RandomClown Posted November 6, 2009 Posted November 6, 2009 (edited) Hai!I scripted many little tools to do whatever, but I wanted to add more features to them all.I need a better way to monitor key presses though.=== Details ===I need a way to detect a key pressI cant use HotKey because I do not want to interfere with the user activityMy GUI loops every second or longer, so I cant use $msg=GUIGetMsg()#include <GUIConstantsEx.au3> #include <Misc.au3> ...GUI Stuff... GUISetOnEvent(_IsPressed(70),"Help") ; something of this sort, except a working mothod.. GUISetOnEvent($GUI_EVENT_CLOSE,"Quit") ...GUI Stuff... While 1 Sleep(2000) WEndThat 1st GUISetOnEvent line crashes the program....cause I = fail..Does anyone know how to get that working?Thanks Edited November 6, 2009 by RandomClown
Yashied Posted November 6, 2009 Posted November 6, 2009 I am curious why you need it? My UDFs: iKey | FTP Uploader | Battery Checker | Boot Manager | Font Viewer | UDF Keyword Manager | Run Dialog Replacement | USBProtect | 3D Axis | Calculator | Sleep | iSwitcher | TM | NetHelper | File Types Manager | Control Viewer | SynFolders | DLL Helper Animated Tray Icons UDF Library | Hotkeys UDF Library | Hotkeys Input Control UDF Library | Caret Shape UDF Library | Context Help UDF Library | Most Recently Used List UDF Library | Icons UDF Library | FTP UDF Library | Script Communications UDF Library | Color Chooser UDF Library | Color Picker Control UDF Library | IPHelper (Vista/7) UDF Library | WinAPI Extended UDF Library | WinAPIVhd UDF Library | Icon Chooser UDF Library | Copy UDF Library | Restart UDF Library | Event Log UDF Library | NotifyBox UDF Library | Pop-up Windows UDF Library | TVExplorer UDF Library | GuiHotKey UDF Library | GuiSysLink UDF Library | Package UDF Library | Skin UDF Library | AITray UDF Library | RDC UDF Library Appropriate path | Button text color | Gaussian random numbers | Header's styles (Vista/7) | ICON resource enumeration | Menu & INI | Tabbed string size | Tab's skin | Pop-up circular menu | Progress Bar without animation (Vista/7) | Registry export | Registry path jumping | Unique hardware ID | Windows alignment More...
BrettF Posted November 6, 2009 Posted November 6, 2009 You still have a while loop. Make it call a function when pressed... Or am I missing something with how simple that is? Vist my blog!UDFs: Opens The Default Mail Client | _LoginBox | Convert Reg to AU3 | BASS.au3 (BASS.dll) (Includes various BASS Libraries) | MultiLang.au3 (Multi-Language GUIs!)Example Scripts: Computer Info Telnet Server | "Secure" HTTP Server (Based on Manadar's Server)Software: AAMP- Advanced AutoIt Media Player | WorldCam | AYTU - Youtube Uploader Tutorials: Learning to Script with AutoIt V3Projects (Hardware + AutoIt): ArduinoUseful Links: AutoIt 1-2-3 | The AutoIt Downloads Section: | SciTE4AutoIt3 Full Version!
