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Implementing an equivalent of DllCall() in C++


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That makes sense then. Other than dynamic assembly or runtime compiler calling, there is no way to do it. Do you have experience in either?

No, but I'm willing to learn if I need to.

Needless to say, I _could_ just use one of the libraries posted above. Although they seem a bit heavy/hard to compile, that might be the easiest way.

Failing that, I'll follow in shaggi's footsteps!

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