Shafayat Posted March 17, 2010 Share Posted March 17, 2010 (edited) Recently I've been working with Scripting Dictionary Object a lot. So, I did a basic test and got just the result I had expected. expandcollapse popup#cs Speed test between - 1) _ARRAYADD 2) Scripting Dictionary Add 3) Array command (inbuilt) #ce #include <Timers.au3> #include <Array.au3> Global $count = 100000 ;~ Global $count = 1000000 ; Use if you can let your computer have fun for a few minutes Global $rnd = Random(0, 9, 1) & Random(0, 9, 1) & Random(0, 9, 1) & Random(0, 9, 1) & Random(0, 9, 1) ; ==================== TEST ARRAYADD ==================== ; $starttime = _Timer_Init() Global $testarray For $i = 1 To $count _ArrayAdd($testarray, $rnd) Next $TEST_ARRAYADD = _Timer_Diff($starttime) ; ======================================================= ; ; =================== TEST DICTIONARY =================== ; $starttime = _Timer_Init() Global $testdict = ObjCreate("Scripting.Dictionary") For $i = 1 To $count $testdict($rnd) = $rnd Next $TEST_DIC = _Timer_Diff($starttime) ; ======================================================= ; ; ================== TEST ARRAY GENERAL ================== ; $starttime = _Timer_Init() Global $testarray2[$count + 1] For $i = 1 To $count ;_ArrayAdd($testarray, $rnd) $testarray2[$i] = $rnd Next $TEST_ARRAY = _Timer_Diff($starttime) ; ======================================================= ; MsgBox(0, "Speed Test Results:", "With _ArrayAdd = " & $TEST_ARRAYADD & @CRLF & "With ScriptingDictionary = " & $TEST_DIC & @CRLF & "With Simple Array = " & $TEST_ARRAY) Edited March 17, 2010 by Shafayat [Not using this account any more. Using "iShafayet" instead] Link to comment Share on other sites More sharing options...
UEZ Posted March 17, 2010 Share Posted March 17, 2010 I added the struct to your example: ; ================== TEST STRUCT ======================== ; Global $tStruct = DllStructCreate("uint[" & $count & "]") $starttime = _Timer_Init() For $i = 1 To $count DllStructSetData($tStruct, $i, $rnd) Next $TEST_STRUCT = _Timer_Diff($starttime) $tStruct = "" ; ======================================================= ; MsgBox(0, "Speed Test Results:", "With _ArrayAdd = " & $TEST_ARRAYADD & @CRLF & _ "With ScriptingDictionary = " & $TEST_DIC & @CRLF & _ "With Simple Array = " & $TEST_ARRAY & @CRLF & _ "With Struct = " & $TEST_STRUCT) UEZ Please don't send me any personal message and ask for support! I will not reply! Selection of finest graphical examples at Codepen.io The own fart smells best! ✌Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!¯\_(ツ)_/¯ ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ Link to comment Share on other sites More sharing options...
MvGulik Posted March 17, 2010 Share Posted March 17, 2010 (edited) whatever Edited February 7, 2011 by MvGulik "Straight_and_Crooked_Thinking" : A "classic guide to ferreting out untruths, half-truths, and other distortions of facts in political and social discussions.""The Secrets of Quantum Physics" : New and excellent 2 part documentary on Quantum Physics by Jim Al-Khalili. (Dec 2014) "Believing what you know ain't so" ... Knock Knock ... Link to comment Share on other sites More sharing options...
