oapjr Posted July 18, 2013 Share Posted July 18, 2013 Hi, I'd like to create a hotkey to delete the music that is being played on WMP or VLC and then play the next music of the playlist. Can someone help me? Thanks Link to comment Share on other sites More sharing options...
Decipher Posted July 18, 2013 Share Posted July 18, 2013 oapjr, Sure, I'll give it a go! Anonymous oapjr 1 Spoiler Link to comment Share on other sites More sharing options...
BrewManNH Posted July 18, 2013 Share Posted July 18, 2013 It depends on what you mean by "delete the music and then play the next music of the playlist". Delete it from where, the playlist or the disk? If I posted any code, assume that code was written using the latest release version unless stated otherwise. Also, if it doesn't work on XP I can't help with that because I don't have access to XP, and I'm not going to.Give a programmer the correct code and he can do his work for a day. Teach a programmer to debug and he can do his work for a lifetime - by Chirag GudeHow to ask questions the smart way! I hereby grant any person the right to use any code I post, that I am the original author of, on the autoitscript.com forums, unless I've specifically stated otherwise in the code or the thread post. If you do use my code all I ask, as a courtesy, is to make note of where you got it from. Back up and restore Windows user files _Array.au3 - Modified array functions that include support for 2D arrays. - ColorChooser - An add-on for SciTE that pops up a color dialog so you can select and paste a color code into a script. - Customizable Splashscreen GUI w/Progress Bar - Create a custom "splash screen" GUI with a progress bar and custom label. - _FileGetProperty - Retrieve the properties of a file - SciTE Toolbar - A toolbar demo for use with the SciTE editor - GUIRegisterMsg demo - Demo script to show how to use the Windows messages to interact with controls and your GUI. - Latin Square password generator Link to comment Share on other sites More sharing options...
oapjr Posted July 18, 2013 Author Share Posted July 18, 2013 (edited) It depends on what you mean by "delete the music and then play the next music of the playlist". Delete it from where, the playlist or the disk? Delete from disk. The script should be something like this: ; Hotkey HotKeySet ('^t', "Delete") Func Delete() ; something here to get the path of the music being played ; play the next music on the playlist Send("{MEDIA_NEXT}") ; delete the music FileRecycle("path") EndFunc I don't know how to get the path of the music. Edited July 19, 2013 by oapjr Link to comment Share on other sites More sharing options...
Decipher Posted July 18, 2013 Share Posted July 18, 2013 (edited) oapjr, I haven't forgot about ya. Give this a try. Note its for testing purposes only, meaning it dosen't delete anything although you could simply add the command to do so if it works. The file has to be playing...du expandcollapse popup#NoTrayIcon #include "WinAPIEx.au3" #include "APIConstants.au3" #include <WinAPI.au3> ; Note that the functions below were thrown together and need heavy optimization! #include <Array.au3> ; For example only #include <File.au3> Dim $aFiles = _ProcessListFiles("wmplayer.exe") ; Get a list of files currently opened by the process $aFiles = _ArrayUnique($aFiles) ; Remove duplicate entries Dim $bAllFilesExist = False Do ; Loop through the array and remove invalid entries $bAllFilesExist = True For $i = 1 To UBound($aFiles, 1) - 1 Step 1 If Not FileExists($aFiles[$i]) Then _ArrayDelete($aFiles, $i) ; Files dosen't exist so remove it from the array $bAllFilesExist = False $aFiles[0] -= 1 ExitLoop EndIf Next Until $bAllFilesExist MsgBox(262144, "FileDelete", _GetAudioFileFromArray($aFiles)) ; Display the result _ArrayDisplay($aFiles) ; Display the result Exit Func _GetAudioFileFromArray(ByRef $aFiles) Local $aPath, $szDrive, $szDir, $szFName, $szExt For $i = 1 To $aFiles[0] Step 1 $aPath = _PathSplit($aFiles[$i], $szDrive, $szDir, $szFName, $szExt) If StringRegExp($aPath[4], "(mp3|wav|ogg|wma)") Then Return $aFiles[$i] EndIf Next EndFunc Func _ProcessListFiles($vProcess) _AdjustPrivilege(20) ; Retrieve PID from process name Local $nProcessId = ProcessExists($vProcess) ; Create structure to store public object type information Local $tPOTI = DllStructCreate('ushort;ushort;ptr;byte[128]'), $aRet ; Get the full list of open handles via PID Local $aHandles = _WinAPI_EnumProcessHandles($nProcessId) ; Variable declaration and open target process for handle duplication Local $hObject, $hProcess = _WinAPI_OpenProcess($PROCESS_DUP_HANDLE, 0, $nProcessId, True), $pData, $Length, $tString, $nFiles = 0 ; Iterate through each handle listed and duplicate into our own process for object information gathering For $i = 1 To $aHandles[0][0] Step 1 ; Prevent Hangup on certain access rights! If $aHandles[$i][3] == 0x00120189 Then $aHandles[$i][0] = 0 ContinueLoop EndIf If $aHandles[$i][3] == 0x0012019f Then $aHandles[$i][0] = 0 ContinueLoop EndIf If $aHandles[$i][3] == 0x00100000 Then $aHandles[$i][0] = 0 ContinueLoop EndIf ; Duplicate handle is neccessary to retrieve object information $hObject = _WinAPI_DuplicateHandle($hProcess, $aHandles[$i][0], _WinAPI_GetCurrentProcess(), 0, False, $DUPLICATE_SAME_ACCESS) If Not $hObject Then ContinueLoop ; Determine Object Type $aRet = DllCall("ntdll.dll", 'uint', 'NtQueryObject', 'ptr', $hObject, 'uint', 2, 'ptr', DllStructGetPtr($tPOTI), 'ulong', DllStructGetSize($tPOTI), 'ptr', 0) If @error Then ContinueLoop Else If $aRet[0] Then ContinueLoop EndIf EndIf $pData = DllStructGetData($tPOTI, 3) If Not $pData Then ContinueLoop EndIf $Length = DllCall("kernel32.dll", 'int', 'lstrlenW', 'ptr', $pData) If @error Then ContinueLoop EndIf $Length = $Length[0] If Not $Length Then ContinueLoop EndIf $tString = DllStructCreate('wchar[' & ($Length + 1) & ']', $pData) If @error Then ContinueLoop EndIf $aHandles[$i][0] = $hObject ; $hObject contains the handle to the object which duplicate to our process $aHandles[$i][1] = DllStructGetData($tString, 1) ; Should contain the object type in string format. If $aHandles[$i][1] == "File" Then $nFiles += 1 Next ; Create a new array for the file handles Local $aFiles[$nFiles+1][4] $aFiles[0][0] = $nFiles $nFiles = 0 ; Sort and close unneeded handles For $i = 1 To $aHandles[0][0] Step 1 If $aHandles[$i][0] And $aHandles[$i][1] == "File" Then $nFiles += 1 $aFiles[$nFiles][0] = $aHandles[$i][0] $aFiles[$nFiles][1] = $aHandles[$i][1] $aFiles[$nFiles][2] = $aHandles[$i][2] $aFiles[$nFiles][3] = $aHandles[$i][3] ElseIf $aHandles[$i][0] Then _WinAPI_CloseHandle($aHandles[$i][0]) EndIf Next ; Free memory by deleting the previous array $aHandles = 0 Local $aFilePaths[$aFiles[0][0]+1] For $i = 1 To $aFiles[0][0] Step 1 If $aFiles[$i][0] Then $aFilePaths[$i] = _GetFileObjectPath($aFiles[$i][0]) _WinAPI_CloseHandle($aFiles[$i][0]) EndIf Next $aFilePaths[0] = $aFiles[0][0] Return $aFilePaths EndFunc Func _GetFileObjectPath($hObject) Local $tStruct = DllStructCreate("char[255];") Local $aDrive = DriveGetDrive("ALL") Local $aDrivesInfo[UBound($aDrive) - 1][2] For $I = 0 To UBound($aDrivesInfo) - 1 $aDrivesInfo[$I][0] = $aDrive[$I + 1] DllCall("kernel32.dll", "dword", "QueryDosDevice", "str", $aDrivesInfo[$I][0], "ptr", DllStructGetPtr($tStruct), "dword", 255) $aDrivesInfo[$I][1] = DllStructGetData($tStruct, 1) Next Local $PUBLIC_OBJECT_TYPE_INFORMATION = "ushort Length;" & _ "ushort MaximumLength;" & _ "ptr Buffer;" & _ ;UNICODE_STRING struct "wchar Reserved[260];" Local $tPOTI = DllStructCreate($PUBLIC_OBJECT_TYPE_INFORMATION), $sDeviceStr, $vSolid = False DllCall("ntdll.dll", "ulong", "NtQueryObject", "ptr", $hObject, "int", 1, "ptr", DllStructGetPtr($tPOTI), "ulong", DllStructGetSize($tPOTI), "ulong*", "") $sDeviceStr = DllStructGetData(DllStructCreate("wchar[" & Ceiling(DllStructGetData($tPOTI, "Length") / 2) & "];", DllStructGetData($tPOTI, "buffer")), 1) For $y = 0 To UBound($aDrivesInfo) - 1 If StringLeft($sDeviceStr, StringLen($aDrivesInfo[$y][1])) = $aDrivesInfo[$y][1] Then $vSolid = StringUpper($aDrivesInfo[$y][0]) & StringTrimLeft($sDeviceStr, StringLen($aDrivesInfo[$y][1])) ExitLoop EndIf Next If $vSolid Then Return $vSolid EndIf EndFunc Func _AdjustPrivilege($Type) Local $aReturn = DllCall("ntdll.dll", "int", "RtlAdjustPrivilege", "int", $Type, "int", 1, "int", 0, "int*", 0) If @error Or $aReturn[0] Then Return SetError(1, 0, 0) Return SetError(0, 0, 1) EndFunc ;==>AdjustPrivilege Edit - Sources: WinAPIEx --> '?do=embed' frameborder='0' data-embedContent>> The package includes the APIConstants.au3 Anonymous Edited July 18, 2013 by Decipher 0xdefea7 1 Spoiler Link to comment Share on other sites More sharing options...
oapjr Posted July 18, 2013 Author Share Posted July 18, 2013 (edited) oapjr, I haven't forgot about ya. Give this a try. Note its for testing purposes only, meaning it dosen't delete anything although you could simply add the command to do so if it works. The file has to be playing...du expandcollapse popup#NoTrayIcon #include "WinAPIEx.au3" #include "APIConstants.au3" #include <WinAPI.au3> ; Note that the functions below were thrown together and need heavy optimization! #include <Array.au3> ; For example only #include <File.au3> Dim $aFiles = _ProcessListFiles("wmplayer.exe") ; Get a list of files currently opened by the process $aFiles = _ArrayUnique($aFiles) ; Remove duplicate entries Dim $bAllFilesExist = False Do ; Loop through the array and remove invalid entries $bAllFilesExist = True For $i = 1 To UBound($aFiles, 1) - 1 Step 1 If Not FileExists($aFiles[$i]) Then _ArrayDelete($aFiles, $i) ; Files dosen't exist so remove it from the array $bAllFilesExist = False $aFiles[0] -= 1 ExitLoop EndIf Next Until $bAllFilesExist MsgBox(262144, "FileDelete", _GetAudioFileFromArray($aFiles)) ; Display the result _ArrayDisplay($aFiles) ; Display the result Exit Func _GetAudioFileFromArray(ByRef $aFiles) Local $aPath, $szDrive, $szDir, $szFName, $szExt For $i = 1 To $aFiles[0] Step 1 $aPath = _PathSplit($aFiles[$i], $szDrive, $szDir, $szFName, $szExt) If StringRegExp($aPath[4], "(mp3|wav|ogg|wma)") Then Return $aFiles[$i] EndIf Next EndFunc Func _ProcessListFiles($vProcess) _AdjustPrivilege(20) ; Retrieve PID from process name Local $nProcessId = ProcessExists($vProcess) ; Create structure to store public object type information Local $tPOTI = DllStructCreate('ushort;ushort;ptr;byte[128]'), $aRet ; Get the full list of open handles via PID Local $aHandles = _WinAPI_EnumProcessHandles($nProcessId) ; Variable declaration and open target process for handle duplication Local $hObject, $hProcess = _WinAPI_OpenProcess($PROCESS_DUP_HANDLE, 0, $nProcessId, True), $pData, $Length, $tString, $nFiles = 0 ; Iterate through each handle listed and duplicate into our own process for object information gathering For $i = 1 To $aHandles[0][0] Step 1 ; Prevent Hangup on certain access rights! If $aHandles[$i][3] == 0x00120189 Then $aHandles[$i][0] = 0 ContinueLoop EndIf If $aHandles[$i][3] == 0x0012019f Then $aHandles[$i][0] = 0 ContinueLoop EndIf If $aHandles[$i][3] == 0x00100000 Then $aHandles[$i][0] = 0 ContinueLoop EndIf ; Duplicate handle is neccessary to retrieve object information $hObject = _WinAPI_DuplicateHandle($hProcess, $aHandles[$i][0], _WinAPI_GetCurrentProcess(), 0, False, $DUPLICATE_SAME_ACCESS) If Not $hObject Then ContinueLoop ; Determine Object Type $aRet = DllCall("ntdll.dll", 'uint', 'NtQueryObject', 'ptr', $hObject, 'uint', 2, 'ptr', DllStructGetPtr($tPOTI), 'ulong', DllStructGetSize($tPOTI), 'ptr', 0) If @error Then ContinueLoop Else If $aRet[0] Then ContinueLoop EndIf EndIf $pData = DllStructGetData($tPOTI, 3) If Not $pData Then ContinueLoop EndIf $Length = DllCall("kernel32.dll", 'int', 'lstrlenW', 'ptr', $pData) If @error Then ContinueLoop EndIf $Length = $Length[0] If Not $Length Then ContinueLoop EndIf $tString = DllStructCreate('wchar[' & ($Length + 1) & ']', $pData) If @error Then ContinueLoop EndIf $aHandles[$i][0] = $hObject ; $hObject contains the handle to the object which duplicate to our process $aHandles[$i][1] = DllStructGetData($tString, 1) ; Should contain the object type in string format. If $aHandles[$i][1] == "File" Then $nFiles += 1 Next ; Create a new array for the file handles Local $aFiles[$nFiles+1][4] $aFiles[0][0] = $nFiles $nFiles = 0 ; Sort and close unneeded handles For $i = 1 To $aHandles[0][0] Step 1 If $aHandles[$i][0] And $aHandles[$i][1] == "File" Then $nFiles += 1 $aFiles[$nFiles][0] = $aHandles[$i][0] $aFiles[$nFiles][1] = $aHandles[$i][1] $aFiles[$nFiles][2] = $aHandles[$i][2] $aFiles[$nFiles][3] = $aHandles[$i][3] ElseIf $aHandles[$i][0] Then _WinAPI_CloseHandle($aHandles[$i][0]) EndIf Next ; Free memory by deleting the previous array $aHandles = 0 Local $aFilePaths[$aFiles[0][0]+1] For $i = 1 To $aFiles[0][0] Step 1 If $aFiles[$i][0] Then $aFilePaths[$i] = _GetFileObjectPath($aFiles[$i][0]) _WinAPI_CloseHandle($aFiles[$i][0]) EndIf Next $aFilePaths[0] = $aFiles[0][0] Return $aFilePaths EndFunc Func _GetFileObjectPath($hObject) Local $tStruct = DllStructCreate("char[255];") Local $aDrive = DriveGetDrive("ALL") Local $aDrivesInfo[UBound($aDrive) - 1][2] For $I = 0 To UBound($aDrivesInfo) - 1 $aDrivesInfo[$I][0] = $aDrive[$I + 1] DllCall("kernel32.dll", "dword", "QueryDosDevice", "str", $aDrivesInfo[$I][0], "ptr", DllStructGetPtr($tStruct), "dword", 255) $aDrivesInfo[$I][1] = DllStructGetData($tStruct, 1) Next Local $PUBLIC_OBJECT_TYPE_INFORMATION = "ushort Length;" & _ "ushort MaximumLength;" & _ "ptr Buffer;" & _ ;UNICODE_STRING struct "wchar Reserved[260];" Local $tPOTI = DllStructCreate($PUBLIC_OBJECT_TYPE_INFORMATION), $sDeviceStr, $vSolid = False DllCall("ntdll.dll", "ulong", "NtQueryObject", "ptr", $hObject, "int", 1, "ptr", DllStructGetPtr($tPOTI), "ulong", DllStructGetSize($tPOTI), "ulong*", "") $sDeviceStr = DllStructGetData(DllStructCreate("wchar[" & Ceiling(DllStructGetData($tPOTI, "Length") / 2) & "];", DllStructGetData($tPOTI, "buffer")), 1) For $y = 0 To UBound($aDrivesInfo) - 1 If StringLeft($sDeviceStr, StringLen($aDrivesInfo[$y][1])) = $aDrivesInfo[$y][1] Then $vSolid = StringUpper($aDrivesInfo[$y][0]) & StringTrimLeft($sDeviceStr, StringLen($aDrivesInfo[$y][1])) ExitLoop EndIf Next If $vSolid Then Return $vSolid EndIf EndFunc Func _AdjustPrivilege($Type) Local $aReturn = DllCall("ntdll.dll", "int", "RtlAdjustPrivilege", "int", $Type, "int", 1, "int", 0, "int*", 0) If @error Or $aReturn[0] Then Return SetError(1, 0, 0) Return SetError(0, 0, 1) EndFunc ;==>AdjustPrivilege Edit - Sources: WinAPIEx --> '?do=embed' frameborder='0' data-embedContent>> The package includes the APIConstants.au3 Anonymous It's more complex than I thought. Sorry for the trouble. Edited July 19, 2013 by oapjr Link to comment Share on other sites More sharing options...
oapjr Posted July 19, 2013 Author Share Posted July 19, 2013 (edited) It appears that sometimes WMP opens more than one music file. It shows the path of the music that is being played and sometimes it shows the last music played or the next music that's going to be played. Does anyone have some idea to solve this problem? Edited July 19, 2013 by oapjr Link to comment Share on other sites More sharing options...
Decipher Posted July 19, 2013 Share Posted July 19, 2013 (edited) oapjr, I would try and move each file before sending the play next song command, if you fail to move the file then that file is being played, otherwise move the file back and try the next. Dim $aMusic = _GetMusicFilesFromArray($aFiles) Dim $sSongPath = _GetSongBeingPlayed($aMusic) Func _GetSongBeingPlayed($aMusic) For $i = 1 To $aMusic[0] Step 1 If FileMove($aMusic[$i], @TempDir & "\TemporayFileName.any") Then FileMove(@TempDir & "\TemporayFileName.any", $aMusic[$i]) Else Return $aMusic[$i] EndIf Next EndFunc Func _GetMusicFilesFromArray(ByRef $aFiles, $iStart = 1) Local $aPath, $szDrive, $szDir, $szFName, $szExt, $iUbound = UBound($aFiles, 1), $aMusic[$iUbound] For $i = $iStart To $iUbound - 1 Step 1 $aPath = _PathSplit($aFiles[$i], $szDrive, $szDir, $szFName, $szExt) If StringRegExp($aPath[4], "(mp3|wav|ogg|wma)") Then $aMusic[0] += 1 $aMusic[$aMusic[0]] = $aFiles[$i] EndIf Next ReDim $aMusic[$aMusic[0]+1] Return $aMusic EndFunc Also I would try using the updated code from here --> '?do=embed' frameborder='0' data-embedContent>> Edit - The code doesn't work! I tested this and FileMove always returns success. Anonymous Edited July 19, 2013 by Decipher oapjr 1 Spoiler Link to comment Share on other sites More sharing options...