AdmiralAlkex Posted November 6, 2009 Posted November 6, 2009 Look at _IsPressed) in the helpfile, you're doing it all wrong! But really, why not use HotKeySet() or GUISetAccelerators() ? .Some of my scripts: ShiftER, Codec-Control, Resolution switcher for HTC ShiftSome of my UDFs: SDL UDF, SetDefaultDllDirectories, Converting GDI+ Bitmap/Image to SDL Surface
picea892 Posted November 6, 2009 Posted November 6, 2009 (edited) This is a good question and one I have had. I have always relied on guisetaccelerators but this requires an associated guictrl. There is no guisetonevent for a keypress, yet there is for mousepress. Why? Yes there is the _ispressed option but that is only a mediocre solution. Guiregistermsg seemed to be an option but I could never get it to register a keypress so I'm sure I'm missing something. GUIRegisterMsg(0x0100,"keypress") ;WM_KEYDOWN 0x0100 ;WM_KEYFIRST 0x0100 ;WM_KEYLAST 0x0108 ;WM_KEYLAST 0x0109 ;WM_KEYUP 0x0101 Edited November 6, 2009 by picea892
AdmiralAlkex Posted November 6, 2009 Posted November 6, 2009 This is a good question and one I have had. I have always relied on guisetaccelerators but this requires an associated guictrl.How is that a problem? There's always GUICtrlCreateDummy() if you don't already have any control the accelerator would fit to. .Some of my scripts: ShiftER, Codec-Control, Resolution switcher for HTC ShiftSome of my UDFs: SDL UDF, SetDefaultDllDirectories, Converting GDI+ Bitmap/Image to SDL Surface
PsaltyDS Posted November 6, 2009 Posted November 6, 2009 And what's the problem with HotKeySet()? You can map many keys to one function. That function knows which key triggered it with the @HotKeyPressed macro. If the function is slow and poorly written it will interfere with the rest of the script regardless of how it is called.I cant use HotKey because I do not want to interfere with the user activityWhat does it mean to handle a hot key without the user noticing it? How is that not just a key logger, then? Valuater's AutoIt 1-2-3, Class... Is now in Session!For those who want somebody to write the script for them: RentACoder"Any technology distinguishable from magic is insufficiently advanced." -- Geek's corollary to Clarke's law
picea892 Posted November 6, 2009 Posted November 6, 2009 Maybe read to much into what the OP had wanted. I thought he wanted it gui specific, that was why hotkeyset was out and he was looking for a guisetonevent for keypresses. So if he wants keypresses for a gui I guess we have laid out his 3 options: 1) accelerators with GUICtrlCreateDummy() is the solution I presently use for onevent scripts. 2) _ispressed is the solution I use for non onevent scripts. 3) HotKeySet() with an if gui is active statement would be another option.
PsaltyDS Posted November 6, 2009 Posted November 6, 2009 Maybe read to much into what the OP had wanted. I thought he wanted it gui specific, that was why hotkeyset was out and he was looking for a guisetonevent for keypresses.Yeah, I could see that being what was meant, so mine may have been over reacting.The accelerators still look best, in combination with a dummy control if needed, as AdmiralAlkex was suggesting. Valuater's AutoIt 1-2-3, Class... Is now in Session!For those who want somebody to write the script for them: RentACoder"Any technology distinguishable from magic is insufficiently advanced." -- Geek's corollary to Clarke's law
