13lack13lade Posted October 16, 2013 Share Posted October 16, 2013 Hi Guys, So i have a bunch of gui's connected to buttons however when open one of the gui's these are the only two ways i can get the Gui to work: Leaving previous GUI open (which i dont want as eventually you will have all the gui's open at the same time, no thankyou!) Deleting the gui and then calling the function of the next gui (which equals in the user seeing the screen close then open another screen) IF possible is there a way to either speed up the time between deleting 1 gui and running the next so that there is minimal view of the program opening a new function? Link to comment Share on other sites More sharing options...
BrewManNH Posted October 16, 2013 Share Posted October 16, 2013 GUISetState ( @SW_HIDE , <winhandle> ) 13lack13lade 1 If I posted any code, assume that code was written using the latest release version unless stated otherwise. Also, if it doesn't work on XP I can't help with that because I don't have access to XP, and I'm not going to.Give a programmer the correct code and he can do his work for a day. Teach a programmer to debug and he can do his work for a lifetime - by Chirag GudeHow to ask questions the smart way! I hereby grant any person the right to use any code I post, that I am the original author of, on the autoitscript.com forums, unless I've specifically stated otherwise in the code or the thread post. If you do use my code all I ask, as a courtesy, is to make note of where you got it from. Back up and restore Windows user files _Array.au3 - Modified array functions that include support for 2D arrays. - ColorChooser - An add-on for SciTE that pops up a color dialog so you can select and paste a color code into a script. - Customizable Splashscreen GUI w/Progress Bar - Create a custom "splash screen" GUI with a progress bar and custom label. - _FileGetProperty - Retrieve the properties of a file - SciTE Toolbar - A toolbar demo for use with the SciTE editor - GUIRegisterMsg demo - Demo script to show how to use the Windows messages to interact with controls and your GUI. - Latin Square password generator Link to comment Share on other sites More sharing options...
13lack13lade Posted October 16, 2013 Author Share Posted October 16, 2013 (edited) is there a way to speed this up even further? some of my gui's take a couple of seconds to show... as the main page builds a table and also has images Edited October 16, 2013 by 13lack13lade Link to comment Share on other sites More sharing options...
Moderators Melba23 Posted October 16, 2013 Moderators Share Posted October 16, 2013 13lack13lade,Have you tried using WinMoveto place the GUI off-screen and then replacing it when required? #include <GUIConstantsEx.au3> $hGUI = GUICreate("Test", 500, 500, 100, 100) GUISetState() Sleep(1000) WinMove($hGUI, "", @DesktopWidth + 10, 100) ; Now off-screen Sleep(1000) WinMove($hGUI, "", 100, 100) While 1 Switch GUIGetMsg() Case $GUI_EVENT_CLOSE Exit EndSwitch WEndAs you are not recreating the complex controls that should be faster. M23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area Link to comment Share on other sites More sharing options...
13lack13lade Posted October 16, 2013 Author Share Posted October 16, 2013 Didnt even know such function existed! Will have a play thanks melba!!!! Link to comment Share on other sites More sharing options...
Moderators Melba23 Posted October 17, 2013 Moderators Share Posted October 17, 2013 13lack13lade, Didnt even know such function existed!It might be worth taking a little time to read through the list of functions in the Help file to give you an idea of what is available - it will save a lot of time trying to find workarounds when you code. And before you ask - that Help file is so big, I often find something new when I give it a quick scan. M23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now