david1337 Posted April 23, 2015 Share Posted April 23, 2015 Hi guys I am creating a GUI with buttons containing bitmap pictures! The gui will be controlled by a keyboard/gamepad, and not the mouse. So highlighting of the active button is important. Right now it's only highlighted by a very thin blue line. (See screenshot) Is there any way to create a thicker and more clear highlighting? Here is my example code: expandcollapse popup#include <GUIConstantsEx.au3> #include <ButtonConstants.au3> Mainscript() Func Mainscript() Local $Button_1, $Button_2, $msg GUICreate("", 634, 320) ; will create a dialog box that when displayed is centered Opt("GUICoordMode", 4) $Button_1 = GUICtrlCreateButton("Button 1", 23, 30, 262, 262, $BS_BITMAP) GUICtrlSetImage(-1, "C:\Blandet\Windows Styling\Ikoner\_Mit tema_\Planatronics wireless headset new.bmp") $Button_2 = GUICtrlCreateButton("Button 2", 350, 30, 262, 262, $BS_BITMAP) ;~ GUICtrlSetImage(-1, "C:\Blandet\Windows Styling\Ikoner\_Mit tema_\PS Controller - Turn off.bmp") GUISetBkColor(0xFFFFFF) GUISetState() ; Run the GUI until the dialog is closed While 1 $msg = GUIGetMsg() Select Case $msg = $GUI_EVENT_CLOSE ExitLoop Case $msg = $Button_1 ;_______________________Button 1 START_______________________; MsgBox(0,"","Button 1") ;_______________________Button 1 END_______________________; Case $msg = $Button_2 ;_______________________Button 2 START_______________________; MsgBox(0,"","Button 2") ;_______________________Button 2 END_______________________; EndSelect WEnd EndFunc ;==>Mainscript - David Link to comment Share on other sites More sharing options...
Moderators Solution Melba23 Posted April 23, 2015 Moderators Solution Share Posted April 23, 2015 david1337,Perhaps you could use background labels like this:expandcollapse popup#include <GUIConstantsEx.au3> #include <ButtonConstants.au3> #include <WinAPI.au3> Mainscript() Func Mainscript() Local $Button_1, $Button_2, $msg GUICreate("", 634, 320) ; will create a dialog box that when displayed is centered Opt("GUICoordMode", 4) $cLabel_1 = GUICtrlCreateLabel("", 18, 25, 272, 272) GUICtrlSetBkColor($cLabel_1, 0x00FF00) GUICtrlSetState($cLabel_1, $GUI_DISABLE) $Button_1 = GUICtrlCreateButton("Button 1", 23, 30, 262, 262, $BS_BITMAP) $cLabel_2 = GUICtrlCreateLabel("", 345, 25, 272, 272) GUICtrlSetBkColor($cLabel_2, 0xFF0000) GUICtrlSetState($cLabel_2, $GUI_DISABLE) $Button_2 = GUICtrlCreateButton("Button 2", 350, 30, 262, 262, $BS_BITMAP) GUISetBkColor(0xFFFFFF) GUISetState() GUICtrlSetState($Button_1, $GUI_FOCUS) $hActive = GUICtrlGetHandle($Button_1) ; Run the GUI until the dialog is closed While 1 $msg = GUIGetMsg() Select Case $msg = $GUI_EVENT_CLOSE ExitLoop Case $msg = $Button_1 MsgBox(0,"","Button 1") Case $msg = $Button_2 MsgBox(0,"","Button 2") EndSelect $hCurrFocus = _WinAPI_GetFocus() If $hCurrFocus <> $hActive Then $hActive = $hCurrFocus Switch $hActive Case GUICtrlGetHandle($Button_1) GUICtrlSetBkColor($cLabel_1, 0x00FF00) GUICtrlSetBkColor($cLabel_2, 0xFF0000) Case GUICtrlGetHandle($Button_2) GUICtrlSetBkColor($cLabel_2, 0x00FF00) GUICtrlSetBkColor($cLabel_1, 0xFF0000) EndSwitch EndIf WEnd EndFunc ;==>MainscriptM23 david1337 1 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area Link to comment Share on other sites More sharing options...
david1337 Posted April 23, 2015 Author Share Posted April 23, 2015 Melba, just the guy I was hoping for! That is brilliant. Works exactly how I wanted it to! Thanks you so much! Additional question: (less important though ) In the original script I have multiple rows with buttons. I can only navigate/jump from button to button from left to right, and right to left. Would it be possible to jump up/down? So if I press the down arrow on my keyboard, the highlight will jump to the button below . See script with 2 rows: expandcollapse popup#include <GUIConstantsEx.au3> #include <ButtonConstants.au3> Mainscript() Func Mainscript() GUICreate("", 1265, 625) ; will create a dialog box that when displayed is centered Opt("GUICoordMode", 4) $Button_1 = GUICtrlCreateButton("Button 1", 50, 30, 262, 262, $BS_BITMAP) GUICtrlSetImage(-1, "C:\Blandet\Windows Styling\Ikoner\_Mit tema_\Planatronics wireless headset new.bmp") $Button_2 = GUICtrlCreateButton("Button 2", 350, 30, 262, 262, $BS_BITMAP) GUICtrlSetImage(-1, "C:\Blandet\Windows Styling\Ikoner\_Mit tema_\PS Controller - Turn off.bmp") $Button_3 = GUICtrlCreateButton("Button 3", 650, 30, 262, 262, $BS_BITMAP) GUICtrlSetImage(-1, "C:\Blandet\Windows Styling\Ikoner\_Mit tema_\PS Controller - Turn off.bmp") $Button_4 = GUICtrlCreateButton("Button 4", 950, 30, 262, 262, $BS_BITMAP) GUICtrlSetImage(-1, "C:\Blandet\Windows Styling\Ikoner\_Mit tema_\PS Controller - Turn off.bmp") $Button_5 = GUICtrlCreateButton("Button 5", 50, 330, 262, 262, $BS_BITMAP) GUICtrlSetImage(-1, "C:\Blandet\Windows Styling\Ikoner\_Mit tema_\Planatronics wireless headset new.bmp") $Button_6 = GUICtrlCreateButton("Button 6", 350, 330, 262, 262, $BS_BITMAP) GUICtrlSetImage(-1, "C:\Blandet\Windows Styling\Ikoner\_Mit tema_\PS