oapjr Posted July 19, 2013 Author Share Posted July 19, 2013 (edited) I think this should solve the problem: Func _DeleteMusic($sPath, $sMusic) FileCopy($sPath & $sMusic, $sRaiz) ; backup the music FileDelete($sPath & $sMusic) ; try to delete the music Sleep(1000) $iReturn = FileExists($sPath & $sMusic) ; check if the music is still there If $iReturn = 1 Then ; if the music is still there then it is the current music Send("{MEDIA_NEXT}") ; Play the next music on the playlist FileMove($sRaiz & $sMusic, $sPath & $sMusic) ; restore the file from backup FileRecycle($sPath & $sMusic) ; delete the music Else ; else it is not the current music FileMove($sRaiz & $sMusic, $sPath & $sMusic) ; restore the file from backup EndIf EndFunc Thank you Decipher, I couldn't do without you Edited July 19, 2013 by oapjr Link to comment Share on other sites More sharing options...
Decipher Posted July 19, 2013 Share Posted July 19, 2013 oapjr, Great, I'm glad you found a solution! Anonymous oapjr 1 Spoiler Link to comment Share on other sites More sharing options...
Solution oapjr Posted July 20, 2013 Author Solution Share Posted July 20, 2013 This is the final script: expandcollapse popup#NoTrayIcon #include "WinAPIEx.au3" #include <WinAPI.au3> #include <File.au3> #include <Array.au3> $sRaiz = "C:\Users\X\Documents\Autoit\DeleteMusic\" Dim $aFiles = _ProcessListFiles("wmplayer.exe") ; Get a list of files currently opened by the process Local $aPath, $szDrive, $szDir, $szFName, $szExt Do ; Loop through the array and remove invalid entries $bAllFilesExist = True For $i = 1 To UBound($aFiles, 1) - 1 Step 1 $aPath = _PathSplit($aFiles[$i], $szDrive, $szDir, $szFName, $szExt) If Not StringRegExp($aPath[4], "(mp3|wav|ogg|wma)") Then _ArrayDelete($aFiles, $i) ; Files dosen't exist so remove it from the array $bAllFilesExist = False $aFiles[0] -= 1 ExitLoop EndIf Next Until $bAllFilesExist If $aFiles[0] = 1 Then Send("{MEDIA_NEXT}") ; Play the next music on the playlist FileRecycle($aFiles[1]) ElseIf $aFiles[0] <> 0 Then For $i = 1 To $aFiles[0] Step 1 $iPos = StringInStr($aFiles[$i], "\", 1, -1) $sPath = StringLeft($aFiles[$i], $iPos) $sMusic = StringTrimLeft($aFiles[$i], $iPos) _DeleteMusic($sPath, $sMusic) Next Else MsgBox(0, "Error", "Couldn't locate the music") EndIf Exit Func _ProcessListFiles($vProcess, $nMaxFiles = 1000) Static Local $aPrivilege = DllCall("ntdll.dll", "int", "RtlAdjustPrivilege", "int", 20, "int", 1, "int", 0, "int*", 0) Local $nProcessId = ProcessExists($vProcess), $aRet Static Local $hCurrentProcess = _WinAPI_GetCurrentProcess() Local $aHandles = _WinAPI_EnumProcessHandles($nProcessId) Local $hObject, $aFiles[$nMaxFiles+1], $sPath Local $hProcess = _WinAPI_OpenProcess(0x0040, 0, $nProcessId, True) For $i = 1 To $aHandles[0][0] Step 1 If $aHandles[$i][3] = 0x00120189 Or $aHandles[$i][3] = 0x0012019f Or $aHandles[$i][3] = 0x00100000 Then ContinueLoop $hObject = _WinAPI_DuplicateHandle($hProcess, $aHandles[$i][0], $hCurrentProcess, 0, False, $DUPLICATE_SAME_ACCESS) If