MrCreatoR Posted March 17, 2010 Share Posted March 17, 2010 _ArrayAdd is slow because it's redims the array every call, your comparision is wrong here. We can change the function a little bit and add an Element parameter: expandcollapse popup;#include <Array.au3> Global $count = 10000 Global $testarray[$count + 1] ; ==================== TEST ARRAYADD ==================== ; $starttime = TimerInit() For $i = 1 To $count _ArrayAdd($testarray, $i, $i) Next $TEST_ARRAYADD = TimerDiff($starttime) ; ======================================================= ; ; ================== TEST ARRAY GENERAL ================== ; $starttime = TimerInit() For $i = 1 To $count $testarray[$i] = $i Next $TEST_ARRAY = TimerDiff($starttime) ; ======================================================= ; MsgBox(0, "Speed Test Results:", "With _ArrayAdd = " & $TEST_ARRAYADD & @CRLF & "With Simple Array = " & $TEST_ARRAY) Func _ArrayAdd(ByRef $avArray, $vValue, $iElement=-1) If Not IsArray($avArray) Then Return SetError(1, 0, -1) If UBound($avArray, 0) <> 1 Then Return SetError(2, 0, -1) Local $iUBound = UBound($avArray) If $iElement > 0 And $iElement < $iUBound Then $iUBound = $iElement Else ReDim $avArray[$iUBound + 1] EndIf $avArray[$iUBound] = $vValue Return $iUBound EndFunc but that is still slower than custom assignment. Spoiler Using OS: Win 7 Professional, Using AutoIt Ver(s): 3.3.6.1 / 3.3.8.1 AutoIt Russian Community My Work... Spoiler Projects: ATT - Application Translate Tool {new}| BlockIt - Block files & folders {new}| SIP - Selected Image Preview {new}| SISCABMAN - SciTE Abbreviations Manager {new}| AutoIt Path Switcher | AutoIt Menu for Opera! | YouTube Download Center! | Desktop Icons Restorator | Math Tasks | KeyBoard & Mouse Cleaner | CaptureIt - Capture Images Utility | CheckFileSize ProgramUDFs: OnAutoItErrorRegister - Handle AutoIt critical errors {new}| AutoIt Syntax Highlight {new}| Opera Library! | Winamp Library | GetFolderToMenu | Custom_InputBox()! | _FileRun UDF | _CheckInput() UDF | _GUIInputSetOnlyNumbers() UDF | _FileGetValidName() UDF | _GUICtrlCreateRadioCBox UDF | _GuiCreateGrid() | _PathSplitByRegExp() | _GUICtrlListView_MoveItems - UDF | GUICtrlSetOnHover_UDF! | _ControlTab UDF! | _MouseSetOnEvent() UDF! | _ProcessListEx - UDF | GUICtrl_SetResizing - UDF! | Mod. for _IniString UDFs | _StringStripChars UDF | _ColorIsDarkShade UDF | _ColorConvertValue UDF | _GUICtrlTab_CoverBackground | CUI_App_UDF | _IncludeScripts UDF | _AutoIt3ExecuteCode | _DragList UDF | Mod. for _ListView_Progress | _ListView_SysLink | _GenerateRandomNumbers | _BlockInputEx | _IsPressedEx | OnAutoItExit Handler | _GUICtrlCreateTFLabel UDF | WinControlSetEvent UDF | Mod. for _DirGetSizeEx UDF Examples: ScreenSaver Demo - Matrix included | Gui Drag Without pause the script | _WinAttach()! | Turn Off/On Monitor | ComboBox Handler Example | Mod. for "Thinking Box" | Cool "About" Box | TasksBar Imitation Demo Like the Projects/UDFs/Examples? Please rate the topic (up-right corner of the post header: Rating ) * === My topics === * ================================================== ================================================== AutoIt is simple, subtle, elegant. © AutoIt Team Link to comment Share on other sites More sharing options...
Kealper Posted March 17, 2010 Share Posted March 17, 2010 So...what is the benifit of using _ArrayAdd() again (or any "more complex" method, for that matter)? from this, it looks like the most simple and straight-forward method beats the others by a long shot. The Scripting Dictionary object is an interesting take on filling an array, though. Link to comment Share on other sites More sharing options...
Shafayat Posted March 17, 2010 Author Share Posted March 17, 2010 I knew why _arrayadd is slower. But I don't see any way to fix it either. It will always be slower, yet still easy to use. Actually I did the test to find out if I use Scripting Dictionary object instead of array functions, what kind of loss I receive in speed. The answer I get is "not much" or "acceptable". I see that this object provides many of the flexibilities of _array functions with less compromising on the speed. So, I'm most likely going to use it in my later scripts. [Not using this account any more. Using "iShafayet" instead] Link to comment Share on other sites More sharing options...
