PEscobar Posted January 5, 2016 Posted January 5, 2016 (edited) So I am trying to make a script for Oldschool Runescape and I use the program cursor position to find the coordinates of where I need to click. Now, it seems that the coordinates of everything changes by 100 pixels. Like, I set the coordinates to click on a bank and it runs perfectly, then 5 minutes later, the click is like 100 pixels off. I reset the camera view each time to the same thing so I know it isn't the game that isn't the problem. I added the script at the bottom for you to see. I know it isn't the fact that I set the coordinates to random because the clicks are way out of the range I set for it. What is the problem and how can I fix it?<snip> Edited January 5, 2016 by Melba23 Script removed
Moderators Melba23 Posted January 5, 2016 Moderators Posted January 5, 2016 PEscobar,Welcome to the AutoIt forum.Unfortunately you appear to have missed the Forum rules on your way in. Please read them now - particularly the bit about not discussing game automation - and then you will understand why you will get no help and this thread will now be locked.See you soon with a legitimate question I hope.M23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area
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