qwert Posted February 16, 2012 Share Posted February 16, 2012 I'm fairly new at working with layered windows ... and this sample scrpt shows my attempt to add a close button to a floating, draggable PNG image. The close button works properly, but it just doesn't show up. I marked my two questions in the script with "????????????"expandcollapse popup#include <GDIPlus.au3> #include <WindowsConstants.au3> #include <GUIConstantsEx.au3> #include <WinAPI.au3> #include <StaticConstants.au3> #include <GUIConstants.au3> ; Global Const $AC_SRC_ALPHA = 1 ; Load PNG file as GDI bitmap _GDIPlus_Startup() $pngSrc = @scriptdir&"\Torus.png" $hImage = _GDIPlus_ImageLoadFromFile($pngSrc) ; Extract image width and height from PNG $width = _GDIPlus_ImageGetWidth ($hImage) $height = _GDIPlus_ImageGetHeight($hImage) ; Create layered window $GUI = GUICreate("test", $width, $height, -1, -1, $WS_POPUP, $WS_EX_LAYERED) SetBitMap($GUI, $hImage, 0) ; Register notification messages GUIRegisterMsg($WM_NCHITTEST, "WM_NCHITTEST") GUISetState() WinSetOnTop($gui,"",1) SetBitMap($GUI, $hImage, 255) AutoItSetOption ( "GUIOnEventMode", 1) $ExitButton = GUICtrlCreateLabel("x", 80, 10, 30, 30, $SS_NOTIFY + $SS_CENTER) GUICtrlSetFont(-1, 18, 800) GUICtrlSetColor(-1, 0x000000) ; why doesn't X show? ????????????? GUICtrlSetTip(-1, " Close ") GUICtrlSetOnEvent($ExitButton, "Terminate") GUISetState(@SW_SHOW) ; And what was the following for? ... since it doesn't appear to be needed. ?????????????? ;$controlGui = GUICreate("ControlGUI", $width, $height, 0,0,$WS_POPUP,BitOR($WS_EX_LAYERED,$WS_EX_MDICHILD),$gui) ;GUICtrlCreatePic(-1,0,0,$width,$height) ;GuiCtrlSetState(-1,$GUI_DISABLE) GUISetState() While 1 Sleep(500) WEnd Func Terminate() _WinAPI_DeleteObject($hImage) _GDIPlus_Shutdown() Exit EndFunc ; =============================================================================================================================== ; Handle the WM_NCHITTEST for the layered window so it can be dragged by clicking anywhere on the image. ; =============================================================================================================================== Func WM_NCHITTEST($hWnd, $iMsg, $iwParam, $ilParam) if ($hWnd = $GUI) and ($iMsg = $WM_NCHITTEST) then Return $HTCAPTION EndFunc ; =============================================================================================================================== ; SetBitMap ; =============================================================================================================================== Func SetBitmap($hGUI, $hImage, $iOpacity) Local $hScrDC, $hMemDC, $hBitmap, $hOld, $pSize, $tSize, $pSource, $tSource, $pBlend, $tBlend $hScrDC = _WinAPI_GetDC(0) $hMemDC = _WinAPI_CreateCompatibleDC($hScrDC) $hBitmap = _GDIPlus_BitmapCreateHBITMAPFromBitmap($hImage) $hOld = _WinAPI_SelectObject($hMemDC, $hBitmap) $tSize = DllStructCreate($tagSIZE) $pSize = DllStructGetPtr($tSize ) DllStructSetData($tSize, "X", _GDIPlus_ImageGetWidth ($hImage)) DllStructSetData($tSize, "Y", _GDIPlus_ImageGetHeight($hImage)) $tSource = DllStructCreate($tagPOINT) $pSource = DllStructGetPtr($tSource) $tBlend = DllStructCreate($tagBLENDFUNCTION) $pBlend = DllStructGetPtr($tBlend) DllStructSetData($tBlend, "Alpha" , $iOpacity ) DllStructSetData($tBlend, "Format", $AC_SRC_ALPHA) _WinAPI_UpdateLayeredWindow($hGUI, $hScrDC, 0, $pSize, $hMemDC, $pSource, 0, $pBlend, $ULW_ALPHA) _WinAPI_ReleaseDC (0, $hScrDC) _WinAPI_SelectObject($hMemDC, $hOld) _WinAPI_DeleteObject($hBitmap) _WinAPI_DeleteDC ($hMemDC) EndFuncThe script is based on segments of the PNG as GUI example posted in 2007 by lod3nThanks in advance for any help with this. Link to comment Share on other sites More sharing options...
qsek Posted February 17, 2012 Share Posted February 17, 2012 Study lod3n's script. He commented every step and why it is necessary. ; And what was the following for? ... since it doesn't appear to be needed. ?????????????? ; create child MDI gui window to hold controls ; this part could use some work - there is some flicker sometimes... .... ; child window transparency is required to accomplish the full effect, so $WS_EX_LAYERED above, and ; I think the way this works is the transparent window color is based on the image you set here: what you do is create the label in the main $GUI, which appearently is only thought to be used to show the transparent png. To make controls visible you need to create a child window, place a gif with certain color on it and then you add controls to this child window. Though i thought i saw a more up to date way to do it. Teamspeak 3 User Viewer - Quick and functional TS3 Query script, which shows online users.Cached Screenshot Deleter - Deletes older Fraps Screenshots if they exceed a specified limit.Unresolved Topics:Intercept and modify dragdrop text behaviour in scite Link to comment Share on other sites More sharing options...
qwert Posted February 18, 2012 Author Share Posted February 18, 2012 Thanks very much for replying to my post.I think part of my problem/question is that I'm trying to use the other method for transparent PNGs ... the one that doesn't involve setting up a gif with a certain color. It is a more recent method, although I've read they both have their uses.What I'm lacking is a basic understanding of child windows in the layered method. I've been searching for a higher level explanation ... something along the lines of:Create the parent GUI ... as a layered windowCreate a child window to hold the PNG graphic ... and set it visible.Create another child window to hold any controls ... and set it visible.Then set <this> and set <that> .... you can create as many child windows as you want(?)At this point I'm caught up in trying combination after combination ... but without a road map of the forest I'm in.Any suggestions or other information will be appreciated. (i.e., beyond lod3n's example) BTW, here's one that I found, but I wasn't able to make much of it: http://alexkr.com/source-code/50/layered-windows-and-updatelayeredwindow/ Link to comment Share on other sites More sharing options...
qsek Posted February 18, 2012 Share Posted February 18, 2012 (edited) found it, its _WinAPI_SetLayeredWindowAttributes and a _GUICreate_Alpha UDFThis seems to be much more cleaner.You can comment out the dragable and static child guisA good example of using that method: Edited February 18, 2012 by qsek Teamspeak 3 User Viewer - Quick and functional TS3 Query script, which shows online users.Cached Screenshot Deleter - Deletes older Fraps Screenshots if they exceed a specified limit.Unresolved Topics:Intercept and modify dragdrop text behaviour in scite Link to comment Share on other sites More sharing options...
qwert Posted February 18, 2012 Author Share Posted February 18, 2012 qsek, thanks for locating those examples. The first is a little off the mark, mainly because it doesn't do exactly what its comments say (like the second image moving with the first). But the second example (which downloads its own image files ... a bonus feature demonstration) is excellent. The buttons on the draggable image explain everything. My compliments to goldenix for such a concise example. Link to comment Share on other sites More sharing options...
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