footswitch Posted April 6, 2012 Share Posted April 6, 2012 (edited) EDIT: Along the following posts you will encounter a series of examples, tricks and workarounds, showing you how to accomplish:- custom fonts, font colors and row colors (selected/unselected)- icons / checkboxes on items and subitems- multiline rows in listviews- themed listviewsPerformance-wise, rover's example in post #17 is very optimized.Working examples of Edit in Place are postponed for now.________________________Hi guys,I'm trying to find some example code of a List with several sub-items (columns), with the possibility of including icons (preferably embedded in the compiled executable) and more than one checkbox per row.A while back (maybe a year or so), I came across an example of a ListView that had all this customization: icons / colored boxes, checkboxes and edit in place.But I'm not entirely sure if it had all three combined.I mean, I'm not even sure if the control was actually a ListView, but it surely resembled one.Maybe I'm just going insane and I THINK I saw it, because I've been searching for 2 hours and haven't found it yet.Anyway, if this description reminds you of a post with such code, I would deeply appreciate any links you feel like sharing.If not, well, I'll just have to pursue another route.Thanks in advance for your time.footswitchedited 2012-04-10: updated topic title Edited April 19, 2012 by footswitch Link to comment Share on other sites More sharing options...
KaFu Posted April 6, 2012 Share Posted April 6, 2012 I guess is a good start. Using UEZ's program you can embed more custom icons into the script. footswitch 1 OS: Win10-22H2 - 64bit - German, AutoIt Version: 3.3.16.1, AutoIt Editor: SciTE, Website: https://funk.eu AMT - Auto-Movie-Thumbnailer (2024-Oct-13) BIC - Batch-Image-Cropper (2023-Apr-01) COP - Color Picker (2009-May-21) DCS - Dynamic Cursor Selector (2024-Oct-13) HMW - Hide my Windows (2024-Oct-19) HRC - HotKey Resolution Changer (2012-May-16) ICU - Icon Configuration Utility (2018-Sep-16) SMF - Search my Files (2024-Oct-20) - THE file info and duplicates search tool SSD - Set Sound Device (2017-Sep-16) Link to comment Share on other sites More sharing options...
footswitch Posted April 9, 2012 Author Share Posted April 9, 2012 Yup. A good start indeed. Still don't understand even half of it The embedding technique is pretty awesome and also an eye opener for me. Up until now I was using exclusively icons. Many thanks. I guess I'll be spending my free time around these UDFs Just a little question, if you don't mind. Can you tell why the checkboxes shift one or two pixels down when the row is selected? This happens regardless of their state (checked or unchecked). (Windows XP Pro 32-bit, don't know if the behavior persists on other OS) Thanks again. footswitch Link to comment Share on other sites More sharing options...
KaFu Posted April 10, 2012 Share Posted April 10, 2012 You're right, I've noticed the one pixel gap before and forgot about it. It seems there's a difference in positioning between XP and Vista+. Not sure what the reason is and the proper handling would be, but these this work-around lines seem to do the job: Local $iAdjustV = 0 If $__WINVER > 0x0600 Then $iAdjustV = 1 ; $__WINVER defined in WinAPIEx, $__WINVER > 0x0600 means Vista+ _LV_Checkboxes.zip OS: Win10-22H2 - 64bit - German, AutoIt Version: 3.3.16.1, AutoIt Editor: SciTE, Website: https://funk.eu AMT - Auto-Movie-Thumbnailer (2024-Oct-13) BIC - Batch-Image-Cropper (2023-Apr-01) COP - Color Picker (2009-May-21) DCS - Dynamic Cursor Selector (2024-Oct-13) HMW - Hide my Windows (2024-Oct-19) HRC - HotKey Resolution Changer (2012-May-16) ICU - Icon Configuration Utility (2018-Sep-16) SMF - Search my Files (2024-Oct-20) - THE file info and duplicates search tool SSD - Set Sound Device (2017-Sep-16) Link to comment Share on other sites More sharing options...
footswitch Posted April 10, 2012 Author Share Posted April 10, 2012 Thanks, your fix works nicely. I ended up setting that as a Global variable on the beginning of the script, since the calculation only needs to occur once. Right now I'm trying to get this to work together with the Extended Style $LVS_OWNERDRAWFIXED. It seems like one overrides the other, but I'm still unsure. A lot of this code is beyond my knowledge so I'm just trying to figure out things as I go. Link to comment Share on other sites More sharing options...
Zedna Posted April 10, 2012 Share Posted April 10, 2012 (edited) For embedding/using icons in compiled EXE script use#AutoIt3Wrapper_Res_Icon_Add=C:Program FilesAutoIt3Iconsau3.ico #AutoIt3Wrapper_Res_Icon_Add=C:Program FilesAutoIt3Iconssecond_ico.icoand for loading_WinAPI_GetModuleHandle("")_WinAPI_LoadImage() + IMAGE_ICON type as parameter or LoadIcon API functionor you can use GUICtrlSetImage() + @ScriptFullPathYou can look at my Resource to some similar using of resources. Icons are so simple that my Resources UDF is not needed. Edited April 10, 2012 by Zedna footswitch 1 Resources UDF ResourcesEx UDF AutoIt Forum Search Link to comment Share on other sites More sharing options...
footswitch Posted April 10, 2012 Author Share Posted April 10, 2012 @Zedna, #AutoIt3Wrapper_Res_Icon_Add that's what I've been doing up until now. At this point we can agree that there are several ways to skin this cat. I really appreciate your help guys, but it seems that it doesn't do what I imagined it would. I just can't get it to play along with ownerdraw. I'll post an example script as soon as I can, to demonstrate what I'm talking about. It's just taking a bit longer than I expected because I'm still cleaning up the code. (plus I need to get all the necessary functions in a single file) Thanks again. Link to comment Share on other sites More sharing options...
footswitch Posted April 11, 2012 Author Share Posted April 11, 2012 So I ended up reusing KaFu's example to reproduce the problem: (you need WinAPIEx.au3 : ) expandcollapse popup#region ;**** Directives created by AutoIt3Wrapper_GUI **** #AutoIt3Wrapper_UseX64=n #endregion ;**** Directives created by AutoIt3Wrapper_GUI **** #include <Array.au3> #include <GDIPlus.au3> #include <GuiConstantsEx.au3> #include <GuiListView.au3> #include <GuiImageList.au3> #include <WinAPI.au3> #include <WindowsConstants.au3> ;#include <APIConstants.au3> #include <WinAPIEx.au3> ; from http://www.autoitscript.com/forum/topic/98712-winapiex-udf/ Global Const $ODT_LISTVIEW = 102 Global Const $ODA_DRAWENTIRE = 0x1 ; #################################### ; adjustment of the icon positioning, according to windows version Global $iAdjustV = 0 If $__WINVER > 0x0600 Then $iAdjustV = 1 ; $__WINVER defined in WinAPIEx, $__WINVER > 0x0600 means Vista+ ; #################################### _GDIPlus_Startup() $hGUI = GUICreate("ListView Set Item State", 400, 300) $cButton_CheckAll = GUICtrlCreateButton("Check All", 10, 275, 100, 20) $cButton_UncheckAll = GUICtrlCreateButton("UnCheck All", 120, 275, 100, 20) $cButton_StatesToArray = GUICtrlCreateButton("States to Array", 230, 275, 100, 20) ; comment one of the lines below to reproduce each example (don't leave both uncommented!) ; EXAMPLE 1 (WITH OWNERDRAW): $cListView = GUICtrlCreateListView("", 2, 2, 394, 268, BitOR($LVS_REPORT, $LVS_OWNERDRAWFIXED, $LVS_SHOWSELALWAYS)) ; EXAMPLE 2 (WITHOUT OWNERDRAW): ;$cListView = GUICtrlCreateListView("", 2, 2, 394, 268, BitOR($LVS_REPORT, $LVS_SHOWSELALWAYS)) $hListView = GUICtrlGetHandle($cListView) _GUICtrlListView_SetExtendedListViewStyle($hListView, BitOR($LVS_EX_FULLROWSELECT, $LVS_EX_SUBITEMIMAGES)) $hIml_Listview = _GUIImageList_Create(16, 16, 5, 3) $hBitmap_Icon = _Load_BMP_From_Mem(_Icon_Image_Checkbox_Unchecked(), True) _GUIImageList_Add($hIml_Listview, $hBitmap_Icon) _WinAPI_DeleteObject($hBitmap_Icon) $hBitmap_Icon = _Load_BMP_From_Mem(_Icon_Image_Checkbox_Checked(), True) _GUIImageList_Add($hIml_Listview, $hBitmap_Icon) _WinAPI_DeleteObject($hBitmap_Icon) _GUICtrlListView_SetImageList($hListView, $hIml_Listview, 1) ; Add columns For $i=1 To 3 _GUICtrlListView_AddColumn($hListView, "Column " & $i, 120) Next ; Add items For $row = 1 To 3 _GUICtrlListView_AddItem($hListView, "Row " & $row & ": Col 1", 0) _GUICtrlListView_AddSubItem($hListView, $row - 1, "Row " & $row & ": Col 2", 1, 0) _GUICtrlListView_AddSubItem($hListView, $row - 1, "Row " & $row & ": Col 3", 2, 0) Next GUIRegisterMsg($WM_NOTIFY, "WM_NOTIFY") GUIRegisterMsg($WM_DRAWITEM, "WM_DRAWITEM") GUISetState() ; Loop until user exits While 1 Switch GUIGetMsg() Case $GUI_EVENT_CLOSE ExitLoop Case $cButton_CheckAll _LV_ImgCheckboxes_CheckAll($hListView) Case $cButton_UncheckAll _LV_ImgCheckboxes_UncheckAll($hListView) Case $cButton_StatesToArray $aLVStates = _LV_ImgCheckboxes_StatesToArray($hListView) _ArrayDisplay($aLVStates) EndSwitch WEnd GUIDelete() _GUIImageList_Destroy($hIml_Listview) _GDIPlus_Shutdown() Exit Func _LV_ImgCheckboxes_CheckAll($hWnd) _GUICtrlListView_BeginUpdate($hWnd) For $i = 0 To _GUICtrlListView_GetItemCount($hWnd) - 1 For $y = 0 To _GUICtrlListView_GetColumnCount($hWnd) - 1 _GUICtrlListView_SetItemImage($hWnd, $i, 1, $y) Next Next _GUICtrlListView_EndUpdate($hWnd) EndFunc ;==>_LV_ImgCheckboxes_CheckAll Func _LV_ImgCheckboxes_UncheckAll($hWnd) _GUICtrlListView_BeginUpdate($hWnd) For $i = 0 To _GUICtrlListView_GetItemCount($hWnd) - 1 For $y = 0 To _GUICtrlListView_GetColumnCount($hWnd) - 1 _GUICtrlListView_SetItemImage($hWnd, $i, 0, $y) Next Next _GUICtrlListView_EndUpdate($hWnd) EndFunc ;==>_LV_ImgCheckboxes_UncheckAll Func _LV_ImgCheckboxes_StatesToArray($hWnd) Local $iColumns = _GUICtrlListView_GetColumnCount($hWnd) If $iColumns = 0 Then Return SetError(1) Local $iItems = _GUICtrlListView_GetItemCount($hWnd) If $iItems = 0 Then Return SetError(2) Local $aStates[$iItems][$iColumns] For $i = 0 To $iItems - 1 For $y = 0 To $iColumns - 1 $aStates[$i][$y] = _GUICtrlListView_GetItemImage($hWnd, $i, $y) Next Next Return $aStates EndFunc ;==>_LV_ImgCheckboxes_StatesToArray Func WM_NOTIFY($hWnd, $Msg, $wParam, $lParam) Local $tNMHDR = DllStructCreate($tagNMHDR, $lParam) Local $hWndFrom = DllStructGetData($tNMHDR, "hWndFrom") Local $nNotifyCode = DllStructGetData($tNMHDR, "Code") Switch $hWndFrom Case $hListView Switch $nNotifyCode Case $NM_CUSTOMDRAW ; http://www.autoitscript.com/forum/topic/123757-focushighlight-a-certain-item-in-a-listview/page__view__findpost__p__859598 ; Mat & Siao If Not _GUICtrlListView_GetViewDetails($hWndFrom) Then Return $GUI_RUNDEFMSG ; Not in details mode Local $tCustDraw, $iDrawStage, $iItem, $iSubitem, $hDC, $tRect, $iColor1, $iColor2, $iColor3 $tCustDraw = DllStructCreate($tagNMLVCUSTOMDRAW, $lParam) $iDrawStage = DllStructGetData($tCustDraw, 'dwDrawStage') Switch $iDrawStage Case $CDDS_PREPAINT Return $CDRF_NOTIFYITEMDRAW Case $CDDS_ITEMPREPAINT Return $CDRF_NOTIFYSUBITEMDRAW Case $CDDS_ITEMPOSTPAINT ; Not handled Case BitOR($CDDS_ITEMPREPAINT, $CDDS_SUBITEM) Local $iItem = DllStructGetData($tCustDraw, 'dwItemSpec') Local $iSubitem = DllStructGetData($tCustDraw, 'iSubItem') If _GUICtrlListView_GetItemSelected($hWndFrom, $iItem) Then ; Item to draw is selected Local $hDC = _WinAPI_GetDC($hWndFrom) Local $tRect = DllStructCreate($tagRECT) Local $pRect = DllStructGetPtr($tRect) ; We draw the background when we draw the first item. If $iSubitem = 0 Then ; We must send the message as we want to use the struct. _GUICtrlListView_GetSubItemRect returns an array. _SendMessage($hWndFrom, $LVM_GETSUBITEMRECT, $iItem, $pRect) DllStructSetData($tRect, "Left", 0) _WinAPI_FillRect($hDC, DllStructGetPtr($tRect), _WinAPI_GetStockObject(0)) ; NULL_PEN to overwrite default highlighting EndIf DllStructSetData($tRect, "Left", 2) DllStructSetData($tRect, "Top", $iSubitem) _SendMessage($hWndFrom, $LVM_GETSUBITEMRECT, $iItem, DllStructGetPtr($tRect)) Local $sText = _GUICtrlListView_GetItemText($hWndFrom, $iItem, $iSubitem) _WinAPI_SetBkMode($hDC, $TRANSPARENT) ; It uses the background drawn for the first item. ; Select the font we want to use _WinAPI_SelectObject($hDC, _SendMessage($hWndFrom, $WM_GETFONT)) Local $hIcon = _GUIImageList_GetIcon($hIml_Listview, _GUICtrlListView_GetItemImage($hListView, $iItem, $iSubitem)) If $iSubitem = 0 Then _WinAPI_DrawIconEx($hDC, DllStructGetData($tRect, "Left") - 16, DllStructGetData($tRect, "Top") + $iAdjustV, $hIcon, 16, 16) DllStructSetData($tRect, "Left", DllStructGetData($tRect, "Left") + 2) Else _WinAPI_DrawIconEx($hDC, DllStructGetData($tRect, "Left"), DllStructGetData($tRect, "Top") + $iAdjustV, $hIcon, 16, 16) DllStructSetData($tRect, "Left", DllStructGetData($tRect, "Left") + 6 + 18) EndIf _GUIImageList_DestroyIcon($hIcon) _WinAPI_DrawText($hDC, $sText, $tRect, BitOR($DT_VCENTER, $DT_END_ELLIPSIS, $DT_SINGLELINE)) _WinAPI_ReleaseDC($hWndFrom, $hDC) Return $CDRF_SKIPDEFAULT ; Don't do default processing EndIf Return $CDRF_NEWFONT ; Let the system do the drawing for non-selected items Case BitOR($CDDS_ITEMPOSTPAINT, $CDDS_SUBITEM) ; Not handled EndSwitch Case $NM_CLICK Local $tINFO = DllStructCreate($tagNMITEMACTIVATE, $lParam) Local $iItem = DllStructGetData($tINFO, "Index") Local $iSubitem = DllStructGetData($tINFO, "SubItem") _GUICtrlListView_SetItemImage($hListView, $iItem, Not _GUICtrlListView_GetItemImage($hListView, $iItem, $iSubitem), $iSubitem) EndSwitch EndSwitch Return $GUI_RUNDEFMSG EndFunc ;==>WM_NOTIFY Func WM_DRAWITEM($hWnd, $Msg, $wParam, $lParam) Local $tagDRAWITEMSTRUCT, $iBrushColor, $cID, $itmID, $itmAction, $itmState, $hItm, $hDC $tagDRAWITEMSTRUCT = DllStructCreate( _ "uint cType;" & _ "uint cID;" & _ "uint itmID;" & _ "uint itmAction;" & _ "uint itmState;" & _ "hwnd hItm;" & _ "hwnd hDC;" & _ "int itmRect[4];" & _ "dword itmData" _ , $lParam) If DllStructGetData($tagDRAWITEMSTRUCT, "cType") <> $ODT_LISTVIEW Then Return $GUI_RUNDEFMSG $cID = DllStructGetData($tagDRAWITEMSTRUCT, "cID") $itmID = DllStructGetData($tagDRAWITEMSTRUCT, "itmID") $itmAction = DllStructGetData($tagDRAWITEMSTRUCT, "itmAction") $itmState = DllStructGetData($tagDRAWITEMSTRUCT, "itmState") $hItm = DllStructGetData($tagDRAWITEMSTRUCT, "hItm") $hDC = DllStructGetData($tagDRAWITEMSTRUCT, "hDC") Local $aDefaultVariables[9] = [$tagDRAWITEMSTRUCT, $iBrushColor, $cID, $itmID, $itmAction, $itmState, $hItm, $hDC] Switch $cID ; will look for ControlID, not window handle. Case $cListView Switch $itmAction Case $ODA_DRAWENTIRE ConsoleWrite("test"&@CRLF) Local $aRowColors[2] = [0xFDFDFD, 0xEEDDBB] Local $aRectMargins[4] = [6, -1, 0, 0] Local $aTextFormatting[3] = [BitOR($DT_VCENTER, $DT_SINGLELINE), _ BitOR($DT_VCENTER, $DT_SINGLELINE), _ BitOR($DT_VCENTER, $DT_SINGLELINE)] __WM_DRAWITEM_ListView($hListView, $aDefaultVariables, $aRowColors, $aRectMargins, $aTextFormatting) EndSwitch EndSwitch Return $GUI_RUNDEFMSG EndFunc ;==>WM_DRAWITEM Func __WM_DRAWITEM_ListView(ByRef $hListView, ByRef $aDefaultVariables, ByRef $aRowColors, ByRef $aRectMargins, ByRef $aTextFormatting) Local $iSubItemCount = _GUICtrlListView_GetColumnCount($hListView) If UBound($aTextFormatting) < $iSubItemCount Then ConsoleWrite("!