NEO12 Posted August 28, 2009 Posted August 28, 2009 (edited) hello everybodyi'm trying to make an mp3 player but i'm encountering a few problems with the next and previous function ( next song and previous song).The problem is at the end of the code. The language of the buttons in the script is french.Here is the code:expandcollapse popup#NoTrayIcon #include <WindowsConstants.au3> #include <SliderConstants.au3> #include <ProgressConstants.au3> #include <ListBoxConstants.au3> #include <GUIConstantsEx.au3> #include <EditConstants.au3> #include <Sound.au3> #include <GUIConstants.au3> #Include <GuiListBox.au3> #include <file.au3> #include <array.au3> SplashImageOn("",@ScriptDir&"\splash.bmp","400","500","-1","-1",3) Sleep(3000) SplashOff() $Mp3PlayerGui = GUICreate("White Tiger MP3 Player", 420, 600, 272, 170) GUISetBkColor(0x000000) $img = GUICtrlCreatePic(@ScriptDir & "\tiger.jpg",80,280,250,304) $Open = GUICtrlCreateButton("Ouvrir...", 3, 2, 65, 21, 0) $Label2 = GUICtrlCreateLabel("Volume :", 8, 32, 61, 17) GUICtrlSetFont(-1, 8, 800, 4, "MS Sans Serif") GUICtrlSetColor(-1,0xFFFFFF) $Labelvol = GUICtrlCreateLabel("100%", 12, 50, 61, 17) GUICtrlSetColor(-1,0xFFFFFF) $Labelvolmin= GUICtrlCreateLabel("0%", 16, 250, 61, 17) GUICtrlSetColor(-1,0xFFFFFF) $slider = GUICtrlCreateSlider(8, 65, 49, 180, BitOR($TBS_VERT, $TBS_AUTOTICKS)) GUICtrlSetLimit($slider, 100, 0) GUICtrlSetData($slider, 50) GUICtrlSetBkColor(-1,0x000000) $Input1 = GUICtrlCreateInput("", 292, 7, 81, 21, BitOR($ES_AUTOHSCROLL,$ES_READONLY)) GUICtrlSetBKColor(-1, 0xFFFFFF) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") GUICtrlSetColor(-1, 0x000000) $Label3 = GUICtrlCreateLabel("Durée :", 240, 12, 48, 17) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") GUICtrlSetColor(-1,0xFFFFFF) $Play = GUICtrlCreateButton("Lire >", 128, 39, 57, 21, 0) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $PosSong = GUICtrlCreateProgress(121, 67, 238, 14, $PBS_SMOOTH) GUICtrlSetBKColor(-1, 0x97d1fd) GUICtrlSetData(-1, 25) GUICtrlSetResizing(-1, $GUI_DOCKAUTO) $Button1 = GUICtrlCreateButton("Pause/Lire", 196, 39, 73, 21, 0) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $Button2 = GUICtrlCreateButton("Stop", 279, 39, 57, 21, 0) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $PlayList = GUICtrlCreateList("", 60, 87, 317, 136, BitOR($WS_HSCROLL,$WS_VSCROLL,$WS_BORDER)) GUICtrlSetData(-1, "") GUICtrlSetColor(-1, 0xFFFFE1) GUICtrlSetBkColor(-1, 0x808080) $Label1 = GUICtrlCreateLabel("Playlist :", 60, 65, 42, 17) $Label4 = GUICtrlCreateLabel("Fichier:", 73, 12, 45, 17) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") GUICtrlSetColor(-1,0xFFFFFF) $Input2 = GUICtrlCreateInput("", 125, 7, 110, 21, BitOR($ES_AUTOHSCROLL,$ES_READONLY)) GUICtrlSetBKColor(-1, 0xFFFFFF) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") GUICtrlSetColor(-1, 0x000000) $MoveBack = GUICtrlCreateButton("<<", 100, 65, 19, 18) $MoveForward = GUICtrlCreateButton(">>", 361, 65, 19, 18) $Button4 = GUICtrlCreateButton("Effacer liste", 60, 223, 150, 27, 0) $Button5 = GUICtrlCreateButton("Retirer ", 210, 223, 110, 27, 0) $Shuffle = GUICtrlCreateCheckbox ("Shuffle", 324, 223, 52, 12) GUICtrlSetBkColor(-1,0xFFFFFF) GUICtrlSetColor(-1,0xFFFFFF) $Repeat = GUICtrlCreateCheckbox ("Repeat", 324, 237, 53, 12) GUICtrlSetBkColor(-1,0xFFFFFF) GUICtrlSetColor(-1, 0xFFFFFF) GUISetState(@SW_SHOW) GUICtrlSetData($PosSong, 0) Global $old_slider_value = 50 While 1 $msg = GUIGetMsg() $slider_value = GUICtrlRead($slider) Select Case $msg = $GUI_EVENT_CLOSE global $SoundToPlay If IsDeclared($SoundToPlay) Then _SoundClose($SoundToPlay) ExitLoop Case $msg = $Open If _GUICtrlListBox_GetText($PlayList, 0) <> "" Then $LastItem = _GUICtrlListBox_GetCount($PlayList) $Local = _GUICtrlListBox_GetText($PlayList, $LastItem - 1) ElseIf FileExists(@HomeDrive & "") Then $Local = @HomeDrive & "" ElseIf FileExists(@HomeDrive & "") Then $Local = @HomeDrive & "" Else $Local = @DesktopDir EndIf $PathToMp3 = FileOpenDialog("Fichier audio à ouvrir...", $Local, "Audio (*.mp3)", 5) If StringInStr($PathToMp3, "|") > 0 Then $MultiSelect = StringSplit($PathToMp3, "|") For $NbrSongs = 2 To UBound($MultiSelect) - 1 _GUICtrlListBox_AddString($PlayList, $MultiSelect[1]&"\"&$MultiSelect[$NbrSongs]) Next Else If $PathToMp3 <> "" Then _GUICtrlListBox_AddString($PlayList, $PathToMp3) EndIf EndIf If Not IsDeclared("SoundToPlay") Then $SoundToPlay = _SoundOpen(_GUICtrlListBox_GetText($PlayList, 0)) GUICtrlSetData($Input1, _SoundLength($SoundToPlay, 1)) _GUICtrlListBox_SetCurSel($PlayList, 0) Dim $szDrive, $szDir, $szFName, $szExt $NameSong = _PathSplit(_GUICtrlListBox_GetText($PlayList, 0), $szDrive, $szDir, $szFName, $szExt) GUICtrlSetData($Input2, $NameSong[3]) _SoundPlay($SoundToPlay, 0) GUICtrlSetData($PosSong, 0) ElseIf IsDeclared("SoundToPlay") Then If _SoundStatus($SoundToPlay) <> "playing" And _SoundStatus($SoundToPlay) <> "paused" Then _SoundClose($SoundToPlay) $SoundToPlay = _SoundOpen(_GUICtrlListBox_GetText($PlayList, 0)) GUICtrlSetData($Input1, _SoundLength($SoundToPlay, 1)) _GUICtrlListBox_SetCurSel($PlayList, 0) Dim $szDrive, $szDir, $szFName, $szExt $NameSong = _PathSplit(_GUICtrlListBox_GetText($PlayList, 0), $szDrive, $szDir, $szFName, $szExt) GUICtrlSetData($Input2, $NameSong[3]) _SoundPlay($SoundToPlay, 0) GUICtrlSetData($PosSong, 0) EndIf EndIf Case $msg = $Play If IsDeclared("SoundToPlay") Then _SoundStop($SoundToPlay) _SoundClose($SoundToPlay) EndIf If _GUICtrlListBox_GetCurSel($PlayList) <> $LB_ERR Then $SoundToPlay = _SoundOpen(_GUICtrlListBox_GetText($PlayList, _GUICtrlListBox_GetCurSel($PlayList))) GUICtrlSetData($Input1, _SoundLength($SoundToPlay, 1)) _GUICtrlListBox_SetCurSel($PlayList, _GUICtrlListBox_GetCurSel($PlayList)) Dim $szDrive, $szDir, $szFName, $szExt $NameSong = _PathSplit(_GUICtrlListBox_GetText($PlayList, _GUICtrlListBox_GetCurSel($PlayList)), $szDrive, $szDir, $szFName, $szExt) GUICtrlSetData($Input2, $NameSong[3]) _SoundPlay($SoundToPlay, 0) GUICtrlSetData($PosSong, 0) Else $SoundToPlay = _SoundOpen(_GUICtrlListBox_GetText($PlayList, 0)) GUICtrlSetData($Input1, _SoundLength($SoundToPlay, 