Controller - Turn off.bmp") $Button_7 = GUICtrlCreateButton("Button 7", 650, 330, 262, 262, $BS_BITMAP) GUICtrlSetImage(-1, "C:\Blandet\Windows Styling\Ikoner\_Mit tema_\PS Controller - Turn off.bmp") $Button_8 = GUICtrlCreateButton("Button 8", 950, 330, 262, 262, $BS_BITMAP) GUICtrlSetImage(-1, "C:\Blandet\Windows Styling\Ikoner\_Mit tema_\PS Controller - Turn off.bmp") GUISetBkColor(0xFFFFFF) GUISetState() ; will display a dialog box with 2 buttons ; Run the GUI until the dialog is closed While 1 $msg = GUIGetMsg() Select Case $msg = $GUI_EVENT_CLOSE ExitLoop Case $msg = $Button_1 ;_______________________Button 1 UNDER HER_______________________; MsgBox(0,"","Button 1") ;_______________________Button 1 OVER HER_______________________; Case $msg = $Button_2 ;_______________________Button 2 UNDER HER_______________________; MsgBox(0,"","Button 2") ;_______________________Button 2 OVER HER_______________________; Case $msg = $Button_3 ;_______________________Button 3 UNDER HER_______________________; MsgBox(0,"","Button 3") ;_______________________Button 3 OVER HER_______________________; Case $msg = $Button_4 ;_______________________Button 4 UNDER HER_______________________; MsgBox(0,"","Button 4") ;_______________________Button 4 OVER HER_______________________; Case $msg = $Button_5 ;_______________________Button 5 UNDER HER_______________________; MsgBox(0,"","Button 5") ;_______________________Button 5 OVER HER_______________________; Case $msg = $Button_6 ;_______________________Button 6 UNDER HER_______________________; MsgBox(0,"","Button 6") ;_______________________Button 6 OVER HER_______________________; Case $msg = $Button_7 ;_______________________Button 7 UNDER HER_______________________; MsgBox(0,"","Button 7") ;_______________________Button 7 OVER HER_______________________; Case $msg = $Button_8 ;_______________________Button 8 UNDER HER_______________________; MsgBox(0,"","Button 8") ;_______________________Button 8 OVER HER_______________________; EndSelect WEnd EndFunc ;==>Mainscript Link to comment Share on other sites More sharing options...
Moderators Melba23 Posted April 23, 2015 Moderators Share Posted April 23, 2015 david1337,Not that hard to do:expandcollapse popup#include <GUIConstantsEx.au3> #include <ButtonConstants.au3> #include <WinAPI.au3> Global $aButton[9] Mainscript() Func Mainscript() GUICreate("", 1265, 625) ; will create a dialog box that when displayed is centered Opt("GUICoordMode", 4) ; Get the button controlIDs into an array $aButton[1] = GUICtrlCreateButton("Button 1", 50, 30, 262, 262) $aButton[2] = GUICtrlCreateButton("Button 2", 350, 30, 262, 262) $aButton[3] = GUICtrlCreateButton("Button 3", 650, 30, 262, 262) $aButton[4] = GUICtrlCreateButton("Button 4", 950, 30, 262, 262) $aButton[5] = GUICtrlCreateButton("Button 5", 50, 330, 262, 262) $aButton[6] = GUICtrlCreateButton("Button 6", 350, 330, 262, 262) $aButton[7] = GUICtrlCreateButton("Button 7", 650, 330, 262, 262) $aButton[8] = GUICtrlCreateButton("Button 8", 950, 330, 262, 262) $cDummy_Up = GUICtrlCreateDummy() $cDummy_Dn = GUICtrlCreateDummy() GUISetState() GUICtrlSetState($aButton[1], $GUI_FOCUS) ; Set the Up/Down keys as accelerators - they will only act like this when your GUI is active Local $aAccelKeys[2][2] = [["{UP}", $cDummy_Up], ["{DOWN}", $cDummy_Dn]] GUISetAccelerators($aAccelKeys) While 1 $msg = GUIGetMsg() Select Case $msg = $GUI_EVENT_CLOSE ExitLoop Case $msg = $cDummy_Up _Vertical_TabStop() Case $msg = $cDummy_Dn _Vertical_TabStop() EndSelect WEnd #cs ; Perhaps easier to use a Switch structure: While 1 Switch GUIGetMsg() Case $GUI_EVENT_CLOSE ExitLoop Case $cDummy_Up, $cDummy_Dn _Vertical_TabStop() EndSwitch WEnd #ce EndFunc ;==>Mainscript Func _Vertical_TabStop() ; Get active control $hActive = _WinAPI_GetFocus() For $i = 1 To 8 ; If it is a button If $hActive = GUICtrlGetHandle($aButton[$i]) Then ; Then determine index of the button above/below $iIndex = Mod($i + 4, 8) ; This is the magic bit <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< ; and set focus GUICtrlSetState($aButton[$iIndex], $GUI_FOCUS) ; No point in looking further ExitLoop EndIf Next EndFuncPlease ask if you have any questions.M23 david1337 and Skysnake 2 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area Link to comment Share on other sites More sharing options...
david1337 Posted April 23, 2015 Author Share Posted April 23, 2015 Melba you are a wizard, thanks! I can now continue my project "HTPC - Gamepad Control" ! Damn I love Autoit! Link to comment Share on other sites More sharing options...
david1337 Posted April 23, 2015 Author Share Posted April 23, 2015 Weird, Button 4 can't jump down to button 8 Link to comment Share on other sites More sharing options...
Moderators Melba23 Posted April 23, 2015 Moderators Share Posted April 23, 2015 david1337,That is the "magic" Mod messing up - I have always hated modular calculations!Give me a moment.M23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area Link to comment Share on other sites More sharing options...
