Kyan Posted March 28, 2015 Share Posted March 28, 2015 Hey, I don't know what is happening but It doesn't displays the PNG inside the button ctrlexpandcollapse popup#include <GDIPlus.au3> #include <Memory.au3> #include <WindowsConstants.au3> #NoTrayIcon Global Const $STM_SETIMAGE = 0x0172, $BM_SETIMAGE = 0xF7, $BS_BITMAP = 0x0080 Global $bico = "0x89504E470D0A1A0A0000000D49484452000000100000001008060000001FF3FF61000000017352474200AECE1CE" & _ "90000000467414D410000B18F0BFC6105000000E249444154384F9D93B11183300C45198559E8E92929188B9E31684241E58" & _ "CC0064E1A5AC74F67F9841B82B9D321E4AF6759C84D533CE7798ED1D668A1306263A9CFDF71B18DE634E9388ED0759D18BE81" & _ "A1692FA094EC976509FBBE8B185F01F33C4B8C35E2D1F717083BDB84699A42DFF719804F4C8109E2A48A7466A1ABE0EEAD554" & _ "A4F6CC3741776DC5E5BF8F8AF18BE5684C6F46305204DE29C2AD264E7DE01530895A141AB8D1540593209246A5C21A58EDC47" & _ "8061182E9B6500E5D0D97F8F80D61E214F5D6D1319DDFADF9866A17E9012807B503FCA06527799ECCD7A7A9D7F919E81F9F48" & _ "210970000000049454E44AE426082" _GDIPlus_Startup() $Form1 = GUICreate("Example", 300, 200, -1, -1, BitOR($WS_THICKFRAME,$WS_SYSMENU)) $btn = GUICtrlCreateButton("",130,70,32,32,$BS_BITMAP) $hButton = GUICtrlGetHandle($btn) $hHBITMAP = Load_BMP_From_Mem($bico, True) _WinAPI_DeleteObject(_SendMessage($hButton, $BM_SETIMAGE, 0, $hHBITMAP)) _WinAPI_UpdateWindow($hButton) _GDIPlus_Shutdown() GUISetState() While 1 $nMsg = GUIGetMsg() Switch $nMsg Case -3 GUIDelete() _WinAPI_DeleteObject($hHBITMAP) Exit EndSwitch WEnd ;====================================================================================== ; Function Name: Load_BMP_From_Mem ; Description: Loads a image which is saved as a binary string and converts it to a bitmap or hbitmap ; ; Parameters: $mem_image: the binary string which contains any valid image which is supported by GDI+ ; Optional: $hHBITMAP: if false a bitmap will be created, if true a hbitmap will be created ; ; Remark: hbitmap format is used generally for GUI internal images ; ; Requirement(s): GDIPlus.au3, Memory.au3 ; Return Value(s): Success: handle to bitmap or hbitmap, Error: 0 ; Error codes: 1: $mem_image is not a binary string ; ; Author(s): UEZ ; Additional Code: thanks to progandy for the MemGlobalAlloc and tVARIANT lines ; Version: v0.95 Build 2011-06-11 Beta ;======================================================================================= Func Load_BMP_From_Mem($mem_image, $hHBITMAP = False) If Not IsBinary($mem_image) Then Return SetError(1, 0, 0) Local $declared = True If Not $__g_hGDIPDll Then _GDIPlus_Startup() $declared = False EndIf Local Const $memBitmap = Binary($mem_image) ;load image saved in variable (memory) and convert it to binary Local Const $len = BinaryLen($memBitmap) ;get length of image Local Const $hData = _MemGlobalAlloc($len, $GMEM_MOVEABLE) ;allocates movable memory ($GMEM_MOVEABLE = 0x0002) Local Const $pData = _MemGlobalLock($hData) ;translate the handle into a pointer Local $tMem = DllStructCreate("byte[" & $len & "]", $pData) ;create struct DllStructSetData($tMem, 1, $memBitmap) ;fill struct with image data _MemGlobalUnlock($hData) ;decrements the lock count associated with a memory object that was allocated with GMEM_MOVEABLE Local $hStream = DllCall("ole32.dll", "int", "CreateStreamOnHGlobal", "handle", $pData, "int", True, "ptr*", 0) $hStream = $hStream[3] Local $hBitmap = DllCall($__g_hGDIPDll, "uint", "GdipCreateBitmapFromStream", "ptr", $hStream, "int*", 0) ;Creates a Bitmap object based on an IStream COM interface $hBitmap = $hBitmap[2] Local Const $tVARIANT = DllStructCreate("word vt;word r1;word r2;word r3;ptr data; ptr") DllCall("oleaut32.dll", "long", "DispCallFunc", "ptr", $hStream, "dword", 8 + 8 * @AutoItX64, _ "dword", 4, "dword", 23, "dword", 0, "ptr", 0, "ptr", 0, "ptr", DllStructGetPtr($tVARIANT)) ;release memory from $hStream to avoid memory leak $tMem = 0 If $hHBITMAP Then Local Const $hHBmp = _GDIPlus_BitmapCreateHBITMAPFromBitmap($hBitmap) _GDIPlus_BitmapDispose($hBitmap) If Not $declared Then _GDIPlus_Shutdown() Return $hHBmp EndIf If Not $declared Then _GDIPlus_Shutdown() Return $hBitmap EndFunc ;==>Load_BMP_From_MemI guess this worked before :s Heroes, there is no such thing One day I'll discover what IE.au3 has of special for so many users using it.C'mon there's InetRead and WinHTTP, way better Link to comment Share on other sites More sharing options...