MrCreatoR Posted March 17, 2010 Share Posted March 17, 2010 I don't see any way to fix it eitherI personaly use global declaration of the array with specific size, and i redim it only when there is need to. Spoiler Using OS: Win 7 Professional, Using AutoIt Ver(s): 3.3.6.1 / 3.3.8.1 AutoIt Russian Community My Work... Spoiler Projects: ATT - Application Translate Tool {new}| BlockIt - Block files & folders {new}| SIP - Selected Image Preview {new}| SISCABMAN - SciTE Abbreviations Manager {new}| AutoIt Path Switcher | AutoIt Menu for Opera! | YouTube Download Center! | Desktop Icons Restorator | Math Tasks | KeyBoard & Mouse Cleaner | CaptureIt - Capture Images Utility | CheckFileSize ProgramUDFs: OnAutoItErrorRegister - Handle AutoIt critical errors {new}| AutoIt Syntax Highlight {new}| Opera Library! | Winamp Library | GetFolderToMenu | Custom_InputBox()! | _FileRun UDF | _CheckInput() UDF | _GUIInputSetOnlyNumbers() UDF | _FileGetValidName() UDF | _GUICtrlCreateRadioCBox UDF | _GuiCreateGrid() | _PathSplitByRegExp() | _GUICtrlListView_MoveItems - UDF | GUICtrlSetOnHover_UDF! | _ControlTab UDF! | _MouseSetOnEvent() UDF! | _ProcessListEx - UDF | GUICtrl_SetResizing - UDF! | Mod. for _IniString UDFs | _StringStripChars UDF | _ColorIsDarkShade UDF | _ColorConvertValue UDF | _GUICtrlTab_CoverBackground | CUI_App_UDF | _IncludeScripts UDF | _AutoIt3ExecuteCode | _DragList UDF | Mod. for _ListView_Progress | _ListView_SysLink | _GenerateRandomNumbers | _BlockInputEx | _IsPressedEx | OnAutoItExit Handler | _GUICtrlCreateTFLabel UDF | WinControlSetEvent UDF | Mod. for _DirGetSizeEx UDF Examples: ScreenSaver Demo - Matrix included | Gui Drag Without pause the script | _WinAttach()! | Turn Off/On Monitor | ComboBox Handler Example | Mod. for "Thinking Box" | Cool "About" Box | TasksBar Imitation Demo Like the Projects/UDFs/Examples? Please rate the topic (up-right corner of the post header: Rating ) * === My topics === * ================================================== ================================================== AutoIt is simple, subtle, elegant. © AutoIt Team Link to comment Share on other sites More sharing options...
wraithdu Posted March 21, 2010 Share Posted March 21, 2010 (edited) Try this one. Also, fixed your use of the dictionary. Best speed so far for a dynamically filled array. expandcollapse popup#NoTrayIcon #cs Speed test between - 1) _ARRAYADD 2) Scripting Dictionary Add 3) Array command (inbuilt) #ce #include <Timers.au3> #include <Array.au3> Global $count = 100000 ;~ Global $count = 1000000 ; Use if you can let your computer have fun for a few minutes Global $rnd = Random(0, 9, 1) & Random(0, 9, 1) & Random(0, 9, 1) & Random(0, 9, 1) & Random(0, 9, 1) ; ==================== TEST ARRAYADD ==================== ; $starttime = _Timer_Init() Global $testarray For $i = 1 To $count _ArrayAdd($testarray, $rnd) Next $TEST_ARRAYADD = _Timer_Diff($starttime) ; ======================================================= ; ; =================== TEST DICTIONARY =================== ; $starttime = _Timer_Init() Global $testdict = ObjCreate("Scripting.Dictionary") For $i = 1 To $count $testdict.Item($i) = $rnd ;$testdict.Add($i, $rnd) Next $TEST_DIC = _Timer_Diff($starttime) ; ======================================================= ; ; ================== TEST ARRAY GENERAL ================== ; $starttime = _Timer_Init() Global $testarray[1] = [0] For $i = 1 To $count $testarray[0] += 1 If UBound($testarray) <= $testarray[0] Then ReDim $testarray[UBound($testarray) * 2] $testarray[$testarray[0]] = $rnd Next ReDim $testarray[$testarray[0] + 1] $TEST_ARRAY = _Timer_Diff($starttime) ; ======================================================= ; MsgBox(0, "Speed Test Results:", "With _ArrayAdd = " & $TEST_ARRAYADD & @CRLF & "With ScriptingDictionary = " & $TEST_DIC & @CRLF & "With Dynamic Array = " & $TEST_ARRAY) Edited March 21, 2010 by wraithdu Link to comment Share on other sites More sharing options...
