Richard Robertson Posted January 22, 2012 Share Posted January 22, 2012 I was going to bring up the original xbox game save exploits, but after some reading I found those were cause by buffer underrun, not overrun. Two different worlds apparently.Buffer underflow has to do with the speed of reading where the receiving end has to wait while the sending end continues sending. It doesn't cause an error condition or irregular behavior, just slowdowns. Link to comment Share on other sites More sharing options...
Beege Posted January 22, 2012 Share Posted January 22, 2012 Ya thats what I was reading. That cleared up my confusion of why the exploit would only work if the save was on an external drive, not the internal hard drive. Assembly Code: fasmg . fasm . BmpSearch . Au3 Syntax Highlighter . Bounce Multithreading Example . IDispatchASMUDFs: Explorer Frame . ITaskBarList . Scrolling Line Graph . Tray Icon Bar Graph . Explorer Listview . Wiimote . WinSnap . Flicker Free Labels . iTunesPrograms: Ftp Explorer . Snipster . Network Meter . Resistance Calculator Link to comment Share on other sites More sharing options...
jaberwacky Posted January 22, 2012 Share Posted January 22, 2012 (edited) I saw something in JohnOne's first post. I'm just wondering if I'm right about this. He's returning a pointer to path but isn't path destroyed when the function returns?LPWSTR __stdcall tmppath() { LPWSTR path[MAX_PATH]; if(GetTempPath(MAX_PATH, *path)){ return *path; } else { return L"0"; } } Edited January 22, 2012 by LaCastiglione jvanegmond 1 Helpful Posts and Websites: AutoIt3 Variables and Function Parameters MHz | AutoIt Wiki | Using the GUIToolTip UDF BrewManNH | Can't find what you're looking for on the Forum? Link to comment Share on other sites More sharing options...
Valik Posted January 22, 2012 Share Posted January 22, 2012 No shit. That was the problem that prompted him to create this thread in the first place. Link to comment Share on other sites More sharing options...
jvanegmond Posted January 22, 2012 Share Posted January 22, 2012 I saw something in JohnOne's first post. I'm just wondering if I'm right about this. He's returning a pointer to path but isn't path destroyed when the function returns? LPWSTR __stdcall tmppath() { LPWSTR path[MAX_PATH]; if(GetTempPath(MAX_PATH, *path)){ return *path; } else { return L"0"; } } github.com/jvanegmond Link to comment Share on other sites More sharing options...
trancexx Posted January 22, 2012 Share Posted January 22, 2012 LOL ♡♡♡ . eMyvnE Link to comment Share on other sites More sharing options...
jaberwacky Posted January 22, 2012 Share Posted January 22, 2012 Hah, lol. Sorry guys. Helpful Posts and Websites: AutoIt3 Variables and Function Parameters MHz | AutoIt Wiki | Using the GUIToolTip UDF BrewManNH | Can't find what you're looking for on the Forum? Link to comment Share on other sites More sharing options...
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