xan Posted April 15, 2014 Share Posted April 15, 2014 https://www.dropbox.com/s/x3qlqwvhzk06kmn/Pac-man.rar expandcollapse popup#include <misc.au3> #include <Sound.au3> Dim $map[18][27] =[["x","X","X","X","X","X","X","X","X","X","x","X","X","n","X","X","x","X","X","X","X","X","X","X","X","X","x"], _ ["x","n"," "," "," "," "," "," ","n","n","x"," "," "," "," ","n","x","n","n"," "," "," "," "," "," ","n","x"], _ ["x","o","X","X","n","x","n","X","X","n","X","n","X","X","X","n","X","n","X","X","n","x","n","X","X","o","x"], _ ["x","n"," "," "," ","x","n"," "," "," "," ","n"," ","n"," ","n"," "," "," "," ","n","x"," "," "," ","n","x"], _ ["x","X","X","n","X","X","n","X","X","X","x","n","X","X","X","n","x","X","X","X","n","X","X","n","X","X","x"], _ ["x","n"," "," "," "," "," "," "," ","n","x","n","x","n","x","n","x","n"," "," "," "," "," "," "," ","n","x"], _ ["x","n","X","X","n","x","n","X","X","n","X","n","X","X","X","n","X","n","X","X","n","x","n","X","X","n","x"], _ ["x","n"," "," "," ","x","n"," "," "," "," ","n"," ","n"," ","n"," "," "," "," ","n","x"," "," "," ","n","x"], _ ["x","X","X","n","X","X","n","X","X","X","x","n","X","X","X","n","x","X","X","X","n","X","X","n","X","X","x"], _ ["x","n"," "," "," "," "," "," "," ","n","x","n"," "," "," ","n","x","n"," "," "," "," "," "," "," ","n","x"], _ ["x","n","X","X","n","x","n","X","X","n","X","n","X","X","X","n","X","n","X","X","n","x","n","X","X","n","x"], _ ["x","n"," "," "," ","x","n"," "," "," "," ","n"," ","n"," ","n"," "," "," "," ","n","x"," "," "," ","n","x"], _ ["x","X","X","n","X","X","n","X","X","X","x","n","X","X","X","n","x","X","X","X","n","X","X","n","X","X","x"], _ ["x","n"," "," "," "," "," "," "," ","n","x"," "," ","n"," ","n","x","n"," "," "," "," "," "," "," ","n","x"], _ ["x","o","X","X","n","x","n","X","X","n","X","n","X","X","X","n","X","n","X","X","n","x","n","X","X","o","x"], _ ["x","n"," "," "," ","x","n"," "," "," "," ","n"," ","n"," ","n"," "," "," "," ","n","x"," "," "," ","n","x"], _ ["X","X","X","X","X","X","X","X","X","X","X","X","X","n","X","X","X","X","X","X","X","X","X","X","X","X","X"]] Local $vida = 2, $dir = 3, $posx = 390, $posy = 390, $pilu[18][27], $ponto[18][27], $dirAnterior, $pontos, $return[4], $fan[16], _ $fx[4], $fy[4], $rand[4], $fanDir[4], $trinta[4], $mem[4], $Tanima, $sort[4], $morto, $gameOver, $color, $Tpower, $Tcaixa, _ $cx = 390, $cy = 210, $form = GUICreate("Pac Man", 799, 590, 107, 18), $dll = DllOpen("user32.dll"), $B[3] LerMapa() $map[5][14]="n" GUISetBkColor(0x5a4ade) $B0 = GUICtrlCreateButton("", -2, 500, 805, 18) GUICtrlSetBkColor(-1, 0x1A1A1A) GUICtrlSetState(-1, 128) $B2 = GUICtrlCreateLabel("0", -2, 517, 803, 29,1) GUICtrlSetBkColor(-1, 0x008000) GUICtrlSetFont(-1, 24, 800, 20, "Atari Small") $B1= GUICtrlCreateButton("", -2, 544, 803, 50) GUICtrlSetBkColor(-1, 0x1A1A1A) GUICtrlSetState(-1, 128) $caixa=GUICtrlCreatePic("Imagens/caixa.bmp", 385, -200, 40, 33) For $i = 0 To 3 Step 1 if $i < 3 Then $B[$i] = GUICtrlCreateButton("", 40 * $i + 40, 560, 22, 24, 131072) GUICtrlSetBkColor(-1, 0x008000) GUICtrlSetState(-1, 128) $Fan[$i] = GUICtrlCreatePic("Imagens/fan" & $i & "0.bmp", 390, 135, 30, 43) Next $pac = GUICtrlCreatePic("Imagens/pac2.bmp", 390, 376, 30, 43) GUISetState() Sleep(1000) SoundPlay("Sounds/inicia.mp3",1) Restart() HotKeySet("{esc}", "Sair") AnimaPac(2) While 1 $color += 1 $Tcaixa += 1 $Tanima += 1 If $Tpower Then $Tpower -= 1 If $color > 51 Then $color = 0 If $Tcaixa > 100 Then $Tcaixa = 0 $cy = -210 GUICtrlSetPos($caixa, 385, -200) EndIf If $gameOver Then GUICtrlDelete($pac) $posx = 390 If $color > 50 Then GUISetBkColor(0x00441*$fx[0]) EndIf For $i = 0 To 3 Step 1 If Not $trinta[$i] Then $return[$i] = 1 While $return[$i] $return[$i] = 0 Switch $rand[$i] Case 0 If $map[$fy[$i]/30][$fx[$i]/30+1] <> "X" Then $fanDir[$i] = 0 ;> Else $return[$i] = 1 EndIf Case 1 If $map[$fy[$i]/30][$fx[$i]/30-1] <> "X" Then $fanDir[$i] = 1 ;< Else $return[$i] = 1 EndIf Case 2 If $map[$fy[$i]/30+1][$fx[$i]/30] <> "X" Then $fanDir[$i] = 2 ;V Else $return[$i] = 1 EndIf Case 3 If $fy[$i] <= 0 Then $fy[$i] = 510 If $map[$fy[$i]/30-1][$fx[$i]/30] <> "X" Then $fanDir[$i] = 3 ;^ Else $return[$i] = 1 EndIf EndSwitch If $return[$i] Then Sort($i) WEnd Else $mem[$i] = $fanDir[$i] EndIf If $fanDir[$i] = 0 Then $fx[$i] += 15 $trinta[$i] += 15 EndIf If $fanDir[$i] = 1 Then $fx[$i] -=15 $trinta[$i] +=15 EndIf If $fanDir[$i] = 2 Then $fy[$i] +=15 $trinta[$i] +=15 EndIf If $fanDir[$i] = 3 Then $fy[$i] -=15 $trinta[$i] +=15 EndIf If $fy[$i] > 508 And $fanDir[$i] = 2 Then $fy[$i] = 0 If $fy[$i] <= 0 And $fanDir[$i] = 1 Then $fy[$i] = 510 If Not $morto Then GUICtrlSetPos($fan[$i], $fx[$i], $fy[$i]-15) If $trinta[$i] > 20 Then $fanDir[$i] = 4 $trinta[$i] = 0 EndIf Sort($i) if $fx[$i] + 30 >= $posx And $fx[$i] <= $posx + 30 And $fy[$i] + 30 >= $posy And $fy[$i] <= $posy + 30 And Not $gameOver Then If $Tpower Then SoundPlay("Sounds/fantdie.mp3") Else $morto = 1 EndIf EndIf Next If $morto Then Restart() Else If $Tanima > 4 Then $Tanima = 0 If $posy > 508 And $dir = 3 Then $posy = -30 if $posy <= 0 And $dir = 1 Then $posy = 540 $pt = $pontos if $dir = 0 Or $dir = 2 Then $dirAnterior = $dir If GUIGetMsg( ) =-3 Then Exit If Not $gameOver Then If _IsPressed("25", $dll) And $map[$posy/30 ][$posx/30-1] <> "x" Then $dir = 0 ; < If _IsPressed("26", $dll) Then if $posy > 0 Then If $map[$posy/30-1][$posx/30 ] <> "x" Then $dir = 1 ; ^ EndIf EndIf If _IsPressed("27", $dll) And $map[$posy/30 ][$posx/30+1] <> "x" Then $dir = 2 ; > If _IsPressed("28", $dll) And $map[$posy/30+1][$posx/30 ] <> "x" Then $dir = 3 ; v EndIf If $dir == 1 Then if $posy > 0 Then If $map[$posy/30-1][$posx/30 ] == "o" Then $map[$posy/30-1][$posx/30] = "n" GUICtrlDelete($pilu[$posy/30-1][$posx/30]) $pontos +=5 $Tpower = 50 _SoundPlay("Sounds/pilula.mp3") ElseIf $map[$posy/30-1][$posx/30] == " " Then GUICtrlDelete($ponto[$posy/30-1][$posx/30]) $map[$posy/30-1][$posx/30] = "n" $pontos +=1 SoundPlay("Sounds/ponto.mp3") EndIf EndIf EndIf If $dir == 3 Then If $map[$posy/30+1][$posx/30] == "o" Then $map[$posy/30+1][$posx/30] = "n" GUICtrlDelete($pilu[$posy/30+1][$posx/30]) $pontos +=5 $Tpower = 50 _SoundPlay("Sounds/pilula.mp3") ElseIf $map[$posy/30+1][$posx/30] == " " Then GUICtrlDelete($ponto[$posy/30+1][$posx/30]) $map[$posy/30+1][$posx/30] = "n" $pontos +=1 SoundPlay("Sounds/ponto.mp3") EndIf EndIf If $dir == 0 Then