Moderators Melba23 Posted April 23, 2015 Moderators Share Posted April 23, 2015 david1337,I needed to start the array from 0 and not 1 - this works for me:expandcollapse popup#include <GUIConstantsEx.au3> #include <ButtonConstants.au3> #include <WinAPI.au3> Global $aButton[8] Mainscript() Func Mainscript() GUICreate("", 1265, 625) ; will create a dialog box that when displayed is centered Opt("GUICoordMode", 4) ; Get the button controlIDs into an array $aButton[0] = GUICtrlCreateButton("Button 1", 50, 30, 262, 262) $aButton[1] = GUICtrlCreateButton("Button 2", 350, 30, 262, 262) $aButton[2] = GUICtrlCreateButton("Button 3", 650, 30, 262, 262) $aButton[3] = GUICtrlCreateButton("Button 4", 950, 30, 262, 262) $aButton[4] = GUICtrlCreateButton("Button 5", 50, 330, 262, 262) $aButton[5] = GUICtrlCreateButton("Button 6", 350, 330, 262, 262) $aButton[6] = GUICtrlCreateButton("Button 7", 650, 330, 262, 262) $aButton[7] = GUICtrlCreateButton("Button 8", 950, 330, 262, 262) $cDummy_Up = GUICtrlCreateDummy() $cDummy_Dn = GUICtrlCreateDummy() GUISetState() GUICtrlSetState($aButton[1], $GUI_FOCUS) ; Set the Up/Down keys as accelerators - they will only act like this when your GUI is active Local $aAccelKeys[2][2] = [["{UP}", $cDummy_Up], ["{DOWN}", $cDummy_Dn]] GUISetAccelerators($aAccelKeys) While 1 $msg = GUIGetMsg() Select Case $msg = $GUI_EVENT_CLOSE ExitLoop Case $msg = $cDummy_Up _Vertical_TabStop() Case $msg = $cDummy_Dn _Vertical_TabStop() EndSelect WEnd #cs ; Perhaps easier to use a Switch structure: While 1 Switch GUIGetMsg() Case $GUI_EVENT_CLOSE ExitLoop Case $cDummy_Up, $cDummy_Dn _Vertical_TabStop() EndSwitch WEnd #ce EndFunc ;==>Mainscript Func _Vertical_TabStop() ; Get active control $hActive = _WinAPI_GetFocus() For $i = 0 To 7 ; If it is a button If $hActive = GUICtrlGetHandle($aButton[$i]) Then ; Then determine index of the button above/below $iIndex = Mod($i + 4, 8) ; This is the magic bit <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< ConsoleWrite($iIndex & @CRLF) ; and set focus GUICtrlSetState($aButton[$iIndex], $GUI_FOCUS) ; No point in looking further ExitLoop EndIf Next EndFuncM23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area Link to comment Share on other sites More sharing options...
david1337 Posted April 23, 2015 Author Share Posted April 23, 2015 Worked like a charm! Now I will sit down and learn from your code Sorry for being a little "script it for me plz!" - David Link to comment Share on other sites More sharing options...
Moderators Melba23 Posted April 23, 2015 Moderators Share Posted April 23, 2015 david1337,No problem - do ask if you have any questions.M23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area Link to comment Share on other sites More sharing options...
david1337 Posted April 23, 2015 Author Share Posted April 23, 2015 (edited) Okay now for the dumb question After arranging the buttons into array, how do I make the case correct? Case $msg = $Button[0] MsgBox(0,"","Button 1 is clicked") Case $msg = $aButton[0] MsgBox(0,"","Button 1 is clicked") Case $msg = $aButton1 MsgBox(0,"","Button 1 is clicked") Case $msg = $Button1 MsgBox(0,"","Button 1 is clicked") All the above gives me: "Case" statement with no matching "Select"or "Switch" statement. Edited April 23, 2015 by david1337 Link to comment Share on other sites More sharing options...
Moderators Melba23 Posted April 23, 2015 Moderators Share Posted April 23, 2015 david1337,Have you placed the case statememts inside the Switch/Select structure like this?While 1 $msg = GUIGetMsg() Select Case $msg = $GUI_EVENT_CLOSE ExitLoop Case $msg = $cDummy_Up _Vertical_TabStop() Case $msg = $cDummy_Dn _Vertical_TabStop() Case $msg = $aButton[0] MsgBox(0,"","Button 1 is clicked") Case $msg = $aButton[1] MsgBox(0,"","Button 2 is clicked") EndSelect WEnd #cs ; Perhaps easier to use a Switch structure: While 1 Switch GUIGetMsg() Case $GUI_EVENT_CLOSE ExitLoop Case $cDummy_Up, $cDummy_Dn _Vertical_TabStop() Case $aButton[0] MsgBox(0,"","Button 1 is clicked") Case $aButton[1] MsgBox(0,"","Button 2 is clicked") EndSwitch WEnd #ceThat works fine for me.M23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area Link to comment Share on other sites More sharing options...
david1337 Posted April 23, 2015 Author Share Posted April 23, 2015 Ahhh that's why! Works now, thanks! Link to comment Share on other sites More sharing options...
