FinalVersion Posted February 19, 2010 Posted February 19, 2010 (edited) I just like felt like sharing this, and the images I've used aren't the default Steam theme.Steam GUI.zip Edited February 19, 2010 by FinalVersion [center][+] Steam GUI [+][+] Clipboard Tool [+][+] System :: Uptime [+][+] StarCraft II Mouse Trap [+][/center]
Kealper Posted February 19, 2010 Posted February 19, 2010 Very cool, but you should replace the static path to the images for the GUI creation with @ScriptDir, so people do not have to go in an change that. Other than that, nice job
FinalVersion Posted February 19, 2010 Author Posted February 19, 2010 (edited) Ah yeah, forgot all about that. I'll do that now. Edit: Done. Edited February 19, 2010 by FinalVersion [center][+] Steam GUI [+][+] Clipboard Tool [+][+] System :: Uptime [+][+] StarCraft II Mouse Trap [+][/center]
picea892 Posted February 19, 2010 Posted February 19, 2010 Hi...there are other examples on the forum...one using no pictures
Dreamfire Posted February 19, 2010 Posted February 19, 2010 here is the one i made last year http://www.autoitscript.com/forum/index.php?showtopic=95043&st=0&p=682968&#entry682968
FinalVersion Posted February 19, 2010 Author Posted February 19, 2010 There nice but I like this Steam theme better [center][+] Steam GUI [+][+] Clipboard Tool [+][+] System :: Uptime [+][+] StarCraft II Mouse Trap [+][/center]
Fire Posted February 19, 2010 Posted February 19, 2010 Very nice Job.I like it.Thanks very much FinalVersion. [size="5"] [/size]
FinalVersion Posted February 20, 2010 Author Posted February 20, 2010 Thanks. [center][+] Steam GUI [+][+] Clipboard Tool [+][+] System :: Uptime [+][+] StarCraft II Mouse Trap [+][/center]
NerdFencer Posted February 20, 2010 Posted February 20, 2010 (edited) The images bugged me, so I wrote a modified version without images that uses the steam theme colors. expandcollapse popup#NoTrayIcon #include <GUIConstantsEx.au3> #include <WindowsConstants.au3> #include <SendMessage.au3> #include <Constants.au3> #include <WinApi.au3> Global Const $SC_DRAGMOVE = 0xF012 Opt("MouseCoordMode", 2) Local $tMsg Opt("TrayMenuMode", 1) $frmMain = GUICreate("frmMain", 333, 441, 192, 124, $WS_POPUP, 0) GUISetState(@SW_SHOW) GUISetBkColor(0x464646,$frmMain) $rgn = _WinAPI_CreateRoundRectRgn(0, 0, 333, 441, 3, 3) _WinAPI_SetWindowRgn($frmMain, $rgn) DrawBar() While 1 $tMsg = TrayGetMsg() Switch $tMsg Case $TRAY_EVENT_PRIMARYDOWN GUISetState(@SW_SHOW) DrawBar() WinSetState("frmMain", "", @SW_RESTORE) Opt("TrayIconHide", 1) EndSwitch $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Exit Case $GUI_EVENT_PRIMARYDOWN $mPos = MouseGetPos() If $mPos[1] <= 20 Then If $mPos[0] >= 295 And $mPos[0] <= 316 Then GUISetState(@SW_HIDE) Opt("TrayIconHide", 0) ElseIf $mPos[0] >= 313 And $mPos[0] <= 322 Then Exit Else _SendMessage($frmMain, $WM_SYSCOMMAND, $SC_DRAGMOVE, 0) EndIf EndIf EndSwitch WEnd Func DrawBar() Local $aDim = WinGetClientSize($frmMain) Local $hDC = _WinAPI_GetDC($frmMain) ; Bar Local $hBrush = _WinAPI_CreateSolidBrush(0x5a6a50) Local $hRect = DllStructCreate($tagRECT) DllStructSetData($hRect,"Left",0) DllStructSetData($hRect,"Top",0) DllStructSetData($hRect,"Right",$aDim[0]) DllStructSetData($hRect,"Bottom",20) _WinAPI_FillRect($hDC,DllStructGetPtr($hRect),$hBrush) _WinAPI_DeleteObject($hBrush) ; Minimize $hBrush = _WinAPI_CreateSolidBrush(0xd8ded3) DllStructSetData($hRect,"Left",$aDim[0]-37) DllStructSetData($hRect,"Top",12) DllStructSetData($hRect,"Right",$aDim[0]-28) DllStructSetData($hRect,"Bottom",14) _WinAPI_FillRect($hDC,DllStructGetPtr($hRect),$hBrush) _WinAPI_DeleteObject($hBrush) ; Close