gottygolly Posted March 13, 2014 Share Posted March 13, 2014 (edited) I'm just messing around right now and I can't figure out how to stop the while loop and restart it again. Actually I can't even get it to stop for some reason. Objective: Make it so when you press start the 2 top buttons flash back and forth and when you press stop it stops them. Here's the code: #include <GUIConstantsEx.au3> $gui = GUICreate("",200,100) $b1 = GUICtrlCreateButton("Button 1",0,0,100,30) $b2 = GUICtrlCreateButton("Button 2",100,0,100,30) $start = GUICtrlCreateButton("Start",0,50,100,30) $stop = GUICtrlCreateButton("Stop",100,50,100,30) GUICtrlSetState($b1,$GUI_DISABLE) GUISetState() while 1 $msg = GUIGetMsg(1) Switch $msg[1] Case $gui Switch $msg[0] Case -3 Exit Case $start while 1 If $msg = $stop Then ExitLoop GUICtrlSetState($b1,$GUI_DISABLE) Sleep(100) GUICtrlSetState($b1,$GUI_ENABLE) Sleep(100) GUICtrlSetState($b2,$GUI_DISABLE) Sleep(100) GUICtrlSetState($b2,$GUI_ENABLE) Sleep(100) WEnd EndSwitch EndSwitch WEnd Thanks in advance Edited March 13, 2014 by gottygolly Link to comment Share on other sites More sharing options...
Moderators Melba23 Posted March 13, 2014 Moderators Share Posted March 13, 2014 gottygolly,I presume the idea is to have a random "enabled" button when you stop - so this should work: expandcollapse popup#include <GUIConstantsEx.au3> $gui = GUICreate("", 200, 100) $b1 = GUICtrlCreateButton("Button 1", 0, 0, 100, 30) $b2 = GUICtrlCreateButton("Button 2", 100, 0, 100, 30) $start = GUICtrlCreateButton("Start", 0, 50, 100, 30) $stop = GUICtrlCreateButton("Stop", 100, 50, 100, 30) GUICtrlSetState($b1, $GUI_DISABLE) GUISetState() While 1 $msg = GUIGetMsg(1) Switch $msg[1] Case $gui Switch $msg[0] Case $GUI_EVENT_CLOSE Exit Case $start While 1 GUICtrlSetState($b1, $GUI_DISABLE) GUICtrlSetState($b2, $GUI_ENABLE) If _Check(200) Then ExitLoop GUICtrlSetState($b1, $GUI_ENABLE) GUICtrlSetState($b2, $GUI_DISABLE) If _Check(200) Then ExitLoop WEnd EndSwitch EndSwitch WEnd Func _Check($iDelay) $nBegin = TimerInit() Do Switch GUIGetMsg() Case $stop Return 1 EndSwitch Until TimerDiff($nBegin) > $iDelay Return 0 EndFuncM23 onlineth 1 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area Link to comment Share on other sites More sharing options...
gottygolly Posted March 13, 2014 Author Share Posted March 13, 2014 Thanks for quick reply Melba and the code works like I wanted it to Link to comment Share on other sites More sharing options...
czardas Posted March 13, 2014 Share Posted March 13, 2014 Altthough not specific to this situation, the following related post may also be of interest. operator64 ArrayWorkshop Link to comment Share on other sites More sharing options...
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