david1337 Posted April 23, 2015 Author Share Posted April 23, 2015 (edited) Melba, I tried to implement both the highlighting and the up/down parts into the actual script. The up/down part went fine, but my brain can't figure out the highlighting label numbers! It's quite a mess! Have been troubleshooting it for hours now, can you help me? expandcollapse popup#include <GUIConstantsEx.au3> #include <ButtonConstants.au3> #include <WinAPI.au3> Global $aButton[8] Mainscript() Func Mainscript() GUICreate("", 1265, 625) ; will create a dialog box that when displayed is centered Opt("GUICoordMode", 4) ;Button controlIDs are sorted into arrays [1] - [7] $cLabel_1 = GUICtrlCreateLabel("", 45, 25, 266, 266) GUICtrlSetBkColor($cLabel_1, 0x00FF00) GUICtrlSetState($cLabel_1, $GUI_DISABLE) $aButton[0] = GUICtrlCreateButton("Button 1", 50, 30, 256, 256, $BS_BITMAP) GUICtrlSetImage(-1, "C:\Scripts\Gamepad App Starter\Icons\KODI02.bmp") $cLabel_2 = GUICtrlCreateLabel("", 345, 25, 266, 266) GUICtrlSetBkColor($cLabel_2, 0x00FF00) GUICtrlSetState($cLabel_2, $GUI_DISABLE) $aButton[1] = GUICtrlCreateButton("Button 2", 350, 30, 256, 256, $BS_BITMAP) GUICtrlSetImage(-1, "C:\Scripts\Gamepad App Starter\Icons\Skype.bmp") $cLabel_3 = GUICtrlCreateLabel("", 645, 25, 266, 266) GUICtrlSetBkColor($cLabel_3, 0x00FF00) GUICtrlSetState($cLabel_3, $GUI_DISABLE) $aButton[2] = GUICtrlCreateButton("Button 3", 650, 30, 256, 256, $BS_BITMAP) GUICtrlSetImage(-1, "C:\Scripts\Gamepad App Starter\Icons\Headset.bmp") $cLabel_4 = GUICtrlCreateLabel("", 945, 25, 266, 266) GUICtrlSetBkColor($cLabel_4, 0x00FF00) GUICtrlSetState($cLabel_4, $GUI_DISABLE) $aButton[3] = GUICtrlCreateButton("Button 4", 950, 30, 256, 256, $BS_BITMAP) GUICtrlSetImage(-1, "C:\Scripts\Gamepad App Starter\Icons\Speaker.bmp") $cLabel_5 = GUICtrlCreateLabel("", 45, 325, 266, 266) GUICtrlSetBkColor($cLabel_5, 0x00FF00) GUICtrlSetState($cLabel_5, $GUI_DISABLE) $aButton[4] = GUICtrlCreateButton("Button 5", 50, 330, 256, 256, $BS_BITMAP) GUICtrlSetImage(-1, "C:\Scripts\Gamepad App Starter\Icons\PS Controller - Turn off.bmp") $cLabel_6 = GUICtrlCreateLabel("", 345, 325, 266, 266) GUICtrlSetBkColor($cLabel_6, 0x00FF00) GUICtrlSetState($cLabel_6, $GUI_DISABLE) $aButton[5] = GUICtrlCreateButton("Button 6", 350, 330, 256, 256, $BS_BITMAP) GUICtrlSetImage(-1, "C:\Scripts\Gamepad App Starter\Icons\Fish2.bmp") $cLabel_7 = GUICtrlCreateLabel("", 645, 325, 266, 266) GUICtrlSetBkColor($cLabel_7, 0x00FF00) GUICtrlSetState($cLabel_7, $GUI_DISABLE) $aButton[6] = GUICtrlCreateButton("Button 7", 650, 330, 256, 256, $BS_BITMAP) GUICtrlSetImage(-1, "C:\Scripts\Gamepad App Starter\Icons\Fireplace.bmp") $cLabel_8 = GUICtrlCreateLabel("", 945, 325, 266, 266) GUICtrlSetBkColor($cLabel_8, 0x00FF00) GUICtrlSetState($cLabel_8, $GUI_DISABLE) $aButton[7] = GUICtrlCreateButton("Button 8", 950, 330, 256, 256, $BS_BITMAP) ;~ GUICtrlSetImage(-1, "C:\Scripts\Gamepad App Starter\Icons\BILLEDE.bmp") GUISetBkColor(0xFFFFFF) GUICtrlSetState($aButton[1], $GUI_FOCUS) $hActive = GUICtrlGetHandle($aButton[1]) $cDummy_Up = GUICtrlCreateDummy() $cDummy_Dn = GUICtrlCreateDummy() GUISetState() GUICtrlSetState($aButton[1], $GUI_FOCUS) ; Set the Up/Down keys as accelerators - they will only act like this when your GUI is active Local $aAccelKeys[2][2] = [["{UP}", $cDummy_Up], ["{DOWN}", $cDummy_Dn]] GUISetAccelerators($aAccelKeys) While 1 $msg = GUIGetMsg() Select Case $msg = $GUI_EVENT_CLOSE ExitLoop Case $msg = $cDummy_Up _Vertical_TabStop() Case $msg = $cDummy_Dn _Vertical_TabStop() Case $msg = $aButton[0] ;_______________________Button 1 UNDER HER_______________________; ShellExecute("C:\Program Files (x86)\Kodi\Kodi.exe") Exit ;_______________________Button 1 OVER HER_______________________; Case $msg = $aButton[1] ;_______________________Button 2 UNDER HER_______________________; Call("SkypeSubmenu") Exit ;_______________________Button 2 OVER HER_______________________; Case $msg = $aButton[2] ;_______________________Button 3 UNDER HER_______________________; Run("rundll32.exe shell32.dll,Control_RunDLL mmsys.cpl,,0") WinWaitActive("Sound") send("{DOWN}") send("!{s}") WinClose("Sound") SplashTextOn("", "Default Sound: Wireless Headset", 380, 55) Sleep(2000) SplashOff() Exit ;_______________________Button 3 OVER HER_______________________; Case $msg = $aButton[3] ;_______________________Button 4 UNDER HER_______________________; Run("rundll32.exe shell32.dll,Control_RunDLL mmsys.cpl,,0") WinWaitActive("Sound") send("{DOWN 2}") send("!{s}") WinClose("Sound") SplashTextOn("", "Default Sound: TV/Speakers", 280, 55) Sleep(2000) SplashOff() Exit ;_______________________Button 4 OVER HER_______________________; Case $msg = $aButton[4] ;_______________________Button 5 UNDER HER_______________________; MsgBox(0,"","Button 5") ;_______________________Button 5 OVER HER_______________________; Case $msg = $aButton[5] ;_______________________Button 6 UNDER HER_______________________; run("C:\WINDOWS\DreamAquarium.scr") Exit ;_______________________Button 6 OVER HER_______________________; Case $msg = $aButton[6] ;_______________________Button 7 UNDER HER_______________________; run("C:\Program Files (x86)\Fireplace 3D Screensaver\Fireplace 3D Screensaver.exe") Exit ;_______________________Button 7 OVER HER_______________________; Case $msg = $aButton[7] ;_______________________Button 8 UNDER HER_______________________; MsgBox(0,"","Button 8") ;_______________________Button 8 OVER HER_______________________; EndSelect $hCurrFocus = _WinAPI_GetFocus() If $hCurrFocus <> $hActive Then $hActive = $hCurrFocus Switch $hActive Case GUICtrlGetHandle($aButton[0]) GUICtrlSetBkColor($cLabel_1, 0x00FF00) GUICtrlSetBkColor($cLabel_2, 0xFF0000) Case GUICtrlGetHandle($aButton[1]) GUICtrlSetBkColor($cLabel_2, 0x00FF00) GUICtrlSetBkColor($cLabel_1, 0xFF0000) Case