If $map[$posy/30][$posx/30-1] == " " Then $map[$posy/30][$posx/30-1] = "n" GUICtrlDelete($ponto[$posy/30][$posx/30-1]) $pontos +=1 SoundPlay("Sounds/ponto.mp3") ElseIf $posx + 30 >= $cx And $posx <= $cx + 30 And $posy = $cy Then $cy = -200 $pontos += 100 _SoundPlay("Sounds/caixa.mp3") GUICtrlSetPos($caixa, $cx, $cy+10) $Tcaixa = 0 EndIf EndIf If $dir == 2 Then If $map[$posy/30][$posx/30+1] == " " Then $map[$posy/30][$posx/30+1] = "n" GUICtrlDelete($ponto[$posy/30][$posx/30+1]) $pontos +=1 SoundPlay("Sounds/ponto.mp3") ElseIf $posx + 30 >= $cx And $posx <= $cx + 30 And $posy = $cy Then $cy = -200 $pontos += 100 _SoundPlay("Sounds/caixa.mp3") GUICtrlSetPos($caixa, $cx, $cy+10) $Tcaixa = 0 EndIf EndIf If $Tcaixa > 50 Then $cy = 210 GUICtrlSetPos($caixa,$cx-5, $cy-10) EndIf If $dir = 0 And $map[$posy/30 ][$posx/30-1] <> "x" Then $posx -= 30 If $dir = 1 Then If $posy > 0 And $map[$posy/30-1][$posx/30 ] <> "x" Then $posy -= 30 ElseIf $posy <=0 Then $posy -= 30 EndIf EndIf If $dir = 2 And $map[$posy/30 ][$posx/30+1] <> "x" Then $posx += 30 If $dir = 3 And $map[$posy/30+1][$posx/30 ] <> "x" Then $posy += 30 If Not $morto Then GUICtrlSetPos($pac,$posx,$posy-14) If $pontos > $pt Then GUICtrlSetData($B2,$pontos) If $dir = 0 Or $dir = 2 And $mem <> $fanDir then AnimaPac($dir) ElseIf $mem <> $fanDir then AnimaPac($dirAnterior) EndIf If $i > 2 Then $map[5][14]="x" EndIf WEnd Func Restart() if $morto Then $vida -=1 SoundPlay("Sounds/morre.mp3") EndIf GUICtrlSetImage($pac,"Imagens/pac5.bmp") For $i = 0 To 3 Step 1 $fy[$i] = 150 $fx[$i] = 390 $return[$i] = 0 $trinta[$i] = 0 $mem[$i] = 0 $rand[$i] = 0 $sort[$i] = 1 if $morto Then Sleep(400) GUICtrlSetImage($pac,"Imagens/pac" & $i+6 & ".bmp") EndIf Next If $vida < 0 Then GUICtrlDelete($pac) $gameOver = 1 GUICtrlDelete($B[0]) GUICtrlSetData($B1, " Autoit") GUICtrlSetFont($B1, 24) EndIf For $i = 0 To 3 Step 1 GUICtrlSetPos($Fan[$i],390, 135) Next Sleep(300) if Not $gameOver Then GUICtrlSetImage($pac,"Imagens/pac0.bmp") $posx = 390 $posy = 390 GUICtrlSetPos($pac,$posx,$posy-14) $dir = 0 $map[5][14]="n" if $morto Then if $vida = 1 Then GUICtrlDelete($B[2]) If $vida = 0 Then GUICtrlDelete($B[1]) Sleep(1000) If Not $gameOver Then SoundPlay("Sounds/inicia.mp3",1) EndIf $morto = 0 EndFunc Func AnimaPac($face) If $Tanima = 0 Then For $i=0 To 3 Step 1 If Not $Tpower Then GUICtrlSetImage($Fan[$i],"Imagens/fan" & $i & "0.bmp") Next EndIf If $Tanima = 1 Then if $face = 0 Then GUICtrlSetImage($pac,"Imagens/pac4.bmp") ElseIf $face = 2 Then GUICtrlSetImage($pac,"Imagens/pac5.bmp") EndIf GUICtrlSetImage($pilu[2][1],"Imagens/zero.bmp") GUICtrlSetImage($pilu[2][25],"Imagens/zero.bmp") GUICtrlSetImage($pilu[14][25],"Imagens/zero.bmp") GUICtrlSetImage($pilu[14][1],"Imagens/zero.bmp") For $i=0 To 3 Step 1 If $Tpower < 25 Then GUICtrlSetImage($Fan[$i],"Imagens/fan" & $i & "1.bmp") Next EndIf If $Tanima = 2 Then For $i=0 To 3 Step 1 If Not $Tpower Then GUICtrlSetImage($Fan[$i],"Imagens/fan" & $i & "2.bmp") If $Tpower Then GUICtrlSetImage($Fan[$i],"Imagens/fan.bmp") Next EndIf If $Tanima = 3 Then For $i=0 To 3 Step 1 If $Tpower < 10 Then GUICtrlSetImage($Fan[$i],"Imagens/fan" & $i & "3.bmp") Next