> Error: invalid parameters in __WM_DRAWITEM_ListView()"&@CRLF) Return EndIf Local $tagDRAWITEMSTRUCT, $iBrushColor, $cID, $itmID, $itmAction, $itmState, $hItm, $hDC $tagDRAWITEMSTRUCT = $aDefaultVariables[0] $iBrushColor = $aDefaultVariables[1] $cID = $aDefaultVariables[2] $itmID = $aDefaultVariables[3] $itmAction = $aDefaultVariables[4] $itmState = $aDefaultVariables[5] $hItm = $aDefaultVariables[6] $hDC = $aDefaultVariables[7] If _GUICtrlListView_GetItemSelected($hListView, $itmID) Then $iBrushColor = $aRowColors[1] Else $iBrushColor = $aRowColors[0] EndIf ; create a brush with the desired color: Local $aBrush = DllCall("gdi32.dll", "hwnd", "CreateSolidBrush", "int", $iBrushColor) ; get the rectangle for the whole row and fill it: Local $iLeft = DllStructGetData($tagDRAWITEMSTRUCT, "itmRect", 1) DllStructSetData($tagDRAWITEMSTRUCT, "itmRect", $iLeft + 0, 1) ; +0 is the left margin _WinAPI_FillRect($hDC, DllStructGetPtr($tagDRAWITEMSTRUCT, "itmRect"), $aBrush[0]) ; draw the text in each subitem For $i = 0 To $iSubItemCount - 1 ; get subitem text: Local $iSubItmText = _GUICtrlListView_GetItemText($hListView, $itmID, $i) ; get subitem coordinates for drawing its respective text: Local $aSubItmRect = _GUICtrlListView_GetSubItemRect($hListView, $itmID, $i) ; the function above accepts not only subitems (one-based index), but also main item (index=0) ; pass the coordinates to a DLL struct: Local $iSubItmRect = DllStructCreate("int[4]") DllStructSetData($iSubItmRect, 1, $aSubItmRect[0] + $aRectMargins[0], 1) ; left margin DllStructSetData($iSubItmRect, 1, $aSubItmRect[1] + $aRectMargins[1], 2) ; upper margin DllStructSetData($iSubItmRect, 1, $aSubItmRect[2] + $aRectMargins[2], 3) ; right margin DllStructSetData($iSubItmRect, 1, $aSubItmRect[3] + $aRectMargins[3], 4) ; bottom margin Local $tRect = DllStructGetPtr($iSubItmRect) If $aTextFormatting[$i] = -1 Then ; do nothing (don't draw) Else _WinAPI_DrawText($hDC, $iSubItmText, $tRect, $aTextFormatting[$i]) EndIf Next EndFunc ; Based on File to Base64 String Code Generator ; by UEZ ; http://www.autoitscript.com/forum/topic/134350-file-to-base64-string-code-generator-v103-build-2011-11-21/ ;====================================================================================== ; Function Name: Load_BMP_From_Mem ; Description: Loads an image which is saved as a binary string and converts it to a bitmap or hbitmap ; ; Parameters: $bImage: the binary string which contains any valid image which is supported by GDI+ ; Optional: $hHBITMAP: if false a bitmap will be created, if true a hbitmap will be created ; ; Remark: hbitmap format is used generally for GUI internal images, $bitmap is more a GDI+ image format ; Don't forget _GDIPlus_Startup() and _GDIPlus_Shutdown() ; ; Requirement(s): GDIPlus.au3, Memory.au3 and _GDIPlus_BitmapCreateDIBFromBitmap() from WinAPIEx.au3 ; Return Value(s): Success: handle to bitmap (GDI+ bitmap format) or hbitmap (WinAPI bitmap format), ; Error: 0 ; Error codes: 1: $bImage is not a binary string ; 2: unable to create stream on HGlobal ; 3: unable to create bitmap from stream ; ; Author(s): UEZ ; Additional Code: thanks to progandy for the MemGlobalAlloc and tVARIANT lines and ; Yashied for _GDIPlus_BitmapCreateDIBFromBitmap() from WinAPIEx.au3 ; Version: v0.97 Build 2012-01-04 Beta ;======================================================================================= Func _Load_BMP_From_Mem($bImage, $hHBITMAP = False) If Not IsBinary($bImage) Then Return SetError(1, 0, 0) Local $aResult Local Const $memBitmap = Binary($bImage) ;load image saved in variable (memory) and convert it to binary Local Const $len = BinaryLen($memBitmap) ;get length of image Local Const $hData = _MemGlobalAlloc($len, $GMEM_MOVEABLE) ;allocates movable memory ($GMEM_MOVEABLE = 0x0002) Local Const $pData = _MemGlobalLock($hData) ;translate the handle into a pointer Local $tMem = DllStructCreate("byte[" & $len & "]", $pData) ;create struct DllStructSetData($tMem, 1, $memBitmap) ;fill struct with image data _MemGlobalUnlock($hData) ;decrements the lock count associated with a memory object that was allocated with GMEM_MOVEABLE $aResult = DllCall("ole32.dll", "int", "CreateStreamOnHGlobal", "handle", $pData, "int", True, "ptr*", 0) ;Creates a stream object that uses an HGLOBAL memory handle to store the stream contents If @error Then SetError(2, 0, 0) Local Const $hStream = $aResult[3] $aResult = DllCall($ghGDIPDll, "uint", "GdipCreateBitmapFromStream", "ptr", $hStream, "int*", 0) ;Creates a Bitmap object based on an IStream COM interface If @error Then SetError(3, 0, 0) Local Const $hBitmap = $aResult[2] Local $tVARIANT = DllStructCreate("word vt;word r1;word r2;word r3;ptr data; ptr") DllCall("oleaut32.dll", "long", "DispCallFunc", "ptr", $hStream, "dword", 8 + 8 * @AutoItX64, _ "dword", 4, "dword", 23, "dword", 0, "ptr", 0, "ptr", 0, "ptr", DllStructGetPtr($tVARIANT)) ;release memory from $hStream to avoid memory leak $tMem = 0 $tVARIANT = 0 If $hHBITMAP Then Local Const $hHBmp = _GDIPlus_BitmapCreateDIBFromBitmap($hBitmap) _GDIPlus_BitmapDispose($hBitmap) Return $hHBmp EndIf Return $hBitmap EndFunc ;==>_Load_BMP_From_Mem Func _GDIPlus_BitmapCreateDIBFromBitmap($hBitmap) Local $tBIHDR, $Ret, $tData, $pBits, $hResult = 0 $Ret = DllCall($ghGDIPDll, 'uint', 'GdipGetImageDimension', 'ptr', $hBitmap, 'float*', 0, 'float*', 0) If (@error) Or ($Ret[0]) Then Return 0 $tData = _GDIPlus_BitmapLockBits($hBitmap, 0, 0, $Ret[2], $Ret[3], $GDIP_ILMREAD, $GDIP_PXF32ARGB) $pBits = DllStructGetData($tData, 'Scan0') If Not $pBits Then Return 0 $tBIHDR = DllStructCreate('dword;long;long;ushort;ushort;dword;dword;long;long;dword;dword') DllStructSetData($tBIHDR, 1, DllStructGetSize($tBIHDR)) DllStructSetData($tBIHDR, 2, $Ret[2]) DllStructSetData($tBIHDR, 3, $Ret[3]) DllStructSetData($tBIHDR, 4, 1) DllStructSetData($tBIHDR, 5, 32) DllStructSetData($tBIHDR, 6, 0) $hResult = DllCall('gdi32.dll', 'ptr', 'CreateDIBSection', 'hwnd', 0, 'ptr', DllStructGetPtr($tBIHDR), 'uint', 0, 'ptr*', 0, 'ptr', 0, 'dword', 0) If (Not @error) And ($hResult[0]) Then DllCall('gdi32.dll', 'dword', 'SetBitmapBits', 'ptr', $hResult[0], 'dword', $Ret[2] * $Ret[3] * 4, 'ptr', DllStructGetData($tData, 'Scan0')) $hResult = $hResult[0] Else $hResult = 0 EndIf _GDIPlus_BitmapUnlockBits($hBitmap, $tData) Return $hResult EndFunc ;==>_GDIPlus_BitmapCreateDIBFromBitmap Func _Decompress_Binary_String_to_Bitmap($Base64String) $Base64String = Binary($Base64String) Local $iSize_Source = BinaryLen($Base64String) Local $pBuffer_Source = _WinAPI_CreateBuffer($iSize_Source) DllStructSetData(DllStructCreate('byte[' & $iSize_Source & ']', $pBuffer_Source), 1, $Base64String) Local $pBuffer_Decompress = _WinAPI_CreateBuffer(8388608) Local $Size_Decompressed = _WinAPI_DecompressBuffer($pBuffer_Decompress, 8388608, $pBuffer_Source, $iSize_Source) Local $b_Result = Binary(DllStructGetData(DllStructCreate('byte[' & $Size_Decompressed & ']', $pBuffer_Decompress), 1)) _WinAPI_FreeMemory($pBuffer_Source) _WinAPI_FreeMemory($pBuffer_Decompress) Return $b_Result EndFunc ;==>_Decompress_Binary_String_to_Bitmap Func _Icon_Image_Checkbox_Unchecked() Local $Base64String $Base64String &= '7rBIAAABABAQEAFwCAAAaAUAABYAAMwAKAAYAJAAIAAYAVwZAQBAAQIYDgCAgAAAANfc3ADZ3t4AANvg4ADe4uIAAOLl5QDl6OgAAOns7ADs7+8AAO/x8QDx8/MAAPT19QD29/cAAPj5+QD6+/sAAPz9/QD+/v7wAP///xNc/wB/AD8A/z8APwA/AD8APwA/AD8ACAAb4HYLAAEJAOEBCgsMAA0ODxAREhISbeIBCQcC4gEIBwLiAQfbBwLiAQYHAuIBBQcC4gG2BAcC4gEDBwLiAQIHAv/jAQcC5AEGAuIB7BceAOCfHgN/AG0A4QZhAA==' Return _Decompress_Binary_String_to_Bitmap(_Base64Decode($Base64String)) EndFunc ;==>_Icon_Image_Checkbox_Unchecked Func _Icon_Image_Checkbox_Checked() Local $Base64String $Base64String &= 'z7BIAAABABAQEAFwCAAAaAUAABYAAMwAKAAYAJAAIAAYAVwZAQBAAQIYDgCAgAAAAISEhADe3t5AAN7n5wDnAQbvCO8A7wEG9/cA9/EABv///xN4/wE/AD8A/z8APwA/AD8AHwAMAOB6CwAGAQkA4QEHCAkJCR4KAgDjAQcC5AEHCAKDAwLiAQYHBwICAwI54gEFBsABAwLjAQUCxgIkBOIBBAUCRQbjAVgEBQUCAuQBAwUCCPPkAQUCBwjkAQYC4gHsF3seAOCfA38AbQDhBmEA' Return _Decompress_Binary_String_to_Bitmap(_Base64Decode($Base64String)) EndFunc ;==>_Icon_Image_Checkbox_Checked Func _Base64Decode($input_string) Local $struct = DllStructCreate("int") Local $a_Call = DllCall("Crypt32.dll", "int", "CryptStringToBinary", "str", $input_string, "int", 0, "int", 1, "ptr", 0, "ptr", DllStructGetPtr($struct, 1), "ptr", 0, "ptr", 0) If @error Or Not $a_Call[0] Then Return SetError(1, 0, "") Local $a = DllStructCreate("byte[" & DllStructGetData($struct, 1) & "]") $a_Call = DllCall("Crypt32.dll", "int", "CryptStringToBinary", "str", $input_string, "int", 0, "int", 1, "ptr", DllStructGetPtr($a), "ptr", DllStructGetPtr($struct, 1), "ptr", 0, "ptr", 0) If @error Or Not $a_Call[0] Then Return SetError(2, 0, "") Return DllStructGetData($a, 1) EndFunc ;==>_Base64Decode As you can see, I can only display one of the effects: either OWNERDRAW or the other 'dwDrawStage' method. When I hoped it would be possible to blend them together. Have you guys ever tried something like this? Link to comment Share on other sites More sharing options...
KaFu Posted April 11, 2012 Share Posted April 11, 2012 (edited) Looks good on Win7 ... expandcollapse popup#region ;**** Directives created by AutoIt3Wrapper_GUI **** #AutoIt3Wrapper_UseX64=n #endregion ;**** Directives created by AutoIt3Wrapper_GUI **** #include <Array.au3> #include <GDIPlus.au3> #include <GuiConstantsEx.au3> #include <GuiListView.au3> #include <GuiImageList.au3> #include <WinAPI.au3> #include <WindowsConstants.au3> ;#include <APIConstants.au3> #include <WinAPIEx.au3> ; from http://www.autoitscript.com/forum/topic/98712-winapiex-udf/ Global Const $ODT_LISTVIEW = 102 Global Const $ODA_DRAWENTIRE = 0x1 ; #################################### ; adjustment of the icon positioning, according to windows version Global $iAdjustV = 0 If $__WINVER > 0x0600 Then $iAdjustV = 1 ; $__WINVER defined in WinAPIEx, $__WINVER > 0x0600 means Vista+ ; #################################### _GDIPlus_Startup() $hGUI = GUICreate("ListView Set Item State", 400, 300) $cButton_CheckAll = GUICtrlCreateButton("Check All", 10, 275, 100, 20) $cButton_UncheckAll = GUICtrlCreateButton("UnCheck All", 120, 275, 100, 20) $cButton_StatesToArray = GUICtrlCreateButton("States to Array", 230, 275, 100, 20) ; comment one of the lines below to reproduce each example (don't leave both uncommented!) ; EXAMPLE 1 (WITH OWNERDRAW): $cListView = GUICtrlCreateListView("", 2, 2, 394, 268, BitOR($LVS_REPORT, $LVS_OWNERDRAWFIXED, $LVS_SHOWSELALWAYS)) ; EXAMPLE 2 (WITHOUT OWNERDRAW): ;$cListView = GUICtrlCreateListView("", 2, 2, 394, 268, BitOR($LVS_REPORT, $LVS_SHOWSELALWAYS)) $hListView = GUICtrlGetHandle($cListView) _GUICtrlListView_SetExtendedListViewStyle($hListView, BitOR($LVS_EX_FULLROWSELECT, $LVS_EX_SUBITEMIMAGES)) $hIml_Listview = _GUIImageList_Create(16, 16, 5, 3) $hBitmap_Icon = _Load_BMP_From_Mem(_Icon_Image_Checkbox_Unchecked(), True) _GUIImageList_Add($hIml_Listview, $hBitmap_Icon) _WinAPI_DeleteObject($hBitmap_Icon) $hBitmap_Icon = _Load_BMP_From_Mem(_Icon_Image_Checkbox_Checked(), True) _GUIImageList_Add($hIml_Listview, $hBitmap_Icon) _WinAPI_DeleteObject($hBitmap_Icon) _GUICtrlListView_SetImageList($hListView, $hIml_Listview, 1) ; Add columns For $i = 1 To 3 _GUICtrlListView_AddColumn($hListView, "Column " & $i, 120) Next ; Add items For $row = 1 To 3 _GUICtrlListView_AddItem($hListView, "Row " & $row & ": Col 1", 0) _GUICtrlListView_AddSubItem($hListView, $row - 1, "Row " & $row & ": Col 2", 1, 0) _GUICtrlListView_AddSubItem($hListView, $row - 1, "Row " & $row & ": Col 3", 2, 0) Next GUIRegisterMsg($WM_NOTIFY, "WM_NOTIFY") GUIRegisterMsg($WM_DRAWITEM, "WM_DRAWITEM") GUISetState() ; Loop until user exits While 1 Switch GUIGetMsg() Case $GUI_EVENT_CLOSE ExitLoop Case $cButton_CheckAll _LV_ImgCheckboxes_CheckAll($hListView) Case $cButton_UncheckAll _LV_ImgCheckboxes_UncheckAll($hListView) Case $cButton_StatesToArray $aLVStates = _LV_ImgCheckboxes_StatesToArray($hListView) _ArrayDisplay($aLVStates) EndSwitch WEnd GUIDelete() _GUIImageList_Destroy($hIml_Listview) _GDIPlus_Shutdown() Exit Func _LV_ImgCheckboxes_CheckAll($hWnd) _GUICtrlListView_BeginUpdate($hWnd) For $i = 0 To _GUICtrlListView_GetItemCount($hWnd) - 1 For $y = 0 To _GUICtrlListView_GetColumnCount($hWnd) - 1 _GUICtrlListView_SetItemImage($hWnd, $i, 1, $y) Next Next _GUICtrlListView_EndUpdate($hWnd) EndFunc ;==>_LV_ImgCheckboxes_CheckAll Func _LV_ImgCheckboxes_UncheckAll($hWnd) _GUICtrlListView_BeginUpdate($hWnd) For $i = 0 To _GUICtrlListView_GetItemCount($hWnd) - 1 For $y = 0 To _GUICtrlListView_GetColumnCount($hWnd) - 1 _GUICtrlListView_SetItemImage($hWnd, $i, 0, $y) Next Next _GUICtrlListView_EndUpdate($hWnd) EndFunc ;==>_LV_ImgCheckboxes_UncheckAll Func _LV_ImgCheckboxes_StatesToArray($hWnd) Local $iColumns = _GUICtrlListView_GetColumnCount($hWnd) If $iColumns = 0 Then Return SetError(1) Local $iItems = _GUICtrlListView_GetItemCount($hWnd) If $iItems = 0 Then Return SetError(2) Local $aStates[$iItems][$iColumns] For $i = 0 To $iItems - 1 For $y = 0 To $iColumns - 1 $aStates[$i][$y] = _GUICtrlListView_GetItemImage($hWnd, $i, $y) Next Next Return $aStates EndFunc ;==>_LV_ImgCheckboxes_StatesToArray Func WM_NOTIFY($hWnd, $Msg, $wParam, $lParam) Local $tNMHDR = DllStructCreate($tagNMHDR, $lParam) Local $hWndFrom = DllStructGetData($tNMHDR, "hWndFrom") Local $nNotifyCode = DllStructGetData($tNMHDR, "Code") Switch $hWndFrom Case $hListView Switch $nNotifyCode #cs Case $NM_CUSTOMDRAW ConsoleWrite(TimerInit() & @TAB & "$NM_CUSTOMDRAW" & @CRLF) ; http://www.autoitscript.com/forum/topic/...listview/page__view__findpost_ ; Mat & Siao If Not _GUICtrlListView_GetViewDetails($hWndFrom) Then Return $GUI_RUNDEFMSG ; Not in details mode Local $tCustDraw, $iDrawStage, $iItem, $iSubitem, $hDC, $tRect, $iColor1, $iColor2, $iColor3 $tCustDraw = DllStructCreate($tagNMLVCUSTOMDRAW, $lParam) $iDrawStage = DllStructGetData($tCustDraw, 'dwDrawStage') Switch $iDrawStage Case $CDDS_PREPAINT Return $CDRF_NOTIFYITEMDRAW Case $CDDS_ITEMPREPAINT Return $CDRF_NOTIFYSUBITEMDRAW Case $CDDS_ITEMPOSTPAINT ; Not handled Case BitOR($CDDS_ITEMPREPAINT, $CDDS_SUBITEM) Local $iItem = DllStructGetData($tCustDraw, 'dwItemSpec') Local $iSubitem = DllStructGetData($tCustDraw, 'iSubItem') If _GUICtrlListView_GetItemSelected($hWndFrom, $iItem) Then ; Item to draw is selected Local $hDC = _WinAPI_GetDC($hWndFrom) Local $tRect = DllStructCreate($tagRECT) Local $pRect = DllStructGetPtr($tRect) ; We draw the background when we draw the first item. If $iSubitem = 0 Then ; We must send the message as we want