Solution UEZ Posted March 28, 2015 Solution Share Posted March 28, 2015 Try this: #include <GDIPlus.au3> #include <Memory.au3> #include <WindowsConstants.au3> #NoTrayIcon Global Const $STM_SETIMAGE = 0x0172, $BM_SETIMAGE = 0xF7, $BS_BITMAP = 0x0080 Global $bico = "0x89504E470D0A1A0A0000000D49484452000000100000001008060000001FF3FF61000000017352474200AECE1CE" & _ "90000000467414D410000B18F0BFC6105000000E249444154384F9D93B11183300C45198559E8E92929188B9E31684241E58" & _ "CC0064E1A5AC74F67F9841B82B9D321E4AF6759C84D533CE7798ED1D668A1306263A9CFDF71B18DE634E9388ED0759D18BE81" & _ "A1692FA094EC976509FBBE8B185F01F33C4B8C35E2D1F717083BDB84699A42DFF719804F4C8109E2A48A7466A1ABE0EEAD554" & _ "A4F6CC3741776DC5E5BF8F8AF18BE5684C6F46305204DE29C2AD264E7DE01530895A141AB8D1540593209246A5C21A58EDC47" & _ "8061182E9B6500E5D0D97F8F80D61E214F5D6D1319DDFADF9866A17E9012807B503FCA06527799ECCD7A7A9D7F919E81F9F48" & _ "210970000000049454E44AE426082" _GDIPlus_Startup() $Form1 = GUICreate("Example", 300, 200, -1, -1, BitOR($WS_THICKFRAME,$WS_SYSMENU)) $btn = GUICtrlCreateButton("",130,70,32,32,$BS_BITMAP) $hButton = GUICtrlGetHandle($btn) $hHBITMAP = _GDIPlus_BitmapCreateFromMemory(Binary($bico), True) _WinAPI_DeleteObject(_SendMessage($hButton, $BM_SETIMAGE, 0, $hHBITMAP)) _GDIPlus_Shutdown() GUISetState() While 1 $nMsg = GUIGetMsg() Switch $nMsg Case -3 GUIDelete() _WinAPI_DeleteObject($hHBITMAP) Exit EndSwitch WEnd Kyan 1 Please don't send me any personal message and ask for support! I will not reply! Selection of finest graphical examples at Codepen.io The own fart smells best! ✌Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!¯\_(ツ)_/¯ ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ Link to comment Share on other sites More sharing options...
Kyan Posted March 28, 2015 Author Share Posted March 28, 2015 Thank you UEZ Didn't knew about the _GDIPlus_BitmapCreateFromMemory Heroes, there is no such thing One day I'll discover what IE.au3 has of special for so many users using it.C'mon there's InetRead and WinHTTP, way better Link to comment Share on other sites More sharing options...
qwert Posted March 28, 2015 Share Posted March 28, 2015 This is very useful and clear. But how can that same bitmap graphic be placed directly on the GUI (i.e., not on a button)? I've tried this without success: $hHBITMAP = _GDIPlus_BitmapCreateFromMemory(Binary($bico), True) ; $pic = GUICtrlCreatePic("", 130, 130, 32, 32, $BS_BITMAP) $hPic = GUICtrlGetHandle($pic) _SendMessage($hPic, $BM_SETIMAGE, 0, $hHBITMAP) ; _WinAPI_DeleteObject(_SendMessage($hButton, $BM_SETIMAGE, 0, $hHBITMAP)) Link to comment Share on other sites More sharing options...
UEZ Posted March 28, 2015 Share Posted March 28, 2015 (edited) Thank you UEZ Didn't knew about the _GDIPlus_BitmapCreateFromMemory It is the same function as Load_BMP_From_Mem but integrated as _GDIPlus_BitmapCreateFromMemory now n GDIPlus.au3. This is very useful and clear. But how can that same bitmap graphic be placed directly on the GUI (i.e., not on a button)? I've tried this without success: $hHBITMAP = _GDIPlus_BitmapCreateFromMemory(Binary($bico), True) ; $pic = GUICtrlCreatePic("", 130, 130, 32, 32, $BS_BITMAP) $hPic = GUICtrlGetHandle($pic) _SendMessage($hPic, $BM_SETIMAGE, 0, $hHBITMAP) ; _WinAPI_DeleteObject(_SendMessage($hButton, $BM_SETIMAGE, 0, $hHBITMAP)) For picture control you have to use this: Global Const $STM_SETIMAGE = 0x0172 $hHBITMAP = _GDIPlus_BitmapCreateFromMemory(Binary($bico), True) ; $pic = GUICtrlCreatePic("", 130, 130, 32, 32, $BS_BITMAP) _WinAPI_DeleteObject(GUICtrlSendMsg($pic, $STM_SETIMAGE, $IMAGE_BITMAP, $hHBITMAP)) Edited March 28, 2015 by UEZ Please don't send me any personal message and ask for support! I will not reply! Selection of finest graphical examples at Codepen.io The own fart smells best! ✌Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!¯\_(ツ)_/¯ ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ Link to comment Share on other sites More sharing options...
qwert Posted March 28, 2015 Share Posted March 28, 2015 Yes, thanks, UEZ! GUICtrlSendMessage works. But, is there any short explanation as to why _SendMessage can't send to a Pic, but can to a Button? What is the basis for having different send messages functions? I'm only looking for a general understanding to help me navigate this sort of thing. Link to comment Share on other sites More sharing options...
