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Script error when chrome is active


maiks86
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Hello i am new to programming at least didn't go to school or anything so it might be a simple problem. I have made some tools for a game called grepolis. it's just a timer and some BB code making tools(Nothing that violates the rules). From about 30% of the users i get complaints that they are getting error's. Today one of the users discovered that if he closed Google chrome the tool worked just fine and when he opened Google chrome again if gave an error again and stopped working.

Maybe someone can discover a mistake in my script that explains this. i know it's a mess and that some stuff isn't as efficient as it can be but i promise you i'm improving everyday :P

#include <GUIConstants.au3>
#include <GuiComboBox.au3>
#include <GuiComboBoxEx.au3>
#include <GUIConstantsEx.au3>
#include <WindowsConstants.au3>
#include <String.au3>
#include <Array.au3>
#include <EditConstants.au3>
#include <GuiDateTimePicker.au3>
#include <Date.au3>

#NoTrayIcon

Global $Title = "Maiks CR Creator - V1.2 Beta"

Global $Players[1][6]
Global $Towns[1][7]
Global $Ally[1][6]
Global $P
Global $I = 0
Global $L
Global $FP = ""
Global $BBGod1 = " "
Global $BBGod2 = " "
Gui()
Func LoadData()
$P = 0
$I = 0
$Form4 = GUICreate("Maiks CR Creator - Loading", 413, 20, 573, 372)
Global $Progress1 = GUICtrlCreateProgress(0, 0, 409, 17)
GUISetState(@SW_SHOW)

If IniRead ( "Settings.ini", "CR", "download", "True" ) = "True" Then
Local $Data1 = BinaryToString(FileRead("players.txt"))
Else
Local $Data1 = BinaryToString(InetRead("http://nl19.grepolis.com/data/players.txt", 17))
EndIf
$Data1 = StringReplace($Data1, @CRLF, "//")
$Data1 = StringReplace($Data1, @CR, "//")
$Data1 = StringReplace($Data1, @LF, "//")
Global $PlayersSplit1 = _StringExplode($Data1, "//")
Global $PlayersList[UBound($PlayersSplit1) + 2][2]

If IniRead ( "Settings.ini", "CR", "download", "True" ) = "True" Then
Local $Data2 = BinaryToString(FileRead("towns.txt"))
Else
Local $Data2 = BinaryToString(InetRead("http://nl19.grepolis.com/data/towns.txt", 17))
EndIf
$Data2 = StringReplace($Data2, @CRLF, "//")
$Data2 = StringReplace($Data2, @CR, "//")
$Data2 = StringReplace($Data2, @LF, "//")
Global $TownsSplit1 = _StringExplode($Data2, "//")
Global $TownsList[UBound($TownsSplit1) + 2][2]

Global $Pmax = (UBound($PlayersSplit1) * 2) + UBound($TownsSplit1)

While $I < UBound($PlayersSplit1) - 1
$PlayersSplit2 = _StringExplode($PlayersSplit1[$I], ",", 5)
$PlayersSplit2[1] = StringReplace($PlayersSplit2[1], "%C3%AF", "ï")
$PlayersSplit2[1] = StringReplace($PlayersSplit2[1], "%C3%A7", "ç")
$PlayersSplit2[1] = StringReplace($PlayersSplit2[1], "%C3%AB", "ë")
$PlayersSplit2[1] = StringReplace($PlayersSplit2[1], "%C3%A9", "é")
$PlayersSplit2[1] = StringReplace($PlayersSplit2[1], "%2A", "*")
$PlayersSplit2[1] = StringReplace($PlayersSplit2[1], "+", " ")
$PlayersList[$I][0] = $PlayersSplit2[0]
$PlayersList[$I][1] = $PlayersSplit2[1]
$I = $I + 1
$P = $P + 1
$prog1 = $P * (100 / $Pmax)
GUICtrlSetData($Progress1, $prog1)
WEnd

$I = 0

While $I < UBound($TownsSplit1) - 1
$TownsSplit2 = _StringExplode($TownsSplit1[$I], ",", 6)
$TownsSplit2[2] = StringReplace($TownsSplit2[2], "%C3%AF", "ï")
$TownsSplit2[2] = StringReplace($TownsSplit2[2], "%C3%A7", "ç")
$TownsSplit2[2] = StringReplace($TownsSplit2[2], "%C3%AB", "ë")
$TownsSplit2[2] = StringReplace($TownsSplit2[2], "%C3%A9", "é")
$TownsSplit2[2] = StringReplace($TownsSplit2[2], "%2A", "*")
$TownsSplit2[2] = StringReplace($TownsSplit2[2], "+", " ")
$TownsList[$I][0] = $TownsSplit2[1]
$TownsList[$I][1] = $TownsSplit2[2]
$I = $I + 1
$P = $P + 1
$prog1 = $P * (100 / $Pmax)
GUICtrlSetData($Progress1, $prog1)
WEnd