1)) _GUICtrlListBox_SetCurSel($PlayList, 0) Dim $szDrive, $szDir, $szFName, $szExt $NameSong = _PathSplit(_GUICtrlListBox_GetText($PlayList, 0), $szDrive, $szDir, $szFName, $szExt) GUICtrlSetData($Input2, $NameSong[3]) _SoundPlay($SoundToPlay, 0) GUICtrlSetData($PosSong, 0) EndIf Case $msg = $Button1 And IsDeclared("SoundToPlay") If IsDeclared("SoundToPlay") And _SoundStatus($SoundToPlay) = "playing" Then _SoundPause($SoundToPlay) ElseIf IsDeclared("SoundToPlay") And _SoundStatus($SoundToPlay) = "paused" Then _SoundResume($SoundToPlay) EndIf Case $msg = $Button2 And IsDeclared("SoundToPlay") _SoundStop($SoundToPlay) _SoundClose($SoundToPlay) GUICtrlSetData($PosSong, 0) Case $old_slider_value <> $slider_value SoundSetWaveVolume(100 - $slider_value) $old_slider_value = $slider_value Case IsDeclared("SoundToPlay") And _SoundStatus($SoundToPlay) = "playing" $TempsTotalSong = _SoundLength($SoundToPlay, 2) $LectureAvancement = _SoundPos($SoundToPlay, 2) $percent = ($LectureAvancement * 100) / $TempsTotalSong GUICtrlSetData($PosSong, $percent) If $LectureAvancement = $TempsTotalSong Then GUICtrlSetData($PosSong, 0) EndIf Case $msg = $Button4 _GUICtrlListBox_ResetContent($PlayList) Case $msg = $Button5 And _GUICtrlListBox_GetCurSel($PlayList) <> $LB_ERR _GUICtrlListBox_DeleteString($PlayList, _GUICtrlListBox_GetCurSel($PlayList)) Case IsDeclared("SoundToPlay") And _SoundStatus($SoundToPlay) = "playing" $TempsTotalSong = _SoundLength($SoundToPlay, 2) $LectureAvancement = _SoundPos($SoundToPlay, 2) $CurrentIndexPlay = _GUICtrlListBox_GetCurSel($PlayList) $NbrSongsInPlayList = _GUICtrlListBox_GetCount($PlayList) - 1 If $CurrentIndexPlay <> $NbrSongsInPlayList Then If $LectureAvancement = $TempsTotalSong Then _SoundStop($SoundToPlay) _SoundClose($SoundToPlay) Sleep(500) If ControlCommand("", "", $Shuffle, "IsChecked", "") = 0 Then $SoundToPlay = _SoundOpen(_GUICtrlListBox_GetText($PlayList, $CurrentIndexPlay + 1)) GUICtrlSetData($Input1, _SoundLength($SoundToPlay, 1)) _GUICtrlListBox_SetCurSel($PlayList, $CurrentIndexPlay + 1) Dim $szDrive, $szDir, $szFName, $szExt $NameSong = _PathSplit(_GUICtrlListBox_GetText($PlayList, $CurrentIndexPlay + 1), $szDrive, $szDir, $szFName, $szExt) GUICtrlSetData($Input2, $NameSong[3]) _SoundPlay($SoundToPlay, 0) GUICtrlSetData($PosSong, 0) Else $IndexShuffle = Random(0, $NbrSongsInPlayList, 1) If $IndexShuffle = $CurrentIndexPlay Then $IndexShuffle = $CurrentIndexPlay + 3 $SoundToPlay = _SoundOpen(_GUICtrlListBox_GetText($PlayList, $IndexShuffle)) GUICtrlSetData($Input1, _SoundLength($SoundToPlay, 1)) _GUICtrlListBox_SetCurSel($PlayList, $IndexShuffle) Dim $szDrive, $szDir, $szFName, $szExt $NameSong = _PathSplit(_GUICtrlListBox_GetText($PlayList, $IndexShuffle), $szDrive, $szDir, $szFName, $szExt) GUICtrlSetData($Input2, $NameSong[3]) _SoundPlay($SoundToPlay, 0) GUICtrlSetData($PosSong, 0) EndIf EndIf EndIf If $CurrentIndexPlay = $NbrSongsInPlayList Then If $LectureAvancement = $TempsTotalSong Then _SoundStop($SoundToPlay) _SoundClose($SoundToPlay) Sleep(500) If