GUICtrlGetHandle($aButton[2]) GUICtrlSetBkColor($cLabel_3, 0x00FF00) GUICtrlSetBkColor($cLabel_4, 0xFF0000) Case GUICtrlGetHandle($aButton[3]) GUICtrlSetBkColor($cLabel_4, 0x00FF00) GUICtrlSetBkColor($cLabel_3, 0xFF0000) Case GUICtrlGetHandle($aButton[4]) GUICtrlSetBkColor($cLabel_5, 0x00FF00) GUICtrlSetBkColor($cLabel_6, 0xFF0000) Case GUICtrlGetHandle($aButton[5]) GUICtrlSetBkColor($cLabel_6, 0x00FF00) GUICtrlSetBkColor($cLabel_5, 0xFF0000) Case GUICtrlGetHandle($aButton[6]) GUICtrlSetBkColor($cLabel_7, 0x00FF00) GUICtrlSetBkColor($cLabel_8, 0xFF0000) Case GUICtrlGetHandle($aButton[7]) GUICtrlSetBkColor($cLabel_8, 0x00FF00) GUICtrlSetBkColor($cLabel_7, 0xFF0000) EndSwitch EndIf WEnd EndFunc ;==>Mainscript Func SkypeSubmenu() GUICreate("", 1265, 625) ; will create a dialog box that when displayed is centered Opt("GUICoordMode", 4) $aButton[0] = GUICtrlCreateButton("Button 1", 50, 30, 256, 256, $BS_BITMAP) GUICtrlSetImage(-1, "C:\Scripts\Gamepad App Starter\Icons\Skype.bmp") $aButton[1] = GUICtrlCreateButton("Button 2", 350, 30, 256, 256, $BS_BITMAP) GUICtrlSetImage(-1, "C:\Scripts\Gamepad App Starter\Icons\Skype - answer call.bmp") $aButton[2] = GUICtrlCreateButton("Button 3", 650, 30, 256, 256, $BS_BITMAP) GUICtrlSetImage(-1, "C:\Scripts\Gamepad App Starter\Icons\Skype - end call.bmp") $aButton[3] = GUICtrlCreateButton("Button 4", 950, 30, 256, 256, $BS_BITMAP) GUICtrlSetImage(-1, "C:\Scripts\Gamepad App Starter\Icons\Skype call Rasmus.bmp") $aButton[4] = GUICtrlCreateButton("Button 5", 50, 330, 256, 256, $BS_BITMAP) ;~ GUICtrlSetImage(-1, "C:\Scripts\Gamepad App Starter\Icons\KODI02.bmp") $aButton[5] = GUICtrlCreateButton("Button 6", 350, 330, 256, 256, $BS_BITMAP) ;~ GUICtrlSetImage(-1, "C:\Scripts\Gamepad App Starter\Icons\PS Controller - Turn off.bmp") $aButton[6] = GUICtrlCreateButton("Button 7", 650, 330, 256, 256, $BS_BITMAP) ;~ GUICtrlSetImage(-1, "C:\Scripts\Gamepad App Starter\Icons\Headset.bmp") $aButton[7] = GUICtrlCreateButton("Button 8", 950, 330, 256, 256, $BS_BITMAP) ;~ GUICtrlSetImage(-1, "C:\Scripts\Gamepad App Starter\Icons\Speaker.bmp") GUISetBkColor(0xFFFFFF) $cDummy_Up = GUICtrlCreateDummy() $cDummy_Dn = GUICtrlCreateDummy() GUISetState() GUICtrlSetState($aButton[1], $GUI_FOCUS) ; Set the Up/Down keys as accelerators - they will only act like this when your GUI is active Local $aAccelKeys[2][2] = [["{UP}", $cDummy_Up], ["{DOWN}", $cDummy_Dn]] GUISetAccelerators($aAccelKeys) While 1 $msg = GUIGetMsg() Select Case $msg = $GUI_EVENT_CLOSE ExitLoop Case $msg = $cDummy_Up _Vertical_TabStop() Case $msg = $cDummy_Dn _Vertical_TabStop() Case $msg = $aButton[0] ;_______________________Button 1 UNDER HER_______________________; If ProcessExists("Skype.exe") Then SplashTextOn("", "Skype is already running", 280, 55) Sleep(1500) SplashOff() Else ShellExecute("C:\Program Files (x86)\Skype\Phone\Skype.exe", "/minimized") SplashTextOn("", "Skype is started", 280, 55) Sleep(1500) SplashOff() EndIf ;_______________________Button 1 OVER HER_______________________; Case $msg = $aButton[1] ;_______________________Button 2 UNDER HER_______________________; Send("!{PgUp}") ;Shortcuts must be activated in Skype Exit ;_______________________Button 2 OVER HER_______________________; Case $msg = $aButton[2] ;_______________________Button 3 UNDER HER_______________________; Send("!{PgDn}") ;Shortcuts must be activated in Skype Exit ;_______________________Button 3 OVER HER_______________________; Case $msg = $aButton[3] ;_______________________Button 4 UNDER HER_______________________; ShellExecute("C:\Program Files (x86)\Skype\Phone\Skype.exe", "/callto:rasmus-frost") Exit ;_______________________Button 4 OVER HER_______________________; Case $msg = $aButton[4] ;_______________________Button 5 UNDER HER_______________________; MsgBox(0,"","Button 5") ;_______________________Button 5 OVER HER_______________________; Case $msg = $aButton[5] ;_______________________Button 6 UNDER HER_______________________; ;Genvejstaster skal være slået til i Skype MsgBox(0,"","Button 6") ;_______________________Button 6 OVER HER_______________________; Case $msg = $aButton[6] ;_______________________Button 7 UNDER HER_______________________; ;Genvejstaster skal være slået til i Skype MsgBox(0,"","Button 7") ;_______________________Button 7 OVER HER_______________________; Case $msg = $aButton[7] ;_______________________Button 8 UNDER HER_______________________; MsgBox(0,"","Button 8") ;_______________________Button 8 OVER HER_______________________; EndSelect WEnd EndFunc ;==> SkypeSubmenu Func _Vertical_TabStop() ; Get active control $hActive = _WinAPI_GetFocus() For $i = 0 To 7 ; If it is a button If $hActive = GUICtrlGetHandle($aButton[$i]) Then ; Then determine index of the button above/below $iIndex = Mod($i + 4, 8) ; This is the magic bit <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< ConsoleWrite($iIndex & @CRLF) ; and set focus GUICtrlSetState($aButton[$iIndex], $GUI_FOCUS) ; No point in looking further ExitLoop EndIf Next EndFunc Edited April 23, 2015 by david1337 Link to comment Share on other sites More sharing options...