_ArraySort($PlayersList, 0, 0, 0, 1)
_ArraySort($TownsList, 0, 0, 0, 1)

PlayerCombo()
GUIDelete()
EndFunc

Func Gui()
Local $aRange[14] = [True, @YEAR, @MON, @MDAY - 1, @HOUR, @MIN, @SEC, True, @YEAR, @MON, @MDAY, @HOUR, @MIN, @SEC]
Local $date, $DTM_SETFORMAT_, $style
#Region ### START Koda GUI section ### Form=
Global $Form1 = GUICreate($Title, 689, 352, 456, 247)
Global $Combo1 = GUICtrlCreateCombo("Speler", 272, 32, 185, 25)
GUICtrlSetTip(-1, "Vult hier de naam in van de persoon met de Code Rood")
Global $Combo2 = GUICtrlCreateCombo("Stad", 272, 56, 185, 25, $CBS_DROPDOWNLIST)
GUICtrlSetTip(-1, "Vult hier de stadnaam in van de Code Rood")
GUICtrlSetOnEvent ( $Combo2, "Update" )
Global $Input1 = GUICtrlCreateInput("", 272, 176, 409, 21)
GUICtrlSetTip(-1, "Plaats hier het rapport van de aanval dat de opstand veroorzaakt.")
Global $Date1 = GUICtrlCreateDate(@YEAR & "/" & @MON & "/" & @MDAY & " " & @HOUR & ":" & @MIN, 272, 80, 185, 21)
$DTM_SETFORMAT_ = 0x1032 ; $DTM_SETFORMATW
$style = "yyyy/MM/dd HH:mm"
GUICtrlSendMsg($Date1, $DTM_SETFORMAT_, 0, $style)
_GUICtrlDTP_SetRange(GUICtrlGetHandle($Date1), $aRange)
Global $Combo3 = GUICtrlCreateCombo("God", 272, 104, 185, 25, $CBS_DROPDOWNLIST)
Global $Checkbox1 = GUICtrlCreateCheckbox("Toren", 272, 152, 89, 25)
Global $Combo4 = GUICtrlCreateCombo("Muur", 272, 128, 185, 25, $CBS_DROPDOWNLIST)
$Label1 = GUICtrlCreateLabel('Om snel een "Code Rood" aan te maken volg deze stappen en u zal binnen 2 minuten klaar zijn.', 8, 8, 459, 17)
$Label2 = GUICtrlCreateLabel("Selecteer hier de betreffende speler.", 8, 40, 175, 17)
$Label3 = GUICtrlCreateLabel("Selecteer hier de betreffende stad.", 8, 64, 167, 17)
$Label4 = GUICtrlCreateLabel("Noteer hier de tijd dat opstand aanval aangekomen is.", 8, 88, 259, 17)
$Label5 = GUICtrlCreateLabel("Welke godheid heeft u in de betreffende stad.", 8, 112, 221, 17)
$Label6 = GUICtrlCreateLabel("Wat is het level van uw muur in de betreffende stad.", 8, 136, 250, 17)
$Label7 = GUICtrlCreateLabel("Heeft u een toren in de betreffende stad.", 8, 160, 196, 17)
$Label8 = GUICtrlCreateLabel("Plaats hier het rapport van de opstand.", 8, 184, 187, 17)
$Label9 = GUICtrlCreateLabel('Als u klaar bent met het invullen van de gegevens, klikt u op "Genereer Code Rood" ', 8, 280, 406, 17)
$Label10 = GUICtrlCreateLabel("en dan kan u vervolgens de Code Rood plakken in het forum.", 8, 296, 296, 17)
Global $Button1 = GUICtrlCreateButton("Genereer Code Rood", 272, 320, 153, 25)
$Label11 = GUICtrlCreateLabel("Eenheden in de stad:", 8, 208, 105, 17)
$Label12 = GUICtrlCreateLabel("Zwaardvechter", 72, 232, 76, 17)
$Label13 = GUICtrlCreateLabel("Boogschutter", 72, 256, 67, 17)
$Label14 = GUICtrlCreateLabel("Hopliet", 280, 232, 37, 17)
$Label15 = GUICtrlCreateLabel("Strijdwagen", 280, 256, 59, 17)
Global $Label16 = GUICtrlCreateLabel("God1", 464, 232, 50, 17)
Global $Label17 = GUICtrlCreateLabel("God2", 464, 256, 50, 17)
$Label18 = GUICtrlCreateLabel("Bireem", 640, 232, 36, 17)
$Label19 = GUICtrlCreateLabel("Tireem", 640, 256, 36, 17)
Global $Input2 = GUICtrlCreateInput(0, 9, 224, 55, 21, $ES_NUMBER & $ES_RIGHT)
Global $Input3 = GUICtrlCreateInput(0, 8, 248, 57, 21, $ES_NUMBER & $ES_RIGHT)
Global $Input4 = GUICtrlCreateInput(0, 208, 224, 65, 21, $ES_NUMBER & $ES_RIGHT)
Global $Input5 = GUICtrlCreateInput(0, 208, 248, 65, 21, $ES_NUMBER & $ES_RIGHT)
Global $Input6 = GUICtrlCreateInput(0, 392, 224, 65, 21, $ES_NUMBER & $ES_RIGHT)
Global $Input7 = GUICtrlCreateInput(0, 392, 248, 65, 21, $ES_NUMBER & $ES_RIGHT)
Global $Input8 = GUICtrlCreateInput(0, 568, 224, 65, 21, $ES_NUMBER & $ES_RIGHT)
Global $Input9 = GUICtrlCreateInput(0, 568, 248, 65, 21, $ES_NUMBER & $ES_RIGHT)
GUISetState(@SW_SHOW)
GUISetState(@SW_DISABLE)
#EndRegion ### END Koda GUI section ###

