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Only setting minimum for GUICtrlSetLimit


LWC
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LWC,

As the "min" parameter of GUICtrlSetLimit only has meaning for Slider and UpDown controls, where a maximum is also required, why are you even asking about WINTEXTBUFFER which affects edits and the like? :x

Just what are you trying to do? There is probably a way to do it without using GUICtrlSetLimit. :P

M23

Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

Open spoiler to see my UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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He's talking about this page where the numbers happen to be the same. They are not related in any way (other than having the same values) and it's just as easy to hard code them in:

Global $hGUI

$hGUI = GUICreate("Limit testing")

$hInp = GUICtrlCreateInput("5", 2, 2, 200, 20)
GUICtrlCreateUpdown($hInp)
GUICtrlSetLimit(-1, 0x7FFF, 5)

GUISetState()

Local $iMsg
While 1
    $iMsg = GUIGetMsg()
    Switch $iMsg
        Case -3
            ExitLoop
    EndSwitch
WEnd
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