ControlCommand("", "", $Repeat, "IsChecked", "") = 1 And ControlCommand("", "", $Shuffle, "IsChecked", "") = 0 Then $SoundToPlay = _SoundOpen(_GUICtrlListBox_GetText($PlayList, 0)) GUICtrlSetData($Input1, _SoundLength($SoundToPlay, 1)) _GUICtrlListBox_SetCurSel($PlayList, 0) Dim $szDrive, $szDir, $szFName, $szExt $NameSong = _PathSplit(_GUICtrlListBox_GetText($PlayList, 0), $szDrive, $szDir, $szFName, $szExt) GUICtrlSetData($Input2, $NameSong[3]) _SoundPlay($SoundToPlay, 0) GUICtrlSetData($PosSong, 0) ElseIf ControlCommand("", "", $Repeat, "IsChecked", "") = 1 And ControlCommand("", "", $Shuffle, "IsChecked", "") = 1 Then $IndexShuffle = Random(0, $NbrSongsInPlayList, 1) If $IndexShuffle = $CurrentIndexPlay Then $IndexShuffle = $CurrentIndexPlay + 3 $SoundToPlay = _SoundOpen(_GUICtrlListBox_GetText($PlayList, $IndexShuffle)) GUICtrlSetData($Input1, _SoundLength($SoundToPlay, 1)) _GUICtrlListBox_SetCurSel($PlayList, $IndexShuffle) Dim $szDrive, $szDir, $szFName, $szExt $NameSong = _PathSplit(_GUICtrlListBox_GetText($PlayList, $IndexShuffle), $szDrive, $szDir, $szFName, $szExt) GUICtrlSetData($Input2, $NameSong[3]) _SoundPlay($SoundToPlay, 0) GUICtrlSetData($PosSong, 0) EndIf EndIf EndIf ;Here is my problem: Case $msg = $MoveForward And IsDeclared("SoundToPlay") And _SoundStatus($SoundToPlay) = "playing" $LectureAvancement = _SoundPos($SoundToPlay, 2) / 1000 _SoundSeek($SoundToPlay, 0, 0, $LectureAvancement + 5) _SoundPlay($SoundToPlay, 0) Case $msg = $MoveBack And IsDeclared("SoundToPlay") And _SoundStatus($SoundToPlay) = "playing" $LectureAvancement = _SoundPos($SoundToPlay, 2) / 1000 _SoundSeek($SoundToPlay, 0, 0, $LectureAvancement - 1 ) _SoundPlay($SoundToPlay, 0) EndSelect WEndHere is a preview:Thanks for the uture help. Edited August 28, 2009 by NEO12
Moderators Melba23 Posted August 28, 2009 Moderators Posted August 28, 2009 NEO12,In my opinion, you need to rethink your main While...WEnd loop and alter a lot of the Case statements. For example, you have 2 examples of :Case IsDeclared("SoundToPlay") And _SoundStatus($SoundToPlay) = "playing"As this will be true whenever you are playing a file, nothing below the first example will ever trigger as the Select will be satisfied at that point.I would strongly advise that you use only the actual controls as Case statements in the While...WEnd loop and then have If statements to see if the various other parameters are met. At least that way you will see that the controls are being activated and debugging will become easier.In the following code I have moved (slightly amended as I suggested above) versions of your $MoveForward and $MoveBack Case statements ahead of the "always true" Case and they now function as designed:expandcollapse popup#NoTrayIcon #include <WindowsConstants.au3> #include <SliderConstants.au3> #include <ProgressConstants.au3> #include <ListBoxConstants.au3> #include <GUIConstantsEx.au3> #include <EditConstants.au3> #include <Sound.au3> #include <GUIConstants.au3> #include <GuiListBox.au3> #include <file.au3> #include <array.au3> SplashImageOn("", @ScriptDir & "\splash.bmp", "400", "500", "-1", "-1", 3) Sleep(3000) SplashOff() $Mp3PlayerGui = GUICreate("White Tiger MP3 Player", 420, 600, 272, 170) GUISetBkColor(0x000000) $img = GUICtrlCreatePic(@ScriptDir & "\tiger.jpg", 80, 280, 250, 304) $Open = GUICtrlCreateButton("Ouvrir...", 3, 2, 65, 21, 0) $Label2 = GUICtrlCreateLabel("Volume :", 8, 32, 61, 17) GUICtrlSetFont(-1, 8, 800, 4, "MS Sans Serif") GUICtrlSetColor(-1, 0xFFFFFF) $Labelvol = GUICtrlCreateLabel("100%", 12, 50, 61, 17) GUICtrlSetColor(-1, 0xFFFFFF) $Labelvolmin = GUICtrlCreateLabel("0%", 16, 250, 61, 17) GUICtrlSetColor(-1, 0xFFFFFF) $slider = GUICtrlCreateSlider(8, 65, 49, 180, BitOR($TBS_VERT, $TBS_AUTOTICKS)) GUICtrlSetLimit($slider, 100, 0) GUICtrlSetData($slider, 50) GUICtrlSetBkColor(-1, 0x000000) $Input1 = GUICtrlCreateInput("", 292, 7, 81, 21, BitOR($ES_AUTOHSCROLL, $ES_READONLY)) GUICtrlSetBkColor(-1, 0xFFFFFF) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") GUICtrlSetColor(-1, 0x000000) $Label3 = GUICtrlCreateLabel("DurĂ©e :", 240, 12, 48, 17) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") GUICtrlSetColor(-1, 0xFFFFFF) $Play = GUICtrlCreateButton("Lire >", 128, 39, 57, 21, 0) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $PosSong = GUICtrlCreateProgress(121, 67, 238, 14, $PBS_SMOOTH) GUICtrlSetBkColor(-1, 0x97d1fd) GUICtrlSetData(-1, 25) GUICtrlSetResizing(-1, $GUI_DOCKAUTO) $Button1 = GUICtrlCreateButton("Pause/Lire", 196, 39, 73, 21, 0) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $Button2 = GUICtrlCreateButton("Stop", 279, 39, 57, 21, 0) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $PlayList = GUICtrlCreateList("", 60, 87, 317, 136, BitOR($WS_HSCROLL, $WS_VSCROLL, $WS_BORDER)) GUICtrlSetData(-1, "") GUICtrlSetColor(-1, 0xFFFFE1) GUICtrlSetBkColor(-1, 0x808080) $Label1 = GUICtrlCreateLabel("Playlist :", 60, 65, 42, 17) $Label4 = GUICtrlCreateLabel("Fichier:", 73, 12, 45, 17) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") GUICtrlSetColor(-1, 0xFFFFFF) $Input2 = GUICtrlCreateInput("", 125, 7, 110, 21, BitOR($ES_AUTOHSCROLL, $ES_READONLY)) GUICtrlSetBkColor(-1, 0xFFFFFF) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") GUICtrlSetColor(-1, 0x000000) $MoveBack = GUICtrlCreateButton("<<", 100, 65, 19, 18) $MoveForward = GUICtrlCreateButton(">>", 361, 65, 19, 18) $Button4 = GUICtrlCreateButton("Effacer liste", 60, 223, 150, 27, 0) $Button5 = GUICtrlCreateButton("Retirer ", 210, 223, 110, 27, 0) $Shuffle = GUICtrlCreateCheckbox("Shuffle", 324, 223, 52, 12) GUICtrlSetBkColor(-1, 0xFFFFFF) GUICtrlSetColor(-1, 0xFFFFFF) $Repeat = GUICtrlCreateCheckbox("Repeat", 324, 237, 53, 12) GUICtrlSetBkColor(-1, 0xFFFFFF) GUICtrlSetColor(-1, 0xFFFFFF) GUISetState(@SW_SHOW) GUICtrlSetData($PosSong, 0) Global $old_slider_value = 50 While 1 $msg = GUIGetMsg() $slider_value = GUICtrlRead($slider) Select Case $msg = $GUI_EVENT_CLOSE Global $SoundToPlay If IsDeclared($SoundToPlay) Then _SoundClose($SoundToPlay) ExitLoop Case $msg = $Open If _GUICtrlListBox_GetText($PlayList, 0) <> "" Then $LastItem = _GUICtrlListBox_GetCount($PlayList) $Local = _GUICtrlListBox_GetText($PlayList, $LastItem - 1) ElseIf FileExists(@HomeDrive & "") Then $Local = @HomeDrive & "" ElseIf FileExists(@HomeDrive & "") Then $Local = @HomeDrive & "" Else $Local = @DesktopDir EndIf $PathToMp3 = FileOpenDialog("Fichier audio Ă ouvrir...", $Local, "Audio (*.mp3)", 5) If StringInStr($PathToMp3, "|") > 0 Then $MultiSelect = StringSplit($PathToMp3, "|") For $NbrSongs = 2 To UBound($MultiSelect) - 1 _GUICtrlListBox_AddString($PlayList, $MultiSelect[1] & "\" & $MultiSelect[$NbrSongs]) Next Else If $PathToMp3 <> "" Then _GUICtrlListBox_AddString($PlayList, $PathToMp3) EndIf EndIf If Not IsDeclared("SoundToPlay") Then $SoundToPlay = _SoundOpen(_GUICtrlListBox_GetText($PlayList, 0)) GUICtrlSetData($Input1, _SoundLength($SoundToPlay, 1)) _GUICtrlListBox_SetCurSel($PlayList, 0) Dim $szDrive, $szDir, $szFName, $szExt $NameSong = _PathSplit(_GUICtrlListBox_GetText($PlayList, 0), $szDrive, $szDir, $szFName, $szExt) GUICtrlSetData($Input2, $NameSong[3]) _SoundPlay($SoundToPlay, 0) GUICtrlSetData($PosSong, 0) ElseIf IsDeclared("SoundToPlay") Then If _SoundStatus($SoundToPlay) <> "playing" And _SoundStatus($SoundToPlay) <> "paused" Then _SoundClose($SoundToPlay) $SoundToPlay = _SoundOpen(_GUICtrlListBox_GetText($PlayList, 0)) GUICtrlSetData($Input1, _SoundLength($SoundToPlay, 1)) _GUICtrlListBox_SetCurSel($PlayList, 0) Dim $szDrive, $szDir, $szFName, $szExt $NameSong = _PathSplit(_GUICtrlListBox_GetText($PlayList, 0), $szDrive, $szDir, $szFName, $szExt) GUICtrlSetData($Input2, $NameSong[3]) _SoundPlay($SoundToPlay, 0) GUICtrlSetData($PosSong, 0) EndIf EndIf Case $msg = $Play If IsDeclared("SoundToPlay") Then _SoundStop($SoundToPlay) _SoundClose($SoundToPlay) EndIf If _GUICtrlListBox_GetCurSel($PlayList) <> $LB_ERR Then $SoundToPlay = _SoundOpen(_GUICtrlListBox_GetText($PlayList, _GUICtrlListBox_GetCurSel($PlayList))) GUICtrlSetData($Input1, _SoundLength($SoundToPlay, 1)) _GUICtrlListBox_SetCurSel($PlayList, _GUICtrlListBox_GetCurSel($PlayList)) Dim $szDrive, $szDir, $szFName, $szExt $NameSong = _PathSplit(_GUICtrlListBox_GetText($PlayList, _GUICtrlListBox_GetCurSel($PlayList)), $szDrive, $szDir, $szFName, $szExt) GUICtrlSetData($Input2, $NameSong[3]) _SoundPlay($SoundToPlay, 0) GUICtrlSetData($PosSong, 0) Else $SoundToPlay = _SoundOpen(_GUICtrlListBox_GetText($PlayList, 0)) GUICtrlSetData($Input1, _SoundLength($SoundToPlay, 1)) _GUICtrlListBox_SetCurSel($PlayList, 0) Dim $szDrive, $szDir, $szFName, $szExt $NameSong = _PathSplit(_GUICtrlListBox_GetText($PlayList, 0), $szDrive, $szDir, $szFName, $szExt) GUICtrlSetData($Input2, $NameSong[3]) _SoundPlay($SoundToPlay, 0) GUICtrlSetData($PosSong, 0) EndIf Case $msg = $Button1 And IsDeclared("SoundToPlay") If IsDeclared("SoundToPlay") And _SoundStatus($SoundToPlay) = "playing" Then _SoundPause($SoundToPlay) ElseIf IsDeclared("SoundToPlay") And _SoundStatus($SoundToPlay) = "paused" Then _SoundResume($SoundToPlay) EndIf Case $msg = $Button2 And IsDeclared("SoundToPlay") _SoundStop($SoundToPlay) _SoundClose($SoundToPlay) GUICtrlSetData($PosSong, 