Bakiki Posted March 15, 2015 Share Posted March 15, 2015 The title says it all really. I've tried to achieve this using arrays & dividing the gui into chunky blocks , but so far have fail.... Any idea would be appreciated. Thanks Link to comment Share on other sites More sharing options...
water Posted March 15, 2015 Share Posted March 15, 2015 I do not know exactly what you are looking for but here is a >thread listing a lot of games written in AutoIt. My UDFs and Tutorials: Spoiler UDFs: Active Directory (NEW 2024-07-28 - Version 1.6.3.0) - Download - General Help & Support - Example Scripts - Wiki ExcelChart (2017-07-21 - Version 0.4.0.1) - Download - General Help & Support - Example Scripts OutlookEX (2021-11-16 - Version 1.7.0.0) - Download - General Help & Support - Example Scripts - Wiki OutlookEX_GUI (2021-04-13 - Version 1.4.0.0) - Download Outlook Tools (2019-07-22 - Version 0.6.0.0) - Download - General Help & Support - Wiki PowerPoint (2021-08-31 - Version 1.5.0.0) - Download - General Help & Support - Example Scripts - Wiki Task Scheduler (2022-07-28 - Version 1.6.0.1) - Download - General Help & Support - Wiki Standard UDFs: Excel - Example Scripts - Wiki Word - Wiki Tutorials: ADO - Wiki WebDriver - Wiki Link to comment Share on other sites More sharing options...
Zedna Posted March 15, 2015 Share Posted March 15, 2015 Look at Prospeed '?do=embed' frameborder='0' data-embedContent>> Resources UDF ResourcesEx UDF AutoIt Forum Search Link to comment Share on other sites More sharing options...
Bakiki Posted March 15, 2015 Author Share Posted March 15, 2015 (edited) The links were dead but thanks anyway. I found this thread '?do=embed' frameborder='0' data-embedContent>> but I'm getting a continous already defined error that I presume is something to do with the codes being written in an old version of autoit scite. Does anyone know why I get these errors with many of the examples I find in the forum...? . Thanks Edited March 16, 2015 by Bakiki Link to comment Share on other sites More sharing options...
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