to use the struct. _GUICtrlListView_GetSubItemRect returns an array. _SendMessage($hWndFrom, $LVM_GETSUBITEMRECT, $iItem, $pRect) DllStructSetData($tRect, "Left", 0) _WinAPI_FillRect($hDC, DllStructGetPtr($tRect), _WinAPI_GetStockObject(0)) ; NULL_PEN to overwrite default highlighting EndIf DllStructSetData($tRect, "Left", 2) DllStructSetData($tRect, "Top", $iSubitem) _SendMessage($hWndFrom, $LVM_GETSUBITEMRECT, $iItem, DllStructGetPtr($tRect)) Local $sText = _GUICtrlListView_GetItemText($hWndFrom, $iItem, $iSubitem) _WinAPI_SetBkMode($hDC, $TRANSPARENT) ; It uses the background drawn for the first item. ; Select the font we want to use _WinAPI_SelectObject($hDC, _SendMessage($hWndFrom, $WM_GETFONT)) Local $hIcon = _GUIImageList_GetIcon($hIml_Listview, _GUICtrlListView_GetItemImage($hListView, $iItem, $iSubitem)) If $iSubitem = 0 Then _WinAPI_DrawIconEx($hDC, DllStructGetData($tRect, "Left") - 16, DllStructGetData($tRect, "Top") + $iAdjustV, $hIcon, 16, 16) DllStructSetData($tRect, "Left", DllStructGetData($tRect, "Left") + 2) Else _WinAPI_DrawIconEx($hDC, DllStructGetData($tRect, "Left"), DllStructGetData($tRect, "Top") + $iAdjustV, $hIcon, 16, 16) DllStructSetData($tRect, "Left", DllStructGetData($tRect, "Left") + 6 + 18) EndIf _GUIImageList_DestroyIcon($hIcon) _WinAPI_DrawText($hDC, $sText, $tRect, BitOR($DT_VCENTER, $DT_END_ELLIPSIS, $DT_SINGLELINE)) _WinAPI_ReleaseDC($hWndFrom, $hDC) Return $CDRF_SKIPDEFAULT ; Don't do default processing EndIf Return $CDRF_NEWFONT ; Let the system do the drawing for non-selected items Case BitOR($CDDS_ITEMPOSTPAINT, $CDDS_SUBITEM) ; Not handled EndSwitch #ce Case $NM_CLICK Local $tINFO = DllStructCreate($tagNMITEMACTIVATE, $lParam) Local $iItem = DllStructGetData($tINFO, "Index") Local $iSubitem = DllStructGetData($tINFO, "SubItem") _GUICtrlListView_SetItemImage($hListView, $iItem, Not _GUICtrlListView_GetItemImage($hListView, $iItem, $iSubitem), $iSubitem) EndSwitch EndSwitch Return $GUI_RUNDEFMSG EndFunc ;==>WM_NOTIFY Func WM_DRAWITEM($hWnd, $Msg, $wParam, $lParam) Local $tagDRAWITEMSTRUCT, $iBrushColor, $cID, $itmID, $itmAction, $itmState, $hItm, $hDC ;ConsoleWrite(TimerInit() & @TAB & "WM_DRAWITEM" & @CRLF) $tagDRAWITEMSTRUCT = DllStructCreate( _ "uint cType;" & _ "uint cID;" & _ "uint itmID;" & _ "uint itmAction;" & _ "uint itmState;" & _ "hwnd hItm;" & _ "hwnd hDC;" & _ "int itmRect[4];" & _ "dword itmData" _ , $lParam) If DllStructGetData($tagDRAWITEMSTRUCT, "cType") <> $ODT_LISTVIEW Then Return $GUI_RUNDEFMSG $cID = DllStructGetData($tagDRAWITEMSTRUCT, "cID") $itmID = DllStructGetData($tagDRAWITEMSTRUCT, "itmID") $itmAction = DllStructGetData($tagDRAWITEMSTRUCT, "itmAction") $itmState = DllStructGetData($tagDRAWITEMSTRUCT, "itmState") $hItm = DllStructGetData($tagDRAWITEMSTRUCT, "hItm") $hDC = DllStructGetData($tagDRAWITEMSTRUCT, "hDC") Local $aDefaultVariables[9] = [$tagDRAWITEMSTRUCT, $iBrushColor, $cID, $itmID, $itmAction, $itmState, $hItm, $hDC] Switch $cID ; will look for ControlID, not window handle. Case $cListView Switch $itmAction Case $ODA_DRAWENTIRE ConsoleWrite("test" & @CRLF) Local $aRowColors[2] = [0xFDFDFD, 0xEEDDBB] Local $aRectMargins[4] = [6, -1, 0, 0] Local $aTextFormatting[3] = [BitOR($DT_VCENTER, $DT_SINGLELINE), _ BitOR($DT_VCENTER, $DT_SINGLELINE), _ BitOR($DT_VCENTER, $DT_SINGLELINE)] __WM_DRAWITEM_ListView($hListView, $aDefaultVariables, $aRowColors, $aRectMargins, $aTextFormatting) EndSwitch EndSwitch Return $GUI_RUNDEFMSG EndFunc ;==>WM_DRAWITEM Func __WM_DRAWITEM_ListView(ByRef $hListView, ByRef $aDefaultVariables, ByRef $aRowColors, ByRef $aRectMargins, ByRef $aTextFormatting) Local $iSubItemCount = _GUICtrlListView_GetColumnCount($hListView) If UBound($aTextFormatting) < $iSubItemCount Then ConsoleWrite("!> Error: invalid parameters in __WM_DRAWITEM_ListView()" & @CRLF) Return EndIf Local $tagDRAWITEMSTRUCT, $iBrushColor, $cID, $itmID, $itmAction, $itmState, $hItm, $hDC $tagDRAWITEMSTRUCT = $aDefaultVariables[0] $iBrushColor = $aDefaultVariables[1] $cID = $aDefaultVariables[2] $itmID = $aDefaultVariables[3] $itmAction = $aDefaultVariables[4] $itmState = $aDefaultVariables[5] $hItm = $aDefaultVariables[6] $hDC = $aDefaultVariables[7] If _GUICtrlListView_GetItemSelected($hListView, $itmID) Then $iBrushColor = $aRowColors[1] Else $iBrushColor = $aRowColors[0] EndIf ; create a brush with the desired color: Local $aBrush = DllCall("gdi32.dll", "hwnd", "CreateSolidBrush", "int", $iBrushColor) ; get the rectangle for the whole row and fill it: Local $iLeft = DllStructGetData($tagDRAWITEMSTRUCT, "itmRect", 1) DllStructSetData($tagDRAWITEMSTRUCT, "itmRect", $iLeft + 0, 1) ; +0 is the left margin _WinAPI_FillRect($hDC, DllStructGetPtr($tagDRAWITEMSTRUCT, "itmRect"), $aBrush[0]) ; draw the text in each subitem For $i = 0 To $iSubItemCount - 1 ; get subitem text: Local $iSubItmText = _GUICtrlListView_GetItemText($hListView, $itmID, $i) ; get subitem coordinates for drawing its respective text: Local $aSubItmRect = _GUICtrlListView_GetSubItemRect($hListView, $itmID, $i) ; the function above accepts not only subitems (one-based index), but also main item (index=0) ; pass the coordinates to a DLL struct: Local $iSubItmRect = DllStructCreate("int Left;int Top;int Right;int Bottom") DllStructSetData($iSubItmRect, 1, $aSubItmRect[0] + $aRectMargins[0]) ; left margin DllStructSetData($iSubItmRect, 2, $aSubItmRect[1] + $aRectMargins[1]) ; upper margin DllStructSetData($iSubItmRect, 3, $aSubItmRect[2] + $aRectMargins[2]) ; right margin DllStructSetData($iSubItmRect, 4, $aSubItmRect[3] + $aRectMargins[3]) ; bottom margin Local $tRect = DllStructGetPtr($iSubItmRect) Local $hIcon = _GUIImageList_GetIcon($hIml_Listview, _GUICtrlListView_GetItemImage($hListView, $itmID, $i)) If $i = 0 Then DllStructSetData($iSubItmRect, "Left", DllStructGetData($iSubItmRect, "Left") + 12) _WinAPI_DrawIconEx($hDC, DllStructGetData($iSubItmRect, "Left") - 16, DllStructGetData($iSubItmRect, "Top") + $iAdjustV, $hIcon, 16, 16) DllStructSetData($iSubItmRect, "Left", DllStructGetData($iSubItmRect, "Left") + 2) Else _WinAPI_DrawIconEx($hDC, DllStructGetData($iSubItmRect, "Left"), DllStructGetData($iSubItmRect, "Top") + $iAdjustV, $hIcon, 16, 16) DllStructSetData($iSubItmRect, "Left", DllStructGetData($iSubItmRect, "Left") + 6 + 18) EndIf _GUIImageList_DestroyIcon($hIcon) If $aTextFormatting[$i] = -1 Then ; do nothing (don't draw) Else _WinAPI_DrawText($hDC, $iSubItmText, $tRect, $aTextFormatting[$i]) EndIf Next EndFunc ;==>__WM_DRAWITEM_ListView ; Based on File to Base64 String Code Generator ; by UEZ ; http://www.autoitscript.com/forum/topic/...ng-code-generator-v103-build-2 ;====================================================================================== ; Function Name: Load_BMP_From_Mem ; Description: Loads an image which is saved as a binary string and converts it to a bitmap or hbitmap ; ; Parameters: $bImage: the binary string which contains any valid image which is supported by GDI+ ; Optional: $hHBITMAP: if false a bitmap will be created, if true a hbitmap will be created ; ; Remark: hbitmap format is used generally for GUI internal images, $bitmap is more a GDI+ image format ; Don't forget _GDIPlus_Startup() and _GDIPlus_Shutdown() ; ; Requirement(s): GDIPlus.au3, Memory.au3 and _GDIPlus_BitmapCreateDIBFromBitmap() from WinAPIEx.au3 ; Return Value(s): Success: handle to bitmap (GDI+ bitmap format) or hbitmap (WinAPI bitmap format), ; Error: 0 ; Error codes: 1: $bImage is not a binary string ; 2: unable to create stream on HGlobal ; 3: unable to create bitmap from stream ; ; Author(s): UEZ ; Additional Code: thanks to progandy for the MemGlobalAlloc and tVARIANT lines and ; Yashied for _GDIPlus_BitmapCreateDIBFromBitmap() from WinAPIEx.au3 ; Version: v0.97 Build 2012-01-04 Beta ;======================================================================================= Func _Load_BMP_From_Mem($bImage, $hHBITMAP = False) If Not IsBinary($bImage) Then Return SetError(1, 0, 0) Local $aResult Local Const $memBitmap = Binary($bImage) ;load image saved in variable (memory) and convert it to binary Local Const $len = BinaryLen($memBitmap) ;get length of image Local Const $hData = _MemGlobalAlloc($len, $GMEM_MOVEABLE) ;allocates movable memory ($GMEM_MOVEABLE = 0x0002) Local Const $pData = _MemGlobalLock($hData) ;translate the handle into a pointer Local $tMem = DllStructCreate("byte[" & $len & "]", $pData) ;create struct DllStructSetData($tMem, 1, $memBitmap) ;fill struct with image data _MemGlobalUnlock($hData) ;decrements the lock count associated with a memory object that was allocated with GMEM_MOVEABLE $aResult = DllCall("ole32.dll", "int", "CreateStreamOnHGlobal", "handle", $pData, "int", True, "ptr*", 0) ;Creates a stream object that uses an HGLOBAL memory handle to store the stream contents If @error Then SetError(2, 0, 0) Local Const $hStream = $aResult[3] $aResult = DllCall($ghGDIPDll, "uint", "GdipCreateBitmapFromStream", "ptr", $hStream, "int*", 0) ;Creates a Bitmap object based on an IStream COM interface If @error Then SetError(3, 0, 0) Local Const $hBitmap = $aResult[2] Local $tVARIANT = DllStructCreate("word vt;word r1;word r2;word r3;ptr data; ptr") DllCall("oleaut32.dll", "long", "DispCallFunc", "ptr", $hStream, "dword", 8 + 8 * @AutoItX64, _ "dword", 4, "dword", 23, "dword", 0, "ptr", 0, "ptr", 0, "ptr", DllStructGetPtr($tVARIANT)) ;release memory from $hStream to avoid memory leak $tMem = 0 $tVARIANT = 0 If $hHBITMAP Then Local Const $hHBmp = _GDIPlus_BitmapCreateDIBFromBitmap($hBitmap) _GDIPlus_BitmapDispose($hBitmap) Return $hHBmp EndIf Return $hBitmap EndFunc ;==>_Load_BMP_From_Mem Func _GDIPlus_BitmapCreateDIBFromBitmap($hBitmap) Local $tBIHDR, $Ret, $tData, $pBits, $hResult = 0 $Ret = DllCall($ghGDIPDll, 'uint', 'GdipGetImageDimension', 'ptr', $hBitmap, 'float*', 0, 'float*', 0) If (@error) Or ($Ret[0]) Then Return 0 $tData = _GDIPlus_BitmapLockBits($hBitmap, 0, 0, $Ret[2], $Ret[3], $GDIP_ILMREAD, $GDIP_PXF32ARGB) $pBits = DllStructGetData($tData, 'Scan0') If Not $pBits Then Return 0 $tBIHDR = DllStructCreate('dword;long;long;ushort;ushort;dword;dword;long;long;dword;dword') DllStructSetData($tBIHDR, 1, DllStructGetSize($tBIHDR)) DllStructSetData($tBIHDR, 2, $Ret[2]) DllStructSetData($tBIHDR, 3, $Ret[3]) DllStructSetData($tBIHDR, 4, 1) DllStructSetData($tBIHDR, 5, 32) DllStructSetData($tBIHDR, 6, 0) $hResult = DllCall('gdi32.dll', 'ptr', 'CreateDIBSection', 'hwnd', 0, 'ptr', DllStructGetPtr($tBIHDR), 'uint', 0, 'ptr*', 0, 'ptr', 0, 'dword', 0) If (Not @error) And ($hResult[0]) Then DllCall('gdi32.dll', 'dword', 'SetBitmapBits', 'ptr', $hResult[0], 'dword', $Ret[2] * $Ret[3] * 4, 'ptr', DllStructGetData($tData, 'Scan0')) $hResult = $hResult[0] Else $hResult = 0 EndIf _GDIPlus_BitmapUnlockBits($hBitmap, $tData) Return $hResult EndFunc ;==>_GDIPlus_BitmapCreateDIBFromBitmap Func _Decompress_Binary_String_to_Bitmap($Base64String) $Base64String = Binary($Base64String) Local $iSize_Source = BinaryLen($Base64String) Local $pBuffer_Source = _WinAPI_CreateBuffer($iSize_Source) DllStructSetData(DllStructCreate('byte[' & $iSize_Source & ']', $pBuffer_Source), 1, $Base64String) Local $pBuffer_Decompress = _WinAPI_CreateBuffer(8388608) Local $Size_Decompressed = _WinAPI_DecompressBuffer($pBuffer_Decompress, 8388608, $pBuffer_Source, $iSize_Source) Local $b_Result = Binary(DllStructGetData(DllStructCreate('byte[' & $Size_Decompressed & ']', $pBuffer_Decompress), 1)) _WinAPI_FreeMemory($pBuffer_Source) _WinAPI_FreeMemory($pBuffer_Decompress) Return $b_Result EndFunc ;==>_Decompress_Binary_String_to_Bitmap Func _Icon_Image_Checkbox_Unchecked() Local $Base64String $Base64String &= '7rBIAAABABAQEAFwCAAAaAUAABYAAMwAKAAYAJAAIAAYAVwZAQBAAQIYDgCAgAAAANfc3ADZ3t4AANvg4ADe4uIAAOLl5QDl6OgAAOns7ADs7+8AAO/x8QDx8/MAAPT19QD29/cAAPj5+QD6+/sAAPz9/QD+/v7wAP///xNc/wB/AD8A/z8APwA/AD8APwA/AD8ACAAb4HYLAAEJAOEBCgsMAA0ODxAREhISbeIBCQcC4gEIBwLiAQfbBwLiAQYHAuIBBQcC4gG2BAcC4gEDBwLiAQIHAv/jAQcC5AEGAuIB7BceAOCfHgN/AG0A4QZhAA==' Return _Decompress_Binary_String_to_Bitmap(_Base64Decode($Base64String)) EndFunc ;==>_Icon_Image_Checkbox_Unchecked Func _Icon_Image_Checkbox_Checked() Local $Base64String $Base64String &= 'z7BIAAABABAQEAFwCAAAaAUAABYAAMwAKAAYAJAAIAAYAVwZAQBAAQIYDgCAgAAAAISEhADe3t5AAN7n5wDnAQbvCO8A7wEG9/cA9/EABv///xN4/wE/AD8A/z8APwA/AD8AHwAMAOB6CwAGAQkA4QEHCAkJCR4KAgDjAQcC5AEHCAKDAwLiAQYHBwICAwI54gEFBsABAwLjAQUCxgIkBOIBBAUCRQbjAVgEBQUCAuQBAwUCCPPkAQUCBwjkAQYC4gHsF3seAOCfA38AbQDhBmEA' Return _Decompress_Binary_String_to_Bitmap(_Base64Decode($Base64String)) EndFunc ;==>_Icon_Image_Checkbox_Checked Func _Base64Decode($input_string) Local $struct = DllStructCreate("int") Local $a_Call = DllCall("Crypt32.dll", "int", "CryptStringToBinary", "str", $input_string, "int", 0, "int", 1, "ptr", 0, "ptr", DllStructGetPtr($struct, 1), "ptr", 0, "ptr", 0) If @error Or Not $a_Call[0] Then Return SetError(1, 0, "") Local $a = DllStructCreate("byte[" & DllStructGetData($struct, 1) & "]") $a_Call = DllCall("Crypt32.dll", "int", "CryptStringToBinary", "str", $input_string, "int", 0, "int", 1, "ptr", DllStructGetPtr($a), "ptr", DllStructGetPtr($struct, 1), "ptr", 0, "ptr", 0) If @error Or Not $a_Call[0] Then Return SetError(2, 0, "") Return DllStructGetData($a, 1) EndFunc ;==>_Base64Decode Edit: Upsa, wrong include path for WinAPIEx... Edited April 11, 2012 by KaFu footswitch 1 OS: Win10-22H2 - 64bit - German, AutoIt Version: 3.3.16.1, AutoIt Editor: SciTE, Website: https://funk.eu AMT - Auto-Movie-Thumbnailer (2024-Oct-13) BIC - Batch-Image-Cropper (2023-Apr-01) COP - Color Picker (2009-May-21) DCS - Dynamic Cursor Selector (2024-Oct-13) HMW - Hide my Windows (2024-Oct-19) HRC - HotKey Resolution Changer (2012-May-16) ICU - Icon Configuration Utility (2018-Sep-16) SMF - Search my Files (2024-Oct-20) - THE file info and duplicates search tool SSD - Set Sound Device (2017-Sep-16) Link to comment Share on other sites More sharing options...
footswitch Posted April 12, 2012 Author Share Posted April 12, 2012 OOOOhhhhh... Thanks a bunch. I think I'm starting to get it now Link to comment Share on other sites More sharing options...
KaFu Posted April 13, 2012 Share Posted April 13, 2012 You're welcome, new terrain for me too and I've learned something along the road ! OS: Win10-22H2 - 64bit - German, AutoIt Version: 3.3.16.1, AutoIt Editor: SciTE, Website: https://funk.eu AMT - Auto-Movie-Thumbnailer (2024-Oct-13) BIC - Batch-Image-Cropper (2023-Apr-01) COP - Color Picker (2009-May-21) DCS - Dynamic Cursor Selector (2024-Oct-13) HMW - Hide my Windows (2024-Oct-19) HRC - HotKey Resolution Changer (2012-May-16) ICU - Icon Configuration Utility (2018-Sep-16) SMF - Search my Files (2024-Oct-20) - THE file info and duplicates search tool SSD - Set Sound Device (2017-Sep-16) Link to comment Share on other sites More sharing options...