LoadData()
EasyCombo()
Gods()

GUISetState(@SW_ENABLE)
WinActivate($Title)

While 1
If $FP = GUICtrlRead($Combo1) Then
Else
If _ArraySearch($PlayersList, GUICtrlRead($Combo1)) > 1 Then
If _GUICtrlComboBox_GetDroppedState($Combo1) = False Then
;Sleep(5000)
FindPlayer(_GUICtrlComboBox_GetEditText($Combo1))
$FP = GUICtrlRead($Combo1)
EndIf
EndIf
EndIf
$L = StringLen(GUICtrlRead($Combo1))
$nMsg = GUIGetMsg()
Switch $nMsg
Case $Combo3
Gods()
Case $Combo1
;FindPlayer(_GUICtrlComboBox_GetEditText($Combo1))
Case $Button1
Generate()
Case $GUI_EVENT_CLOSE
GUIDelete()
Exit

EndSwitch
WEnd
EndFunc

Func PlayerCombo()
Local $I = 0
While $I < UBound($PlayersList) - 1
GUICtrlSetData($Combo1,$PlayersList[$I][1])
$I = $I + 1
$P = $P + 1
$prog1 = $P * (100 / $Pmax)
GUICtrlSetData($Progress1, $prog1)
WEnd
EndFunc

Func EasyCombo()
GUICtrlSetData($Combo3,"Athene|Hades|Hera|Poseidon|Zeus")
GUICtrlSetData($Combo4,"0|1|2|3|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19|20|21|22|23|24|25|Onbekend")
EndFunc

Func FindPlayer($C)
Local $I = 0
Global $PlayerPlayerId = $PlayersList[_ArraySearch($PlayersList, $C)][0]
$Form4 = GUICreate("Maiks CR Creator - Loading", 413, 20, 573, 372)
$Progress1 = GUICtrlCreateProgress(0, 0, 409, 17)
GUISetState(@SW_SHOW)
_GUICtrlComboBoxEx_ResetContent(GUICtrlGetHandle($Combo2))
While $I < UBound($TownsList) - 1
If $PlayerPlayerId = $TownsList[$I][0] Then
_GUICtrlComboBox_AddString(GUICtrlGetHandle($Combo2),$TownsList[$I][1])
EndIf
$I = $I + 1
$prog1 = $I * (100 / UBound($TownsList))
GUICtrlSetData($Progress1, $prog1)
WEnd
GUIDelete()
EndFunc