RandomClown Posted November 7, 2009 Author Posted November 7, 2009 (edited) LOL The reason is not key logging. in fact, I want the exact opposite.Key loggers [HotKeySet] will see the input no matter what window your on.I wanted to see the input only when the window is selected.Here is one of my tools I am "adding on" to:Main Program:expandcollapse popupOpt("GUIOnEventMode",1) Opt("TrayIconHide",1) #include <GUIConstantsEx.au3> #include <Misc.au3> #include <..\..\..\FuncSpace.h> ; // Highest value for each byte type before moving to the next unit: $Highest=1200 ; // Drive Polling Interval $UpdateInterval=400 Local $ByteType,$Drive,$DriveType,$msg,$Status $Low=$Highest/1024 $SpaceInfo=GUICreate("Space Info",300,100,-1,-1,0,0x00000008) GUISetOnEvent($GUI_EVENT_CLOSE,"Quit") $InputDrive =GUICtrlCreateInput("", 4,32, 24,-1, 0x0009) $DisplayType =GUICtrlCreateLabel($DriveType, 4,0, 300,32, 0x0001) $DisplayTotal =GUICtrlCreateLabel($DriveType, 40,32, 80,32, 0x0001) $DisplayFree =GUICtrlCreateLabel($DriveType, 120,32, 80,32, 0x0001) $DisplayUsed =GUICtrlCreateLabel($DriveType, 200,32, 80,32, 0x0001) Do $msg=GUIGetMsg() $Drive=GUICtrlRead($InputDrive)&":" If Not(DriveStatus($Drive)="READY")And(DriveGetType($Drive))Then $Status=" "&DriveStatus($Drive) Else $Status="" EndIf $DriveType=DriveGetType($Drive) $Label=DriveGetLabel($Drive) $DriveTotal=DriveSpaceTotal($Drive) Space($DriveTotal) $DriveFree=DriveSpaceFree($Drive) Space($DriveFree) $DriveUsed=DriveSpaceTotal($Drive)-DriveSpaceFree($Drive) Space($DriveUsed) GUICtrlSetData($DisplayType,$Drive&" "&DriveGetFileSystem($Drive)&" "&$DriveType&$Status&@CRLF&$Label) GUICtrlSetData($DisplayTotal,"Total"&@CRLF&$DriveTotal) GUICtrlSetData($DisplayFree,"Free"&@CRLF&$DriveFree) GUICtrlSetData($DisplayUsed,"Used"&@CRLF&$DriveUsed) GUISetState() Sleep($UpdateInterval) Until $msg = $GUI_EVENT_CLOSE Exit Func VersionInfo() ; Add a function key MsgBox(1,"Version","Date: 2009.11.5"&@CRLF&"Release: 1") EndFunc Func Quit() Exit EndFuncFuncSpace:expandcollapse popupFunc Space(ByRef $Space) If($Highest<$Space)Then $Space=$Space/1024 $ByteType="GB" If($Highest<$Space)Then $Space=$Space/1024 $ByteType="TB" If($Highest<$Space)Then $Space=$Space/1024 $ByteType="PB" If($Highest<$Space)Then $Space=$Space/1024 $ByteType="EB" If($Highest<$Space)Then $Space=$Space/1024 $ByteType="ZB" If($Highest<$Space)Then $Space=$Space/1024 $ByteType="YB" EndIf EndIf EndIf EndIf EndIf ElseIf($Low<$Space)And($Space<=$Highest)Then $ByteType="MB" ElseIf($Space<=$Low)Then $Space=$Space*1024 $ByteType="KB" If($Space<=$Low)Then $Space=$Space*1024 $ByteType="Byte" If Not(1=$Space)Then $ByteType=$ByteType&"s" EndIf ElseIf($Space=0)Then $ByteType="" EndIf $Space=Round($Space,2)&$ByteType EndFuncThis program will constantly poll the hard drive space.As you can see [if you compiled], not a key logger.GUI Accelerator seems like it will do, but is it going to work?This is one of my project sample from [another thread].I saw in the help file that they used $msg.I cannot do if($msg=="blah") in any of my programs for the sake of resource usage.Especially in that program I posted.Who wants their hard drive polled every millisecond? Edited November 7, 2009 by RandomClown
PsaltyDS Posted November 7, 2009 Posted November 7, 2009 (edited) Are you asking if the accelerators work while using GuiOnEventMode? They certainly do: expandcollapse popup#include <GUIConstantsEx.au3> Opt("GuiOnEventMode", 1) GUICreate("Custom Msgbox", 210, 80) GUICtrlCreateLabel("Please click a button!", 10, 10) GUISetOnEvent($GUI_EVENT_CLOSE, "_Quit") $YesID = GUICtrlCreateButton("Yes", 10, 50, 50, 20) GUICtrlSetOnEvent(-1, "_ButtonEvent") $NoID = GUICtrlCreateButton("No", 80, 50, 50, 20) GUICtrlSetOnEvent(-1, "_ButtonEvent") $ExitID = GUICtrlCreateButton("Exit", 150, 50, 50, 20) GUICtrlSetOnEvent(-1, "_ButtonEvent") GUISetState() ; display the GUI ; Set accelerators for Ctrl+y and Ctrl+n Dim $AccelKeys[3][2]=[["^y", $YesID], ["^n", $NoID], ["^x", $ExitID]] GUISetAccelerators($AccelKeys) While 1 Sleep(10) WEnd Func _ButtonEvent() Switch @GUI_CtrlId Case $YesID MsgBox(0, "You clicked on", "Yes", 2) Case $NoID MsgBox(0, "You clicked on", "No", 2) Case $ExitID _Quit() EndSwitch EndFunc Func _Quit() Exit EndFunc Edit: That's actually a bad example because