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Posted

Hi Guys,

it is so simple, but i can't figure out this :DD

$Input5 = GUICtrlCreateInput("", 8, 312, 121, 21)
GUICtrlSetTip(-1, "Gime some")
$Label8 = GUICtrlCreateLabel("test input", 8, 336, 116, 20)
GUICtrlSetFont(-1, 10, 400, 0, "MS Sans Serif")
$Button5 = GUICtrlCreateButton("Check", 136, 312, 65, 25, BitOR($BS_NOTIFY,$WS_TABSTOP,$WS_VISIBLE,$WS_CHILD))

any ideas how do the trick with enter to go, i mean after input some stuff in input field i want to hit enter to 'check'

offcorse i can do TAB-enter or use mouse .. but its will be nice if after inpus some and hit enter its will go forward :(

Thx and regards

  • Moderators
Posted

lxxl,

I am not too sure what exactly you want to do, so this might be wide of the mark. :)

If you want something to happen when you press "Enter" after entering something in an Input, you can do it with an Accelerator key like this:

#include <GUIConstantsEx.au3>

$hGUI = GUICreate("Test", 500, 500)

$hInput = GUICtrlCreateInput("", 10, 10, 480, 20)
$hLabel = GUICtrlCreateLabel("", 10, 50, 480, 20)
$hDummy = GUICtrlCreateDummy()

GUISetState()

; Set accelerator for Enter to action the Dummy code
Dim $AccelKeys[1][2]=[["{ENTER}", $hDummy]]
GUISetAccelerators($AccelKeys)

While 1

    Switch GUIGetMsg()
        Case $GUI_EVENT_CLOSE
            Exit
        Case $hDummy
            GUICtrlSetData($hLabel, GUICtrlRead($hInput))
    EndSwitch

WEnd

Now pressing "Enter" will run the code for the Dummy control Case in the GUIGetMsg loop.

I hope that is what you wanted. If not, explain again! :(

M23

Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

Open spoiler to see my UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

Posted

If you want something to happen when you press "Enter" after entering something in an Input, you can do it with an Accelerator key like this:

Started before, but had a meeting :( ...

#include <GUIConstantsEx.au3>
#include <WindowsConstants.au3>

$hGUI = GUICreate(" My GUI", 320, 120, @DesktopWidth / 2 - 160, @DesktopHeight / 2 - 45)

$dummy_input_start = GUICtrlCreateDummy()
$input1 = GUICtrlCreateInput("", 10, 5, 300, 20)
$input2 = GUICtrlCreateInput("", 10, 35, 300, 20)
$dummy_input_end = GUICtrlCreateDummy()

$dummy_input_trigger = GUICtrlCreateDummy()
Global $iActiveInput

$btn = GUICtrlCreateButton("Exit", 40, 75, 60, 20)

Dim $AccelKeys[1][2] = [["{ENTER}", $dummy_input_trigger]]
GUISetAccelerators($AccelKeys)

GUIRegisterMsg($WM_COMMAND, "MY_WM_COMMAND")
GUICtrlSetState($input1,$GUI_FOCUS)
GUISetState()

$msg = 0
While $msg <> $GUI_EVENT_CLOSE
    $msg = GUIGetMsg()
    Select
        Case $msg = $btn
            ExitLoop
    EndSelect
WEnd

Func MY_WM_COMMAND($hWnd, $msg, $wParam, $lParam)
    $nNotifyCode = BitShift($wParam, 16)
    $nID = BitAND($wParam, 0x0000FFFF)
    $hCtrl = $lParam

    if $nID > $dummy_input_start and $nID < $dummy_input_end then
        if $nNotifyCode = 256 then $iActiveInput = $nID
    endif

    if $nID = $dummy_input_trigger Then
        Switch $iActiveInput
            Case $dummy_input_end -1
                GUICtrlSetState($dummy_input_start+1,$GUI_FOCUS)
                ControlSend($hGUI,"",$dummy_input_start+1,"{END}")
            Case Else
                GUICtrlSetState($iActiveInput+1,$GUI_FOCUS)
                ControlSend($hGUI,"",$iActiveInput+1,"{END}")
        EndSwitch
    endif

    Return $GUI_RUNDEFMSG
EndFunc   ;==>MY_WM_COMMAND
  • Moderators
Posted (edited)

KaFu,

Very nice - and I think you understood better than I did! :(

However, I will raise you with this modified version:

#include <GUIConstantsEx.au3>
#include <WindowsConstants.au3>

Global $iActiveInput

$hGUI = GUICreate(" My GUI", 320, 120, @DesktopWidth / 2 - 160, @DesktopHeight / 2 - 45)

$input1 = GUICtrlCreateInput("", 10, 5, 300, 20)
$input2 = GUICtrlCreateInput("", 10, 35, 300, 20)

$dummy_input_trigger = GUICtrlCreateDummy()

$btn_1 = GUICtrlCreateButton("Exit", 40, 75, 60, 20)
$btn_2 = GUICtrlCreateButton("Log In", 140, 75, 60, 20)
$dummy_log_in = GUICtrlCreateDummy()

Dim $AccelKeys[1][2] = [["{ENTER}", $dummy_input_trigger]]
GUISetAccelerators($AccelKeys)

GUIRegisterMsg($WM_COMMAND, "MY_WM_COMMAND")
GUICtrlSetState($input1, $GUI_FOCUS)
GUISetState()

While 1

    Switch GUIGetMsg()
        Case $GUI_EVENT_CLOSE, $btn_1
            ExitLoop
        Case $btn_2, $dummy_log_in
            MsgBox(0, "", "Logging in")
            GUICtrlSetState($input1, $GUI_FOCUS)
            GUICtrlSetData($input1, "")
            GUICtrlSetData($input2, "")
    EndSwitch

WEnd

Func MY_WM_COMMAND($hWnd, $msg, $wParam, $lParam)
    $nNotifyCode = BitShift($wParam, 16)
    $nID = BitAND($wParam, 0x0000FFFF)
    $hCtrl = $lParam

    If $nID = $input1 Or $nID = $input2 Then
        If $nNotifyCode = 256 Then $iActiveInput = $nID
    EndIf

    If $nID = $dummy_input_trigger Then
        Switch $iActiveInput
            Case $input2
                GUICtrlSendToDummy($dummy_log_in)
            Case Else
                GUICtrlSetState($input2, $GUI_FOCUS)
                GUICtrlSetData($input2, "")
        EndSwitch
    EndIf

    Return $GUI_RUNDEFMSG
EndFunc   ;==>MY_WM_COMMAND

Now pressing Enter on the second input logs in! :)

M23

Edit: Typnig!

Edited by Melba23

Public_Domain.png.2d871819fcb9957cf44f4514551a2935.png Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind

Open spoiler to see my UDFs:

Spoiler

ArrayMultiColSort ---- Sort arrays on multiple columns
ChooseFileFolder ---- Single and multiple selections from specified path treeview listing
Date_Time_Convert -- Easily convert date/time formats, including the language used
ExtMsgBox --------- A highly customisable replacement for MsgBox
GUIExtender -------- Extend and retract multiple sections within a GUI
GUIFrame ---------- Subdivide GUIs into many adjustable frames
GUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView items
GUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeView
Marquee ----------- Scrolling tickertape GUIs
NoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxes
Notify ------------- Small notifications on the edge of the display
Scrollbars ----------Automatically sized scrollbars with a single command
StringSize ---------- Automatically size controls to fit text
Toast -------------- Small GUIs which pop out of the notification area

 

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