Func Gods()
Select
Case "Athene" = GUICtrlRead($Combo3)
GUICtrlSetData($Label16, "Pegasus")
GUICtrlSetData($Label17, "Centaur")
$BBGod1 = " Pegasus"
$BBGod2 = " Centaur"
Case "Hades" = GUICtrlRead($Combo3)
GUICtrlSetData($Label16, "Cerberus")
GUICtrlSetData($Label17, "Erinys")
$BBGod1 = " Cerberus"
$BBGod2 = " Erinys"
Case "Hera" = GUICtrlRead($Combo3)
GUICtrlSetData($Label16, "Medusa")
GUICtrlSetData($Label17, "Harpij")
$BBGod1 = " Medusa"
$BBGod2 = " Harpij"
Case "Poseidon" = GUICtrlRead($Combo3)
GUICtrlSetData($Label16, "Cycloop")
GUICtrlSetData($Label17, "Hydra")
$BBGod1 = " Cycloop"
$BBGod2 = " Hydra"
Case "Zeus" = GUICtrlRead($Combo3)
GUICtrlSetData($Label16, "Minotaurus")
GUICtrlSetData($Label17, "Manticore")
$BBGod1 = " Minotaurus"
$BBGod2 = " Manticore"
Case "God" = GUICtrlRead($Combo3)
GUICtrlSetData($Label16, " ")
GUICtrlSetData($Label17, " ")
$BBGod1 = " "
$BBGod2 = " "
EndSelect



EndFunc

Func Generate()
Local $ClipPlayer = GUICtrlRead($Combo1)
Local $ClipTown = $TownsList[_ArraySearch($TownsList, GUICtrlRead($Combo2))][0]
Local $ClipGod = GUICtrlRead($Combo3)
If $ClipGod = "God" then $ClipGod = "Onbekend"
Local $ClipWall = GUICtrlRead($Combo4)
If $ClipWall = "Muur" then $ClipWall = "Onbekend"
If GUICtrlRead($Checkbox1) = $GUI_CHECKED Then
Local $ClipTower = "Ja"
Else
Local $ClipTower = "Nee"
EndIf
Local $ClipReport = GUICtrlRead($Input1)
Local $ClipStartTime = _DateAdd("h", "12", GUICtrlRead($Date1))
Local $ClipEndTime = _DateAdd("h", "24", GUICtrlRead($Date1))
Local $ClipZwaardvechter = GUICtrlRead($Input2)
Local $ClipBoogschutter = GUICtrlRead($Input3)
Local $ClipHopliet = GUICtrlRead($Input4)
Local $ClipStrijdwagen = GUICtrlRead($Input5)
Local $ClipGod1 = GUICtrlRead($Input6)
Local $ClipGod2 = GUICtrlRead($Input7)
Local $ClipBireem = GUICtrlRead($Input8)
Local $ClipTrireem = GUICtrlRead($Input9)
;consolewrite(GUICtrlRead($Date1))
ClipPut("Aanval op [town]" & $ClipTown & "[/town] van [player]" & $ClipPlayer & "[/player] " & @CRLF & "Godheid: "& $ClipGod & @CRLF & "Level muur: " & $ClipWall & @CRLF & "Toren: " & $ClipTower & @CRLF & "" & @CRLF & "[u][b]OpstandRapport:[/b][/u]" & @CRLF & $ClipReport & @CRLF & "[u]Opstand begint:[/u] " & $ClipStartTime & @CRLF & "[u]Opstand eindigt:[/u] " & $ClipEndTime & @CRLF & "" & @CRLF & "[u][color=#D60101]UPDATE:[/color][/u]" & @CRLF & "[u]OS aanwezig:[/u]" & @CRLF & $ClipZwaardvechter & " Zwaardvechter" & @CRLF & $ClipBoogschutter & " Boogschutter" & @CRLF & $ClipHopliet & " Hopliet" & @CRLF & $ClipStrijdwagen & " Strijdwagen" & @CRLF & $ClipGod1 & $BBGod1 & @CRLF & $ClipGod2 & $BBGod2 & @CRLF & $ClipBireem & " Bireem" & @CRLF & $ClipTrireem & " Trireem" & @CRLF & "" & @CRLF & "Overige informatie:")
MsgBox(4096, $Title, "De Code Rood is gegenereerd, plak het nu in het forum.", 5)
EndFunc
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Automating games or game servers. This rule is zero tolerance. Any discussion of using AutoIt to launch or interact with a game or game server violates our rules.

My tools do non of these things. For example the script here just help users to make descent posts on the forum, They input the data them self en have to paste it them self in the forum. So will you please take a look at the script or do you think your time is better spent finding another reason not to help?

If your still not convinced then please run the script and you'll see.

​BTW. sorry for my previous post i had been working for 40 hours straight on that script and got a bit grumpy.

Edited by maiks86
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Sorry didn't think anyone would try to help, so i haven't checked the forum. But no there is no function called update in this script and i checked all my other scripts and there is no function called update in any of them. i found where the function was called for and removed it.