GUICtrlSetImage($pilu[2][1] ,"Imagens/pilula.bmp") GUICtrlSetImage($pilu[2][25] ,"Imagens/pilula.bmp") GUICtrlSetImage($pilu[14][25],"Imagens/pilula.bmp") GUICtrlSetImage($pilu[14][1] ,"Imagens/pilula.bmp") if $face = 0 Then GUICtrlSetImage($pac,"Imagens/pac0.bmp") ElseIf $face = 2 Then GUICtrlSetImage($pac,"Imagens/pac2.bmp") EndIf EndIf Sleep(130) EndFunc Func LerMapa() $gameOver = 0 For $i=0 To 26 Step 1 For $j=0 To 17 Step 1 If $map[$j][$i] == "X" Then GUICtrlCreatePic("Imagens/tijolo.bmp",$i*30,$j*30,30,15) ElseIf $map[$j][$i] = "x" Then If $j < 6 And $j > 4 And $i < 15 And $i > 13 Then GUICtrlCreatePic("Imagens/tijolo.bmp",$i*30+10,$j*30-15,20,60) ElseIf $j < 6 And $j > 4 And $i < 13 And $i > 11 Then GUICtrlCreatePic("Imagens/tijolo.bmp",$i*30,$j*30-15,20,60) Else GUICtrlCreatePic("Imagens/tijolo.bmp",$i*30,$j*30,30,30) EndIf ElseIf $map[$j][$i] = "o" Then $pilu[$j][$i] = GUICtrlCreatePic("Imagens/pilula.bmp",$i*30+4,$j*30-3,20,20) ElseIf $map[$j][$i] = " " Then $ponto[$j][$i]= GUICtrlCreatePic("Imagens/ponto.bmp",$i*32-20,$j*30+5,20,8) EndIf Next Next EndFunc Func Sair() DllClose($dll) Exit EndFunc Func Sort($si) Dim $aux[4] $aux[$si] = 1 While $aux[$si] $aux[$si] = 0 $rand[$si] = Random(0,3,1) If $mem[$si] = 0 Then if $rand[$si] = 1 Then $aux[$si] = 1 ElseIf $mem[$si] = 1 Then if $rand[$si] = 0 Then $aux[$si] = 1 ElseIf $mem[$si] = 2 Then if $rand[$si] = 3 Then $aux[$si] = 1 ElseIf $mem[$si] = 3 Then if $rand[$si] = 2 Then $aux[$si] = 1 EndIf WEnd EndFunc mLipok 1 Link to comment Share on other sites More sharing options...
mLipok Posted April 16, 2014 Share Posted April 16, 2014 (edited) Can you attach additional files like:"Imagens/pac5.bmp""Sounds/morre.mp3"..........??EDIT:sorry. I see DrobpBox... Edited April 16, 2014 by mLipok Signature beginning:* Please remember: "AutoIt"..... * Wondering who uses AutoIt and what it can be used for ? * Forum Rules ** ADO.au3 UDF * POP3.au3 UDF * XML.au3 UDF * IE on Windows 11 * How to ask ChatGPT for AutoIt Code * for other useful stuff click the following button: Spoiler Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind. My contribution (my own projects): * Debenu Quick PDF Library - UDF * Debenu PDF Viewer SDK - UDF * Acrobat Reader - ActiveX Viewer * UDF for PDFCreator v1.x.x * XZip - UDF * AppCompatFlags UDF * CrowdinAPI UDF * _WinMergeCompare2Files() * _JavaExceptionAdd() * _IsBeta() * Writing DPI Awareness App - workaround * _AutoIt_RequiredVersion() * Chilkatsoft.au3 UDF * TeamViewer.au3 UDF * JavaManagement UDF * VIES over SOAP * WinSCP UDF * GHAPI UDF - modest begining - comunication with GitHub REST API * ErrorLog.au3 UDF - A logging Library * Include Dependency Tree (Tool for analyzing script relations) * Show_Macro_Values.au3 * My contribution to others projects or UDF based on others projects: * _sql.au3 UDF * POP3.au3 UDF * RTF Printer - UDF * XML.au3 UDF * ADO.au3 UDF * SMTP Mailer UDF * Dual Monitor resolution detection * * 2GUI on Dual Monitor System * _SciLexer.au3 UDF * SciTE - Lexer for console pane * Useful links: * Forum Rules * Forum etiquette * Forum Information and FAQs * How to post code on the forum * AutoIt Online Documentation * AutoIt Online Beta Documentation * SciTE4AutoIt3 getting started * Convert text blocks to AutoIt code * Games made in Autoit * Programming related sites * Polish AutoIt Tutorial * DllCall Code Generator * Wiki: * Expand your knowledge - AutoIt Wiki * Collection of User Defined Functions * How to use HelpFile * Good coding practices in AutoIt * OpenOffice/LibreOffice/XLS Related: WriterDemo.au3 * XLS/MDB from scratch with ADOX IE Related: * How to use IE.au3 UDF with AutoIt v3.3.14.x * Why isn't Autoit able to click a Javascript Dialog? * Clicking javascript button with no ID * IE document >> save as MHT file * IETab Switcher (by LarsJ ) * HTML Entities * _IEquerySelectorAll() (by uncommon) * IE in TaskScheduler * IE Embedded Control Versioning (use IE9+ and HTML5 in a GUI) * PDF Related: * How to get reference to PDF object embeded in IE * IE on Windows 11 * I encourage you to read: * Global Vars * Best Coding Practices * Please explain code used in Help file for several File functions * OOP-like approach in AutoIt * UDF-Spec Questions * EXAMPLE: How To Catch ConsoleWrite() output to a file or to CMD *I also encourage you to check awesome @trancexx code: * Create COM objects from modules without any demand on user to register anything. * Another COM object registering stuff * OnHungApp handler * Avoid "AutoIt Error" message box in unknown errors * HTML editor * winhttp.au3 related : * https://www.autoitscript.com/forum/topic/206771-winhttpau3-download-problem-youre-speaking-plain-http-to-an-ssl-enabled-server-port/ "Homo sum; humani nil a me alienum puto" - Publius Terentius Afer"Program are meant to be read by humans and only incidentally for computers and execute" - Donald Knuth, "The Art of Computer Programming" , be and \\//_. Anticipating Errors : "Any program that accepts data from a user must include code to validate that data before sending it to the data store. You cannot rely on the data store, ...., or even your programming language to notify you of problems. You must check every byte entered by your users, making sure that data is the correct type for its field and that required fields are not empty." Signature last update: 2023-04-24 Link to comment Share on other sites More sharing options...
mLipok Posted April 16, 2014 Share Posted April 16, 2014 (edited) Its really funny game.One suggestion:You can add a sort of menu.startPlay AgainContinueEXITBecause now when somebody use the ESC key, the game going to exit immediately, and it should display the menu. Edited April 16, 2014 by mLipok Signature beginning:* Please remember: "AutoIt"..... * Wondering who uses AutoIt and what it can be used for ? * Forum Rules ** ADO.au3 UDF * POP3.au3 UDF * XML.au3 UDF * IE on Windows 11 * How to ask ChatGPT for AutoIt Code * for other useful stuff click the following button: Spoiler Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind. My contribution (my own projects): * Debenu Quick PDF Library - UDF * Debenu PDF Viewer SDK - UDF * Acrobat Reader - ActiveX Viewer * UDF for PDFCreator v1.x.x * XZip - UDF * AppCompatFlags UDF * CrowdinAPI UDF * _WinMergeCompare2Files() * _JavaExceptionAdd() * _IsBeta() * Writing DPI Awareness App - workaround * _AutoIt_RequiredVersion() * Chilkatsoft.au3 UDF * TeamViewer.au3 UDF * JavaManagement UDF * VIES over SOAP * WinSCP UDF * GHAPI UDF - modest begining - comunication with GitHub REST API * ErrorLog.au3 UDF - A logging Library * Include Dependency Tree (Tool for analyzing script relations) * Show_Macro_Values.au3 * My contribution to others projects or UDF based on others projects: * _sql.au3 UDF * POP3.au3 UDF * RTF Printer - UDF * XML.au3 UDF * ADO.au3 UDF * SMTP Mailer UDF * Dual Monitor resolution detection * * 2GUI on Dual Monitor System * _SciLexer.au3 UDF * SciTE - Lexer for console pane * Useful links: * Forum Rules * Forum etiquette * Forum Information and FAQs * How to post code on the forum * AutoIt Online Documentation * AutoIt Online Beta Documentation * SciTE4AutoIt3 getting started * Convert text blocks to AutoIt code * Games made in Autoit * Programming related sites * Polish AutoIt Tutorial * DllCall Code Generator * Wiki: * Expand your knowledge - AutoIt Wiki * Collection of User Defined Functions * How to use HelpFile * Good coding practices in AutoIt * OpenOffice/LibreOffice/XLS Related: WriterDemo.au3 * XLS/MDB from scratch with ADOX IE Related: * How to use IE.au3 UDF with AutoIt v3.3.14.x * Why isn't Autoit able to click a Javascript Dialog? * Clicking javascript button with no ID * IE document >> save as MHT file * IETab Switcher (by LarsJ ) * HTML Entities * _IEquerySelectorAll() (by uncommon) * IE in TaskScheduler * IE Embedded Control Versioning (use IE9+ and HTML5 in a GUI) * PDF Related: * How to get reference to PDF object embeded in IE * IE on Windows 11 * I encourage you to read: * Global Vars * Best Coding Practices * Please explain code used in Help file for several File functions * OOP-like approach in AutoIt * UDF-Spec Questions * EXAMPLE: How To Catch ConsoleWrite() output to a file or to CMD *I also encourage you to check awesome @trancexx code: * Create COM objects from modules without any demand on user to register anything. * Another COM object registering stuff * OnHungApp handler * Avoid "AutoIt Error" message box in unknown errors * HTML editor * winhttp.au3 related : * https://www.autoitscript.com/forum/topic/206771-winhttpau3-download-problem-youre-speaking-plain-http-to-an-ssl-enabled-server-port/ "Homo sum; humani nil a me alienum puto" - Publius Terentius Afer"Program are meant to be read by humans and only incidentally for computers and execute" - Donald Knuth, "The Art of Computer Programming" , be and \\//_. Anticipating Errors : "Any program that accepts data from a user must include code to validate that data before sending it to the data store. You cannot rely on the data store, ...., or even your programming language to notify you of problems. You must check every byte entered by your users, making sure that data is the correct type for its field and that required fields are not empty." Signature last update: 2023-04-24 Link to comment Share on other sites More sharing options...
xan Posted April 16, 2014 Author Share Posted April 16, 2014 Truth is, I will do the best...thanks Link to comment Share on other sites More sharing options...
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