comptessa Posted January 18, 2012 Posted January 18, 2012 This is great. I'm definetely including this within my software deployments. Software success = notify "Software Installed." MsgBox wouldn't be as elegant of an option.. but this springs ideas. Thanks a lot. - tessa
czardas Posted January 31, 2012 Posted January 31, 2012 I have made use of this in my extended ascii keyboard. Thanks again! operator64 ArrayWorkshop
z0iid Posted February 4, 2012 Posted February 4, 2012 melba - this is great. I already use your toast udf. So.... I know I can add a progress bar using the toast udf (already done it - thanks!)... but I think from an aesthetic standpoint, I have a need (desire) to use a notification instead, and put a small progress bar inside of it. Any thoughts? Good idea, bad idea?
Moderators Melba23 Posted February 4, 2012 Author Moderators Posted February 4, 2012 z0iid,Of course you can add controls - you do something like this: #include "Notify_Mod.au3" #include <ProgressConstants.au3> HotKeySet("{ESC}", "On_Exit") _Notify_RegMsg() _Notify_Locate(0) _Notify_Show(0, "Progress", "", 0, 1) GUICtrlCreateProgress(20, 25, 100, 10, $PBS_MARQUEE) GUICtrlSendMsg(-1, $PBM_SETMARQUEE, True, 50) While 1 Sleep(10) WEnd Func On_Exit() Exit EndFuncJust remember to use GUISwitch if you want to create controls on an existing GUI later in the script. M23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area
z0iid Posted February 6, 2012 Posted February 6, 2012 z0iid, Of course you can add controls - you do something like this: #include "Notify_Mod.au3" #include HotKeySet("{ESC}", "On_Exit") _Notify_RegMsg() _Notify_Locate(0) _Notify_Show(0, "Progress", "", 0, 1) GUICtrlCreateProgress(20, 25, 100, 10, $PBS_MARQUEE) GUICtrlSendMsg(-1, $PBM_SETMARQUEE, True, 50) While 1 Sleep(10) WEnd Func On_Exit() Exit EndFunc Just remember to use GUISwitch if you want to create controls on an existing GUI later in the script. M23 Thank you - that is what I'm looking for. Are these notification boxes resizable, or static sized? I can't seem to stuff more information, ie, 2 lines of info, or 1 line of info + progress bar.
Moderators Melba23 Posted February 7, 2012 Author Moderators Posted February 7, 2012 z0iid,The notifications are 40 pixels high and between 150 and 300 pixels wide depending on the text you put in them. They were designed for displaying quick messages and I have no plans to make them bigger or user-sizable. If you want something that can display much more data then take a look at my Toast UDF which pops up a GUI fitted to the contents from the systray. Or perhaps the ExtMsgBox UDF which shows a similarly sized GUI anywhere on screen with user-definable buttons. Plenty of options to choose from! M23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area
z0iid Posted February 7, 2012 Posted February 7, 2012 z0iid, The notifications are 40 pixels high and between 150 and 300 pixels wide depending on the text you put in them. They were designed for displaying quick messages and I have no plans to make them bigger or user-sizable. If you want something that can display much more data then take a look at my Toast UDF which pops up a GUI fitted to the contents from the systray. Or perhaps the ExtMsgBox UDF which shows a similarly sized GUI anywhere on screen with user-definable buttons. Plenty of options to choose from! M23yup - i love the toast udf, and already use it - i just liked the notify mechanism better for the specific use case. i may try to make the toast work in this case.thanks for all your work - your stuff is great.
