Zych Posted March 26, 2010 Posted March 26, 2010 Hello, I am almost finished with my script. However I would like to map the enter key, when the program is in focus, to a button. I see that when you set a hotkey, it maps a key or keys to a function, which is not what I want (unless I need to make a functions that simulates pressing the button I want). When the person fills in his/her info and hits enter, I would like the program to see this as hitting one of my buttons (in this case a login button). Is this easy to do? Thanks, Zych
kaotkbliss Posted March 26, 2010 Posted March 26, 2010 At that spot in your script where you want to check if enter is pressed, you could use _ispressed 010101000110100001101001011100110010000001101001011100110010000 001101101011110010010000001110011011010010110011100100001 My Android cat and mouse gamehttps://play.google.com/store/apps/details?id=com.KaosVisions.WhiskersNSqueek We're gonna need another Timmy!
Moderators Melba23 Posted March 26, 2010 Moderators Posted March 26, 2010 Zych, Is this easy to do?Yes! Go and look at GUISetAccelerators in the Help file. This function lets you map keys to existing controls in your script like this: #include <GUIConstantsEx.au3> $hGUI = GUICreate("Test", 500, 500) $hInput = GUICtrlCreateInput("", 10, 10, 480, 20) $hLabel = GUICtrlCreateLabel("", 10, 50, 480, 20) $hButton = GUICtrlCreateButton("Paste", 10, 90, 80, 30) GUISetState() ; Set accelerators for Enter Dim $AccelKeys[1][2]=[["{ENTER}", $hButton]] GUISetAccelerators($AccelKeys) While 1 Switch GUIGetMsg() Case $GUI_EVENT_CLOSE Exit Case $hButton GUICtrlSetData($hLabel, GUICtrlRead($hInput)) EndSwitch WEnd As you can see, both the button and the "Enter" key put the contents of the input in the label. M23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area
Zych Posted March 26, 2010 Author Posted March 26, 2010 Very cool. This was very clever of them since I can re-set the accelerators later to have enter affect a different button. This is working out better than I thought it would. Again thank you!
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