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  1. 1. How do you code your GUI's?



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Posted

My normal method is to use Koda to quickly create a rough working version of the GUI and then manually fine tune it to get everything exactly the way I want. Just my personal preference, but I find it easier to tweak the settings for each control is Scite rather edit the properties list for each control in Koda.

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Posted

I'm sure Koda is great but I don't even know how to start it. Never used it.

I deleted all unnecessary stuff from au3.properties file. Tools menu for SciTE would get kinda funky otherwise for my selection of tools.

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eMyvnE

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Posted

Manual - always.

Koda is a nice tool, but I prefer to produce my own code for a number of reasons - among which are: deciding TABSTOP order; ability to access certain controls created in immediate succession with loops; my naming system.... :(

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Posted

Evertime a new release ok Koda comes out, I give it a try then remove it and write the GUI's from scratch. From it's very inception, Koda has never lasted more than a day on my system.

George

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Posted

George, what is your issue with Koda? It's not quite as intuitive as Visual Studio's dialog editor but it's still pretty good. I've ran into various issues along the way and I've just reported them to LazyCat who has fixed most of my complaints so far.

Posted (edited)

  On 4/5/2010 at 6:16 PM, 'Valik said:

George, what is your issue with Koda? It's not quite as intuitive as Visual Studio's dialog editor but it's still pretty good. I've ran into various issues along the way and I've just reported them to LazyCat who has fixed most of my complaints so far.

I only have monir issues with it Valik. Generally I find it just as easy to create my own from scratch.

I don't know if it still defaults to GUIOnEventMode set to 1 or not but that used to bug me because I never use OnEvent code. I really feel that OnEvent is archaic and should have ridden out on the backs of dinosaurs right along with GoSub and GoTo.

EveryTime I tried it, if I cose to create a new project, it came up with the file save dialog (good and fitting) but if I clicked Cancel then it saved a blank project anyway. When I cancel something there should be no further action.

Like I said, minor, and not difficult for people to work around. Also not worth reporting because I still prefer the scratch method. It seems to me that there was also an issue with Opt("GUICoordMode") as well, I use mode = 2 quite often on smaller GUIs.

Edit: Oh yeh, forgot to mention that I tend to get stubborn on the odd (very rare) occasion so anything I do or do not use may be a questionable decision, ask Jos.

Edited by GEOSoft

George

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  • 3 weeks later...
Posted

I'm using Koda everytime I need a GUI - it makes GUI creation so simple and fast.

I'm able to create a GUI without it, of course but it will take at least twice that long.

It is an extraordinary tool and the "align and distribute"-type commands are simply "priceless" for me.

To answer GEOSoft - nope, it doesn't default to OnEvent; I know that because I had to change it in order to use that mode.

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