footswitch Posted April 13, 2012 Author Share Posted April 13, 2012 Glad to know! So... do you feel like extending its functionality even more? Here are a couple of things I wasn't expecting. ---------- A ) I'm using $WM_MEASUREITEM to set the row height. But _GUICtrlListView_SetImageList() somehow breaks this. If I don't use _GUICtrlListView_SetImageList() then the rows have the desired height, and the images show up fine, but the ones in the first column need to be forcibly drawn when clicked. The first column behaves differently than the other subitems in many functions, so I decided to "hide" it (size=0), thus solving all my problems with it. So, is it wrong not to use _GUICtrlListView_SetImageList()? ---------- B ) In the example below I'm showing two ways of freezing the script when using $LVS_EX_SUBITEMIMAGES. - One of them is a consequence of using _GUICtrlListView_AddArray() to populate. It must be a function that doesn't perform the same steps as _GUICtrlListView_AddItem(). Also it won't draw icons unless you click the respective subitem. - The other is when you don't populate the rows entirely, that is, if you skip a subitem. I'm quite stuck with this at this point.expandcollapse popup#region ;**** Directives created by AutoIt3Wrapper_GUI **** #AutoIt3Wrapper_UseX64=n #endregion ;**** Directives created by AutoIt3Wrapper_GUI **** #include <Array.au3> #include <GDIPlus.au3> #include <GuiConstantsEx.au3> #include <GuiListView.au3> #include <GuiImageList.au3> #include <WinAPI.au3> #include <WindowsConstants.au3> ;#include <APIConstants.au3> #include <WinAPIEx.au3> ; from http://www.autoitscript.com/forum/topic/98712-winapiex-udf/ Global Const $ODT_LISTVIEW = 102 Global Const $ODA_DRAWENTIRE = 0x1 ; #################################### ; adjustment of the icon positioning, according to windows version Global $iAdjustV = 0 If $__WINVER > 0x0600 Then $iAdjustV = 1 ; $__WINVER defined in WinAPIEx, $__WINVER > 0x0600 means Vista+ ; #################################### ; WM_MEASUREITEM allows setting the row height Global $iListView_row_height = 50 GUIRegisterMsg($WM_MEASUREITEM, "WM_MEASUREITEM") ; place before listview creation - message sent once for each ownerdrawn control created ;GUIRegisterMsg($WM_MEASUREITEM, "") ; call this after last ownerdrawn listview created ; --------------------------------------------------- _GDIPlus_Startup() $hGUI = GUICreate("ListView Set Item State", 700, 300) $cButton_CheckAll = GUICtrlCreateButton("Check All", 10, 275, 100, 20) $cButton_UncheckAll = GUICtrlCreateButton("UnCheck All", 120, 275, 100, 20) $cButton_StatesToArray = GUICtrlCreateButton("States to Array", 230, 275, 100, 20) ; listview 1 ----------------------------------------------- $iListView_row_height = 25 $cListView = GUICtrlCreateListView("", 2, 2, 394, 268, BitOR($LVS_REPORT, $LVS_OWNERDRAWFIXED, $LVS_SHOWSELALWAYS, $LVS_SINGLESEL)) GUICtrlSetFont(-1, 11, 400, 0, "Calibri", 5) $hListView = GUICtrlGetHandle($cListView) _GUICtrlListView_SetExtendedListViewStyle($hListView, BitOR($LVS_EX_FULLROWSELECT, $LVS_EX_GRIDLINES, $LVS_EX_SUBITEMIMAGES)) $hIml_Listview = _GUIImageList_Create(16, 16, 5, 3) $hBitmap_Icon = _Load_BMP_From_Mem(_Icon_Image_Checkbox_Unchecked(), True) _GUIImageList_Add($hIml_Listview, $hBitmap_Icon) _WinAPI_DeleteObject($hBitmap_Icon) $hBitmap_Icon = _Load_BMP_From_Mem(_Icon_Image_Checkbox_Checked(), True) _GUIImageList_Add($hIml_Listview, $hBitmap_Icon) _WinAPI_DeleteObject($hBitmap_Icon) ; ########################################################## ; this "breaks" WM_MEASUREITEM ;_GUICtrlListView_SetImageList($hListView, $hIml_Listview, 1) ; why do we need this anyway? ; ########################################################## ; Add columns _GUICtrlListView_AddColumn($hListView, " ", 0) For $i = 1 To 3 _GUICtrlListView_AddColumn($hListView, "Column " & $i, 100) Next Local $aItems[30][4] For $row = 1 To 30 $aItems[$row-1][0] = "this won't show up" $aItems[$row-1][1] = "Row " & $row & ": Col 1" $aItems[$row-1][2] = "Row " & $row & ": Col 2" $aItems[$row-1][3] = "Row " & $row & ": Col 3" Next ; if you add items via _GUICtrlListView_AddArray(), the drawing will become unstable. ; also, the checkboxes don't appear unless you click their respective subitem. _GUICtrlListView_DeleteAllItems($hListView) _GUICtrlListView_AddArray($hListView, $aItems) ; ----------------------------------------------------------- ; listview 2 ----------------------------------------------- $iListView_row_height = 40 $cListView_2 = GUICtrlCreateListView("", 400, 2, 298, 268, BitOR($LVS_REPORT, $LVS_OWNERDRAWFIXED, $LVS_SHOWSELALWAYS)) GUICtrlSetFont(-1, 11, 400, 0, "Calibri", 5) $hListView_2 = GUICtrlGetHandle($cListView_2) _GUICtrlListView_SetExtendedListViewStyle($hListView_2, BitOR($LVS_EX_FULLROWSELECT, $LVS_EX_GRIDLINES)) ; Add columns For $i = 1 To 3 _GUICtrlListView_AddColumn($hListView_2, "2 - Column " & $i, 90) Next ; Add items For $row = 1 To 20 _GUICtrlListView_AddItem($hListView_2, "Row " & $row & ": Col 0", 0) _GUICtrlListView_AddSubItem($hListView_2, $row - 1, "Row " & $row & ": Col 1", 1, 0) If $row <> 3 Then _GUICtrlListView_AddSubItem($hListView_2, $row - 1, "Row " & $row & ": Col 2", 2, 0) Else ; if you comment the line below and click+drag to resize this ListView's columns, the drawing will become unstable ;_GUICtrlListView_AddSubItem($hListView_2, $row - 1, "", 2, 0) EndIf Next ; ----------------------------------------------------------- GUIRegisterMsg($WM_NOTIFY, "WM_NOTIFY") GUIRegisterMsg($WM_DRAWITEM, "WM_DRAWITEM") GUISetState() ; Loop until user exits While 1 Switch GUIGetMsg() Case $GUI_EVENT_CLOSE ExitLoop Case $cButton_CheckAll _LV_ImgCheckboxes_CheckAll($hListView) Case $cButton_UncheckAll _LV_ImgCheckboxes_UncheckAll($hListView) Case $cButton_StatesToArray $aLVStates = _LV_ImgCheckboxes_StatesToArray($hListView) _ArrayDisplay($aLVStates) EndSwitch WEnd GUIDelete() _GUIImageList_Destroy($hIml_Listview) _GDIPlus_Shutdown() Exit Func _LV_ImgCheckboxes_CheckAll($hWnd) _GUICtrlListView_BeginUpdate($hWnd) For $i = 0 To _GUICtrlListView_GetItemCount($hWnd) - 1 For $y = 0 To _GUICtrlListView_GetColumnCount($hWnd) - 1 _GUICtrlListView_SetItemImage($hWnd, $i, 1, $y) Next Next _GUICtrlListView_EndUpdate($hWnd) EndFunc ;==>_LV_ImgCheckboxes_CheckAll Func _LV_ImgCheckboxes_UncheckAll($hWnd) _GUICtrlListView_BeginUpdate($hWnd) For $i = 0 To _GUICtrlListView_GetItemCount($hWnd) - 1 For $y = 0 To _GUICtrlListView_GetColumnCount($hWnd) - 1 _GUICtrlListView_SetItemImage($hWnd, $i, 0, $y) Next Next _GUICtrlListView_EndUpdate($hWnd) EndFunc ;==>_LV_ImgCheckboxes_UncheckAll Func _LV_ImgCheckboxes_StatesToArray($hWnd) Local $iColumns = _GUICtrlListView_GetColumnCount($hWnd) If $iColumns = 0 Then Return SetError(1) Local $iItems = _GUICtrlListView_GetItemCount($hWnd) If $iItems = 0 Then Return SetError(2) Local $aStates[$iItems][$iColumns] For $i = 0 To $iItems - 1 For $y = 0 To $iColumns - 1 $aStates[$i][$y] = _GUICtrlListView_GetItemImage($hWnd, $i, $y) Next Next Return $aStates EndFunc ;==>_LV_ImgCheckboxes_StatesToArray Func WM_NOTIFY($hWnd, $Msg, $wParam, $lParam) Local $tNMHDR = DllStructCreate($tagNMHDR, $lParam) Local $hWndFrom = DllStructGetData($tNMHDR, "hWndFrom") Local $nNotifyCode = DllStructGetData($tNMHDR, "Code") Switch $hWndFrom Case $hListView Switch $nNotifyCode Case $NM_CLICK Local $tINFO = DllStructCreate($tagNMITEMACTIVATE, $lParam) Local $iItem = DllStructGetData($tINFO, "Index") Local $iSubitem = DllStructGetData($tINFO, "SubItem") If $iSubitem == 2 And StringLen(_GUICtrlListView_GetItemText($hListView, $iItem, $iSubitem)) > 0 Then ;ConsoleWrite("painting row "&$iItem+1&" col "&$iSubitem+1&@CRLF) _GUICtrlListView_SetItemImage($hListView, $iItem, Not _GUICtrlListView_GetItemImage($hListView, $iItem, $iSubitem), $iSubitem) EndIf EndSwitch EndSwitch Return $GUI_RUNDEFMSG EndFunc ;==>WM_NOTIFY Func WM_DRAWITEM($hWnd, $Msg, $wParam, $lParam) Local $tagDRAWITEMSTRUCT, $iBrushColor, $cID, $itmID, $itmAction, $itmState, $hItm, $hDC $timer = TimerInit() $tagDRAWITEMSTRUCT = DllStructCreate( _ "uint cType;" & _ "uint cID;" & _ "uint itmID;" & _ "uint itmAction;" & _ "uint itmState;" & _ "hwnd hItm;" & _ "hwnd hDC;" & _ "int itmRect[4];" & _ "dword itmData" _ , $lParam) If DllStructGetData($tagDRAWITEMSTRUCT, "cType") <> $ODT_LISTVIEW Then Return $GUI_RUNDEFMSG $cID = DllStructGetData($tagDRAWITEMSTRUCT, "cID") $itmID = DllStructGetData($tagDRAWITEMSTRUCT, "itmID") $itmAction = DllStructGetData($tagDRAWITEMSTRUCT, "itmAction") $itmState = DllStructGetData($tagDRAWITEMSTRUCT, "itmState") $hItm = DllStructGetData($tagDRAWITEMSTRUCT, "hItm") $hDC = DllStructGetData($tagDRAWITEMSTRUCT, "hDC") Local $aDefaultVariables[9] = [$tagDRAWITEMSTRUCT, $iBrushColor, $cID, $itmID, $itmAction, $itmState, $hItm, $hDC] Switch $cID ; will look for ControlID, not window handle. Case $cListView Switch $itmAction Case $ODA_DRAWENTIRE Local $aRowColors[2] = [0xFDFDFD, 0xEEDDBB] Local $aRectMargins[4] = [6, -1, -4, 0] Local $aTextFormatting[5] = [-1, _ BitOR($DT_VCENTER, $DT_SINGLELINE, $DT_CENTER, $DT_END_ELLIPSIS), _ BitOR($DT_VCENTER, $DT_SINGLELINE, $DT_CENTER, $DT_END_ELLIPSIS), _ BitOR($DT_VCENTER, $DT_SINGLELINE, $DT_RIGHT, $DT_END_ELLIPSIS), _ BitOR($DT_VCENTER, $DT_SINGLELINE, $DT_END_ELLIPSIS)] __WM_DRAWITEM_ListView($hListView, $aDefaultVariables, $aRowColors, $aRectMargins, $aTextFormatting) ; end case EndSwitch ; end case Case $cListView_2 Switch $itmAction Case $ODA_DRAWENTIRE Local $aRowColors[2] = [0xFDFDFD, 0x00FFFF] Local $aRectMargins[4] = [6, -1, 0, 0] Local $aTextFormatting[3] = [BitOR($DT_VCENTER, $DT_SINGLELINE), _ BitOR($DT_VCENTER, $DT_SINGLELINE), _ BitOR($DT_VCENTER, $DT_SINGLELINE)] __WM_DRAWITEM_ListView($hListView_2, $aDefaultVariables, $aRowColors, $aRectMargins, $aTextFormatting) ; end case EndSwitch ; end case EndSwitch ConsoleWrite(Round(TimerDiff($timer),2) & @TAB & "WM_DRAWITEM" & @CRLF) Return $GUI_RUNDEFMSG EndFunc ;==>WM_DRAWITEM Func __WM_DRAWITEM_ListView($hListView, ByRef $aDefaultVariables, ByRef $aRowColors, ByRef $aRectMargins, ByRef $aTextFormatting) Local $iSubItemCount = _GUICtrlListView_GetColumnCount($hListView) If UBound($aTextFormatting) < $iSubItemCount Then ConsoleWrite("!> Error: invalid parameters in __WM_DRAWITEM_ListView()" & @CRLF) Return EndIf Local $tagDRAWITEMSTRUCT, $iBrushColor, $cID, $itmID, $itmAction, $itmState, $hItm, $hDC $tagDRAWITEMSTRUCT = $aDefaultVariables[0] $iBrushColor = $aDefaultVariables[1] $cID = $aDefaultVariables[2] $itmID = $aDefaultVariables[3] $itmAction = $aDefaultVariables[4] $itmState = $aDefaultVariables[5] $hItm = $aDefaultVariables[6] $hDC = $aDefaultVariables[7] If _GUICtrlListView_GetItemSelected($hListView, $itmID) Then $iBrushColor = $aRowColors[1] Else $iBrushColor = $aRowColors[0] EndIf ; create a brush with the desired color: Local $aBrush = DllCall("gdi32.dll", "hwnd", "CreateSolidBrush", "int", $iBrushColor) ; get the rectangle for the whole row and fill it: Local $iLeft = DllStructGetData($tagDRAWITEMSTRUCT, "itmRect", 1) DllStructSetData($tagDRAWITEMSTRUCT, "itmRect", $iLeft + 0, 1) ; +0 is the left margin _WinAPI_FillRect($hDC, DllStructGetPtr($tagDRAWITEMSTRUCT, "itmRect"), $aBrush[0]) ; draw the text in each subitem For $i = 0 To $iSubItemCount - 1 ; get subitem text: Local $iSubItmText = _GUICtrlListView_GetItemText($hListView, $itmID, $i) ; get subitem coordinates for drawing its respective text: Local $aSubItmRect = _GUICtrlListView_GetSubItemRect($hListView, $itmID, $i) ; the function above accepts not only subitems (one-based index), but also main item (index=0) ; pass the coordinates to a DLL struct: Local $iSubItmRect = DllStructCreate("int Left;int Top;int Right;int Bottom") DllStructSetData($iSubItmRect, 1, $aSubItmRect[0] + $aRectMargins[0]) ; left margin DllStructSetData($iSubItmRect, 2, $aSubItmRect[1] + $aRectMargins[1]) ; upper margin DllStructSetData($iSubItmRect, 3, $aSubItmRect[2] + $aRectMargins[2]) ; right margin DllStructSetData($iSubItmRect, 4, $aSubItmRect[3] + $aRectMargins[3]) ; bottom margin Local $tRect = DllStructGetPtr($iSubItmRect) If $cID == $cListView And StringLen($iSubItmText) > 0 And $aTextFormatting[$i] <> -1 Then Local $hIcon = _GUIImageList_GetIcon($hIml_Listview, _GUICtrlListView_GetItemImage($hListView, $itmID, $i)) If @error Then ConsoleWrite("error 1" & @CRLF) If $i = 0 Then ; the first column of a listview needs more handling than the other columns (sub-items) #cs ; positioning for the icon: DllStructSetData($iSubItmRect, "Left", DllStructGetData($iSubItmRect, "Left") + 12) _WinAPI_DrawIconEx($hDC, DllStructGetData($iSubItmRect, "Left") - 16, Int((DllStructGetData($iSubItmRect, "Bottom") + DllStructGetData($iSubItmRect, "Top") - 16)/2) + $iAdjustV, $hIcon, 16, 16) ; positioning for the text: DllStructSetData($iSubItmRect, "Left", DllStructGetData($iSubItmRect, "Left") + 4) #ce Else If $i == 2 Then _WinAPI_DrawIconEx($hDC, DllStructGetData($iSubItmRect, "Left"), Int((DllStructGetData($iSubItmRect, "Bottom") + DllStructGetData($iSubItmRect, "Top") - 16)/2) + $iAdjustV, $hIcon, 16, 16) ; positioning for the text: DllStructSetData($iSubItmRect, "Left", DllStructGetData($iSubItmRect, "Left") + 20) EndIf EndIf _GUIImageList_DestroyIcon($hIcon) EndIf If $aTextFormatting[$i] = -1 Then ; do nothing (don't draw any text) Else _WinAPI_DrawText($hDC, $iSubItmText, $tRect, $aTextFormatting[$i]) EndIf Next EndFunc ;==>__WM_DRAWITEM_ListView Func WM_MEASUREITEM($hWnd, $Msg, $wParam, $lParam) Local $tMEASUREITEMS = DllStructCreate("uint cType;uint cID;uint itmID;uint itmW;uint itmH;ulong_ptr itmData", $lParam) If DllStructGetData($tMEASUREITEMS, "cType") <> $ODT_LISTVIEW Then Return $GUI_RUNDEFMSG DllStructSetData($tMEASUREITEMS, "itmH", $iListView_row_height) ; row height Return 1 EndFunc ;==>WM_MEASUREITEM ; Based on File to Base64 String Code Generator ; by UEZ ; http://www.autoitscript.com/forum/topic/...ng-code-generator-v103-build-2 ;====================================================================================== ; Function Name: Load_BMP_From_Mem ; Description: Loads an image which is saved as a binary string and converts it to a bitmap or hbitmap ; ; Parameters: $bImage: the binary string which contains any valid image which is supported by GDI+ ; Optional: $hHBITMAP: if false a bitmap will be created, if true a hbitmap will be created ; ; Remark: hbitmap format is used generally for GUI internal images, $bitmap is more a GDI+ image format ; Don't forget _GDIPlus_Startup() and _GDIPlus_Shutdown() ; ; Requirement(s): GDIPlus.au3, Memory.au3 and _GDIPlus_BitmapCreateDIBFromBitmap() from WinAPIEx.au3 ; Return Value(s): Success: handle to bitmap (GDI+ bitmap format) or hbitmap (WinAPI bitmap format), ; Error: 0 ; Error codes: 1: $bImage is not a binary string ; 2: unable to create stream on HGlobal ; 3: unable to create bitmap from stream ; ; Author(s): UEZ ; Additional Code: thanks to progandy for the MemGlobalAlloc and tVARIANT lines and ; Yashied for _GDIPlus_BitmapCreateDIBFromBitmap() from WinAPIEx.au3 ; Version: v0.97 Build 2012-01-04 Beta ;======================================================================================= Func _Load_BMP_From_Mem($bImage, $hHBITMAP = False) If Not IsBinary($bImage) Then Return SetError(1, 0, 0) Local $aResult Local Const $memBitmap = Binary($bImage) ;load image saved in variable (memory) and convert it to binary Local Const $len = BinaryLen($memBitmap) ;get length of image Local Const $hData = _MemGlobalAlloc($len, $GMEM_MOVEABLE) ;allocates movable memory ($GMEM_MOVEABLE = 0x0002) Local Const $pData = _MemGlobalLock($hData) ;translate the handle into a pointer Local $tMem = DllStructCreate("byte[" & $len & "]", $pData) ;create struct DllStructSetData($tMem, 1, $memBitmap) ;fill struct with image data _MemGlobalUnlock($hData) ;decrements the lock count associated with a memory object that was allocated with GMEM_MOVEABLE $aResult = DllCall("ole32.dll", "int", "CreateStreamOnHGlobal", "handle", $pData, "int", True, "ptr*", 0) ;Creates a stream object that uses an HGLOBAL memory handle to store the stream contents If @error Then SetError(2, 0, 0) Local Const $hStream = $aResult[3] $aResult = DllCall($ghGDIPDll, "uint", "GdipCreateBitmapFromStream", "ptr", $hStream, "int*", 0) ;Creates a Bitmap object based on an IStream COM interface If @error Then SetError(3, 0, 0) Local Const $hBitmap = $aResult[2] Local $tVARIANT = DllStructCreate("word vt;word r1;word r2;word r3;ptr data; ptr") DllCall("oleaut32.dll", "long", "DispCallFunc", "ptr", $hStream, "dword", 8 + 8 * @AutoItX64, _ "dword", 4, "dword", 23, "dword", 0, "ptr", 0, "ptr", 0, "ptr", DllStructGetPtr($tVARIANT)) ;release memory from $hStream to avoid memory leak $tMem = 0 $tVARIANT = 0 If $hHBITMAP Then Local Const $hHBmp = _GDIPlus_BitmapCreateDIBFromBitmap($hBitmap) _GDIPlus_BitmapDispose($hBitmap) Return $hHBmp EndIf Return $hBitmap EndFunc ;==>_Load_BMP_From_Mem Func _GDIPlus_BitmapCreateDIBFromBitmap($hBitmap) Local $tBIHDR, $Ret, $tData, $pBits, $hResult = 0 $Ret = DllCall($ghGDIPDll, 'uint', 'GdipGetImageDimension', 'ptr', $hBitmap, 'float*', 0, 'float*', 0) If (@error) Or ($Ret[0]) Then Return 0 $tData = _GDIPlus_BitmapLockBits($hBitmap, 0, 0, $Ret[2], $Ret[3], $GDIP_ILMREAD, $GDIP_PXF32ARGB) $pBits = DllStructGetData($tData, 'Scan0') If Not $pBits Then Return 0 $tBIHDR = DllStructCreate('dword;long;long;ushort;ushort;dword;dword;long;long;dword;dword') DllStructSetData($tBIHDR, 1, DllStructGetSize($tBIHDR)) DllStructSetData($tBIHDR, 2, $Ret[2]) DllStructSetData($tBIHDR, 3, $Ret[3]) DllStructSetData($tBIHDR, 4, 1) DllStructSetData($tBIHDR, 5, 32) DllStructSetData($tBIHDR, 6, 0) $hResult = DllCall('gdi32.dll', 'ptr', 'CreateDIBSection', 'hwnd', 0, 'ptr', DllStructGetPtr($tBIHDR), 'uint', 0, 'ptr*', 0, 'ptr', 0, 'dword', 0) If (Not @error) And ($hResult[0]) Then DllCall('gdi32.dll', 'dword', 'SetBitmapBits', 'ptr', $hResult[0], 'dword', $Ret[2] * $Ret[3] * 4, 'ptr', DllStructGetData($tData, 'Scan0')) $hResult = $hResult[0] Else $hResult = 0 EndIf _GDIPlus_BitmapUnlockBits($hBitmap, $tData) Return $hResult EndFunc ;==>_GDIPlus_BitmapCreateDIBFromBitmap Func _Decompress_Binary_String_to_Bitmap($Base64String) $Base64String = Binary($Base64String) Local $iSize_Source = BinaryLen($Base64String) Local $pBuffer_Source = _WinAPI_CreateBuffer($iSize_Source) DllStructSetData(DllStructCreate('byte[' & $iSize_Source & ']', $pBuffer_Source), 1, $Base64String) Local $pBuffer_Decompress = _WinAPI_CreateBuffer(8388608) Local $Size_Decompressed = _WinAPI_DecompressBuffer($pBuffer_Decompress, 8388608, $pBuffer_Source, $iSize_Source) Local $b_Result = Binary(DllStructGetData(DllStructCreate('byte[' & $Size_Decompressed & ']', $pBuffer_Decompress), 1)) _WinAPI_FreeMemory($pBuffer_Source) _WinAPI_FreeMemory($pBuffer_Decompress) Return $b_Result EndFunc ;==>_Decompress_Binary_String_to_Bitmap Func _Icon_Image_Checkbox_Unchecked() Local $Base64String $Base64String &= '7rBIAAABABAQEAFwCAAAaAUAABYAAMwAKAAYAJAAIAAYAVwZAQBAAQIYDgCAgAAAANfc3ADZ3t4AANvg4ADe4uIAAOLl5QDl6OgAAOns7ADs7+8AAO/x8QDx8/MAAPT19QD29/cAAPj5+QD6+/sAAPz9/QD+/v7wAP///xNc/wB/AD8A/z8APwA/AD8APwA/AD8ACAAb4HYLAAEJAOEBCgsMAA0ODxAREhISbeIBCQcC4gEIBwLiAQfbBwLiAQYHAuIBBQcC4gG2BAcC4gEDBwLiAQIHAv/jAQcC5AEGAuIB7BceAOCfHgN/AG0A4QZhAA==' Return _Decompress_Binary_String_to_Bitmap(_Base64Decode($Base64String)) EndFunc ;==>_Icon_Image_Checkbox_Unchecked Func _Icon_Image_Checkbox_Checked() Local $Base64String $Base64String &= 'z7BIAAABABAQEAFwCAAAaAUAABYAAMwAKAAYAJAAIAAYAVwZAQBAAQIYDgCAgAAAAISEhADe3t5AAN7n5wDnAQbvCO8A7wEG9/cA9/EABv///xN4/wE/AD8A/z8APwA/AD8AHwAMAOB6CwAGAQkA4QEHCAkJCR4KAgDjAQcC5AEHCAKDAwLiAQYHBwICAwI54gEFBsABAwLjAQUCxgIkBOIBBAUCRQbjAVgEBQUCAuQBAwUCCPPkAQUCBwjkAQYC4gHsF3seAOCfA38AbQDhBmEA' Return _Decompress_Binary_String_to_Bitmap(_Base64Decode($Base64String)) EndFunc ;==>_Icon_Image_Checkbox_Checked Func _Base64Decode($input_string) Local $struct = DllStructCreate("int") Local $a_Call = DllCall("Crypt32.dll", "int", "CryptStringToBinary", "str", $input_string, "int", 0, "int", 1, "ptr", 0, "ptr", DllStructGetPtr($struct, 1), "ptr", 0, "ptr", 0) If @error Or Not $a_Call[0] Then Return SetError(1, 0, "") Local $a = DllStructCreate("byte[" & DllStructGetData($struct, 1) & "]") $a_Call = DllCall("Crypt32.dll", "int", "CryptStringToBinary", "str", $input_string, "int", 0, "int", 1, "ptr", DllStructGetPtr($a), "ptr", DllStructGetPtr($struct, 1), "ptr", 0, "ptr", 0) If @error Or Not $a_Call[0] Then Return SetError(2, 0, "") Return DllStructGetData($a, 1) EndFunc ;==>_Base64Decode Any thoughts? Once again, thanks. Link to comment Share on other sites More sharing options...