#include <GUIConstants.au3>
#include <GuiComboBox.au3>
#include <GuiComboBoxEx.au3>
#include <GUIConstantsEx.au3>
#include <WindowsConstants.au3>
#include <String.au3>
#include <Array.au3>
#include <EditConstants.au3>
#include <GuiDateTimePicker.au3>
#include <ListboxConstants.au3>
#include <Date.au3>
#include <Debug.au3>

#NoTrayIcon

Global $Title = "Maiks CR Creator - V1.2 Beta"

Global $Players[1][6]
Global $Towns[1][7]
Global $Ally[1][6]
Global $P
Global $I = 0
Global $L
Global $FP = ""
Global $BBGod1 = " "
Global $BBGod2 = " "
Gui()
Func LoadData()
$P = 0
$I = 0
$Form4 = GUICreate("Maiks CR Creator - Loading", 413, 20, 573, 372)
Global $Progress1 = GUICtrlCreateProgress(0, 0, 409, 17)
GUISetState(@SW_SHOW)

If IniRead ( "Settings.ini", "CR", "download", "True" ) = "True" Then
Local $Data1 = BinaryToString(FileRead("players.txt"))
Else
Local $Data1 = BinaryToString(InetRead("http://nl19.grepolis.com/data/players.txt", 17))
EndIf
$Data1 = StringReplace($Data1, @CRLF, "//")
$Data1 = StringReplace($Data1, @CR, "//")
$Data1 = StringReplace($Data1, @LF, "//")
Global $PlayersSplit1 = _StringExplode($Data1, "//")
Global $PlayersList[UBound($PlayersSplit1) + 2][2]

If IniRead ( "Settings.ini", "CR", "download", "True" ) = "True" Then
Local $Data2 = BinaryToString(FileRead("towns.txt"))
Else
Local $Data2 = BinaryToString(InetRead("http://nl19.grepolis.com/data/towns.txt", 17))
EndIf
$Data2 = StringReplace($Data2, @CRLF, "//")
$Data2 = StringReplace($Data2, @CR, "//")
$Data2 = StringReplace($Data2, @LF, "//")
Global $TownsSplit1 = _StringExplode($Data2, "//")
Global $TownsList[UBound($TownsSplit1) + 2][2]

Global $Pmax = (UBound($PlayersSplit1) * 2) + UBound($TownsSplit1)

While $I < UBound($PlayersSplit1) - 1
$PlayersSplit2 = _StringExplode($PlayersSplit1[$I], ",", 5)
$PlayersSplit2[1] = StringReplace($PlayersSplit2[1], "%C3%AF", "ï")
$PlayersSplit2[1] = StringReplace($PlayersSplit2[1], "%C3%A7", "ç")
$PlayersSplit2[1] = StringReplace($PlayersSplit2[1], "%C3%AB", "ë")
$PlayersSplit2[1] = StringReplace($PlayersSplit2[1], "%C3%A9", "é")
$PlayersSplit2[1] = StringReplace($PlayersSplit2[1], "%2A", "*")
$PlayersSplit2[1] = StringReplace($PlayersSplit2[1], "+", " ")
$PlayersList[$I][0] = $PlayersSplit2[0]
$PlayersList[$I][1] = $PlayersSplit2[1]
$I = $I + 1
$P = $P + 1
$prog1 = $P * (100 / $Pmax)
GUICtrlSetData($Progress1, $prog1)
WEnd

$I = 0

While $I < UBound($TownsSplit1) - 1
$TownsSplit2 = _StringExplode($TownsSplit1[$I], ",", 6)
$TownsSplit2[2] = StringReplace($TownsSplit2[2], "%C3%AF", "ï")
$TownsSplit2[2] = StringReplace($TownsSplit2[2], "%C3%A7", "ç")
$TownsSplit2[2] = StringReplace($TownsSplit2[2], "%C3%AB", "ë")
$TownsSplit2[2] = StringReplace($TownsSplit2[2], "%C3%A9", "é")
$TownsSplit2[2] = StringReplace($TownsSplit2[2], "%2A", "*")
$TownsSplit2[2] = StringReplace($TownsSplit2[2], "+", " ")
$TownsList[$I][0] = $TownsSplit2[1]
$TownsList[$I][1] = $TownsSplit2[2]
$I = $I + 1
$P = $P + 1
$prog1 = $P * (100 / $Pmax)
GUICtrlSetData($Progress1, $prog1)
WEnd

_ArraySort($PlayersList, 0, 0, 0, 1)
_ArraySort($TownsList, 0, 0, 0, 1)