0) Case $old_slider_value <> $slider_value SoundSetWaveVolume(100 - $slider_value) $old_slider_value = $slider_value Case $msg = $Button4 _GUICtrlListBox_ResetContent($PlayList) Case $msg = $Button5 And _GUICtrlListBox_GetCurSel($PlayList) <> $LB_ERR _GUICtrlListBox_DeleteString($PlayList, _GUICtrlListBox_GetCurSel($PlayList)) Case $msg = $MoveForward ; <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< New version If IsDeclared("SoundToPlay") And _SoundStatus($SoundToPlay) = "playing" Then $LectureAvancement = _SoundPos($SoundToPlay, 2) / 1000 _SoundSeek($SoundToPlay, 0, 0, $LectureAvancement + 5) _SoundPlay($SoundToPlay, 0) EndIf Case $msg = $MoveBack ; <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< New version If IsDeclared("SoundToPlay") And _SoundStatus($SoundToPlay) = "playing" Then $LectureAvancement = _SoundPos($SoundToPlay, 2) / 1000 _SoundSeek($SoundToPlay, 0, 0, $LectureAvancement - 1) _SoundPlay($SoundToPlay, 0) EndIf Case IsDeclared("SoundToPlay") And _SoundStatus($SoundToPlay) = "playing" ; <<<<<<<<<<<<<< This is the same $TempsTotalSong = _SoundLength($SoundToPlay, 2) $LectureAvancement = _SoundPos($SoundToPlay, 2) $percent = ($LectureAvancement * 100) / $TempsTotalSong GUICtrlSetData($PosSong, $percent) If $LectureAvancement = $TempsTotalSong Then GUICtrlSetData($PosSong, 0) EndIf Case IsDeclared("SoundToPlay") And _SoundStatus($SoundToPlay) = "playing" ; <<<<<<<<<<<<<< As this!!!!!!!!! $TempsTotalSong = _SoundLength($SoundToPlay, 2) $LectureAvancement = _SoundPos($SoundToPlay, 2) $CurrentIndexPlay = _GUICtrlListBox_GetCurSel($PlayList) $NbrSongsInPlayList = _GUICtrlListBox_GetCount($PlayList) - 1 If $CurrentIndexPlay <> $NbrSongsInPlayList Then If $LectureAvancement = $TempsTotalSong Then _SoundStop($SoundToPlay) _SoundClose($SoundToPlay) Sleep(500) If ControlCommand("", "", $Shuffle, "IsChecked", "") = 0 Then $SoundToPlay = _SoundOpen(_GUICtrlListBox_GetText($PlayList, $CurrentIndexPlay + 1)) GUICtrlSetData($Input1, _SoundLength($SoundToPlay, 1)) _GUICtrlListBox_SetCurSel($PlayList, $CurrentIndexPlay + 1) Dim $szDrive, $szDir, $szFName, $szExt $NameSong = _PathSplit(_GUICtrlListBox_GetText($PlayList, $CurrentIndexPlay + 1), $szDrive, $szDir, $szFName, $szExt) GUICtrlSetData($Input2, $NameSong[3]) _SoundPlay($SoundToPlay, 0) GUICtrlSetData($PosSong, 0) Else $IndexShuffle = Random(0, $NbrSongsInPlayList, 1) If $IndexShuffle = $CurrentIndexPlay Then $IndexShuffle = $CurrentIndexPlay + 3 $SoundToPlay = _SoundOpen(_GUICtrlListBox_GetText($PlayList, $IndexShuffle)) GUICtrlSetData($Input1, _SoundLength($SoundToPlay, 1)) _GUICtrlListBox_SetCurSel($PlayList, $IndexShuffle) Dim $szDrive, $szDir, $szFName, $szExt $NameSong = _PathSplit(_GUICtrlListBox_GetText($PlayList, $IndexShuffle), $szDrive, $szDir, $szFName, $szExt) GUICtrlSetData($Input2, $NameSong[3]) _SoundPlay($SoundToPlay, 0) GUICtrlSetData($PosSong, 0) EndIf EndIf EndIf If $CurrentIndexPlay = $NbrSongsInPlayList Then If $LectureAvancement = $TempsTotalSong Then _SoundStop($SoundToPlay) _SoundClose($SoundToPlay) Sleep(500) If