footswitch Posted April 14, 2012 Author Share Posted April 14, 2012 Okay so here is my alternative for _GUI_ListView_AddArray(). It is of course slower but it's working flawlessly for me Func __GUI_ListView_Add_Array($hListView, ByRef $array) If Not IsArray($array) Then Return SetError(1, 0, 0) ; not an array Local $iColumnCount = _GUICtrlListView_GetColumnCount($hListView) ; if the number of columns between the array and the listview doesn't match: If UBound($array,2) <> $iColumnCount Then Return SetError(3, 1, 0) Switch UBound($array, 0) Case 1 ; 1-dimensioned array _GUICtrlListView_BeginUpdate($hListView) For $r = 0 To UBound($array, 1) - 1 _GUICtrlListView_AddItem($hListView, $array[$r], 0) Next _GUICtrlListView_EndUpdate($hListView) Case 2 ; 2-dimensioned array _GUICtrlListView_BeginUpdate($hListView) Local $first_row For $r = 0 To UBound($array, 1) - 1 If $r = 0 Then $first_row = _GUICtrlListView_AddItem($hListView, $array[$r][0], 0) Else _GUICtrlListView_AddItem($hListView, $array[$r][0], 0) EndIf Next For $r = 0 To UBound($array, 1) - 1 For $c = 1 To UBound($array, 2) - 1 _GUICtrlListView_AddSubItem($hListView, $first_row + $r, $array[$r][$c], $c, 0) Next Next _GUICtrlListView_EndUpdate($hListView) Case Else Return SetError(2, 0, 0) ; invalid array (over 2 dimensions) EndSwitch Return EndFunc Link to comment Share on other sites More sharing options...
footswitch Posted April 18, 2012 Author Share Posted April 18, 2012 Instead of creating a new topic I chose to post here. This way we may be able to gather the necessary code to demonstrate all the personalizations in a single ListView.Edit in Place isn't for now one of the things I need or have in mind for my current project.One awesome example:And this example that I remember seeing working in the past, but now the code is outdated; haven't looked at it in a while:As for the multiline, I found a trick:Display multiline content with fly-over tooltips:It does what it says, but it's not very helpful (visually) and it's a bit annoying.I have an idea, though. I just need a little help: expandcollapse popup#region ;**** Directives created by AutoIt3Wrapper_GUI **** #AutoIt3Wrapper_UseX64=n #endregion ;**** Directives created by AutoIt3Wrapper_GUI **** #include <Array.au3> #include <GDIPlus.au3> #include <GuiConstantsEx.au3> #include <GuiListView.au3> #include <GuiImageList.au3> #include <WinAPI.au3> #include <WindowsConstants.au3> ;#include <APIConstants.au3> #include <WinAPIEx.au3> ; from http://www.autoitscript.com/forum/topic/98712-winapiex-udf/ Global Const $ODT_LISTVIEW = 102 Global Const $ODA_DRAWENTIRE = 0x1 ; #################################### ; adjustment of the icon positioning, according to windows version Global $iAdjustV = 0 If $__WINVER > 0x0600 Then $iAdjustV = 1 ; $__WINVER defined in WinAPIEx, $__WINVER > 0x0600 means Vista+ ; #################################### ; WM_MEASUREITEM allows setting the row height Global $iListView_row_height = 50 GUIRegisterMsg($WM_MEASUREITEM, "WM_MEASUREITEM") ; place before listview creation - message sent once for each ownerdrawn control created ;GUIRegisterMsg($WM_MEASUREITEM, "") ; call this after last ownerdrawn listview created ; --------------------------------------------------- _GDIPlus_Startup() $hGUI = GUICreate("ListView Set Item State", 700, 300) $cButton_CheckAll = GUICtrlCreateButton("Check All", 10, 275, 100, 20) $cButton_UncheckAll = GUICtrlCreateButton("UnCheck All", 120, 275, 100, 20) $cButton_StatesToArray = GUICtrlCreateButton("States to Array", 230, 275, 100, 20) ; listview 1 ----------------------------------------------- $iListView_row_height = 25 $cListView = GUICtrlCreateListView("", 2, 2, 394, 268, BitOR($LVS_REPORT, $LVS_OWNERDRAWFIXED, $LVS_SHOWSELALWAYS, $LVS_SINGLESEL)) GUICtrlSetFont(-1, 11, 400, 0, "Calibri", 5) $hListView = GUICtrlGetHandle($cListView) _GUICtrlListView_SetExtendedListViewStyle($hListView, BitOR($LVS_EX_FULLROWSELECT, $LVS_EX_GRIDLINES, $LVS_EX_SUBITEMIMAGES)) $hIml_Listview = _GUIImageList_Create(16, 16, 5, 3) $hBitmap_Icon = _Load_BMP_From_Mem(_Icon_Image_Checkbox_Unchecked(), True) _GUIImageList_Add($hIml_Listview, $hBitmap_Icon) _WinAPI_DeleteObject($hBitmap_Icon) $hBitmap_Icon = _Load_BMP_From_Mem(_Icon_Image_Checkbox_Checked(), True) _GUIImageList_Add($hIml_Listview, $hBitmap_Icon) _WinAPI_DeleteObject($hBitmap_Icon) ; ########################################################## ; this "breaks" WM_MEASUREITEM ;_GUICtrlListView_SetImageList($hListView, $hIml_Listview, 1) ; why do we need this anyway? ; ########################################################## ; Add columns _GUICtrlListView_AddColumn($hListView, " ", 0) For $i = 1 To 3 _GUICtrlListView_AddColumn($hListView, "Column " & $i, 100) Next Local $aItems[30][4] For $row = 1 To 30 $aItems[$row-1][0] = "this won't show up" $aItems[$row-1][1] = "Row " & $row & ": Col 1" $aItems[$row-1][2] = "Row " & $row & ": Col 2" $aItems[$row-1][3] = "Row " & $row & ": Col 3" Next ; if you add items via _GUICtrlListView_AddArray(), the drawing will become unstable. ; also, the checkboxes don't appear unless you click their respective subitem. _GUICtrlListView_DeleteAllItems($hListView) ;_GUICtrlListView_AddArray($hListView, $aItems) __GUI_ListView_Add_Array($hListView, $aItems) ; workaround ; ----------------------------------------------------------- ; listview 2 ----------------------------------------------- $iListView_row_height = 40 $cListView_2 = GUICtrlCreateListView("", 400, 2, 298, 268, BitOR($LVS_REPORT, $LVS_OWNERDRAWFIXED, $LVS_SHOWSELALWAYS)) GUICtrlSetFont(-1, 11, 400, 0, "Calibri", 5) $hListView_2 = GUICtrlGetHandle($cListView_2) _GUICtrlListView_SetExtendedListViewStyle($hListView_2, BitOR($LVS_EX_FULLROWSELECT, $LVS_EX_GRIDLINES)) ; Add columns For $i = 1 To 3 _GUICtrlListView_AddColumn($hListView_2, "2 - Column " & $i, 90) Next ; Add items For $row = 1 To 20 _GUICtrlListView_AddItem($hListView_2, "Row " & $row & ": Col 0", 0) _GUICtrlListView_AddSubItem($hListView_2, $row - 1, "Row " & $row & ", resize me!" & @CRLF & "-----------Col 1", 1, 0) If $row <> 3 Then _GUICtrlListView_AddSubItem($hListView_2, $row - 1, "Row " & $row & ": Col 2", 2, 0) Else ; if you comment the line below and click+drag to resize this ListView's columns, the drawing will become unstable _GUICtrlListView_AddSubItem($hListView_2, $row - 1, "", 2, 0) EndIf Next ; ----------------------------------------------------------- GUIRegisterMsg($WM_NOTIFY, "WM_NOTIFY") GUIRegisterMsg($WM_DRAWITEM, "WM_DRAWITEM") GUISetState() ; Loop until user exits While 1 Switch GUIGetMsg() Case $GUI_EVENT_CLOSE ExitLoop Case $cButton_CheckAll _LV_ImgCheckboxes_CheckAll($hListView) Case $cButton_UncheckAll _LV_ImgCheckboxes_UncheckAll($hListView) Case $cButton_StatesToArray $aLVStates = _LV_ImgCheckboxes_StatesToArray($hListView) _ArrayDisplay($aLVStates) EndSwitch WEnd GUIDelete() _GUIImageList_Destroy($hIml_Listview) _GDIPlus_Shutdown() Exit Func _LV_ImgCheckboxes_CheckAll($hWnd) _GUICtrlListView_BeginUpdate($hWnd) For $i = 0 To _GUICtrlListView_GetItemCount($hWnd) - 1 For $y = 0 To _GUICtrlListView_GetColumnCount($hWnd) - 1 _GUICtrlListView_SetItemImage($hWnd, $i, 1, $y) Next Next _GUICtrlListView_EndUpdate($hWnd) EndFunc ;==>_LV_ImgCheckboxes_CheckAll Func _LV_ImgCheckboxes_UncheckAll($hWnd) _GUICtrlListView_BeginUpdate($hWnd) For $i = 0 To _GUICtrlListView_GetItemCount($hWnd) - 1 For $y = 0 To _GUICtrlListView_GetColumnCount($hWnd) - 1 _GUICtrlListView_SetItemImage($hWnd, $i, 0, $y) Next Next _GUICtrlListView_EndUpdate($hWnd) EndFunc ;==>_LV_ImgCheckboxes_UncheckAll Func _LV_ImgCheckboxes_StatesToArray($hWnd) Local $iColumns = _GUICtrlListView_GetColumnCount($hWnd) If $iColumns = 0 Then Return SetError(1) Local $iItems = _GUICtrlListView_GetItemCount($hWnd) If $iItems = 0 Then Return SetError(2) Local $aStates[$iItems][$iColumns] For $i = 0 To $iItems - 1 For $y = 0 To $iColumns - 1 $aStates[$i][$y] = _GUICtrlListView_GetItemImage($hWnd, $i, $y) Next Next Return $aStates EndFunc ;==>_LV_ImgCheckboxes_StatesToArray Func __GUI_ListView_Add_Array($hListView, ByRef $array) If Not IsArray($array) Then Return SetError(1, 0, 0) ; not an array Local $iColumnCount = _GUICtrlListView_GetColumnCount($hListView) ; if the number of columns between the array and the listview doesn't match: If UBound($array,2) <> $iColumnCount Then Return SetError(3, 1, 0) Switch UBound($array, 0) Case 1 ; 1-dimensioned array _GUICtrlListView_BeginUpdate($hListView) For $r = 0 To UBound($array, 1) - 1 _GUICtrlListView_AddItem($hListView, $array[$r], 0) Next _GUICtrlListView_EndUpdate($hListView) Case 2 ; 2-dimensioned array _GUICtrlListView_BeginUpdate($hListView) Local $first_row For $r = 0 To UBound($array, 1) - 1 If $r = 0 Then $first_row = _GUICtrlListView_AddItem($hListView, $array[$r][0], 0) Else _GUICtrlListView_AddItem($hListView, $array[$r][0], 0) EndIf Next For $r = 0 To UBound($array, 1) - 1 For $c = 1 To UBound($array, 2) - 1 _GUICtrlListView_AddSubItem($hListView, $first_row + $r, $array[$r][$c], $c, 0) Next Next _GUICtrlListView_EndUpdate($hListView) Case Else Return SetError(2, 0, 0) ; invalid array (over 2 dimensions) EndSwitch Return EndFunc Func WM_NOTIFY($hWnd, $Msg, $wParam, $lParam) Local $tNMHDR = DllStructCreate($tagNMHDR, $lParam) Local $hWndFrom = DllStructGetData($tNMHDR, "hWndFrom") Local $nNotifyCode = DllStructGetData($tNMHDR, "Code") Switch $hWndFrom Case $hListView Switch $nNotifyCode Case $NM_CLICK Local $tINFO = DllStructCreate($tagNMITEMACTIVATE, $lParam) Local $iItem = DllStructGetData($tINFO, "Index") Local $iSubitem = DllStructGetData($tINFO, "SubItem") If $iSubitem == 2 And StringLen(_GUICtrlListView_GetItemText($hListView, $iItem, $iSubitem)) > 0 Then ;ConsoleWrite("painting row "&$iItem+1&" col "&$iSubitem+1&@CRLF) _GUICtrlListView_SetItemImage($hListView, $iItem, Not _GUICtrlListView_GetItemImage($hListView, $iItem, $iSubitem), $iSubitem) EndIf EndSwitch EndSwitch Return $GUI_RUNDEFMSG EndFunc ;==>WM_NOTIFY Func WM_DRAWITEM($hWnd, $Msg, $wParam, $lParam) Local $tagDRAWITEMSTRUCT, $iBrushColor, $cID, $itmID, $itmAction, $itmState, $hItm, $hDC $timer = TimerInit() $tagDRAWITEMSTRUCT = DllStructCreate( _ "uint cType;" & _ "uint cID;" & _ "uint itmID;" & _ "uint itmAction;" & _ "uint itmState;" & _ "hwnd hItm;" & _ "hwnd hDC;" & _ "int itmRect[4];" & _ "dword itmData" _ , $lParam) If DllStructGetData($tagDRAWITEMSTRUCT, "cType") <> $ODT_LISTVIEW Then Return $GUI_RUNDEFMSG $cID = DllStructGetData($tagDRAWITEMSTRUCT, "cID") $itmID = DllStructGetData($tagDRAWITEMSTRUCT, "itmID") $itmAction = DllStructGetData($tagDRAWITEMSTRUCT, "itmAction") $itmState = DllStructGetData($tagDRAWITEMSTRUCT, "itmState") $hItm = DllStructGetData($tagDRAWITEMSTRUCT, "hItm") $hDC = DllStructGetData($tagDRAWITEMSTRUCT, "hDC") Local $aDefaultVariables[9] = [$tagDRAWITEMSTRUCT, $iBrushColor, $cID, $itmID, $itmAction, $itmState, $hItm, $hDC] Switch $cID ; will look for ControlID, not window handle. Case $cListView Switch $itmAction Case $ODA_DRAWENTIRE Local $aRowColors[2] = [0xFDFDFD, 0xEEDDBB] Local $aRectMargins[4] = [6, -1, -4, 0] Local $aTextFormatting[5] = [-1, _ BitOR($DT_VCENTER, $DT_SINGLELINE, $DT_CENTER, $DT_END_ELLIPSIS), _ BitOR($DT_VCENTER, $DT_SINGLELINE, $DT_CENTER, $DT_END_ELLIPSIS), _ BitOR($DT_VCENTER, $DT_SINGLELINE, $DT_RIGHT, $DT_END_ELLIPSIS), _ BitOR($DT_VCENTER, $DT_SINGLELINE, $DT_END_ELLIPSIS)] __WM_DRAWITEM_ListView($hListView, $aDefaultVariables, $aRowColors, $aRectMargins, $aTextFormatting) ; end case EndSwitch ; end case Case $cListView_2 Switch $itmAction Case $ODA_DRAWENTIRE Local $aRowColors[2] = [0xFDFDFD, 0x00FFFF] Local $aRectMargins[4] = [6, -1, 0, 0] Local $aTextFormatting[3] = [BitOR($DT_VCENTER, $DT_SINGLELINE), _ BitOR($DT_EDITCONTROL, $DT_WORDBREAK), _ BitOR($DT_VCENTER, $DT_SINGLELINE)] __WM_DRAWITEM_ListView($hListView_2, $aDefaultVariables, $aRowColors, $aRectMargins, $aTextFormatting) ; end case EndSwitch ; end case EndSwitch ConsoleWrite(Round(TimerDiff($timer),2) & @TAB & "WM_DRAWITEM" & @CRLF) Return $GUI_RUNDEFMSG EndFunc ;==>WM_DRAWITEM Func __WM_DRAWITEM_ListView($hListView, ByRef $aDefaultVariables, ByRef $aRowColors, ByRef $aRectMargins, ByRef $aTextFormatting) Local $iSubItemCount = _GUICtrlListView_GetColumnCount($hListView) If UBound($aTextFormatting) < $iSubItemCount Then ConsoleWrite("!> Error: invalid parameters in __WM_DRAWITEM_ListView()" & @CRLF) Return EndIf Local $tagDRAWITEMSTRUCT, $iBrushColor, $cID, $itmID, $itmAction, $itmState, $hItm, $hDC $tagDRAWITEMSTRUCT = $aDefaultVariables[0] $iBrushColor = $aDefaultVariables[1] $cID = $aDefaultVariables[2] $itmID = $aDefaultVariables[3] $itmAction = $aDefaultVariables[4] $itmState = $aDefaultVariables[5] $hItm = $aDefaultVariables[6] $hDC = $aDefaultVariables[7] If _GUICtrlListView_GetItemSelected($hListView, $itmID) Then $iBrushColor = $aRowColors[1] Else $iBrushColor = $aRowColors[0] EndIf ; create a brush with the desired color: Local $aBrush = DllCall("gdi32.dll", "hwnd", "CreateSolidBrush", "int", $iBrushColor) ; get the rectangle for the whole row and fill it: Local $iLeft = DllStructGetData($tagDRAWITEMSTRUCT, "itmRect", 1) DllStructSetData($tagDRAWITEMSTRUCT, "itmRect", $iLeft + 0, 1) ; +0 is the left margin _WinAPI_FillRect($hDC, DllStructGetPtr($tagDRAWITEMSTRUCT, "itmRect"), $aBrush[0]) ; draw the text in each subitem For $i = 0 To $iSubItemCount - 1 ; get subitem text: Local $iSubItmText = _GUICtrlListView_GetItemText($hListView, $itmID, $i) ; get subitem coordinates for drawing its respective text: Local $aSubItmRect = _GUICtrlListView_GetSubItemRect($hListView, $itmID, $i) ; the function above accepts not only subitems (one-based index), but also main item (index=0) ; pass the coordinates to a DLL struct: Local $iSubItmRect = DllStructCreate("int Left;int Top;int Right;int Bottom") DllStructSetData($iSubItmRect, 1, $aSubItmRect[0] + $aRectMargins[0]) ; left margin DllStructSetData($iSubItmRect, 2, $aSubItmRect[1] + $aRectMargins[1]) ; upper margin DllStructSetData($iSubItmRect, 3, $aSubItmRect[2] + $aRectMargins[2]) ; right margin DllStructSetData($iSubItmRect, 4, $aSubItmRect[3] + $aRectMargins[3]) ; bottom margin Local $tRect = DllStructGetPtr($iSubItmRect) ;#cs If $cID == $cListView And StringLen($iSubItmText) > 0 And $aTextFormatting[$i] <> - 1 Then Local $hIcon = _GUIImageList_GetIcon($hIml_Listview, _GUICtrlListView_GetItemImage($hListView, $itmID, $i)) If $i = 0 Then ; the first column of a listview needs more handling than the other columns (sub-items) #cs ; positioning for the icon: DllStructSetData($iSubItmRect, "Left", DllStructGetData($iSubItmRect, "Left") + 12) _WinAPI_DrawIconEx($hDC, DllStructGetData($iSubItmRect, "Left") - 16, Int((DllStructGetData($iSubItmRect, "Bottom") + DllStructGetData($iSubItmRect, "Top") - 16)/2) + $iAdjustV, $hIcon, 16, 16) ; positioning for the text: DllStructSetData($iSubItmRect, "Left", DllStructGetData($iSubItmRect, "Left") + 4) #ce ElseIf $i == 2 Then _WinAPI_DrawIconEx($hDC, DllStructGetData($iSubItmRect, "Left"), Int((DllStructGetData($iSubItmRect, "Bottom") + DllStructGetData($iSubItmRect, "Top") - 16) / 2) - 1 + $iAdjustV, $hIcon, 16, 16) ; positioning for the text: DllStructSetData($iSubItmRect, "Left", DllStructGetData($iSubItmRect, "Left") + 20) EndIf _GUIImageList_DestroyIcon($hIcon) EndIf ;#ce If $aTextFormatting[$i] = -1 Then ; do nothing (don't draw any text) Else _WinAPI_DrawText($hDC, $iSubItmText, $tRect, $aTextFormatting[$i]) EndIf