PlayerCombo()
GUIDelete()
EndFunc

Func Gui()
Local $aRange[14] = [True, @YEAR, @MON, @MDAY - 1, @HOUR, @MIN, @SEC, True, @YEAR, @MON, @MDAY, @HOUR, @MIN, @SEC]
Local $date, $DTM_SETFORMAT_, $style
#Region ### START Koda GUI section ### Form=
Global $Form1 = GUICreate($Title, 689, 352, 456, 247)
Global $Combo1 = GUICtrlCreateCombo("Speler", 272, 32, 185, 25)
GUICtrlSetTip(-1, "Vult hier de naam in van de persoon met de Code Rood")
Global $Combo2 = GUICtrlCreateCombo("Stad", 272, 56, 185, 25, $CBS_DROPDOWNLIST)
GUICtrlSetTip(-1, "Vult hier de stadnaam in van de Code Rood")
Global $Input1 = GUICtrlCreateInput("", 272, 176, 409, 21)
GUICtrlSetTip(-1, "Plaats hier het rapport van de aanval dat de opstand veroorzaakt.")
Global $Date1 = GUICtrlCreateDate(@YEAR & "/" & @MON & "/" & @MDAY & " " & @HOUR & ":" & @MIN, 272, 80, 185, 21)
$DTM_SETFORMAT_ = 0x1032 ; $DTM_SETFORMATW
$style = "yyyy/MM/dd HH:mm"
GUICtrlSendMsg($Date1, $DTM_SETFORMAT_, 0, $style)
_GUICtrlDTP_SetRange(GUICtrlGetHandle($Date1), $aRange)
Global $Combo3 = GUICtrlCreateCombo("God", 272, 104, 185, 25, $CBS_DROPDOWNLIST)
Global $Checkbox1 = GUICtrlCreateCheckbox("Toren", 272, 152, 89, 25)
Global $Combo4 = GUICtrlCreateCombo("Muur", 272, 128, 185, 25, $CBS_DROPDOWNLIST)
$Label1 = GUICtrlCreateLabel('Om snel een "Code Rood" aan te maken volg deze stappen en u zal binnen 2 minuten klaar zijn.', 8, 8, 459, 17)
$Label2 = GUICtrlCreateLabel("Selecteer hier de betreffende speler.", 8, 40, 175, 17)
$Label3 = GUICtrlCreateLabel("Selecteer hier de betreffende stad.", 8, 64, 167, 17)
$Label4 = GUICtrlCreateLabel("Noteer hier de tijd dat opstand aanval aangekomen is.", 8, 88, 259, 17)
$Label5 = GUICtrlCreateLabel("Welke godheid heeft u in de betreffende stad.", 8, 112, 221, 17)
$Label6 = GUICtrlCreateLabel("Wat is het level van uw muur in de betreffende stad.", 8, 136, 250, 17)
$Label7 = GUICtrlCreateLabel("Heeft u een toren in de betreffende stad.", 8, 160, 196, 17)
$Label8 = GUICtrlCreateLabel("Plaats hier het rapport van de opstand.", 8, 184, 187, 17)
$Label9 = GUICtrlCreateLabel('Als u klaar bent met het invullen van de gegevens, klikt u op "Genereer Code Rood" ', 8, 280, 406, 17)
$Label10 = GUICtrlCreateLabel("en dan kan u vervolgens de Code Rood plakken in het forum.", 8, 296, 296, 17)
Global $Button1 = GUICtrlCreateButton("Genereer Code Rood", 272, 320, 153, 25)
$Label11 = GUICtrlCreateLabel("Eenheden in de stad:", 8, 208, 105, 17)
$Label12 = GUICtrlCreateLabel("Zwaardvechter", 72, 232, 76, 17)
$Label13 = GUICtrlCreateLabel("Boogschutter", 72, 256, 67, 17)
$Label14 = GUICtrlCreateLabel("Hopliet", 280, 232, 37, 17)
$Label15 = GUICtrlCreateLabel("Strijdwagen", 280, 256, 59, 17)
Global $Label16 = GUICtrlCreateLabel("God1", 464, 232, 50, 17)
Global $Label17 = GUICtrlCreateLabel("God2", 464, 256, 50, 17)
$Label18 = GUICtrlCreateLabel("Bireem", 640, 232, 36, 17)
$Label19 = GUICtrlCreateLabel("Tireem", 640, 256, 36, 17)
Global $Input2 = GUICtrlCreateInput(0, 9, 224, 55, 21, $ES_NUMBER & $ES_RIGHT)
Global $Input3 = GUICtrlCreateInput(0, 8, 248, 57, 21, $ES_NUMBER & $ES_RIGHT)
Global $Input4 = GUICtrlCreateInput(0, 208, 224, 65, 21, $ES_NUMBER & $ES_RIGHT)
Global $Input5 = GUICtrlCreateInput(0, 208, 248, 65, 21, $ES_NUMBER & $ES_RIGHT)
Global $Input6 = GUICtrlCreateInput(0, 392, 224, 65, 21, $ES_NUMBER & $ES_RIGHT)
Global $Input7 = GUICtrlCreateInput(0, 392, 248, 65, 21, $ES_NUMBER & $ES_RIGHT)
Global $Input8 = GUICtrlCreateInput(0, 568, 224, 65, 21, $ES_NUMBER & $ES_RIGHT)
Global $Input9 = GUICtrlCreateInput(0, 568, 248, 65, 21, $ES_NUMBER & $ES_RIGHT)
GUISetState(@SW_SHOW)
GUISetState(@SW_DISABLE)
#EndRegion ### END Koda GUI section ###