Moderators Melba23 Posted April 23, 2015 Moderators Share Posted April 23, 2015 david1337, It's quite a mess!That is putting it mildly!I have cleaned it up and introduced you to a few new concepts - mainly aimed at saving the typing fingers when creating large numbers of controls which are located in a grid fashion:expandcollapse popup#include <GUIConstantsEx.au3> #include <ButtonConstants.au3> #include <WinAPI.au3> Global $aButton[8], $aLabel[8] ; Put your image paths in this array Global $aImage[8] = ["Image_Path_1", "Image_Path_2", "Image_Path_3", "Image_Path_4", "Image_Path_5", "Image_Path_6", "Image_Path_7", "Image_Path_8"] Mainscript() Func Mainscript() GUICreate("", 1265, 625) ; will create a dialog box that when displayed is centered] GUISetBkColor(0xFFFFFF) Opt("GUICoordMode", 4) ; Create labels For $i = 0 To 1 For $j = 0 To 3 $iIndex = $j + ($i * 4) $aLabel[$iIndex] = GUICtrlCreateLabel("", 45 + (300 * $j), 25 + (300 * $i), 266, 266) GUICtrlSetBkColor($aLabel[$iIndex], 0xFFFFFF) GUICtrlSetState($aLabel[$iIndex], $GUI_DISABLE) Next Next ; Create buttons For $i = 0 To 1 For $j = 0 To 3 $iIndex = $j + ($i * 4) $aButton[$iIndex] = GUICtrlCreateButton("Button " & ($iIndex + 1), 50 + (300 * $j), 30 + (300 * $i), 256, 256, $BS_BITMAP) GUICtrlSetImage($aButton[$iIndex], $aImage[$iIndex]) Next Next ; Set default button GUICtrlSetState($aButton[0], $GUI_FOCUS) GUICtrlSetBkColor($aLabel[0], 0x00FF00) $hActive = GUICtrlGetHandle($aButton[0]) ; Create dummy controls $cDummy_Up = GUICtrlCreateDummy() $cDummy_Dn = GUICtrlCreateDummy() GUISetState() ; Set the Up/Down keys as accelerators - they will only act like this when your GUI is active Local $aAccelKeys[2][2] = [["{UP}", $cDummy_Up], ["{DOWN}", $cDummy_Dn]] GUISetAccelerators($aAccelKeys) While 1 Switch GUIGetMsg() Case $GUI_EVENT_CLOSE ExitLoop Case $cDummy_Up, $cDummy_Dn _Vertical_TabStop() Case $aButton[0] ;_______________________Button 1 UNDER HER_______________________; MsgBox($MB_SYSTEMMODAL, "Pressed", "Button 1") ;_______________________Button 1 OVER HER_______________________; Case $aButton[1] ;_______________________Button 2 UNDER HER_______________________; MsgBox($MB_SYSTEMMODAL, "Pressed", "Button 2") ;_______________________Button 2 OVER HER_______________________; Case $aButton[2] ;_______________________Button 3 UNDER HER_______________________; MsgBox($MB_SYSTEMMODAL, "Pressed", "Button 3") ;_______________________Button 3 OVER HER_______________________; Case $aButton[3] ;_______________________Button 4 UNDER HER_______________________; MsgBox($MB_SYSTEMMODAL, "Pressed", "Button 4") ;_______________________Button 4 OVER HER_______________________; Case $aButton[4] ;_______________________Button 5 UNDER HER_______________________; MsgBox($MB_SYSTEMMODAL, "Pressed", "Button 5") ;_______________________Button 5 OVER HER_______________________; Case $aButton[5] ;_______________________Button 6 UNDER HER_______________________; MsgBox($MB_SYSTEMMODAL, "Pressed", "Button 6") ;_______________________Button 6 OVER HER_______________________; Case $aButton[6] ;_______________________Button 7 UNDER HER_______________________; MsgBox($MB_SYSTEMMODAL, "Pressed", "Button 7") ;_______________________Button 7 OVER HER_______________________; Case $aButton[7] ;_______________________Button 8 UNDER HER_______________________; MsgBox($MB_SYSTEMMODAL, "Pressed", "Button 8") ;_______________________Button 8 OVER HER_______________________; EndSwitch ; Get focused control $hCurrFocus = _WinAPI_GetFocus() ; If it has changed If $hCurrFocus <> $hActive Then ; See if it is a button For $i = 0 To 7 If $hCurrFocus = GUICtrlGetHandle($aButton[$i]) Then ; Reset all the labels For $j = 0 To 7 GUICtrlSetBkColor($aLabel[$j], 0xFFFFFF) Next ; Highlight the correct label GUICtrlSetBkColor($aLabel[$i], 0x00FF00) ExitLoop EndIf Next $hActive = $hCurrFocus EndIf WEnd EndFunc ;==>Mainscript Func _Vertical_TabStop() ; Get active control $hActive = _WinAPI_GetFocus() For $i = 0 To 7 ; If it is a button If $hActive = GUICtrlGetHandle($aButton[$i]) Then ; Then determine index of the button above/below $iIndex = Mod($i + 4, 8) ; And set focus GUICtrlSetState($aButton[$iIndex], $GUI_FOCUS) ; No point in looking further ExitLoop EndIf Next EndFuncLook over the code and do ask if you have any questions.M23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area Link to comment Share on other sites More sharing options...
david1337 Posted April 24, 2015 Author Share Posted April 24, 2015 (edited) Wow haha! What I meant with "mess" was this part: Case GUICtrlGetHandle($aButton[0]) GUICtrlSetBkColor($cLabel_1, 0x00FF00) GUICtrlSetBkColor($cLabel_2, 0xFF0000) Case GUICtrlGetHandle($aButton[1]) GUICtrlSetBkColor($cLabel_2, 0x00FF00) GUICtrlSetBkColor($cLabel_1, 0xFF0000) Case GUICtrlGetHandle($aButton[2]) GUICtrlSetBkColor($cLabel_3, 0x00FF00) GUICtrlSetBkColor($cLabel_4, 0xFF0000) Case GUICtrlGetHandle($aButton[3]) GUICtrlSetBkColor($cLabel_4, 0x00FF00) GUICtrlSetBkColor($cLabel_3, 0xFF0000) Case GUICtrlGetHandle($aButton[4]) GUICtrlSetBkColor($cLabel_5, 0x00FF00) GUICtrlSetBkColor($cLabel_6, 0xFF0000) Case GUICtrlGetHandle($aButton[5]) GUICtrlSetBkColor($cLabel_6, 0x00FF00) GUICtrlSetBkColor($cLabel_5, 0xFF0000) Case GUICtrlGetHandle($aButton[6]) GUICtrlSetBkColor($cLabel_7, 0x00FF00) GUICtrlSetBkColor($cLabel_8, 0xFF0000) Case GUICtrlGetHandle($aButton[7]) GUICtrlSetBkColor($cLabel_8, 0x00FF00) GUICtrlSetBkColor($cLabel_7, 0xFF0000) But you referred to my entire script! I didn't know that you could create a GUI like that. It's much cleaner as you put it. I have much to learn, as I am still in the early Padawan years! Once again thanks for a very detailed and qualified help Melba! David Edited April 24, 2015 by david1337 Link to comment Share on other sites More sharing options...