Local $hPen = _WinAPI_CreatePen($PS_SOLID,2,0xd8ded3) Local $hSelected = _WinAPI_SelectObject($hDC,$hPen) _WinAPI_DrawLine($hDC,$aDim[0]-20, 5, $aDim[0]-11, 14) _WinAPI_DrawLine($hDC,$aDim[0]-20, 14, $aDim[0]-11, 5) _WinAPI_SelectObject($hDC,$hSelected) _WinAPI_DeleteObject($hPen) $hBrush = _WinAPI_CreateSolidBrush(0xd8ded3) ; Frame Edge $hBrush = _WinAPI_CreateSolidBrush(0x686a65) DllStructSetData($hRect,"Left",$aDim[0]-1) DllStructSetData($hRect,"Top",20) DllStructSetData($hRect,"Right",$aDim[0]) DllStructSetData($hRect,"Bottom",$aDim[1]) _WinAPI_FillRect($hDC,DllStructGetPtr($hRect),$hBrush) DllStructSetData($hRect,"Left",0) DllStructSetData($hRect,"Top",20) DllStructSetData($hRect,"Right",1) DllStructSetData($hRect,"Bottom",$aDim[1]) _WinAPI_FillRect($hDC,DllStructGetPtr($hRect),$hBrush) DllStructSetData($hRect,"Left",0) DllStructSetData($hRect,"Top",$aDim[1]-1) DllStructSetData($hRect,"Right",$aDim[0]) DllStructSetData($hRect,"Bottom",$aDim[1]) _WinAPI_FillRect($hDC,DllStructGetPtr($hRect),$hBrush) _WinAPI_DeleteObject($hBrush) _WinAPI_ReleaseDC($frmMain,$hDC) AdlibRegister("DrawBar") EndFunc Edited February 20, 2010 by NerdFencer _________[u]UDFs[/u]_________-Mouse UDF-Math UDF-Misc Constants-Uninstaller Shell
James Posted April 3, 2010 Posted April 3, 2010 NerdFencer, I'm not pro at GDI stuff, not even close, so here is a question for you. Why is it, when I replace the default colours with 0x97D9F5 and 0xe9eff5, do they not appear as they should? I should see blue, not orange/cream. James Blog - Seriously epic web hosting - Twitter - GitHub - Cachet HQ
James Posted April 7, 2010 Posted April 7, 2010 I'm not pro at GDI stuff, not even close, so here is a question for you. Why is it, when I replace the default colours with 0x97D9F5 and 0xe9eff5, do they not appear as they should? I should see blue, not orange/cream.Ok, so does anyone have an answer for my question? Blog - Seriously epic web hosting - Twitter - GitHub - Cachet HQ
ripdad Posted April 7, 2010 Posted April 7, 2010 Weird, Tried blue on the background - thats blue. Tried blue on the titlebar - thats not blue. Look at: Line 77 and 79 -- nothing to do with above comment "The mediocre teacher tells. The Good teacher explains. The superior teacher demonstrates. The great teacher inspires." -William Arthur Ward
dantay9 Posted April 7, 2010 Posted April 7, 2010 The colors for the background are in RGB format while the colors in the Draw function are in BGR format. So, for red, instead of using 0xFF0000, use 0x0000FF.
ripdad Posted April 7, 2010 Posted April 7, 2010 That explains alot - just think backwards "The mediocre teacher tells. The Good teacher explains. The superior teacher demonstrates. The great teacher inspires." -William Arthur Ward
James Posted April 7, 2010 Posted April 7, 2010 The colors for the background are in RGB format while the colors in the Draw function are in BGR format. So, for red, instead of using 0xFF0000, use 0x0000FF.I was thinking of something like that but couldn't see the documentation for it, that or I mis-read it. Blog - Seriously epic web hosting - Twitter - GitHub - Cachet HQ
jvanegmond Posted April 8, 2010 Posted April 8, 2010 I was thinking of something like that but couldn't see the documentation for it, that or I mis-read it.Rule of thumb: If RGB doesn't work as expected, try BGR. github.com/jvanegmond
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