Next EndFunc ;==>__WM_DRAWITEM_ListView Func WM_MEASUREITEM($hWnd, $Msg, $wParam, $lParam) Local $tMEASUREITEMS = DllStructCreate("uint cType;uint cID;uint itmID;uint itmW;uint itmH;ulong_ptr itmData", $lParam) If DllStructGetData($tMEASUREITEMS, "cType") <> $ODT_LISTVIEW Then Return $GUI_RUNDEFMSG DllStructSetData($tMEASUREITEMS, "itmH", $iListView_row_height) ; row height Return 1 EndFunc ;==>WM_MEASUREITEM ; Based on File to Base64 String Code Generator ; by UEZ ; http://www.autoitscript.com/forum/topic/...ng-code-generator-v103-build-2 ;====================================================================================== ; Function Name: Load_BMP_From_Mem ; Description: Loads an image which is saved as a binary string and converts it to a bitmap or hbitmap ; ; Parameters: $bImage: the binary string which contains any valid image which is supported by GDI+ ; Optional: $hHBITMAP: if false a bitmap will be created, if true a hbitmap will be created ; ; Remark: hbitmap format is used generally for GUI internal images, $bitmap is more a GDI+ image format ; Don't forget _GDIPlus_Startup() and _GDIPlus_Shutdown() ; ; Requirement(s): GDIPlus.au3, Memory.au3 and _GDIPlus_BitmapCreateDIBFromBitmap() from WinAPIEx.au3 ; Return Value(s): Success: handle to bitmap (GDI+ bitmap format) or hbitmap (WinAPI bitmap format), ; Error: 0 ; Error codes: 1: $bImage is not a binary string ; 2: unable to create stream on HGlobal ; 3: unable to create bitmap from stream ; ; Author(s): UEZ ; Additional Code: thanks to progandy for the MemGlobalAlloc and tVARIANT lines and ; Yashied for _GDIPlus_BitmapCreateDIBFromBitmap() from WinAPIEx.au3 ; Version: v0.97 Build 2012-01-04 Beta ;======================================================================================= Func _Load_BMP_From_Mem($bImage, $hHBITMAP = False) If Not IsBinary($bImage) Then Return SetError(1, 0, 0) Local $aResult Local Const $memBitmap = Binary($bImage) ;load image saved in variable (memory) and convert it to binary Local Const $len = BinaryLen($memBitmap) ;get length of image Local Const $hData = _MemGlobalAlloc($len, $GMEM_MOVEABLE) ;allocates movable memory ($GMEM_MOVEABLE = 0x0002) Local Const $pData = _MemGlobalLock($hData) ;translate the handle into a pointer Local $tMem = DllStructCreate("byte[" & $len & "]", $pData) ;create struct DllStructSetData($tMem, 1, $memBitmap) ;fill struct with image data _MemGlobalUnlock($hData) ;decrements the lock count associated with a memory object that was allocated with GMEM_MOVEABLE $aResult = DllCall("ole32.dll", "int", "CreateStreamOnHGlobal", "handle", $pData, "int", True, "ptr*", 0) ;Creates a stream object that uses an HGLOBAL memory handle to store the stream contents If @error Then SetError(2, 0, 0) Local Const $hStream = $aResult[3] $aResult = DllCall($ghGDIPDll, "uint", "GdipCreateBitmapFromStream", "ptr", $hStream, "int*", 0) ;Creates a Bitmap object based on an IStream COM interface If @error Then SetError(3, 0, 0) Local Const $hBitmap = $aResult[2] Local $tVARIANT = DllStructCreate("word vt;word r1;word r2;word r3;ptr data; ptr") DllCall("oleaut32.dll", "long", "DispCallFunc", "ptr", $hStream, "dword", 8 + 8 * @AutoItX64, _ "dword", 4, "dword", 23, "dword", 0, "ptr", 0, "ptr", 0, "ptr", DllStructGetPtr($tVARIANT)) ;release memory from $hStream to avoid memory leak $tMem = 0 $tVARIANT = 0 If $hHBITMAP Then Local Const $hHBmp = _GDIPlus_BitmapCreateDIBFromBitmap($hBitmap) _GDIPlus_BitmapDispose($hBitmap) Return $hHBmp EndIf Return $hBitmap EndFunc ;==>_Load_BMP_From_Mem Func _GDIPlus_BitmapCreateDIBFromBitmap($hBitmap) Local $tBIHDR, $Ret, $tData, $pBits, $hResult = 0 $Ret = DllCall($ghGDIPDll, 'uint', 'GdipGetImageDimension', 'ptr', $hBitmap, 'float*', 0, 'float*', 0) If (@error) Or ($Ret[0]) Then Return 0 $tData = _GDIPlus_BitmapLockBits($hBitmap, 0, 0, $Ret[2], $Ret[3], $GDIP_ILMREAD, $GDIP_PXF32ARGB) $pBits = DllStructGetData($tData, 'Scan0') If Not $pBits Then Return 0 $tBIHDR = DllStructCreate('dword;long;long;ushort;ushort;dword;dword;long;long;dword;dword') DllStructSetData($tBIHDR, 1, DllStructGetSize($tBIHDR)) DllStructSetData($tBIHDR, 2, $Ret[2]) DllStructSetData($tBIHDR, 3, $Ret[3]) DllStructSetData($tBIHDR, 4, 1) DllStructSetData($tBIHDR, 5, 32) DllStructSetData($tBIHDR, 6, 0) $hResult = DllCall('gdi32.dll', 'ptr', 'CreateDIBSection', 'hwnd', 0, 'ptr', DllStructGetPtr($tBIHDR), 'uint', 0, 'ptr*', 0, 'ptr', 0, 'dword', 0) If (Not @error) And ($hResult[0]) Then DllCall('gdi32.dll', 'dword', 'SetBitmapBits', 'ptr', $hResult[0], 'dword', $Ret[2] * $Ret[3] * 4, 'ptr', DllStructGetData($tData, 'Scan0')) $hResult = $hResult[0] Else $hResult = 0 EndIf _GDIPlus_BitmapUnlockBits($hBitmap, $tData) Return $hResult EndFunc ;==>_GDIPlus_BitmapCreateDIBFromBitmap Func _Decompress_Binary_String_to_Bitmap($Base64String) $Base64String = Binary($Base64String) Local $iSize_Source = BinaryLen($Base64String) Local $pBuffer_Source = _WinAPI_CreateBuffer($iSize_Source) DllStructSetData(DllStructCreate('byte[' & $iSize_Source & ']', $pBuffer_Source), 1, $Base64String) Local $pBuffer_Decompress = _WinAPI_CreateBuffer(8388608) Local $Size_Decompressed = _WinAPI_DecompressBuffer($pBuffer_Decompress, 8388608, $pBuffer_Source, $iSize_Source) Local $b_Result = Binary(DllStructGetData(DllStructCreate('byte[' & $Size_Decompressed & ']', $pBuffer_Decompress), 1)) _WinAPI_FreeMemory($pBuffer_Source) _WinAPI_FreeMemory($pBuffer_Decompress) Return $b_Result EndFunc ;==>_Decompress_Binary_String_to_Bitmap Func _Icon_Image_Checkbox_Unchecked() Local $Base64String $Base64String &= '7rBIAAABABAQEAFwCAAAaAUAABYAAMwAKAAYAJAAIAAYAVwZAQBAAQIYDgCAgAAAANfc3ADZ3t4AANvg4ADe4uIAAOLl5QDl6OgAAOns7ADs7+8AAO/x8QDx8/MAAPT19QD29/cAAPj5+QD6+/sAAPz9/QD+/v7wAP///xNc/wB/AD8A/z8APwA/AD8APwA/AD8ACAAb4HYLAAEJAOEBCgsMAA0ODxAREhISbeIBCQcC4gEIBwLiAQfbBwLiAQYHAuIBBQcC4gG2BAcC4gEDBwLiAQIHAv/jAQcC5AEGAuIB7BceAOCfHgN/AG0A4QZhAA==' Return _Decompress_Binary_String_to_Bitmap(_Base64Decode($Base64String)) EndFunc ;==>_Icon_Image_Checkbox_Unchecked Func _Icon_Image_Checkbox_Checked() Local $Base64String $Base64String &= 'z7BIAAABABAQEAFwCAAAaAUAABYAAMwAKAAYAJAAIAAYAVwZAQBAAQIYDgCAgAAAAISEhADe3t5AAN7n5wDnAQbvCO8A7wEG9/cA9/EABv///xN4/wE/AD8A/z8APwA/AD8AHwAMAOB6CwAGAQkA4QEHCAkJCR4KAgDjAQcC5AEHCAKDAwLiAQYHBwICAwI54gEFBsABAwLjAQUCxgIkBOIBBAUCRQbjAVgEBQUCAuQBAwUCCPPkAQUCBwjkAQYC4gHsF3seAOCfA38AbQDhBmEA' Return _Decompress_Binary_String_to_Bitmap(_Base64Decode($Base64String)) EndFunc ;==>_Icon_Image_Checkbox_Checked Func _Base64Decode($input_string) Local $struct = DllStructCreate("int") Local $a_Call = DllCall("Crypt32.dll", "int", "CryptStringToBinary", "str", $input_string, "int", 0, "int", 1, "ptr", 0, "ptr", DllStructGetPtr($struct, 1), "ptr", 0, "ptr", 0) If @error Or Not $a_Call[0] Then Return SetError(1, 0, "") Local $a = DllStructCreate("byte[" & DllStructGetData($struct, 1) & "]") $a_Call = DllCall("Crypt32.dll", "int", "CryptStringToBinary", "str", $input_string, "int", 0, "int", 1, "ptr", DllStructGetPtr($a), "ptr", DllStructGetPtr($struct, 1), "ptr", 0, "ptr", 0) If @error Or Not $a_Call[0] Then Return SetError(2, 0, "") Return DllStructGetData($a, 1) EndFunc ;==>_Base64DecodeFor me this is awesome already.But how would I draw different font sizes, or even different fonts, within the same subitem? In essential trying to resemble the Outlook lists (From, Subject, Body, all into one "cell").And then there's the vertical alignment. $DT_VCENTER only seems to work with single line. iFFgen 1 Link to comment Share on other sites More sharing options...
rover Posted April 18, 2012 Share Posted April 18, 2012 (edited) It's ownerdrawing, and you have the items DC, so the world's your oyster.A rough outline of how to set multiline text fonts/colour.You could probably compose an items image in an off-screen DC, then bitblit to the item DCIncludes a gratuitous example of using a theme part for item selection.Edit: corrected ODS_SELECTED multiple item selectionexpandcollapse popup#region ;**** Directives created by AutoIt3Wrapper_GUI **** #AutoIt3Wrapper_UseX64=n #endregion ;**** Directives created by AutoIt3Wrapper_GUI **** #include <Array.au3> #include <GDIPlus.au3> #include <GuiConstantsEx.au3> #include <GuiListView.au3> #include <GuiImageList.au3> #include <WinAPI.au3> #include <WindowsConstants.au3> ;#include <APIConstants.au3> #include <WinAPIEx.au3> ; from http://www.autoitscript.com/forum/topic/98712-winapiex-udf/ #include <FontConstants.au3> Global $aFont[3] $aFont[0] = _WinAPI_CreateFont(20, 0, 0, 0, $FW_MEDIUM, False, False, False, _ $DEFAULT_CHARSET, $OUT_DEFAULT_PRECIS, $CLIP_DEFAULT_PRECIS, $PROOF_QUALITY, $DEFAULT_PITCH, 'Times New Roman') $aFont[1] = _WinAPI_CreateFont(18, 0, 0, 0, $FW_MEDIUM, False, False, False, _ $DEFAULT_CHARSET, $OUT_DEFAULT_PRECIS, $CLIP_DEFAULT_PRECIS, $PROOF_QUALITY, $DEFAULT_PITCH, 'Tahoma') $aFont[2] = _WinAPI_CreateFont(32, 6, 0, 0, $FW_BOLD, False, False, False, _ $DEFAULT_CHARSET, $OUT_DEFAULT_PRECIS, $CLIP_DEFAULT_PRECIS, $PROOF_QUALITY, $DEFAULT_PITCH, 'Comic Sans MS') Global $hThemex = DllCall('uxtheme.dll', 'ptr', 'OpenThemeData', 'hwnd', 0, 'wstr', 'Button') $hThemex = $hThemex[0] Global Const $ODS_SELECTED = 0x0001 Global Const $ODT_LISTVIEW = 102 Global Const $ODA_DRAWENTIRE = 0x1 ; #################################### ; adjustment of the icon positioning, according to windows version Global $iAdjustV = 0 If $__WINVER > 0x0600 Then $iAdjustV = 1 ; $__WINVER defined in WinAPIEx, $__WINVER > 0x0600 means Vista+ ; #################################### ; WM_MEASUREITEM allows setting the row height Global $iListView_row_height = 50 GUIRegisterMsg($WM_MEASUREITEM, "WM_MEASUREITEM") ; place before listview creation - message sent once for each ownerdrawn control created ;GUIRegisterMsg($WM_MEASUREITEM, "") ; call this after last ownerdrawn listview created ; --------------------------------------------------- _GDIPlus_Startup() $hGUI = GUICreate("ListView Set Item State", 700, 300) $cButton_CheckAll = GUICtrlCreateButton("Check All", 10, 275, 100, 20) $cButton_UncheckAll = GUICtrlCreateButton("UnCheck All", 120, 275, 100, 20) $cButton_StatesToArray = GUICtrlCreateButton("States to Array", 230, 275, 100, 20) ; listview 1 ----------------------------------------------- $iListView_row_height = 25 $cListView = GUICtrlCreateListView("", 2, 2, 394, 268, BitOR($LVS_REPORT, $LVS_OWNERDRAWFIXED, $LVS_SHOWSELALWAYS, $LVS_SINGLESEL)) GUICtrlSetFont(-1, 11, 400, 0, "Calibri", 5) $hListView = GUICtrlGetHandle($cListView) _GUICtrlListView_SetExtendedListViewStyle($hListView, BitOR($LVS_EX_FULLROWSELECT, $LVS_EX_GRIDLINES, $LVS_EX_SUBITEMIMAGES)) $hIml_Listview = _GUIImageList_Create(16, 16, 5, 3) $hBitmap_Icon = _Load_BMP_From_Mem(_Icon_Image_Checkbox_Unchecked(), True) _GUIImageList_Add($hIml_Listview, $hBitmap_Icon) _WinAPI_DeleteObject($hBitmap_Icon) $hBitmap_Icon = _Load_BMP_From_Mem(_Icon_Image_Checkbox_Checked(), True) _GUIImageList_Add($hIml_Listview, $hBitmap_Icon) _WinAPI_DeleteObject($hBitmap_Icon) ; ########################################################## ; this "breaks" WM_MEASUREITEM ;_GUICtrlListView_SetImageList($hListView, $hIml_Listview, 1) ; why do we need this anyway? ; ########################################################## ; Add columns _GUICtrlListView_AddColumn($hListView, " ", 0) For $i = 1 To 3 _GUICtrlListView_AddColumn($hListView, "Column " & $i, 100) Next Local $aItems[30][4] For $row = 1 To 30 $aItems[$row - 1][0] = "this won't show up" $aItems[$row - 1][1] = "Row " & $row & ": Col 1" $aItems[$row - 1][2] = "Row " & $row & ": Col 2" $aItems[$row - 1][3] = "Row " & $row & ": Col 3" Next ; if you add items via _GUICtrlListView_AddArray(), the drawing will become unstable. ; also, the checkboxes don't appear unless you click their respective subitem. _GUICtrlListView_DeleteAllItems($hListView) ;_GUICtrlListView_AddArray($hListView, $aItems) __GUI_ListView_Add_Array($hListView, $aItems) ; workaround ; ----------------------------------------------------------- ; listview 2 ----------------------------------------------- $iListView_row_height = 80 $cListView_2 = GUICtrlCreateListView("", 400, 2, 298, 268, BitOR($LVS_REPORT, $LVS_OWNERDRAWFIXED, $LVS_SHOWSELALWAYS)) GUICtrlSetFont(-1, 11, 400, 0, "Calibri", 5) $hListView_2 = GUICtrlGetHandle($cListView_2) _GUICtrlListView_SetExtendedListViewStyle($hListView_2, BitOR($LVS_EX_FULLROWSELECT, $LVS_EX_GRIDLINES)) ; Add columns For $i = 1 To 3 _GUICtrlListView_AddColumn($hListView_2, "2 - Column " & $i, 90) Next ; Add items For $row = 1 To 20 _GUICtrlListView_AddItem($hListView_2, "Row " & $row & ": Col 0", 0) _GUICtrlListView_AddSubItem($hListView_2, $row - 1, "Row " & $row & ", resize me!" & @CRLF & "-----------Col 1", 1, 0) If $row <> 3 Then _GUICtrlListView_AddSubItem($hListView_2, $row - 1, "Row " & $row & ": Col 2", 2, 0) Else ; if you comment the line below and click+drag to resize this ListView's columns, the drawing will become unstable _GUICtrlListView_AddSubItem($hListView_2, $row - 1, "", 2, 0) EndIf Next ; ----------------------------------------------------------- _GUICtrlListView_SetItemSelected($cListView_2, 0) GUIRegisterMsg($WM_NOTIFY, "WM_NOTIFY") GUIRegisterMsg($WM_DRAWITEM, "WM_DRAWITEM") GUISetState() ; Loop until user exits While 1 Switch GUIGetMsg() Case $GUI_EVENT_CLOSE ExitLoop Case $cButton_CheckAll _LV_ImgCheckboxes_CheckAll($hListView) Case $cButton_UncheckAll _LV_ImgCheckboxes_UncheckAll($hListView) Case $cButton_StatesToArray $aLVStates = _LV_ImgCheckboxes_StatesToArray($hListView) _ArrayDisplay($aLVStates) EndSwitch WEnd GUIDelete() DllCall('uxtheme.dll', 'uint', 'CloseThemeData', 'ptr', $hThemex) _GUIImageList_Destroy($hIml_Listview) _GDIPlus_Shutdown() For $i = 0 To UBound($aFont) - 1 If $aFont[$i] Then _WinAPI_DeleteObject($aFont[$i]) Next Exit Func _LV_ImgCheckboxes_CheckAll($hWnd) _GUICtrlListView_BeginUpdate($hWnd) For $i = 0 To _GUICtrlListView_GetItemCount($hWnd) - 1 For $y = 0 To _GUICtrlListView_GetColumnCount($hWnd) - 1 _GUICtrlListView_SetItemImage($hWnd, $i, 1, $y) Next Next _GUICtrlListView_EndUpdate($hWnd) EndFunc ;==>_LV_ImgCheckboxes_CheckAll Func _LV_ImgCheckboxes_UncheckAll($hWnd) _GUICtrlListView_BeginUpdate($hWnd) For $i = 0 To _GUICtrlListView_GetItemCount($hWnd) - 1 For $y = 0 To _GUICtrlListView_GetColumnCount($hWnd) - 1 _GUICtrlListView_SetItemImage($hWnd, $i, 0, $y) Next Next _GUICtrlListView_EndUpdate($hWnd) EndFunc ;==>_LV_ImgCheckboxes_UncheckAll Func _LV_ImgCheckboxes_StatesToArray($hWnd) Local $iColumns = _GUICtrlListView_GetColumnCount($hWnd) If $iColumns = 0 Then Return SetError(1) Local $iItems = _GUICtrlListView_GetItemCount($hWnd) If $iItems = 0 Then Return SetError(2) Local $aStates[$iItems][$iColumns] For $i = 0 To $iItems - 1 For $y = 0 To $iColumns - 1 $aStates[$i][$y] = _GUICtrlListView_GetItemImage($hWnd, $i, $y) Next Next Return $aStates EndFunc ;==>_LV_ImgCheckboxes_StatesToArray Func __GUI_ListView_Add_Array($hListView, ByRef $array) If Not IsArray($array) Then Return SetError(1, 0, 0) ; not an array Local $iColumnCount = _GUICtrlListView_GetColumnCount($hListView) ; if the number of columns between the array and the listview doesn't match: If UBound($array, 2) <> $iColumnCount Then Return SetError(3, 1, 0) Switch UBound($array, 0) Case 1 ; 1-dimensioned array _GUICtrlListView_BeginUpdate($hListView) For $r = 0 To UBound($array, 1) - 1 _GUICtrlListView_AddItem($hListView, $array[$r], 0) Next _GUICtrlListView_EndUpdate($hListView) Case 