Jump to content

Recommended Posts

Posted

Hello. I'm trying to make a form with two pictures and one button. But pictures must overlap one another. First picture I'm getting from screenshot of another window, but second picture must be with alfa channel and positioning on that first image.

Something like that:

#include <ButtonConstants.au3>
#include <GUIConstantsEx.au3>
#include <StaticConstants.au3>
#include <WindowsConstants.au3>
#include <GDIPlus.au3>
#include <ScreenCapture.au3>
Global Const $AC_SRC_ALPHA = 1

$Form1_1 = GUICreate("Document", 701, 671, -1, -1)
GUISetBkColor(0xFFFFFF)
$Pic1 = GUICtrlCreatePic("", 8, 8, 409, 657)
$Button1 = GUICtrlCreateButton("Take Picture", 424, 8, 161, 33)

GUISetState(@SW_SHOW)


While 1
    $nMsg = GUIGetMsg()
    Switch $nMsg
        Case $GUI_EVENT_CLOSE
            Exit
        Case $Button1
            Generate()
    EndSwitch
WEnd

Func Generate()
    Local $hBMP, $hBitmap, $hGraphic, $WindowToCapture

    WinActivate("Notepad")
    $WindowToCapture = ControlGetHandle("Notepad", "", "[CLASS:Edit; INSTANCE:1]")
    $hBMP = _ScreenCapture_CaptureWnd ( '', $WindowToCapture,4,4,400,470,False)

    ; Initialize GDI+ library
    _GDIPlus_Startup()

$PicHandle = GUICtrlGetHandle($Pic1)
$myGuiHandle = ControlGetHandle("Document", "", $PicHandle)
$TransparentButtonTest = GUICreate("", 0, 0, 390, 130, $WS_EX_MDICHILD, $WS_EX_LAYERED, $myGuiHandle)
$hImageButton = _GDIPlus_ImageLoadFromFile(@ScriptDir & "\2-f.png")
SetBitMap($TransparentButtonTest, $hImageButton, 255)
GUISetState()

    WinActivate("Document")
    ; Draw bitmap to GUI
    $hBitmap = _GDIPlus_BitmapCreateFromHBITMAP($hBMP)
    $hGraphic = _GDIPlus_GraphicsCreateFromHWND(GUICtrlGetHandle($Pic1))
    _GDIPlus_GraphicsDrawImage($hGraphic, $hBitmap, 0, 100)

    ; Clean up resources
    _GDIPlus_GraphicsDispose($hGraphic)
    _GDIPlus_BitmapDispose($hBitmap)
    _WinAPI_DeleteObject($hBMP)

    ; Shut down GDI+ library
    _GDIPlus_Shutdown()

EndFunc

Func SetBitmap($hGUI, $hImage, $iOpacity)
    Local $hScrDC, $hMemDC, $hBitmap, $hOld, $pSize, $tSize, $pSource, $tSource, $pBlend, $tBlend
    $hScrDC = _WinAPI_GetDC(0)
    $hMemDC = _WinAPI_CreateCompatibleDC($hScrDC)
    $hBitmap = _GDIPlus_BitmapCreateHBITMAPFromBitmap($hImage)
    $hOld = _WinAPI_SelectObject($hMemDC, $hBitmap)
    $tSize = DllStructCreate($tagSIZE)
    $pSize = DllStructGetPtr($tSize)
    DllStructSetData($tSize, "X", _GDIPlus_ImageGetWidth($hImage))
    DllStructSetData($tSize, "Y", _GDIPlus_ImageGetHeight($hImage))
    $tSource = DllStructCreate($tagPOINT)
    $pSource = DllStructGetPtr($tSource)
    $tBlend = DllStructCreate($tagBLENDFUNCTION)
    $pBlend = DllStructGetPtr($tBlend)
    DllStructSetData($tBlend, "Alpha", $iOpacity)
    DllStructSetData($tBlend, "Format", $AC_SRC_ALPHA)
    _WinAPI_UpdateLayeredWindow($hGUI, $hScrDC, 0, $pSize, $hMemDC, $pSource, 0, $pBlend, $ULW_ALPHA)
    _WinAPI_ReleaseDC(0, $hScrDC)
    _WinAPI_SelectObject($hMemDC, $hOld)
    _WinAPI_DeleteObject($hBitmap)
    _WinAPI_DeleteDC($hMemDC)
EndFunc   ;==>SetBitmap

But the most interesting, that I need to move second picture(png FromFile) by draging it with mouse ontop of first image.

Can you tell me what I have done wrong and maybe there is some easier ways to do this?

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...