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GetKeyPress and _IsPressed


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good day newbie here,

HotKeySet wont stop my script in D3D Window even I've run it as Admin

i searched in the net, and found out GetKeyPress, how do I stop\pause my script using GetKeyPress and resume script using it

I'm making a program that will send keystrokes to window with hotkeyset F10 = pause\resume F9 = exit

<snip>

 

Edited by Melba23
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Abscissa,

Looking at that code you appear not to have read the Forum rules since your arrival. Please do read them - particularly the bit about not discussing game automation - before you post again. Thread locked.

argumentum,

In future, please look a little more carefully at the code before responding.

M23

 

Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

Open spoiler to see my UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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