MHz Posted March 22, 2010 Share Posted March 22, 2010 _ArrayAdd() does return @error with using a non-array variable. Perhaps checking @error may help to validate the test. Link to comment Share on other sites More sharing options...
MilesAhead Posted August 25, 2011 Share Posted August 25, 2011 (edited) I've been using Scripting.Dictionary since it's accessible from many programming languages. I'm curious if anyone has done any capacity benchmarks? The maximum size may vary with physical ram but I'm wondering if there's some limitations in the implementation such as maximum number of entries or some other. As an example I'm using it to store text comments associated with files. The comment shows in a ToolTip when you arrow key in Explorer. The file path is the key. But since entry is HotKey to an InputBox, enter text, repeat, I'm not really up for entering 4000 comments to see what it can handle. Seems to be fine for casual use. I'm just curious if anyone has run into some number where it bogs badly or just craps out altogether. Edited August 25, 2011 by MilesAhead My Freeware Page Link to comment Share on other sites More sharing options...
Zedna Posted August 25, 2011 Share Posted August 25, 2011 Try this one. Also, fixed your use of the dictionary. Best speed so far for a dynamically filled array. Added static array test - of course speed winner: ; ================== TEST ARRAY STATIC ================== ; $starttime = _Timer_Init() Global $testarray[$count] For $i = 0 To $count - 1 $testarray[$i] = $rnd Next $TEST_ARRAY_static = _Timer_Diff($starttime) ; ======================================================= ; Resources UDF ResourcesEx UDF AutoIt Forum Search Link to comment Share on other sites More sharing options...
Zip Posted September 4, 2011 Share Posted September 4, 2011 Try this one. Also, fixed your use of the dictionary. Best speed so far for a dynamically filled array. #NoTrayIcon #cs Speed test between - 1) _ARRAYADD 2) Scripting Dictionary Add 3) Array command (inbuilt) #ce #include <Timers.au3> #include <Array.au3> Global $count = 100000 ;~ Global $count = 1000000 ; Use if you can let your computer have fun for a few minutes Global $rnd = Random(0, 9, 1) & Random(0, 9, 1) & Random(0, 9, 1) & Random(0, 9, 1) & Random(0, 9, 1) ; ==================== TEST ARRAYADD ==================== ; $starttime = _Timer_Init() Global $testarray For $i = 1 To $count _ArrayAdd($testarray, $rnd) Next $TEST_ARRAYADD = _Timer_Diff($starttime) ; ======================================================= ; Not sure If I am missing something, please excuse me if I am, but _ArrayAdd is a million times slower than this code suggests, as if you declare it like you did, this array is neither created nor redimmed by _ArrayAdd, so effectively, all youre timing there, is Autoit's Error response speed from the func. Link to comment Share on other sites More sharing options...
monoscout999 Posted September 4, 2011 Share Posted September 4, 2011 (edited) @Zip Read the posts form above. the speed problem is because _ArrayAdd() ReDim the Array every time you called, that takes most time.. that is what i undertand reading this topic. Edited September 4, 2011 by monoscout999 Link to comment Share on other sites More sharing options...
Zip Posted September 4, 2011 Share Posted September 4, 2011 Yes, but that will not happen, with the code I quoted ... all it times, is the calls to & error returns from _ArrayAdd. Link to comment Share on other sites More sharing options...