2 ; 2-dimensioned array _GUICtrlListView_BeginUpdate($hListView) Local $first_row For $r = 0 To UBound($array, 1) - 1 If $r = 0 Then $first_row = _GUICtrlListView_AddItem($hListView, $array[$r][0], 0) Else _GUICtrlListView_AddItem($hListView, $array[$r][0], 0) EndIf Next For $r = 0 To UBound($array, 1) - 1 For $c = 1 To UBound($array, 2) - 1 _GUICtrlListView_AddSubItem($hListView, $first_row + $r, $array[$r][$c], $c, 0) Next Next _GUICtrlListView_EndUpdate($hListView) Case Else Return SetError(2, 0, 0) ; invalid array (over 2 dimensions) EndSwitch Return EndFunc ;==>__GUI_ListView_Add_Array Func WM_NOTIFY($hWnd, $Msg, $wParam, $lParam) Local $tNMHDR = DllStructCreate($tagNMHDR, $lParam) Local $hWndFrom = DllStructGetData($tNMHDR, "hWndFrom") Local $nNotifyCode = DllStructGetData($tNMHDR, "Code") Switch $hWndFrom Case $hListView Switch $nNotifyCode Case $NM_CLICK Local $tINFO = DllStructCreate($tagNMITEMACTIVATE, $lParam) Local $iItem = DllStructGetData($tINFO, "Index") Local $iSubitem = DllStructGetData($tINFO, "SubItem") If $iSubitem == 2 And StringLen(_GUICtrlListView_GetItemText($hListView, $iItem, $iSubitem)) > 0 Then ;ConsoleWrite("painting row "&$iItem+1&" col "&$iSubitem+1&@CRLF) _GUICtrlListView_SetItemImage($hListView, $iItem, Not _GUICtrlListView_GetItemImage($hListView, $iItem, $iSubitem), $iSubitem) EndIf EndSwitch EndSwitch Return $GUI_RUNDEFMSG EndFunc ;==>WM_NOTIFY Func WM_DRAWITEM($hWnd, $Msg, $wParam, $lParam) Local $tagDRAWITEMSTRUCT, $iBrushColor, $cID, $itmID, $itmAction, $itmState, $hItm, $hDC $timer = TimerInit() $tagDRAWITEMSTRUCT = DllStructCreate( _ "uint cType;" & _ "uint cID;" & _ "uint itmID;" & _ "uint itmAction;" & _ "uint itmState;" & _ "hwnd hItm;" & _ "hwnd hDC;" & _ "int itmRect[4];" & _ "dword itmData" _ , $lParam) If DllStructGetData($tagDRAWITEMSTRUCT, "cType") <> $ODT_LISTVIEW Then Return $GUI_RUNDEFMSG $cID = DllStructGetData($tagDRAWITEMSTRUCT, "cID") $itmID = DllStructGetData($tagDRAWITEMSTRUCT, "itmID") $itmAction = DllStructGetData($tagDRAWITEMSTRUCT, "itmAction") $itmState = DllStructGetData($tagDRAWITEMSTRUCT, "itmState") $hItm = DllStructGetData($tagDRAWITEMSTRUCT, "hItm") $hDC = DllStructGetData($tagDRAWITEMSTRUCT, "hDC") Local $aDefaultVariables[9] = [$tagDRAWITEMSTRUCT, $iBrushColor, $cID, $itmID, $itmAction, $itmState, $hItm, $hDC] Switch $cID ; will look for ControlID, not window handle. Case $cListView Switch $itmAction Case $ODA_DRAWENTIRE Local $aRowColors[2] = [0xFDFDFD, 0xEEDDBB] Local $aRectMargins[4] = [6, -1, -4, 0] Local $aTextFormatting[5] = [-1, _ BitOR($DT_VCENTER, $DT_SINGLELINE, $DT_CENTER, $DT_END_ELLIPSIS), _ BitOR($DT_VCENTER, $DT_SINGLELINE, $DT_CENTER, $DT_END_ELLIPSIS), _ BitOR($DT_VCENTER, $DT_SINGLELINE, $DT_RIGHT, $DT_END_ELLIPSIS), _ BitOR($DT_VCENTER, $DT_SINGLELINE, $DT_END_ELLIPSIS)] __WM_DRAWITEM_ListView($hListView, $aDefaultVariables, $aRowColors, $aRectMargins, $aTextFormatting) ; end case EndSwitch ; end case Case $cListView_2 Switch $itmAction Case $ODA_DRAWENTIRE Local $aRowColors[2] = [0xFDFDFD, 0x00FFFF] Local $aRectMargins[4] = [6, -1, 0, 0] Local $aTextFormatting[3] = [BitOR($DT_VCENTER, $DT_SINGLELINE), _ BitOR($DT_EDITCONTROL, $DT_WORDBREAK), _ BitOR($DT_VCENTER, $DT_SINGLELINE)] __WM_DRAWITEM_ListView($hListView_2, $aDefaultVariables, $aRowColors, $aRectMargins, $aTextFormatting) ; end case EndSwitch ; end case EndSwitch ConsoleWrite(Round(TimerDiff($timer), 2) & @TAB & "WM_DRAWITEM" & @CRLF) Return $GUI_RUNDEFMSG EndFunc ;==>WM_DRAWITEM Func __WM_DRAWITEM_ListView($hLV, ByRef $aDefaultVariables, ByRef $aRowColors, ByRef $aRectMargins, ByRef $aTextFormatting) Local $iSubItemCount = _GUICtrlListView_GetColumnCount($hLV) If UBound($aTextFormatting) < $iSubItemCount Then ConsoleWrite("!> Error: invalid parameters in __WM_DRAWITEM_ListView()" & @CRLF) Return EndIf Local $tagDRAWITEMSTRUCT, $iBrushColor, $cID, $itmID, $itmAction, $itmState, $hItm, $hDC $tagDRAWITEMSTRUCT = $aDefaultVariables[0] $iBrushColor = $aDefaultVariables[1] $cID = $aDefaultVariables[2] $itmID = $aDefaultVariables[3] $itmAction = $aDefaultVariables[4] $itmState = $aDefaultVariables[5] $hItm = $aDefaultVariables[6] $hDC = $aDefaultVariables[7] If BitAND($itmState, $ODS_SELECTED) Then $iBrushColor = $aRowColors[1] DllCall('uxtheme.dll', 'uint', 'DrawThemeBackground', 'ptr', $hThemex, 'hwnd', $hDC, 'int', 1, 'int', 3, 'ptr', DllStructGetPtr($tagDRAWITEMSTRUCT, "itmRect"), 'ptr', 0) Else $iBrushColor = $aRowColors[0] ; create a brush with the desired color: Local $aBrush = DllCall("gdi32.dll", "hwnd", "CreateSolidBrush", "int", $iBrushColor) ; get the rectangle for the whole row and fill it: Local $iLeft = DllStructGetData($tagDRAWITEMSTRUCT, "itmRect", 1) DllStructSetData($tagDRAWITEMSTRUCT, "itmRect", $iLeft + 0, 1) ; +0 is the left margin _WinAPI_FillRect($hDC, DllStructGetPtr($tagDRAWITEMSTRUCT, "itmRect"), $aBrush[0]) _WinAPI_DeleteObject($aBrush[0]) EndIf ; draw the text in each subitem For $i = 0 To $iSubItemCount - 1 ; get subitem text: Local $iSubItmText = _GUICtrlListView_GetItemText($hLV, $itmID, $i) ; get subitem coordinates for drawing its respective text: Local $aSubItmRect = _GUICtrlListView_GetSubItemRect($hLV, $itmID, $i) ; the function above accepts not only subitems (one-based index), but also main item (index=0) ; pass the coordinates to a DLL struct: Local $iSubItmRect = DllStructCreate("int Left;int Top;int Right;int Bottom") DllStructSetData($iSubItmRect, 1, $aSubItmRect[0] + $aRectMargins[0]) ; left margin DllStructSetData($iSubItmRect, 2, $aSubItmRect[1] + $aRectMargins[1]) ; upper margin DllStructSetData($iSubItmRect, 3, $aSubItmRect[2] + $aRectMargins[2]) ; right margin DllStructSetData($iSubItmRect, 4, $aSubItmRect[3] + $aRectMargins[3]) ; bottom margin Local $tRect = DllStructGetPtr($iSubItmRect) ;#cs If $cID == $cListView And StringLen($iSubItmText) > 0 And $aTextFormatting[$i] <> -1 Then Local $hIcon = _GUIImageList_GetIcon($hIml_Listview, _GUICtrlListView_GetItemImage($hLV, $itmID, $i)) If $i = 0 Then ; the first column of a listview needs more handling than the other columns (sub-items) #cs ; positioning for the icon: DllStructSetData($iSubItmRect, "Left", DllStructGetData($iSubItmRect, "Left") + 12) _WinAPI_DrawIconEx($hDC, DllStructGetData($iSubItmRect, "Left") - 16, Int((DllStructGetData($iSubItmRect, "Bottom") + DllStructGetData($iSubItmRect, "Top") - 16)/2) + $iAdjustV, $hIcon, 16, 16) ; positioning for the text: DllStructSetData($iSubItmRect, "Left", DllStructGetData($iSubItmRect, "Left") + 4) #ce ElseIf $i == 2 Then _WinAPI_DrawIconEx($hDC, DllStructGetData($iSubItmRect, "Left"), Int((DllStructGetData($iSubItmRect, "Bottom") + DllStructGetData($iSubItmRect, "Top") - 16) / 2) - 1 + $iAdjustV, $hIcon, 16, 16) ; positioning for the text: DllStructSetData($iSubItmRect, "Left", DllStructGetData($iSubItmRect, "Left") + 20) EndIf _GUIImageList_DestroyIcon($hIcon) EndIf ;#ce If $aTextFormatting[$i] = -1 Then ; do nothing (don't draw any text) Else Switch $hLV Case $hListView _WinAPI_DrawText($hDC, $iSubItmText, $tRect, $aTextFormatting[$i]) Case $hListView_2 If $i = 0 Then Local $iColPrev = _WinAPI_SetTextColor($hDC, 0x0000FF) Local $hFontOld = _WinAPI_SelectObject($hDC, $aFont[0]) DllStructSetData($iSubItmRect, 2, $aSubItmRect[1] + $aRectMargins[1] + 2) _WinAPI_DrawText($hDC, "Times", $tRect, $aTextFormatting[1]) _WinAPI_SetTextColor($hDC, 0x00FF00) _WinAPI_SelectObject($hDC, $aFont[1]) DllStructSetData($iSubItmRect, 2, $aSubItmRect[1] + $aRectMargins[1] + 26) _WinAPI_DrawText($hDC, "Tahoma", $tRect, $aTextFormatting[1]) _WinAPI_SetTextColor($hDC, 0xFF0000) _WinAPI_SelectObject($hDC, $aFont[2]) DllStructSetData($iSubItmRect, 2, $aSubItmRect[1] + $aRectMargins[1] + 48) _WinAPI_DrawText($hDC, "Comic Sans", $tRect, $aTextFormatting[1]) _WinAPI_SelectObject($hDC, $hFontOld) _WinAPI_SetTextColor($hDC, $iColPrev) Else _WinAPI_DrawText($hDC, $iSubItmText, $tRect, $aTextFormatting[$i]) EndIf EndSwitch EndIf Next EndFunc ;==>__WM_DRAWITEM_ListView Func WM_MEASUREITEM($hWnd, $Msg, $wParam, $lParam) Local $tMEASUREITEMS = DllStructCreate("uint cType;uint cID;uint itmID;uint itmW;uint itmH;ulong_ptr itmData", $lParam) If DllStructGetData($tMEASUREITEMS, "cType") <> $ODT_LISTVIEW Then Return $GUI_RUNDEFMSG DllStructSetData($tMEASUREITEMS, "itmH", $iListView_row_height) ; row height Return 1 EndFunc ;==>WM_MEASUREITEM ; Based on File to Base64 String Code Generator ; by UEZ ; http://www.autoitscript.com/forum/topic/...ng-code-generator-v103-build-2 ;====================================================================================== ; Function Name: Load_BMP_From_Mem ; Description: Loads an image which is saved as a binary string and converts it to a bitmap or hbitmap ; ; Parameters: $bImage: the binary string which contains any valid image which is supported by GDI+ ; Optional: $hHBITMAP: if false a bitmap will be created, if true a hbitmap will be created ; ; Remark: hbitmap format is used generally for GUI internal images, $bitmap is more a GDI+ image format ; Don't forget _GDIPlus_Startup() and _GDIPlus_Shutdown() ; ; Requirement(s): GDIPlus.au3, Memory.au3 and _GDIPlus_BitmapCreateDIBFromBitmap() from WinAPIEx.au3 ; Return Value(s): Success: handle to bitmap (GDI+ bitmap format) or hbitmap (WinAPI bitmap format), ; Error: 0 ; Error codes: 1: $bImage is not a binary string ; 2: unable to create stream on HGlobal ; 3: unable to create bitmap from stream ; ; Author(s): UEZ ; Additional Code: thanks to progandy for the MemGlobalAlloc and tVARIANT lines and ; Yashied for _GDIPlus_BitmapCreateDIBFromBitmap() from WinAPIEx.au3 ; Version: v0.97 Build 2012-01-04 Beta ;======================================================================================= Func _Load_BMP_From_Mem($bImage, $hHBITMAP = False) If Not IsBinary($bImage) Then Return SetError(1, 0, 0) Local $aResult Local Const $memBitmap = Binary($bImage) ;load image saved in variable (memory) and convert it to binary Local Const $len = BinaryLen($memBitmap) ;get length of image Local Const $hData = _MemGlobalAlloc($len, $GMEM_MOVEABLE) ;allocates movable memory ($GMEM_MOVEABLE = 0x0002) Local Const $pData = _MemGlobalLock($hData) ;translate the handle into a pointer Local $tMem = DllStructCreate("byte[" & $len & "]", $pData) ;create struct DllStructSetData($tMem, 1, $memBitmap) ;fill struct with image data _MemGlobalUnlock($hData) ;decrements the lock count associated with a memory object that was allocated with GMEM_MOVEABLE $aResult = DllCall("ole32.dll", "int", "CreateStreamOnHGlobal", "handle", $pData, "int", True, "ptr*", 0) ;Creates a stream object that uses an HGLOBAL memory handle to store the stream contents If @error Then SetError(2, 0, 0) Local Const $hStream = $aResult[3] $aResult = DllCall($ghGDIPDll, "uint", "GdipCreateBitmapFromStream", "ptr", $hStream, "int*", 0) ;Creates a Bitmap object based on an IStream COM interface If @error Then SetError(3, 0, 0) Local Const $hBitmap = $aResult[2] Local $tVARIANT = DllStructCreate("word vt;word r1;word r2;word r3;ptr data; ptr") DllCall("oleaut32.dll", "long", "DispCallFunc", "ptr", $hStream, "dword", 8 + 8 * @AutoItX64, _ "dword", 4, "dword", 23, "dword", 0, "ptr", 0, "ptr", 0, "ptr", DllStructGetPtr($tVARIANT)) ;release memory from $hStream to avoid memory leak $tMem = 0 $tVARIANT = 0 If $hHBITMAP Then Local Const $hHBmp = _GDIPlus_BitmapCreateDIBFromBitmap($hBitmap) _GDIPlus_BitmapDispose($hBitmap) Return $hHBmp EndIf Return $hBitmap EndFunc ;==>_Load_BMP_From_Mem Func _GDIPlus_BitmapCreateDIBFromBitmap($hBitmap) Local $tBIHDR, $Ret, $tData, $pBits, $hResult = 0 $Ret = DllCall($ghGDIPDll, 'uint', 'GdipGetImageDimension', 'ptr', $hBitmap, 'float*', 0, 'float*', 0) If (@error) Or ($Ret[0]) Then Return 0 $tData = _GDIPlus_BitmapLockBits($hBitmap, 0, 0, $Ret[2], $Ret[3], $GDIP_ILMREAD, $GDIP_PXF32ARGB) $pBits = DllStructGetData($tData, 'Scan0') If Not $pBits Then Return 0 $tBIHDR = DllStructCreate('dword;long;long;ushort;ushort;dword;dword;long;long;dword;dword') DllStructSetData($tBIHDR, 1, DllStructGetSize($tBIHDR)) DllStructSetData($tBIHDR, 2, $Ret[2]) DllStructSetData($tBIHDR, 3, $Ret[3]) DllStructSetData($tBIHDR, 4, 1) DllStructSetData($tBIHDR, 5, 32) DllStructSetData($tBIHDR, 6, 0) $hResult = DllCall('gdi32.dll', 'ptr', 'CreateDIBSection', 'hwnd', 0, 'ptr', DllStructGetPtr($tBIHDR), 'uint', 0, 'ptr*', 0, 'ptr', 0, 'dword', 0) If (Not @error) And ($hResult[0]) Then DllCall('gdi32.dll', 'dword', 'SetBitmapBits', 'ptr', $hResult[0], 'dword', $Ret[2] * $Ret[3] * 4, 'ptr', DllStructGetData($tData, 'Scan0')) $hResult = $hResult[0] Else $hResult = 0 EndIf _GDIPlus_BitmapUnlockBits($hBitmap, $tData) Return $hResult EndFunc ;==>_GDIPlus_BitmapCreateDIBFromBitmap Func _Decompress_Binary_String_to_Bitmap($Base64String) $Base64String = Binary($Base64String) Local $iSize_Source = BinaryLen($Base64String) Local $pBuffer_Source = _WinAPI_CreateBuffer($iSize_Source) DllStructSetData(DllStructCreate('byte[' & $iSize_Source & ']', $pBuffer_Source), 1, $Base64String) Local $pBuffer_Decompress = _WinAPI_CreateBuffer(8388608) Local $Size_Decompressed = _WinAPI_DecompressBuffer($pBuffer_Decompress, 8388608, $pBuffer_Source, $iSize_Source) Local $b_Result = Binary(DllStructGetData(DllStructCreate('byte[' & $Size_Decompressed & ']', $pBuffer_Decompress), 1)) _WinAPI_FreeMemory($pBuffer_Source) _WinAPI_FreeMemory($pBuffer_Decompress) Return $b_Result EndFunc ;==>_Decompress_Binary_String_to_Bitmap Func _Icon_Image_Checkbox_Unchecked() Local $Base64String $Base64String &= '7rBIAAABABAQEAFwCAAAaAUAABYAAMwAKAAYAJAAIAAYAVwZAQBAAQIYDgCAgAAAANfc3ADZ3t4AANvg4ADe4uIAAOLl5QDl6OgAAOns7ADs7+8AAO/x8QDx8/MAAPT19QD29/cAAPj5+QD6+/sAAPz9/QD+/v7wAP///xNc/wB/AD8A/z8APwA/AD8APwA/AD8ACAAb4HYLAAEJAOEBCgsMAA0ODxAREhISbeIBCQcC4gEIBwLiAQfbBwLiAQYHAuIBBQcC4gG2BAcC4gEDBwLiAQIHAv/jAQcC5AEGAuIB7BceAOCfHgN/AG0A4QZhAA==' Return _Decompress_Binary_String_to_Bitmap(_Base64Decode($Base64String)) EndFunc ;==>_Icon_Image_Checkbox_Unchecked Func _Icon_Image_Checkbox_Checked() Local $Base64String $Base64String &= 'z7BIAAABABAQEAFwCAAAaAUAABYAAMwAKAAYAJAAIAAYAVwZAQBAAQIYDgCAgAAAAISEhADe3t5AAN7n5wDnAQbvCO8A7wEG9/cA9/EABv///xN4/wE/AD8A/z8APwA/AD8AHwAMAOB6CwAGAQkA4QEHCAkJCR4KAgDjAQcC5AEHCAKDAwLiAQYHBwICAwI54gEFBsABAwLjAQUCxgIkBOIBBAUCRQbjAVgEBQUCAuQBAwUCCPPkAQUCBwjkAQYC4gHsF3seAOCfA38AbQDhBmEA' Return _Decompress_Binary_String_to_Bitmap(_Base64Decode($Base64String)) EndFunc ;==>_Icon_Image_Checkbox_Checked Func _Base64Decode($input_string) Local $struct = DllStructCreate("int") Local $a_Call = DllCall("Crypt32.dll", "int", "CryptStringToBinary", "str", $input_string, "int", 0, "int", 1, "ptr", 0, "ptr", DllStructGetPtr($struct, 1), "ptr", 0, "ptr", 0) If @error Or Not $a_Call[0] Then Return SetError(1, 0, "") Local $a = DllStructCreate("byte[" & DllStructGetData($struct, 1) & "]") $a_Call = DllCall("Crypt32.dll", "int", "CryptStringToBinary", "str", $input_string, "int", 0, "int", 1, "ptr", DllStructGetPtr($a), "ptr", DllStructGetPtr($struct, 1), "ptr", 0, "ptr", 0) If @error Or Not $a_Call[0] Then Return SetError(2, 0, "") Return DllStructGetData($a, 1) EndFunc ;==>_Base64Decode Edited April 19, 2012 by rover footswitch 1 I see fascists... 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footswitch Posted April 19, 2012 Author Share Posted April 19, 2012 @roverWhat kind of sourcery is this??!? Once again, thank you thank you thank you. Link to comment Share on other sites More sharing options...