LoadData()
EasyCombo()
Gods()

GUISetState(@SW_ENABLE)
WinActivate($Title)

While 1
If $FP = GUICtrlRead($Combo1) Then
Else
If _ArraySearch($PlayersList, GUICtrlRead($Combo1)) > 1 Then
If _GUICtrlComboBox_GetDroppedState($Combo1) = False Then
;Sleep(5000)
FindPlayer(_GUICtrlComboBox_GetEditText($Combo1))
$FP = GUICtrlRead($Combo1)
EndIf
EndIf
EndIf
$L = StringLen(GUICtrlRead($Combo1))
$nMsg = GUIGetMsg()
Switch $nMsg
Case $Combo3
Gods()
Case $Combo1
;FindPlayer(_GUICtrlComboBox_GetEditText($Combo1))
Case $Button1
Generate()
Case $GUI_EVENT_CLOSE
GUIDelete()
Exit

EndSwitch
WEnd
EndFunc

Func PlayerCombo()
Local $I = 0
While $I < UBound($PlayersList) - 1
GUICtrlSetData($Combo1,$PlayersList[$I][1])
$I = $I + 1
$P = $P + 1
$prog1 = $P * (100 / $Pmax)
GUICtrlSetData($Progress1, $prog1)
WEnd
EndFunc

Func EasyCombo()
GUICtrlSetData($Combo3,"Athene|Hades|Hera|Poseidon|Zeus")
GUICtrlSetData($Combo4,"0|1|2|3|4|5|6|7|8|9|10|11|12|13|14|15|16|17|18|19|20|21|22|23|24|25|Onbekend")
EndFunc

Func FindPlayer($C)
Local $I = 0
Global $PlayerPlayerId = $PlayersList[_ArraySearch($PlayersList, $C)][0]
$Form4 = GUICreate("Maiks CR Creator - Loading", 413, 20, 573, 372)
$Progress1 = GUICtrlCreateProgress(0, 0, 409, 17)
GUISetState(@SW_SHOW)
_GUICtrlComboBoxEx_ResetContent(GUICtrlGetHandle($Combo2))
While $I < UBound($TownsList) - 1
If $PlayerPlayerId = $TownsList[$I][0] Then
_GUICtrlComboBox_AddString(GUICtrlGetHandle($Combo2),$TownsList[$I][1])
EndIf
$I = $I + 1
$prog1 = $I * (100 / UBound($TownsList))
GUICtrlSetData($Progress1, $prog1)
WEnd
GUIDelete()
EndFunc

Func Gods()
Select
Case "Athene" = GUICtrlRead($Combo3)
GUICtrlSetData($Label16, "Pegasus")
GUICtrlSetData($Label17, "Centaur")
$BBGod1 = " Pegasus"
$BBGod2 = " Centaur"
Case "Hades" = GUICtrlRead($Combo3)
GUICtrlSetData($Label16, "Cerberus")
GUICtrlSetData($Label17, "Erinys")
$BBGod1 = " Cerberus"
$BBGod2 = " Erinys"
Case "Hera" = GUICtrlRead($Combo3)
GUICtrlSetData($Label16, "Medusa")
GUICtrlSetData($Label17, "Harpij")
$BBGod1 = " Medusa"
$BBGod2 = " Harpij"
Case "Poseidon" = GUICtrlRead($Combo3)
GUICtrlSetData($Label16, "Cycloop")
GUICtrlSetData($Label17, "Hydra")
$BBGod1 = " Cycloop"
$BBGod2 = " Hydra"
Case "Zeus" = GUICtrlRead($Combo3)
GUICtrlSetData($Label16, "Minotaurus")
GUICtrlSetData($Label17, "Manticore")
$BBGod1 = " Minotaurus"
$BBGod2 = " Manticore"
Case "God" = GUICtrlRead($Combo3)
GUICtrlSetData($Label16, " ")
GUICtrlSetData($Label17, " ")
$BBGod1 = " "
$BBGod2 = " "
EndSelect