UEZ Posted March 28, 2015 Share Posted March 28, 2015 (edited) Well, you can use also _SendMessage() but I'm using mostly GUICtrlSendMsg to send a GDI bitmap to the control. expandcollapse popup#include <GDIPlus.au3> #include <Memory.au3> #include <WindowsConstants.au3> #NoTrayIcon Global Const $STM_SETIMAGE = 0x0172, $BM_SETIMAGE = 0xF7, $BS_BITMAP = 0x0080 Global $bico = "0x89504E470D0A1A0A0000000D49484452000000100000001008060000001FF3FF61000000017352474200AECE1CE" & _ "90000000467414D410000B18F0BFC6105000000E249444154384F9D93B11183300C45198559E8E92929188B9E31684241E58" & _ "CC0064E1A5AC74F67F9841B82B9D321E4AF6759C84D533CE7798ED1D668A1306263A9CFDF71B18DE634E9388ED0759D18BE81" & _ "A1692FA094EC976509FBBE8B185F01F33C4B8C35E2D1F717083BDB84699A42DFF719804F4C8109E2A48A7466A1ABE0EEAD554" & _ "A4F6CC3741776DC5E5BF8F8AF18BE5684C6F46305204DE29C2AD264E7DE01530895A141AB8D1540593209246A5C21A58EDC47" & _ "8061182E9B6500E5D0D97F8F80D61E214F5D6D1319DDFADF9866A17E9012807B503FCA06527799ECCD7A7A9D7F919E81F9F48" & _ "210970000000049454E44AE426082" _GDIPlus_Startup() $Form1 = GUICreate("Example", 300, 200, -1, -1, BitOR($WS_THICKFRAME,$WS_SYSMENU)) $btn = GUICtrlCreateButton("",130,70,32,32,$BS_BITMAP) $hButton = GUICtrlGetHandle($btn) $hHBITMAP = _GDIPlus_BitmapCreateFromMemory(Binary($bico), True) _WinAPI_DeleteObject(_SendMessage($hButton, $BM_SETIMAGE, 0, $hHBITMAP)) $pic = GUICtrlCreatePic("",90,78,16,16,$BS_BITMAP) $hPic = GUICtrlGetHandle($pic) _WinAPI_DeleteObject(_SendMessage($hPic, 0x0172, 0, $hHBITMAP)) _GDIPlus_Shutdown() GUISetState() While 1 $nMsg = GUIGetMsg() Switch $nMsg Case -3 GUIDelete() _WinAPI_DeleteObject($hHBITMAP) Exit EndSwitch WEnd #cs GUICtrlSendMsg ( controlID, msg , wParam, lParam ) Func _SendMessage($hWnd, $iMsg, $wParam = 0, $lParam = 0, $iReturn = 0, $wParamType = "wparam", $lParamType = "lparam", $sReturnType = "lresult") Local $aResult = DllCall("user32.dll", $sReturnType, "SendMessageW", "hwnd", $hWnd, "uint", $iMsg, $wParamType, $wParam, $lParamType, $lParam) If @error Then Return SetError(@error, @extended, "") If $iReturn >= 0 And $iReturn <= 4 Then Return $aResult[$iReturn] Return $aResult EndFunc ;==>_SendMessage #ce But I cannot tell you the difference between _SendMessage and GUICtrlSendMsg because GUICtrlSendMsg is "hidden". Maybe a dev can answer this. I assume it is more or less the same but _SendMessage has some more parameters which can be provided. Edited March 28, 2015 by UEZ Please don't send me any personal message and ask for support! I will not reply! Selection of finest graphical examples at Codepen.io The own fart smells best! ✌Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!¯\_(ツ)_/¯ ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ Link to comment Share on other sites More sharing options...
qwert Posted March 28, 2015 Share Posted March 28, 2015 Thanks for your reply. That works equally well. I looked up 0x0172 and saw that it's the code for $__STM_SETIMAGE. Then I looked up SETIMAGE on msdn and found that the _SendMessage can set either an icon or a bitmap, depending on whether you provide a BITMAP or ICON image as the parameter. That's about as far as I can afford to look into this right now. I glad to have another way to use PNGs on GUIs. But you may be onto something regarding GUICtrlSendMessage as a native function. It would be nice to know if it's the better choice if the extended params aren't needed. Or is _SendMessage ("Wrapper for commonly used DLL Call") more efficient if you have the control handle? Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now