Popular Post rover Posted April 19, 2012 Popular Post Share Posted April 19, 2012 (edited) One more thingYour timing is good...This example is more relevant to your questions regarding the Outlook multiline listview.To get two or more fonts per line (in this case normal and bold) DrawText is called twice per line.Draw the left most text, set the left rect element to the width of the leftmost text plus a few added pixels to indent, then draw the right most text.Text metrics measuring code is needed to replace the hard coded values used for setting left rect and top rect GetStringWidth code added for left rectThe number of drawtext calls can be cut down by using multiline text with linefeeds,but then you can't set indentation and font colour/bold per lineThe example is optimized for speed with dll pseudo handles for dllcalls, stripped down/optimized listview functions and global resources (fonts/pens/brush)for re-use in the WM_DRAWITEM message handlerEdit: added _GUICtrlListView_GetStringWidthEdit: corrected ODS_SELECTED multiple item selection, added optional themed/unthemed custom coloured select bar demonstration (try the listview states in Vista/Win7), closed theme handle, added themes parts and states usage example, added optional remove line separators when item selection themed, clarified a few thingsEdit: Added combo for Button or *Listview theme parts, Added resize of theme rect for Listview parts *Listview group header theme has a better gradient than button in Vista+expandcollapse popup;coded by rover 2k12 #include <GuiConstantsEx.au3> #include <GuiListView.au3> #include <WinAPI.au3> #include <WindowsConstants.au3> #include <FontConstants.au3> Opt("GUIDataSeparatorChar", "|") Global Const $ODA_SELECT = 0x2 Global Const $ODA_FOCUS = 0x4 Global Const $ODS_SELECTED = 0x0001 Global Const $ODT_LISTVIEW = 102 Global Const $ODA_DRAWENTIRE = 0x1 Global $iDllGDI = DllOpen("gdi32.dll") Global $iDllUSER32 = DllOpen("user32.dll") Global $iDllUxtheme = DllOpen("uxtheme.dll") ;global resources for WM_DRAWITEM - optimize speed Global $aFont[2] $aFont[0] = _WinAPI_CreateFont(16, 0, 0, 0, $FW_HEAVY, False, False, False, _ $DEFAULT_CHARSET, $OUT_DEFAULT_PRECIS, $CLIP_DEFAULT_PRECIS, $PROOF_QUALITY, $DEFAULT_PITCH, 'Calibri') $aFont[1] = _WinAPI_CreateFont(16, 0, 0, 0, $FW_MEDIUM, False, False, False, _ $DEFAULT_CHARSET, $OUT_DEFAULT_PRECIS, $CLIP_DEFAULT_PRECIS, $PROOF_QUALITY, $DEFAULT_PITCH, 'Calibri') Global $hPen1 = _WinAPI_CreatePen($PS_SOLID, 1, 0xF3EAE7) Global $hPen2 = _WinAPI_CreatePen($PS_SOLID, 1, 0xF4E8E6) Global $hBrush = _WinAPI_CreateSolidBrush(0xEEDDBB) ;Theme Parts and States ;http://msdn.microsoft.com/en-us/library/windows/desktop/bb773210%28v=vs.85%29.aspx ;Part - vsstyle.h Global Const $BP_PUSHBUTTON = 1 Global Const $LVP_GROUPHEADER = 6 ;State - vsstyle.h Global Enum $PBS_NORMAL=1,$PBS_HOT,$PBS_PRESSED,$PBS_DISABLED,$PBS_DEFAULTED Global Enum $LVGH_CLOSEHOT=10,$LVGH_CLOSESELECTED,$LVGH_CLOSESELECTEDHOT,$LVGH_CLOSESELECTEDNOTFOCUSED ;this allows you to theme individual items for your own needs, not just if items are selected ;the same as customdrawing item and subitem colours ;XP+ Global $sTheme = 'Button' Global $iThemePart = $BP_PUSHBUTTON Global $iThemeState = $PBS_NORMAL ; Vista+ ;Global $sTheme = 'Listview' ;Global $iThemePart = $LVP_GROUPHEADER ;Global $iThemeState = $LVGH_CLOSEMIXEDSELECTION Global $hTheme = DllCall($iDllUxtheme, 'ptr', 'OpenThemeData', 'hwnd', 0, 'wstr', $sTheme) $hTheme = $hTheme[0] ;global structs for WM_DRAWITEM - optimize speed ;rect, text buffer and LVITEM structures Global $tLVRect = DllStructCreate($tagRECT) Global $tLVText = DllStructCreate("wchar[4096]") Global $tLVITEM = DllStructCreate($tagLVITEM) Global $pLVITEM = DllStructGetPtr($tLVITEM) DllStructSetData($tLVITEM, "TextMax", 4096) DllStructSetData($tLVITEM, "SubItem", 0) DllStructSetData($tLVITEM, "Text", DllStructGetPtr($tLVText)) ; WM_MEASUREITEM allows setting the row height Global $iListView_row_height = 130 Global $hListView ;must be declared before listview created GUIRegisterMsg($WM_MEASUREITEM, "WM_MEASUREITEM") ; place before listview creation - message sent once for each ownerdrawn control created GUIRegisterMsg($WM_DRAWITEM, "WM_DRAWITEM") ;placed here, WM_MEASUREITEM can now be unregistered in the handler (deleting or adding items after unregistering maintains row height setting this way) ; --------------------------------------------------- $hGUI = GUICreate("Ownerdrawn multiline ListView", 324, 425) $cListView = GUICtrlCreateListView("", 2, 2, 320, 268, BitOR($LVS_REPORT, $LVS_NOCOLUMNHEADER, $LVS_OWNERDRAWFIXED, $LVS_SHOWSELALWAYS)) $hListView = GUICtrlGetHandle($cListView) _GUICtrlListView_SetExtendedListViewStyle($hListView, BitOR($LVS_EX_DOUBLEBUFFER, $LVS_EX_FULLROWSELECT)) ;double buffer improves performance _GUICtrlListView_AddColumn($hListView, "", 298) Global $aTextHdr[4] = ["From:", "Sent:", "To:", "Subject:"] For $row = 1 To 10 _GUICtrlListView_AddItem($hListView, "Rover - AutoIt Forums|Thursday, April 19, 2012 05:0" & $row - 1 & "AM|footswitch|Re: Multiline listview like Outlook|" & _ "This is a rough mock-up of that Outlook listview" & @CRLF & "You will need to add code for the text metrics") Next ;adjust listview size for number of items shown - for efficient painting and to eliminate issue of a click on bottom item causing a jump to next item Local $iY = _GUICtrlListView_ApproximateViewHeight($hListView, _GUICtrlListView_GetCounterPage($hListView)) GUICtrlSetPos($cListView, 2, 2, 320, $iY + 4) Global $cSelect = GUICtrlCreateButton("Themed Select", 2, $iY + 8, 120, 23) Global $cTheme = GUICtrlCreateCombo("Button", 120+2, $iY + 9, 60) GUICtrlSetData(-1, "Listview", "Button") Global $cState = GUICtrlCreateCombo("1 NORMAL", 180+4, $iY + 9, 80) GUICtrlSetData(-1, "2 HOT|3 PRESSED|4 GREYED|5 DEFAULT", "1 NORMAL") Global $cLabel = GUICtrlCreateLabel("Select Item"&@CRLF&"Style", 260+8, $iY + 8) GUISetState() ; Loop until user exits While 1 Switch GUIGetMsg() Case $GUI_EVENT_CLOSE ExitLoop Case $cTheme DllCall($iDllUxtheme, 'uint', 'CloseThemeData', 'ptr', $hTheme) Switch GUICtrlRead($cTheme) Case "Button" $sTheme = "Button" $iThemePart = $BP_PUSHBUTTON GUICtrlSetData($cState, "|1 NORMAL|2 HOT|3 PRESSED|4 GREYED|5 DEFAULT", "1 NORMAL") Case "Listview" $sTheme = "Listview" $iThemePart = $LVP_GROUPHEADER GUICtrlSetData($cState, "|10|11|12|13", "11") EndSwitch $hTheme = DllCall($iDllUxtheme, 'ptr', 'OpenThemeData', 'hwnd', 0, 'wstr', GUICtrlRead($cTheme)) $hTheme = $hTheme[0] $iThemeState = Number(StringLeft(GUICtrlRead($cState), 2)) _WinAPI_InvalidateRect($hListView) Case $cState $iThemeState = Number(StringLeft(GUICtrlRead($cState), 2)) _WinAPI_InvalidateRect($hListView) Case $cSelect If Not $hTheme Then GUICtrlSetData($cSelect, "Themed Select") $hTheme = DllCall($iDllUxtheme, 'ptr', 'OpenThemeData', 'hwnd', 0, 'wstr', $sTheme) $hTheme = $hTheme[0] Else GUICtrlSetData($cSelect, "Unthemed Select") DllCall($iDllUxtheme, 'uint', 'CloseThemeData', 'ptr', $hTheme) $hTheme = 0 EndIf _WinAPI_InvalidateRect($hListView) EndSwitch WEnd GUIDelete() DllCall($iDllUxtheme, 'uint', 'CloseThemeData', 'ptr', $hTheme) _WinAPI_DeleteObject($hPen1) _WinAPI_DeleteObject($hPen2) _WinAPI_DeleteObject($hBrush) For $i = 0 To UBound($aFont) - 1 If $aFont[$i] Then _WinAPI_DeleteObject($aFont[$i]) Next Exit Func WM_MEASUREITEM($hWnd, $Msg, $wParam, $lParam) Local $tMEASUREITEMS = DllStructCreate("uint cType;uint cID;uint itmID;uint itmW;uint itmH;ulong_ptr itmData", $lParam) If DllStructGetData($tMEASUREITEMS, "cType") <> $ODT_LISTVIEW Then Return $GUI_RUNDEFMSG DllStructSetData($tMEASUREITEMS, "itmH", $iListView_row_height) ; row height GUIRegisterMsg($WM_MEASUREITEM, "") ; unregister message handler call this after last ownerdrawn listview created - message no longer sent Return 1 EndFunc ;==>WM_MEASUREITEM Func WM_DRAWITEM($hWnd, $Msg, $wParam, $lParam) Local $tDRAWITEMSTRUCT, $cID, $itmID, $itmAction, $itmState, $hItm, $hDC $tDRAWITEMSTRUCT = DllStructCreate( _ "uint cType;" & _ "uint cID;" & _ "uint itmID;" & _ "uint itmAction;" & _ "uint itmState;" & _ "hwnd hItm;" & _ "handle hDC;" & _ "long itmRect[4];" & _ "ulong_ptr itmData" _ , $lParam) If DllStructGetData($tDRAWITEMSTRUCT, "cType") <> $ODT_LISTVIEW Then Return $GUI_RUNDEFMSG $cID = DllStructGetData($tDRAWITEMSTRUCT, "cID") $itmID = DllStructGetData($tDRAWITEMSTRUCT, "itmID") $itmAction = DllStructGetData($tDRAWITEMSTRUCT, "itmAction") $itmState = DllStructGetData($tDRAWITEMSTRUCT, "itmState") $hItm = DllStructGetData($tDRAWITEMSTRUCT, "hItm") $hDC = DllStructGetData($tDRAWITEMSTRUCT, "hDC") Switch $cID ; will look for ControlID, not window handle. Case $cListView Switch $itmAction Case $ODA_DRAWENTIRE __WM_DRAWITEM_ListView($hItm, $tDRAWITEMSTRUCT, $cID, $itmID, $itmAction, $itmState, $hDC) EndSwitch EndSwitch Return $GUI_RUNDEFMSG EndFunc ;==>WM_DRAWITEM Func __WM_DRAWITEM_ListView(ByRef $hLV, ByRef $tDRAWITEMSTRUCT, ByRef $cID, ByRef $itmID, ByRef $itmAction, ByRef $itmState, ByRef $hDC) Local $iTxtCol, $bSelected = BitAND($itmState, $ODS_SELECTED), $iTextFormatting = BitOR($DT_LEFT, $DT_WORDBREAK) If Not $bSelected Then $iTxtCol = 0xB79588 Else ;selected $iTxtCol = 0x494949 ;Theme Parts and States ;http://msdn.microsoft.com/en-us/library/windows/desktop/bb773210%28v=vs.85%29.aspx Local $pItemRect = DllStructGetPtr($tDRAWITEMSTRUCT, "itmRect") If $hTheme Then If $sTheme = "Listview" Then Local $tItemRect = DllStructCreate($tagRect, $pItemRect) DllStructSetData($tItemRect, 1, DllStructGetData($tItemRect, 1)+1) DllStructSetData($tItemRect, 2, DllStructGetData($tItemRect, 2)+1) DllStructSetData($tItemRect, 3, DllStructGetData($tItemRect, 3)-1) DllStructSetData($tItemRect, 4, DllStructGetData($tItemRect, 4)-1) $pItemRect = DllStructGetPtr($tItemRect) EndIf DllCall($iDllUxtheme, 'uint', 'DrawThemeBackground', 'ptr', $hTheme, 'hwnd', $hDC, 'int', $iThemePart, 'int', $iThemeState, 'ptr', $pItemRect, 'ptr', 0) Else DllCall($iDllUSER32, "int", "FillRect", "handle", $hDC, "ptr", DllStructGetPtr($tDRAWITEMSTRUCT, "itmRect"), "handle", $hBrush) EndIf EndIf GUICtrlSendMsg($cID, $LVM_GETITEMTEXTW, $itmID, $pLVITEM) Local $aSubItmText = StringSplit(DllStructGetData($tLVText, 1), "|", 2) DllStructSetData($tLVText, 1, "") DllStructSetData($tLVRect, "Top", 0) DllStructSetData($tLVRect, "Left", $LVIR_BOUNDS) GUICtrlSendMsg($cID, $LVM_GETSUBITEMRECT, $itmID, DllStructGetPtr($tLVRect)) Local $iLeft = DllStructGetData($tLVRect, 1) + 6 ;Left Local $iTop = DllStructGetData($tLVRect, 2) ;Top DllStructSetData($tLVRect, 1, $iLeft) ;Left Switch $hLV Case $hListView Local $iColPrev = __WinAPI_SetTextColor($hDC, 0x000000) ;save previous font and text colour Local $hFontOld = __WinAPI_SelectObject($hDC, $aFont[0]) ;Bold ;------------------------------------------------------------ ;multiline, but no per line indentation or colour ;DllStructSetData($tLVRect, 2, $iTop+2) ;__WinAPI_DrawText($hDC, "From:"&@CRLF&"Sent:"&@CRLF&"To:"&@CRLF&"Subject:", $tLVRect, $iTextFormatting) ;------------------------------------------------------------ DllStructSetData($tLVRect, 2, $iTop + 2) __WinAPI_DrawText($hDC, $aTextHdr[0], $tLVRect, $iTextFormatting) DllStructSetData($tLVRect, 2, $iTop + 20) __WinAPI_DrawText($hDC, $aTextHdr[1], $tLVRect, $iTextFormatting) DllStructSetData($tLVRect, 2, $iTop + 38) __WinAPI_DrawText($hDC, $aTextHdr[2], $tLVRect, $iTextFormatting) DllStructSetData($tLVRect, 2, $iTop + 56) __WinAPI_DrawText($hDC, $aTextHdr[3], $tLVRect, $iTextFormatting) __WinAPI_SelectObject($hDC, $aFont[1]) ;Normal ;------------------------------------------------------------ ;multiline, but no per line indentation or colour ;__WinAPI_SetTextColor($hDC, 0x494949) ;DllStructSetData($tLVRect, 1, $iLeft+50) ;DllStructSetData($tLVRect, 2, $iTop+2) ;__WinAPI_DrawText($hDC, $aSubItmText[0]&@CRLF&$aSubItmText[1]&@CRLF&$aSubItmText[2]&@CRLF&$aSubItmText[3], $tLVRect, $iTextFormatting) ;------------------------------------------------------------ __WinAPI_SetTextColor($hDC, 0xFF0000) DllStructSetData($tLVRect, 1, $iLeft + __GUICtrlListView_GetStringWidth($cID, $aTextHdr[0]) + 5) DllStructSetData($tLVRect, 2, $iTop + 2) __WinAPI_DrawText($hDC, $aSubItmText[0], $tLVRect, $iTextFormatting) __WinAPI_SetTextColor($hDC, 0x494949) DllStructSetData($tLVRect, 1, $iLeft + __GUICtrlListView_GetStringWidth($cID, $aTextHdr[1]) + 5) DllStructSetData($tLVRect, 2, $iTop + 20) __WinAPI_DrawText($hDC, $aSubItmText[1], $tLVRect, $iTextFormatting) DllStructSetData($tLVRect, 1, $iLeft + __GUICtrlListView_GetStringWidth($cID, $aTextHdr[2]) + 5) DllStructSetData($tLVRect, 2, $iTop + 38) __WinAPI_DrawText($hDC, $aSubItmText[2], $tLVRect, $iTextFormatting) DllStructSetData($tLVRect, 1, $iLeft + __GUICtrlListView_GetStringWidth($cID, $aTextHdr[3]) + 5) DllStructSetData($tLVRect, 2, $iTop + 56) __WinAPI_DrawText($hDC, $aSubItmText[3], $tLVRect, $iTextFormatting) __WinAPI_SetTextColor($hDC, $iTxtCol) DllStructSetData($tLVRect, 1, $iLeft + 2) DllStructSetData($tLVRect, 2, $iTop + 80) __WinAPI_DrawText($hDC, $aSubItmText[4], $tLVRect, $iTextFormatting) If $bSelected And $hTheme Then Return ;optional - don't paint lines when item selected - in this example only for benefit of themed selected items Local $obj_orig = __WinAPI_SelectObject($hDC, $hPen1) __WinAPI_DrawLine($hDC, $iLeft, DllStructGetData($tLVRect, 4) - 2, 320 - ($iLeft * 2) - 16, DllStructGetData($tLVRect, 4) - 2) __WinAPI_SelectObject($hDC, $hPen2) __WinAPI_DrawLine($hDC, $iLeft, DllStructGetData($tLVRect, 4) - 3, 320 - ($iLeft * 2) - 16, DllStructGetData($tLVRect, 4) - 3) __WinAPI_SelectObject($hDC, $obj_orig) ;__WinAPI_SelectObject($hDC, $hFontOld) ;__WinAPI_SetTextColor($hDC, $iColPrev) EndSwitch Return EndFunc ;==>__WM_DRAWITEM_ListView Func __WinAPI_DrawLine($hDC, $iX1, $iY1, $iX2, $iY2) DllCall($iDllGDI, "bool", "MoveToEx", "handle", $hDC, "int", $iX1, "int", $iY1, "ptr", 0) If @error Then Return SetError(@error, @extended, False) DllCall($iDllGDI, "bool", "LineTo", "handle", $hDC, "int", $iX2, "int", $iY2) If @error Then Return SetError(@error, @extended, False) Return True EndFunc ;==>__WinAPI_DrawLine Func __WinAPI_DrawText(ByRef $hDC, $sText, ByRef $tRect, ByRef $iFlags) DllCall($iDllUSER32, "int", "DrawTextW", "hwnd", $hDC, "wstr", $sText, "int", StringLen($sText), "struct*", $tRect, "int", $iFlags) EndFunc ;==>__WinAPI_DrawText Func __WinAPI_SetTextColor($hDC, $iColor) Local $aResult = DllCall($iDllGDI, "INT", "SetTextColor", "handle", $hDC, "dword", $iColor) If @error Then Return SetError(@error, @extended, -1) Return $aResult[0] EndFunc ;==>__WinAPI_SetTextColor Func __WinAPI_SelectObject($hDC, $hGDIObj) Local $aResult = DllCall($iDllGDI, "handle", "SelectObject", "handle", $hDC, "handle", $hGDIObj) If @error Then Return SetError(@error, @extended, False) Return $aResult[0] EndFunc ;==>__WinAPI_SelectObject Func __GUICtrlListView_GetStringWidth($hWnd, $sString) Local $tBuffer = DllStructCreate("wchar Text[" & StringLen($sString) + 1 & "]") DllStructSetData($tBuffer, "Text", $sString) Local $iRet = GUICtrlSendMsg($hWnd, $LVM_GETSTRINGWIDTHW, 0, DllStructGetPtr($tBuffer)) Return $iRet EndFunc ;==>__GUICtrlListView_GetStringWidth Edited April 19, 2012 by rover UEZ, footswitch, KaFu and 3 others 6 I see fascists... Link to comment Share on other sites More sharing options...
rover Posted April 19, 2012 Share Posted April 19, 2012 I've added _GUICtrlListView_GetStringWidth to the example I see fascists... Link to comment Share on other sites More sharing options...
UEZ Posted April 19, 2012 Share Posted April 19, 2012 Very nice examples rover! Br, UEZ Please don't send me any personal message and ask for support! I will not reply! Selection of finest graphical examples at Codepen.io The own fart smells best! ✌Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!¯\_(ツ)_/¯ ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ Link to comment Share on other sites More sharing options...
footswitch Posted April 19, 2012 Author Share Posted April 19, 2012 ahahahah that was exactly what I was trying to figure out your approach here is very interesting! Link to comment Share on other sites More sharing options...
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