DragonBall Posted December 3, 2011 Share Posted December 3, 2011 (edited) Does anyone know why the following script doesn't work if I compile it with x64, the Class is always CarbinetWClass or get the information but no change for a while even I move the mouse, but sometime work a little. If I compile it with x86, no problem.... The script is not mine, I download it here , and forget the name of the author..Ah, it's by bo8ster Maybe I need to ask this question in his original topic...sorry expandcollapse popup; =============================================================================== ;~ This script gets the control under the mouse pointer (active or inactive) ;~ The information then can be used with in conjunction with control functions. ;~ Requires AutoIt v3.3.6.0 or later to run and to view apps maximized. ;~ Big thanks to SmOke_N and Valik their help in creating it. ; =============================================================================== #include #include #include AutoItSetOption("MustDeclareVars", 1) AutoItSetOption("MouseCoordMode", 1) AdlibRegister("_Mouse_Control_GetInfoAdlib", 10) HotKeySet("^!x", "MyExit") ; Press Ctrl+Alt+x to stop the script ;~ #AutoIt3Wrapper_run_debug_mode=Y Global $pos1 = MouseGetPos() Global $pos2 = MouseGetPos() ; must be initialized Global $appHandle = 0 While 1 Sleep(0xFFFFFFF) WEnd ; =============================================================================== ;~ Retrieves the information of a Control located under the mouse and displayes it in a tool tip next to the mouse. ;~ Function uesd ;~ _Mouse_Control_GetInfo() ;~ GetDlgCtrlID ; =============================================================================== Func _Mouse_Control_GetInfoAdlib() $pos1 = MouseGetPos() If $pos1[0] <> $pos2[0] Or $pos1[1] <> $pos2[1] Then ; has the mouse moved? Local $a_info = _Mouse_Control_GetInfo() Local $aDLL = DllCall('User32.dll', 'int', 'GetDlgCtrlID', 'hwnd', $a_info[0]) ; get the ID of the control If @error Then Return ToolTip("Handle = " & $a_info[0] & @CRLF & _ "Class = " & $a_info[1] & @CRLF & _ "ID = " & $aDLL[0] & @CRLF & _ "Mouse X Pos = " & $a_info[2] & @CRLF & _ "Mouse Y Pos = " & $a_info[3] & @CRLF & _ "ClassNN = " & $a_info[4] & @CRLF & _ ; optional "Parent Hwd = " & _WinAPI_GetAncestor($appHandle, $GA_ROOT)) $pos2 = MouseGetPos() EndIf EndFunc ;==>_Mouse_Control_GetInfoAdlib ; =============================================================================== ;~ Retrieves the information of a Control located under the mouse. ;~ Uses Windows functions WindowFromPoint and GetClassName to retrieve the information. ;~ Functions used ;~ _GetHoveredHwnd() ;~ _ControlGetClassnameNN() ;~ Returns ;~ [0] = Control Handle of the control ;~ [1] = The Class Name of the control ;~ [2] = Mouse X Pos (converted to Screen Coord) ;~ [3] = Mouse Y Pos (converted to Screen Coord) ;~ [4] = ClassNN ; =============================================================================== Func _Mouse_Control_GetInfo() Local $client_mpos = $pos1 ; gets client coords because of "MouseCoordMode" = 2 Local $a_mpos ;~ Call to removed due to offset issue $a_mpos = _ClientToScreen($appHandle, $client_mpos[0], $client_mpos[1]) ; $a_mpos now screen coords $a_mpos = $client_mpos $appHandle = GetHoveredHwnd($client_mpos[0], $client_mpos[1]) ; Uses the mouse to do the equivalent of WinGetHandle() If @error Then Return SetError(1, 0, 0) Local $a_wfp = DllCall("user32.dll", "hwnd", "WindowFromPoint", "long", $a_mpos[0], "long", $a_mpos[1]) ; gets the control handle If @error Then Return SetError(2, 0, 0) Local $t_class = DllStructCreate("char[260]") DllCall("User32.dll", "int", "GetClassName", "hwnd", $a_wfp[0], "ptr", DllStructGetPtr($t_class), "int", 260) Local $a_ret[5] = [$a_wfp[0], DllStructGetData($t_class, 1), $a_mpos[0], $a_mpos[1], "none"] Local $sClassNN = _ControlGetClassnameNN($a_ret[0]) ; optional, will run faster without it $a_ret[4] = $sClassNN Return $a_ret EndFunc ;==>_Mouse_Control_GetInfo ; =============================================================================== ; Retrieves the Handle of GUI/Application the mouse is over. ; Similar to WinGetHandle except it used the current mouse position ; Taken from http://www.autoitscript.com/forum/index.php?showtopic=444962 ; Changed to take params to allow only one set of coords to be used. ; Params ;~ $i_xpos - x position of the mouse - usually from MouseGetPos(0) ;~ $i_ypos - x position of the mouse - usually from MouseGetPos(1) ; =============================================================================== Func GetHoveredHwnd($i_xpos, $i_ypos) Local $iRet = DllCall("user32.dll", "int", "WindowFromPoint", "long", $i_xpos, "long", $i_ypos) If IsArray($iRet) Then $appHandle = $iRet[0] Return HWnd($iRet[0]) Else Return SetError(1, 0, 0) EndIf EndFunc ;==>GetHoveredHwnd ; =============================================================================== ;~ Gets the ClassNN of a control (Classname and Instance Count). This is checked with ControlGetHandle ;~ The instance is really a way to uniquely identify classes with the same name ;~ Big thanks to Valik for writing the function, taken from - http://www.autoitscript.com/forum/index.php?showtopic=97662 ;~ Param ;~ $hControl - the control handle from which you want the ClassNN ;~ Returns ;~ the ClassNN of the given control ; =============================================================================== Func _ControlGetClassnameNN($hControl) If Not IsHWnd($hControl) Then Return SetError(1, 0, "") Local Const $hParent = _WinAPI_GetAncestor($appHandle, $GA_ROOT) ; get the Window handle, this is set in GetHoveredHwnd() If Not $hParent Then Return SetError(2, 0, "") Local Const $sList = WinGetClassList($hParent) ; list of every class in the Window Local $aList = StringSplit(StringTrimRight($sList, 1), @LF, 2) _ArraySort($aList) ; improves speed Local $nInstance, $sLastClass, $sComposite For $i = 0 To UBound($aList) - 1 If $sLastClass <> $aList[$i] Then ; set up the first occurrence of a unique classname $sLastClass = $aList[$i] $nInstance = 1 EndIf $sComposite = $sLastClass & $nInstance ;build the ClassNN for testing with ControlGetHandle. ClassNN = Class & ClassCount ;if ControlGetHandle(ClassNN) matches the given control return else look at the next instance of the classname If ControlGetHandle($hParent, "", $sComposite) = $hControl Then Return $sComposite EndIf $nInstance += 1 ; count the number of times the class name appears in the list Next Return SetError(3, 0, "") EndFunc ;==>_ControlGetClassnameNN Func MyExit() ; stops the script ConsoleWrite("Script Stoppted By User" & @CR) Exit EndFunc ;==>MyExit Edited December 3, 2011 by hodgestructure Link to comment Share on other sites More sharing options...
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