState($idGeneralitem, BitOR($GUI_EXPAND, $GUI_DEFBUTTON)) ; Expand the "General"-item and paint in bold GUICtrlSetState($idDisplayitem, BitOR($GUI_EXPAND, $GUI_DEFBUTTON)) ; Expand the "Display"-item and paint in bold GUISetState(@SW_SHOW) Local $idMsg, $idItem, $hItem, $sText ; Loop until the user exits. While 1 $idMsg = GUIGetMsg() Select Case $idMsg = $idCancelbutton Or $idMsg = $GUI_EVENT_CLOSE ExitLoop Case $idMsg = $idTogglebutton ; Toggle the bold painting If BitAND(GUICtrlRead($idGeneralitem), $GUI_DEFBUTTON) Then GUICtrlSetState($idGeneralitem, 0) GUICtrlSetState($idDisplayitem, 0) Else GUICtrlSetState($idGeneralitem, $GUI_DEFBUTTON) GUICtrlSetState($idDisplayitem, $GUI_DEFBUTTON) EndIf Case $idMsg = $idInfobutton $idItem = GUICtrlRead($idTreeview) ; Get the controlID of the current selected treeview item If $idItem = 0 Then MsgBox($MB_SYSTEMMODAL, "TreeView Demo", "No item currently selected") Else $sText = GUICtrlRead($idItem, 1) ; Get the text of the treeview item If $sText == "" Then MsgBox($MB_SYSTEMMODAL, "Error", "Error while retrieving infos about item") Else MsgBox($MB_SYSTEMMODAL, "TreeView Demo", "Current item selected is: " & $sText) EndIf EndIf Case $idMsg = $idStatebutton $idItem = GUICtrlRead($idTreeview) If $idItem > 0 Then $hItem = GUICtrlGetHandle($idItem) GUICtrlSendMsg($idTreeview, $TVM_EXPAND, $TVE_TOGGLE, $hItem) EndIf ; The following items will hide the other labels (1st and 2nd parameter) and then show the 'own' labels (3rd and 4th parameter) Case $idMsg >= $idGeneralitem and $idMsg <= $idLast GUICtrlSetData($lblMessage, $aData[$idMsg]) EndSelect WEnd GUIDelete() EndFunc ;==>Example Func AddTreevViewItem(ByRef $aItems, $idTreeView, $sText, $sMessage) Local $iId = GUICtrlCreateTreeViewItem($sText, $idTreeview) ReDim $aItems[$iId + 1] $aItems[$iId] = $sMessage Return $iId EndFunc cosmos 1 Link to comment Share on other sites More sharing options...
jchd Posted May 26, 2017 Share Posted May 26, 2017 Agreed but if ever the IDs are not sequential or the OP want reordering things, an array index becomes unsuitable. I don't have enough information about the actual OP application to decide otherwise. Looking up a key in a map isn't going to take many cycles. cosmos 1 This wonderful site allows debugging and testing regular expressions (many flavors available). An absolute must have in your bookmarks.Another excellent RegExp tutorial. Don't forget downloading your copy of up-to-date pcretest.exe and pcregrep.exe hereRegExp tutorial: enough to get startedPCRE v8.33 regexp documentation latest available release and currently implemented in AutoIt beta. SQLitespeed is another feature-rich premier SQLite manager (includes import/export). Well worth a try.SQLite Expert (freeware Personal Edition or payware Pro version) is a very useful SQLite database manager.An excellent eBook covering almost every aspect of SQLite3: a must-read for anyone doing serious work.SQL tutorial (covers "generic" SQL, but most of it applies to SQLite as well)A work-in-progress SQLite3 tutorial. Don't miss other LxyzTHW pages!SQLite official website with full documentation (may be newer than the SQLite library that comes standard with AutoIt) Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now