a blocking function (MsgBox) should NEVER be used inside an event function. But just to show that event mode can handle many GUIs at once, with accelerators, try this one: expandcollapse popup#include <GUIConstantsEx.au3> #include <Array.au3> Opt("GuiOnEventMode", 1) Global $YesID, $NoID, $ExitID ; 2D Array of timed GUIs ; [0][0] = Count ; [n][0] = HWND ; [n][1] = GUI life span (in seconds) ; [n][2] = Time created (from TimerInit) Global $aTimedGUI[1][3] = [[0, "", ""]] ; Create GUI GUICreate("Custom Msgbox", 210, 80) GUICtrlCreateLabel("Please click a button!", 10, 10) GUISetOnEvent($GUI_EVENT_CLOSE, "_Quit") $YesID = GUICtrlCreateButton("Yes", 10, 50, 50, 20) GUICtrlSetOnEvent(-1, "_ButtonEvent") $NoID = GUICtrlCreateButton("No", 80, 50, 50, 20) GUICtrlSetOnEvent(-1, "_ButtonEvent") $ExitID = GUICtrlCreateButton("Exit", 150, 50, 50, 20) GUICtrlSetOnEvent(-1, "_ButtonEvent") GUISetState() ; display the GUI ; Set accelerators for Ctrl+y and Ctrl+n Dim $AccelKeys[3][2] = [["^y", $YesID],["^n", $NoID],["^x", $ExitID]] GUISetAccelerators($AccelKeys) ; Start Timed GUI AdLib function AdlibEnable("_GUI_Timer", 500) ; Idle loop While 1 Sleep(10) WEnd ; Handle buttons on main GUI Func _ButtonEvent() Switch @GUI_CtrlId Case $YesID _CreateTimedGUI("You clicked on: Yes", 9) Case $NoID _CreateTimedGUI("You clicked on: No", 11) Case $ExitID _Quit() EndSwitch EndFunc ;==>_ButtonEvent ; Create a GUI with a timed life Func _CreateTimedGUI($sText, $iTime) ; Calculate location Local $iX = 100, $iY = 100, $aWinPos If $aTimedGUI[0][0] Then $aWinPos = WinGetPos($aTimedGUI[$aTimedGUI[0][0]][0], "") $iX = $aWinPos[0] $iY += $aWinPos[1] If $iY > @DesktopHeight - 100 Then $iX += 100 If $iX > @DesktopWidth - 200 Then $iX = 100 $iY = 100 EndIf EndIf Local $hWnd = GUICreate("Timed GUI", 250, 100, $iX, $iY) GUICtrlCreateLabel($sText, 10, 10, 230, 40) GUICtrlCreateButton("Close", 25, 60, 100, 30) GUICtrlSetOnEvent(-1, "_CloseTimedGUI") ReDim $aTimedGUI[UBound($aTimedGUI) + 1][3] $aTimedGUI[0][0] = UBound($aTimedGUI) - 1 $aTimedGUI[$aTimedGUI[0][0]][0] = $hWnd $aTimedGUI[$aTimedGUI[0][0]][1] = $iTime $aTimedGUI[$aTimedGUI[0][0]][2] = TimerInit() GUISetState(@SW_SHOW, $hWnd) EndFunc ;==>_CreateTimedGUI ; Handle Close button on a timed GUI Func _CloseTimedGUI() _DeleteTimedGUI(@GUI_WinHandle) EndFunc ;==>_CloseTimedGUI ; Periodically test timeout of all timed GUIs Func _GUI_Timer() If $aTimedGUI[0][0] > 0 Then ; Check each GUI for timeout For $n = $aTimedGUI[0][0] To 1 Step -1 If TimerDiff($aTimedGUI[$n][2]) >= ($aTimedGUI[$n][1] * 1000) Then _DeleteTimedGUI($aTimedGUI[$n][0]) Next EndIf EndFunc ;==>_GUI_Timer ; Delete a timed GUI and remove it from the array Func _DeleteTimedGUI($hWnd) GUIDelete($hWnd) Local $iIndex = _ArraySearch($aTimedGUI, $hWnd, 1, 0, 0, 0, 1, 0) If Not @error Then _ArrayDelete($aTimedGUI, $iIndex) $aTimedGUI[0][0] = UBound($aTimedGUI) - 1 EndFunc ;==>_DeleteTimedGUI ; Quit script Func _Quit() Exit EndFunc ;==>_Quit Replace AdLibEnable() with AdLibRegister() to run in Beta. Open many windows with Ctrl-y and/or Ctrl-n, then close a couple of the popups while waiting for the timer to take them out as they expire. Edited November 7, 2009 by PsaltyDS Valuater's AutoIt 1-2-3, Class... Is now in Session!For those who want somebody to write the script for them: RentACoder"Any technology distinguishable from magic is insufficiently advanced." -- Geek's corollary to Clarke's law
RandomClown Posted November 13, 2009 Author Posted November 13, 2009 (edited) lol wow, better than I expected of it. I will definitely check that out when I get the chance! **book-marked** Thanks for the detailed response! PS: Sorry for this post being so late. I must be getting old...I keep forgetting what I'm working on. Edited November 13, 2009 by RandomClown
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