Zip Posted September 5, 2011 Share Posted September 5, 2011 (edited) This, I think, should show the real speed difference, using the examples above combined, (I left the Dynamic array over estimation of redimming to *2, if used with +1, it will be ~ as slow as _arrayadd) I changed it to use a 1000 values, as 100,000 values is too slow if _ArrayAdd truly does its thing. expandcollapse popup#NoTrayIcon #include <Timers.au3> #include <Array.au3> #cs Speed test between - 1) _ARRAYADD 2) Scripting Dictionary Add 3) Array command (inbuilt) #ce Global $count = 1000 Global $rnd = Random(0, 9, 1) & Random(0, 9, 1) & Random(0, 9, 1) & Random(0, 9, 1) & Random(0, 9, 1) ConsoleWrite('-('&@ScriptLineNumber&') :['&@error&'|'&@Extended&'] $rnd = '&$rnd&@lf) ;### Debug Console ; ==================== TEST ARRAYADD ==================== ; ConsoleWrite(@lf & '> ==================== TEST ARRAYADD ==================== ' & @LF) $starttime = _Timer_Init() Dim $testarray[1]=[$count] For $i = 1 To $count $ArrayAdd=_ArrayAdd($testarray, $rnd) Next $TEST_ARRAYADD = _Timer_Diff($starttime) ConsoleWrite(':'&@ScriptLineNumber&': $TEST_ARRAYADD = '&$TEST_ARRAYADD&@lf) ;### Debug Console ; ======================================================= ; ; =================== TEST DICTIONARY =================== ; ConsoleWrite(@lf & '> =================== TEST DICTIONARY =================== ' & @LF) $starttime = _Timer_Init() Global $testdict = ObjCreate("Scripting.Dictionary") For $i = 1 To $count $testdict.Item($i) = $rnd Next $TEST_DIC = _Timer_Diff($starttime) ConsoleWrite(':'&@ScriptLineNumber&': $TEST_DIC = '&$TEST_DIC&@lf) ;### Debug Console ; ======================================================= ; ; ================== TEST ARRAY DYNAMIC ================== ; ConsoleWrite(@lf & '> ================== TEST ARRAY DYNAMIC ================== ' & @LF) $starttime = _Timer_Init() Global $testarray[1] = [0] For $i = 1 To $count $testarray[0] += 1 If UBound($testarray) <= $testarray[0] Then ReDim $testarray[UBound($testarray) * 2] $testarray[$testarray[0]] = $rnd Next ReDim $testarray[$testarray[0] + 1] $TEST_ARRAY = _Timer_Diff($starttime) ConsoleWrite(':'&@ScriptLineNumber&': $TEST_ARRAY = '&$TEST_ARRAY &@lf) ;### Debug Console ; ======================================================= ; ; ================== TEST ARRAY STATIC ================== ; ConsoleWrite(@lf & '> ================== TEST ARRAY STATIC ================== ' & @LF) $starttime = _Timer_Init() Global $testarray[$count] For $i = 0 To $count - 1 $testarray[$i] = $rnd Next $TEST_ARRAY_static = _Timer_Diff($starttime) ConsoleWrite(':'&@ScriptLineNumber&': $TEST_ARRAY_static = '&$TEST_ARRAY_static&@lf) ;### Debug Console ; ======================================================= ; MsgBox(0, "Speed Test Results:", "With _ArrayAdd = " & $TEST_ARRAYADD & @CRLF & "With ScriptingDictionary = " & $TEST_DIC & @CRLF & "With Dynamic Array = " & $TEST_ARRAY & @CRLF & "With Static Array = " & $TEST_ARRAY_static) Edited September 5, 2011 by Zip Link to comment Share on other sites More sharing options...
monoscout999 Posted September 5, 2011 Share Posted September 5, 2011 I don´t get your "Dynamic Array" method...why * 2 it should be + 1 to be fair... Link to comment Share on other sites More sharing options...
Zip Posted September 5, 2011 Share Posted September 5, 2011 well, because its useless without it .. using *2 makes it a valid way to do it speed wise, change it to +1, & your'e back to _ArrayAdd speed. Link to comment Share on other sites More sharing options...
monoscout999 Posted September 5, 2011 Share Posted September 5, 2011 I see now! good method i don`t know where to apply, because if you know how many data you will add you use the "Static array" method Link to comment Share on other sites More sharing options...
wraithdu Posted September 5, 2011 Share Posted September 5, 2011 Yes, but that will not happen, with the code I quoted ... all it times, is the calls to & error returns from _ArrayAdd. Yeah, there's an error in the test code. For the _ArrayAdd test, the $testarray var must be declared an array, Global $testarray[1]. Link to comment Share on other sites More sharing options...
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