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Compile .bmp's into the script?


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Hello! Im currently using this way to have .bmps in my script:

InetGet("********.com", @TempDir & "\Close3.bmp", 1, 0)
$Close = GUICtrlCreatePic(@TempDir & "\Close3.bmp", $Width - 19, 3, 8, 8)

But it requires the user to download the .bmp instead of it just being compiled into the script.

 

So i was wondering is it possible to compile it into the script it self? ;)

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See FileInstall()

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PCRE v8.33 regexp documentation latest available release and currently implemented in AutoIt beta.

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A work-in-progress SQLite3 tutorial. Don't miss other LxyzTHW pages!
SQLite official website with full documentation (may be newer than the SQLite library that comes standard with AutoIt)

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GraaF1337,

A couple of possibilities to get images into a compiled .exe: :)

 

1. FileInstall. This places a copy of a file in your .exe which you can load onto the user's machine and then use from within your script. Read the Help file carefully and search for the many forum threads.

2. Zedna's Resources UDF (here) or guinness' more advanced ResourcesEx UDF (here). These are more complicated to use, but allow you to use files stored in your .exe without having to copy them onto the user's machine. It requires more effort from the coder to get everything into the .exe, but does have the advantage of not having to load files onto a new machine - everything is self-contained. If you want to use this you MUST read the threads carefully and try out the examples - the UDFs are not difficult to use, but if you do not take the trouble to learn how to use them properly, you will have problems.

I would recommend trying FileInstall first - if you can get what you want that way it is far simpler. ;)

M23

Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

Open spoiler to see my UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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GraaF1337,

A couple of possibilities to get images into a compiled .exe: :)

 

1. FileInstall. This places a copy of a file in your .exe which you can load onto the user's machine and then use from within your script. Read the Help file carefully and search for the many forum threads.

2. Zedna's Resources UDF (here) or guinness' more advanced ResourcesEx UDF (here). These are more complicated to use, but allow you to use files stored in your .exe without having to copy them onto the user's machine. It requires more effort from the coder to get everything into the .exe, but does have the advantage of not having to load files onto a new machine - everything is self-contained. If you want to use this you MUST read the threads carefully and try out the examples - the UDFs are not difficult to use, but if you do not take the trouble to learn how to use them properly, you will have problems.

I would recommend trying FileInstall first - if you can get what you want that way it is far simpler. ;)

M23

 

Thank you very much ill look into FileInstall and then the UDF's ;)!

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or

 

3. embedd the bitmap directly into your script by encoding the data to base64 or binary string ->

Br,

UEZ

Edited by UEZ

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