EndFunc

Func Generate()
Local $ClipPlayer = GUICtrlRead($Combo1)
Local $ClipTown = $TownsList[_ArraySearch($TownsList, GUICtrlRead($Combo2))][0]
Local $ClipGod = GUICtrlRead($Combo3)
If $ClipGod = "God" then $ClipGod = "Onbekend"
Local $ClipWall = GUICtrlRead($Combo4)
If $ClipWall = "Muur" then $ClipWall = "Onbekend"
If GUICtrlRead($Checkbox1) = $GUI_CHECKED Then
Local $ClipTower = "Ja"
Else
Local $ClipTower = "Nee"
EndIf
Local $ClipReport = GUICtrlRead($Input1)
Local $ClipStartTime = _DateAdd("h", "12", GUICtrlRead($Date1))
Local $ClipEndTime = _DateAdd("h", "24", GUICtrlRead($Date1))
Local $ClipZwaardvechter = GUICtrlRead($Input2)
Local $ClipBoogschutter = GUICtrlRead($Input3)
Local $ClipHopliet = GUICtrlRead($Input4)
Local $ClipStrijdwagen = GUICtrlRead($Input5)
Local $ClipGod1 = GUICtrlRead($Input6)
Local $ClipGod2 = GUICtrlRead($Input7)
Local $ClipBireem = GUICtrlRead($Input8)
Local $ClipTrireem = GUICtrlRead($Input9)
;consolewrite(GUICtrlRead($Date1))
ClipPut("Aanval op [town]" & $ClipTown & "[/town] van [player]" & $ClipPlayer & "[/player] " & @CRLF & "Godheid: "& $ClipGod & @CRLF & "Level muur: " & $ClipWall & @CRLF & "Toren: " & $ClipTower & @CRLF & "" & @CRLF & "[u][b]OpstandRapport:[/b][/u]" & @CRLF & $ClipReport & @CRLF & "[u]Opstand begint:[/u] " & $ClipStartTime & @CRLF & "[u]Opstand eindigt:[/u] " & $ClipEndTime & @CRLF & "" & @CRLF & "[u][color=#D60101]UPDATE:[/color][/u]" & @CRLF & "[u]OS aanwezig:[/u]" & @CRLF & $ClipZwaardvechter & " Zwaardvechter" & @CRLF & $ClipBoogschutter & " Boogschutter" & @CRLF & $ClipHopliet & " Hopliet" & @CRLF & $ClipStrijdwagen & " Strijdwagen" & @CRLF & $ClipGod1 & $BBGod1 & @CRLF & $ClipGod2 & $BBGod2 & @CRLF & $ClipBireem & " Bireem" & @CRLF & $ClipTrireem & " Trireem" & @CRLF & "" & @CRLF & "Overige informatie:")
MsgBox(4096, $Title, "De Code Rood is gegenereerd, plak het nu in het forum.", 5)
EndFunc

Thanks for looking at it, is strange that multiple people confirmed that to error only occurs when Google chrome is active. I never get the error so i can't confirm or recreate the error. I have tried everything and i am working on the script every night after work but i just can find any relation in my script to Google chrome.

Edited by maiks86
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This is not so much error checking as it is validation, but for instance...

Local $ClipTown = $TownsList[_ArraySearch($TownsList, GUICtrlRead($Combo2))][0]

;Create a new variable to hold the result of the _ArraySearch
Local $ArraySearchTownList = _ArraySearch($TownsList, GUICtrlRead($Combo2))
;Check if it's negative and if it is make it 0 (The function returns -1 on error and variable @error tells you why there's an error)
If $ArraySearchTownList < 0 then $ArraySearchTownList = 0
Local $ClipTown = $TownsList[$ArraySearchTownList][0]

You could go further and set it up so that if $ArraySearchTownList is -1 and @error is 6 (6 means value wasn't found in the array) then you can set $ClipTown to " " as opposed to using whatever is in $TownsList[0][0]

Disclaimer: This isn't how I would do it but it's just an example to show that some variables need to be checked before using them in other functions.

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