czardas Posted February 10, 2012 Posted February 10, 2012 (edited) I have been making some further modifications to my keyboard, see link in post Nº22. The notification message says the the program is already running (you saw that already). When clicked, not only must the notification message disappear but the script also needs to exit. To acheive this; in the function _Notify_WM_MOUSEACTIVATE I have replaced the Return Value with Exit: Replaced Return "GUI_RUNDEFMSG" Now the script exits immediately after clicking the notification, and since I only allow two instances of the script to be running simultaneously (one to notify the user of the other running instance) it is no longer necessary to wait for the (sleep) process to time out before the notification can be displayed again. Everything seems fine, and I thought I should mention this since it might be useful to someone else. I also wanted to check if I was going about this the right way. Are there any unforseen issues I should know about? Thanks! Edited February 10, 2012 by czardas operator64 ArrayWorkshop
Moderators Melba23 Posted February 10, 2012 Author Moderators Posted February 10, 2012 czardas,I cannot see why that would cause any problems. If you do not even want to wait for the Notification to retract before exiting, you could replace the _Notify_Delete($i) line in that function with Exit. M23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area
czardas Posted February 10, 2012 Posted February 10, 2012 (edited) Ah okay, I'll do that. I didn't really want to modify your code, but I'm happy with the changes. Thanks for the quick responce.EditHa! I like the graceful way the notification slides off the screen, so I kept _Notify_Delete($i) and replaced the next two lines instead. Edited February 10, 2012 by czardas operator64 ArrayWorkshop
Chad2 Posted February 10, 2012 Posted February 10, 2012 To toast or to notify. That is the question. Thanks again. Excellent work. I think I learn more from just reading the code and understanding better coding methods.
Chad2 Posted February 10, 2012 Posted February 10, 2012 I know its a little off topic, however, in post #24 you show the progress bar with $PBS_MARQUEE and then set it its value. I looked at the ProgressConstants.au3 and saw the info, but I couldn't find this in the help file under Progress Bar Styles or under extended styles. Is there any other way I could check to see all the options available for this function?ThanksChad
Moderators Melba23 Posted February 10, 2012 Author Moderators Posted February 10, 2012 Chad2,We are ahead of you - $PBS_MARQUEE appears in the Progress Bar Styles in the new Beta Help file. M23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area
z0iid Posted February 22, 2012 Posted February 22, 2012 (edited) another question Melba.... (just tell me to go away if i'm too bothersome) I'm using the $PBS_MARQUEE with notify... no problem there, works great. But I'm creating the notification before my while loop (in an if loop) - not clickable, and doesn't time out. BUT...i want it to gracefully slide back out off the screen once progress is actually "done". Snippet: $bPatient = _Notify_Show(64, $cmdline[2] & " loading...", "", 0, 0) GUICtrlCreateProgress(50, 25, 100, 10, $PBS_MARQUEE) GUICtrlSendMsg(-1, $PBM_SETMARQUEE, True, 50) $begin = TimerInit() ; initialize timer While WinExists($windowname) = 0 and TimerDiff($begin) < 21000 Sleep(225) If WinExists($windowname) = 1 or WinExists("Citrix online plug-in") = 1 Then ExitLoop ; once window exists, quit WEnd Chad2, We are ahead of you - $PBS_MARQUEE appears in the Progress Bar Styles in the new Beta Help file. M23 I see the _Notify_Delete function is internal only, but at least in this case, there is a need to have an "external" version of that function. Thoughts? *edit* I guess if i could get the hwnd returned for use, it would be easy enough.... any hints? I know I'm missing something simple. *edit2* - k, figured those out.... now... need to figure out how to prevent text wrapping if using $PBS_MARQUEE (since any text wrapped will be hidden by the progress bar...) Edited February 22, 2012 by z0iid
