jchd Posted March 24, 2015 Share Posted March 24, 2015 If DllStructGetData($lpBuffer, 1, $i) is too much to type and/or slow on heavy access, then copying the content of the buffer (using this very same function) to an array is a possibility. This wonderful site allows debugging and testing regular expressions (many flavors available). An absolute must have in your bookmarks.Another excellent RegExp tutorial. Don't forget downloading your copy of up-to-date pcretest.exe and pcregrep.exe hereRegExp tutorial: enough to get startedPCRE v8.33 regexp documentation latest available release and currently implemented in AutoIt beta. SQLitespeed is another feature-rich premier SQLite manager (includes import/export). Well worth a try.SQLite Expert (freeware Personal Edition or payware Pro version) is a very useful SQLite database manager.An excellent eBook covering almost every aspect of SQLite3: a must-read for anyone doing serious work.SQL tutorial (covers "generic" SQL, but most of it applies to SQLite as well)A work-in-progress SQLite3 tutorial. Don't miss other LxyzTHW pages!SQLite official website with full documentation (may be newer than the SQLite library that comes standard with AutoIt) Link to comment Share on other sites More sharing options...
weirddave Posted March 24, 2015 Author Share Posted March 24, 2015 Each byte could get accessed 8 times as some of the data bytes contain 8 discrete digital signals, and the data isn't processed in order. It's not immediately obvious which method is better, but I suspect: FileWrite($hFileOpen, DllStructGetData($lpBuffer, 1)) For $i = 1 to 256 MyArray[$i-1] = DllStructGetData($lpBuffer, 1, $i) Next is going to be better than: $data = DllStructGetData($lpBuffer, 1) FileWrite($hFileOpen, $data) For $i = 1 to 256 MyArray[$i-1] = BinaryMid($data, $i, 1) Next (I've reduced the code down to the bare minimum for clarity) Link to comment Share on other sites More sharing options...
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