Not $hObject Then ContinueLoop If __IsFileObject($hObject) Then $sPath = __FileObjectPath($hObject) _WinAPI_CloseHandle($hObject) If FileExists($sPath) Then For $n = 1 To $aFiles[0] If $aFiles[$n] = $sPath Then $sPath = 0 ExitLoop EndIf Next If $sPath Then $aFiles[0] += 1 $aFiles[$aFiles[0]] = $sPath If $aFiles[0] >= $nMaxFiles Then ExitLoop EndIf EndIf EndIf Next ReDim $aFiles[$aFiles[0]+1] Return $aFiles EndFunc Func __IsFileObject(ByRef $hObject) Static Local $tPOTI = DllStructCreate('ushort;ushort;ptr;byte[128]'), $pData, $Length, $tString Local $aRet = DllCall("ntdll.dll", 'uint', 'NtQueryObject', 'ptr', $hObject, 'uint', 2, 'ptr', DllStructGetPtr($tPOTI), 'ulong', DllStructGetSize($tPOTI), 'ptr', 0) If @error Or $aRet[0] Then Return $pData = DllStructGetData($tPOTI, 3) If Not $pData Then Return $Length = DllCall("kernel32.dll", 'int', 'lstrlenW', 'ptr', $pData) If @error Or Not $Length[0] Then Return $Length = $Length[0] $tString = DllStructCreate('wchar[' & ($Length + 1) & ']', $pData) If @error Then Return Return (DllStructGetData($tString, 1) == "File") EndFunc Func __FileObjectPath($hObject) Static Local $tStruct = DllStructCreate("char[255];") Local $aDrive = DriveGetDrive("ALL"), $sPath Local $aDrivesInfo[UBound($aDrive) - 1][2] For $I = 0 To UBound($aDrivesInfo) - 1 $aDrivesInfo[$I][0] = $aDrive[$I + 1] DllCall("kernel32.dll", "dword", "QueryDosDevice", "str", $aDrivesInfo[$I][0], "ptr", DllStructGetPtr($tStruct), "dword", 255) $aDrivesInfo[$I][1] = DllStructGetData($tStruct, 1) Next Local Static $tPOTI = DllStructCreate("ushort Length;ushort MaximumLength;ptr Buffer;wchar Reserved[260];"), $sDeviceStr, $vSolid = False DllCall("ntdll.dll", "ulong", "NtQueryObject", "ptr", $hObject, "int", 1, "ptr", DllStructGetPtr($tPOTI), "ulong", DllStructGetSize($tPOTI), "ulong*", "") $sDeviceStr = DllStructGetData(DllStructCreate("wchar[" & Ceiling(DllStructGetData($tPOTI, "Length") / 2) & "];", DllStructGetData($tPOTI, "buffer")), 1) For $y = 0 To UBound($aDrivesInfo) - 1 If StringLeft($sDeviceStr, StringLen($aDrivesInfo[$y][1])) = $aDrivesInfo[$y][1] Then $sPath = StringUpper($aDrivesInfo[$y][0]) & StringTrimLeft($sDeviceStr, StringLen($aDrivesInfo[$y][1])) EndIf Next Return $sPath EndFunc Func _DeleteMusic($sPath, $sMusic) FileCopy($sPath & $sMusic, $sRaiz) ; backup the music FileDelete($sPath & $sMusic) ; try to delete the music Sleep(1000) $iReturn = FileExists($sPath & $sMusic) ; check if the music is still there If $iReturn = 1 Then ; if the music is still there then it is the current music Send("{MEDIA_NEXT}") ; Play the next music on the playlist FileMove($sRaiz & $sMusic, $sPath & $sMusic) ; restore the file from backup FileRecycle($sPath & $sMusic) ; delete the music Else ; else it is not the current music FileMove($sRaiz & $sMusic, $sPath & $sMusic) ; restore the file from backup EndIf EndFunc Special thanks to Decipher Link to comment Share on other sites More sharing options...
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