Moderators Melba23 Posted February 22, 2012 Author Moderators Posted February 22, 2012 (edited) z0iid,Always open to suggestions (but see below). In your case - as long as you are not showing any other Notifications at the same time - you might like to add the following line at the end of the _Notify_Show function:Return $aNotify_Data[0][0]This is the index of the Notification in the array of Notifications held by the UDF. To delete this Notificiation, you use _Notify_Delete and pass that index as the parameter:#include "Notify_Mod.au3" #include <progressconstants.au3> HotKeySet("{ESC}", "On_Exit") ; Get the index of the Notification $bPatient = _Notify_Show(64, "Fred" & " loading...", "", 0, 0) GUICtrlCreateProgress(50, 25, 100, 10, $PBS_MARQUEE) GUICtrlSendMsg(-1, $PBM_SETMARQUEE, True, 50) $begin = TimerInit() ; initialize timer Do Sleep(10) Until TimerDiff($begin) > 2000 ; And retract it _Notify_Delete($bPatient) While 1 Sleep(10) WEnd Func On_Exit() Exit EndFuncHowever, this is not a general solution as there is no guarantee that another Notification will not retract during the waiting period - in which case the returned index is likely to be no longer valid as the array is ReDim'ed when this happens. Dealing with that possibility would require writing a more complex user function to search the stored array for the specific Notification handle. So, what is it worth? :)M23Edit: Easier than I thought it might be - wait until tomorrow and you might find a new release. Edited February 22, 2012 by Melba23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area
z0iid Posted February 22, 2012 Posted February 22, 2012 (edited) my interim solution for the notification retraction was more of a "hard coded/static" solution for this specific case - but yes, for multiple notifications it would not work. (and I chose to use the fade value instead of slide) $bPatient = _Notify_Show(64, $cmdline[2] & " loading...", "", 0, 0) ; progressbar GUICtrlCreateProgress(50, 25, 100, 10, $PBS_MARQUEE) GUICtrlSendMsg(-1, $PBM_SETMARQUEE, True, 50) $begin = TimerInit() ; initialize timer While WinExists($windowname) = 0 and TimerDiff($begin) < 21000 Sleep(225) If WinExists($windowname) = 1 or WinExists("Citrix online plug-in") = 1 Then ExitLoop ; once window exists, quit WEnd Sleep(500) DllCall("user32.dll", "int", "AnimateWindow", "hwnd", $aNotify_Data[1][0], "int", 1000, "long", 0x00090000) ; $AW_BLEND + $AW_HIDE also, for the text wrapping issue, I ended up changing the weight of the font for the title lable (you had it at 800 for bold, which I prefer (had to change to 400)... but a long label ends up wrapping the title - even with max width set to 600) I tried a few different fonts, but to get a "bolded" look, it ends up occasionally wrapping if my cmd parameter is too long. - 24 characters appears to be the limit before wrapping - using _Notify_Set(Default) . Maybe different with a monospaced font. z0iid, Always open to suggestions (but see below). {trunc} Edited February 22, 2012 by z0iid
Moderators Melba23 Posted February 23, 2012 Author Moderators Posted February 23, 2012 [New Version] - 23 Feb 12New: - _Notify_Hide function allows user to programatically retract notifications. _Notify_Show now returns handle of the notification - passing this handle to _Notify_Hide retracts it. See example for more detail. Thanks to z0iid who asked for the feature. New UDF, example and zip in first post. M23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area
z0iid Posted February 23, 2012 Posted February 23, 2012 Melba - Thank you! Already implemented the _Notify_Hide function, and it works perfectly (of course). Another suggestion (not a big deal, since I just modified the udf to fit my needs/wants) - but maybe another option in _Notify_Set that allows for defining show and hide/delete behavior (slide vs fade/blend) 0x00080000 for fade in, 0x00090000 for fade out - but you already knew that, and an option for slide in time/delay slide out (fade out) time/delay. (Since the AnimateWindow function is synchronous, there are times a faster slide/blend would be preferred). I ended up having to speed up the slide out time, since I'm using this on virtual desktops that use the RDP protocol (and we use high compression), the default slide out time was a bit "glitchy/stuttered". I'm using slide in @ 350 - fade (blend) out @ 1000 - and it is beautiful. Thanks again for this wonderful UDF - it will be implemented in as many user facing scripts as possible.
Moderators Melba23 Posted February 23, 2012 Author Moderators Posted February 23, 2012 z0iid, Some people are never satisifed! I will look into it - but do not hold your breath. M23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area
z0iid Posted February 23, 2012 Posted February 23, 2012 definition of my ex!yeah, no worries melba - I understand the udf well enough to be able to make those changes as I see fit - just throwing out suggestions in case you hadn't thought of those use case scenarios. i could attempt to toss in the parameter/function adjustments.... but I've never taken any formal programming classes, so I don't really know *standards* per say. While I could get it to "work", it probably wouldn't be the way a real programmer (you) would implement something.z0iid,Some people are never satisifed! I will look into it - but do not hold your breath. M23
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now