dynamitemedia Posted January 19, 2016 Share Posted January 19, 2016 i have been working on this code trying to make it work with a set of images i get from a xml file... i haven't gotten that far yet i'm just setting the image count and later will get that here is the code i have so far.... expandcollapse popup#include <GUIConstantsEx.au3> #include <ButtonConstants.au3> #include <WinAPI.au3> #include <Skin.au3> #include <GDIPlus.au3> #include <Array.au3> #include <GuiButton.au3> #include <GuiListView.au3> #include "GUIScrollbars_Ex.au3" #include ".\Skins\Cosmo.au3" #include "_UskinLibrary.au3" _Uskin_LoadDLL() _USkin_Init(_Cosmo(True)) Global $X = 195, $Count = 0, $Width = 1250, $Height = 750 Global $sImagePath = @ScriptDir & "\Imgs\" ; Put your image paths in this array ;Global $aImage[8] = [$sImagePath & "League of Legends.bmp", $sImagePath & "Team Fortress 2.bmp", "Image_Path_3", "Image_Path_4", "Image_Path_5", "Image_Path_6", "Image_Path_7", "Image_Path_8"] Global $aImage[4000], $Button[4000] , $aLabel[4000], $aButton[4000], $aLabel[4000] Global $imgCount = 100 MainGui() Func MainGui() $MainGUI = GUICreate("", $Width, $Height) ; will create a dialog box that when displayed is centered] Opt("GUICoordMode", 20) For $i = 1 To $imgCount $X += 100 Next _GUIScrollbars_Generate($MainGUI, 0, $X) GUICtrlSetResizing(-1, $GUI_DOCKAUTO) ; Create labels For $i = 0 To $imgCount - 1 ; $Count += 1 For $j = 0 To 3 $iIndex = $j + ($i * 4) $aLabel[$iIndex] = GUICtrlCreateLabel("", 45 + (300 * $j), 25 + (300 * $i), 266, 266) GUICtrlSetBkColor($aLabel[$iIndex], 0xFFFFFF) GUICtrlSetState($aLabel[$iIndex], $GUI_DISABLE) Next Next ; Create buttons For $i = 0 To $imgCount - 1 ; $Count += 1 For $j = 0 To 3 $iIndex = $j + ($i * 4) $aButton[$iIndex] = GUICtrlCreateButton("Button " & ($iIndex + 1), 50 + (300 * $j), 30 + (300 * $i), 256, 256, $BS_BITMAP) GUICtrlSetImage($aButton[$iIndex], $aImage[$iIndex]) Next Next ; Set default button GUICtrlSetState($aButton[0], $GUI_FOCUS) GUICtrlSetBkColor($aLabel[0], 0x00FF00) $hActive = GUICtrlGetHandle($aButton[0]) ; Create dummy controls $cDummy_Up = GUICtrlCreateDummy() $cDummy_Dn = GUICtrlCreateDummy() GUISetState() ; Set the Up/Down keys as accelerators - they will only act like this when your GUI is active Local $aAccelKeys[2][2] = [["{UP}", $cDummy_Up], ["{DOWN}", $cDummy_Dn]] GUISetAccelerators($aAccelKeys) While 1 Switch GUIGetMsg() Case $GUI_EVENT_CLOSE ExitLoop Case $cDummy_Up, $cDummy_Dn _Vertical_TabStop() Case $aButton[$i] MsgBox($MB_SYSTEMMODAL, "Pressed", $aButton[$i]) EndSwitch ; Get focused control $hCurrFocus = _WinAPI_GetFocus() ; If it has changed If $hCurrFocus <> $hActive Then ; See if it is a button For $i = 0 To $imgCount If $hCurrFocus = GUICtrlGetHandle($aButton[$i]) Then ; Reset all the labels For $j = 0 To $imgCount GUICtrlSetBkColor($aLabel[$j], 0xFFFFFF) Next ; Highlight the correct label GUICtrlSetBkColor($aLabel[$i], 0x00FF00) ExitLoop EndIf Next $hActive = $hCurrFocus EndIf WEnd EndFunc ;==>Mainscript Func _Vertical_TabStop() ; Get active control $hActive = _WinAPI_GetFocus() For $i = 0 To 4 ; If it is a button If $hActive = GUICtrlGetHandle($aButton[$i]) Then ; Then determine index of the button above/below $iIndex = Mod($i + 4, $imgCount) ; And set focus GUICtrlSetState($aButton[$iIndex], $GUI_FOCUS) ; No point in looking further ExitLoop EndIf Next EndFunc Now a couple issues i am having and maybe you can see the simple mistak9s) 1.) when button is clicked it starts with saying button presses was the number 403 and stops at 504 2.) i cant go up and down , i can go down 3 and then it stops 3.) the highlighting only goes so far and just stops which is actually 503 4.) its showing more than 100 buttons 5.) the scroll bar should stop at the last row and i cant seem to get that to work either I feel i am so close but so far any help and explanation to what i am missing would be awesome Link to comment Share on other sites More sharing options...
dynamitemedia Posted January 22, 2016 Share Posted January 22, 2016 (edited) Can you please help me i can NOT get this to draw more than 8 buttons... i have done almost everything i can think of Edited January 24, 2016 by Melba23 Removed quote Link to comment Share on other sites More sharing options...
Moderators Melba23 Posted January 24, 2016 Moderators Share Posted January 24, 2016 dynamitemedia, Here is the code reworked to show any number of buttons. All you need to do is set the $aImage array to the size you require and then set the required max $iDialog_Width & $iDialog_Depth sizes. The code then determines suitable row/column values and button size, draws the buttons and then resizes the dialog to make it look as if it was designed to fit: expandcollapse popup#include <GUIConstantsEx.au3> #include <ButtonConstants.au3> #include <WinAPI.au3> ; Put your image paths in this array - sized to match required number of buttons Global $aImage[12]; = ["Image_Path_1", "Image_Path_2", "Image_Path_3", "Image_Path_4", "Image_Path_5", "Image_Path_6", "Image_Path_7", "Image_Path_8"] $iCount = UBound($aImage) ; Create array to hold button and label ControlIDs Global $aButton[$iCount], $aLabel[$iCount] Mainscript() Func Mainscript() ; Set max dialog size $iDialog_Width = 1265 $iDialog_Depth = 625 ; Determine aspect ratio of preset sizes $nAspect = Floor(($iDialog_Width - 10) / ($iDialog_Depth - 10)) ; Determine best combination of rows and columns Local $iRow_Count, $iCol_Count For $i = 1 To $iCount $iRow_Count = $i $iCol_Count = $i * $nAspect If ($iRow_Count * $iCol_Count) >= $iCount - 1 Then ExitLoop Next ; Set button size $iButton_Dim = Floor(($iDialog_Width - 10) / $iCol_Count) ; Creqate dialog $hDialog = GUICreate("", $iDialog_Width, $iDialog_Depth) ; will create a dialog box that when displayed is centered] GUISetBkColor(0xFFFFFF) Opt("GUICoordMode", 4) ; Create variables to hold actual dialog size Local $iMax_Width, $iMax_Depth ; Create labels For $i = 0 To $iRow_Count - 1 For $j = 0 To $iCol_Count - 1 $iIndex = $j + ($i * $iCol_Count) If $iIndex > $iCount - 1 Then ExitLoop $aLabel[$iIndex] = GUICtrlCreateLabel("", 10 + ($iButton_Dim * $j), 10 + ($iButton_Dim * $i), $iButton_Dim - 10, $iButton_Dim - 10) GUICtrlSetBkColor($aLabel[$iIndex], 0xFFFFFF) GUICtrlSetState($aLabel[$iIndex], $GUI_DISABLE) GUICtrlSetResizing($aLabel[$iIndex], $GUI_DOCKALL) ; Determine actual dialog size required If $iButton_Dim * ($j + 1) > $iMax_Width Then $iMax_Width = $iButton_Dim * ($j + 1) EndIf If $iButton_Dim * ($i + 1) > $iMax_Depth Then $iMax_Depth = $iButton_Dim * ($i + 1) EndIf Next Next ; Create buttons For $i = 0 To $iRow_Count - 1 For $j = 0 To $iCol_Count - 1 $iIndex = $j + ($i * $iCol_Count) If $iIndex > $iCount - 1 Then ExitLoop $aButton[$iIndex] = GUICtrlCreateButton("Button " & ($iIndex + 1), 15 + ($iButton_Dim * $j), 15 + ($iButton_Dim * $i), $iButton_Dim - 20, $iButton_Dim - 20, $BS_BITMAP) GUICtrlSetImage($aButton[$iIndex], $aImage[$iIndex]) GUICtrlSetResizing($aButton[$iIndex], $GUI_DOCKALL) Next Next ; Set default button GUICtrlSetState($aButton[0], $GUI_FOCUS) GUICtrlSetBkColor($aLabel[0], 0x00FF00) $hActive = GUICtrlGetHandle($aButton[0]) ; Create dummy controls $cDummy_Up = GUICtrlCreateDummy() $cDummy_Dn = GUICtrlCreateDummy() GUISetState() ; Resize dialog to fit buttons $aPos = WinGetPos($hDialog) WinMove($hDialog, "", Default, Default, $iMax_Width + ($aPos[2] - $iDialog_Width) + 10, $iMax_Depth + ($aPos[3] - $iDialog_Depth) + 10) ; Set the Up/Down keys as accelerators - they will only act like this when your GUI is active Local $aAccelKeys[2][2] = [["{UP}", $cDummy_Up], ["{DOWN}", $cDummy_Dn]] GUISetAccelerators($aAccelKeys) While 1 Switch GUIGetMsg() Case $GUI_EVENT_CLOSE ExitLoop Case $cDummy_Up, $cDummy_Dn _Vertical_TabStop() Case $aButton[0] ;_______________________Button 1 UNDER HER_______________________; MsgBox($MB_SYSTEMMODAL, "Pressed", "Button 1") ;_______________________Button 1 OVER HER_______________________; Case $aButton[1] ;_______________________Button 2 UNDER HER_______________________; MsgBox($MB_SYSTEMMODAL, "Pressed", "Button 2") ;_______________________Button 2 OVER HER_______________________; Case $aButton[2] ;_______________________Button 3 UNDER HER_______________________; MsgBox($MB_SYSTEMMODAL, "Pressed", "Button 3") ;_______________________Button 3 OVER HER_______________________; Case $aButton[3] ;_______________________Button 4 UNDER HER_______________________; MsgBox($MB_SYSTEMMODAL, "Pressed", "Button 4") ;_______________________Button 4 OVER HER_______________________; Case $aButton[4] ;_______________________Button 5 UNDER HER_______________________; MsgBox($MB_SYSTEMMODAL, "Pressed", "Button 5") ;_______________________Button 5 OVER HER_______________________; Case $aButton[5] ;_______________________Button 6 UNDER HER_______________________; MsgBox($MB_SYSTEMMODAL, "Pressed", "Button 6") ;_______________________Button 6 OVER HER_______________________; Case $aButton[6] ;_______________________Button 7 UNDER HER_______________________; MsgBox($MB_SYSTEMMODAL, "Pressed", "Button 7") ;_______________________Button 7 OVER HER_______________________; Case $aButton[7] ;_______________________Button 8 UNDER HER_______________________; MsgBox($MB_SYSTEMMODAL, "Pressed", "Button 8") ;_______________________Button 8 OVER HER_______________________; EndSwitch ; Get focused control $hCurrFocus = _WinAPI_GetFocus() ; If it has changed If $hCurrFocus <> $hActive Then ; See if it is a button For $i = 0 To 7 If $hCurrFocus = GUICtrlGetHandle($aButton[$i]) Then ; Reset all the labels For $j = 0 To 7 GUICtrlSetBkColor($aLabel[$j], 0xFFFFFF) Next ; Highlight the correct label GUICtrlSetBkColor($aLabel[$i], 0x00FF00) ExitLoop EndIf Next $hActive = $hCurrFocus EndIf WEnd EndFunc ;==>Mainscript Func _Vertical_TabStop() ; Get active control $hActive = _WinAPI_GetFocus() For $i = 0 To 7 ; If it is a button If $hActive = GUICtrlGetHandle($aButton[$i]) Then ; Then determine index of the button above/below $iIndex = Mod($i + 4, 8) ; And set focus GUICtrlSetState($aButton[$iIndex], $GUI_FOCUS) ; No point in looking further ExitLoop EndIf Next EndFunc Please ask if you have any questions. M23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area Link to comment Share on other sites More sharing options...
dynamitemedia Posted January 25, 2016 Share Posted January 25, 2016 very nice but i was wondering is it possible to limit it to 5 across? or 4? because this is reszing the images to where i can see them I have gotten this working but it is not going up and down... any chance you could peek and see what i am missing there? Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now