ControlCommand("", "", $Repeat, "IsChecked", "") = 1 And ControlCommand("", "", $Shuffle, "IsChecked", "") = 0 Then $SoundToPlay = _SoundOpen(_GUICtrlListBox_GetText($PlayList, 0)) GUICtrlSetData($Input1, _SoundLength($SoundToPlay, 1)) _GUICtrlListBox_SetCurSel($PlayList, 0) Dim $szDrive, $szDir, $szFName, $szExt $NameSong = _PathSplit(_GUICtrlListBox_GetText($PlayList, 0), $szDrive, $szDir, $szFName, $szExt) GUICtrlSetData($Input2, $NameSong[3]) _SoundPlay($SoundToPlay, 0) GUICtrlSetData($PosSong, 0) ElseIf ControlCommand("", "", $Repeat, "IsChecked", "") = 1 And ControlCommand("", "", $Shuffle, "IsChecked", "") = 1 Then $IndexShuffle = Random(0, $NbrSongsInPlayList, 1) If $IndexShuffle = $CurrentIndexPlay Then $IndexShuffle = $CurrentIndexPlay + 3 $SoundToPlay = _SoundOpen(_GUICtrlListBox_GetText($PlayList, $IndexShuffle)) GUICtrlSetData($Input1, _SoundLength($SoundToPlay, 1)) _GUICtrlListBox_SetCurSel($PlayList, $IndexShuffle) Dim $szDrive, $szDir, $szFName, $szExt $NameSong = _PathSplit(_GUICtrlListBox_GetText($PlayList, $IndexShuffle), $szDrive, $szDir, $szFName, $szExt) GUICtrlSetData($Input2, $NameSong[3]) _SoundPlay($SoundToPlay, 0) GUICtrlSetData($PosSong, 0) EndIf EndIf EndIf EndSelect WEndOver to you to modify the rest - and get rid of the "always true" Case statements!M23  Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area Â
NEO12 Posted August 28, 2009 Author Posted August 28, 2009 NEO12, In my opinion, you need to rethink your main While...WEnd loop and alter a lot of the Case statements. For example, you have 2 examples of : Case IsDeclared("SoundToPlay") And _SoundStatus($SoundToPlay) = "playing" As this will be true whenever you are playing a file, nothing below the first example will ever trigger as the Select will be satisfied at that point. I would strongly advise that you use only the actual controls as Case statements in the While...WEnd loop and then have If statements to see if the various other parameters are met. At least that way you will see that the controls are being activated and debugging will become easier. In the following code I have moved (slightly amended as I suggested above) versions of your $MoveForward and $MoveBack Case statements ahead of the "always true" Case and they now function as designed: expandcollapse popup#NoTrayIcon #include <WindowsConstants.au3> #include <SliderConstants.au3> #include <ProgressConstants.au3> #include <ListBoxConstants.au3> #include <GUIConstantsEx.au3> #include <EditConstants.au3> #include <Sound.au3> #include <GUIConstants.au3> #include <GuiListBox.au3> #include <file.au3> #include <array.au3> SplashImageOn("", @ScriptDir & "\splash.bmp", "400", "500", "-1", "-1", 3) Sleep(3000) SplashOff() $Mp3PlayerGui = GUICreate("White Tiger MP3 Player", 420, 600, 272, 170) GUISetBkColor(0x000000) $img = GUICtrlCreatePic(@ScriptDir & "\tiger.jpg", 80, 280, 250, 304) $Open = GUICtrlCreateButton("Ouvrir...", 3, 2, 65, 21, 0) $Label2 = GUICtrlCreateLabel("Volume :", 8, 32, 61, 17) GUICtrlSetFont(-1, 8, 800, 4, "MS Sans Serif") GUICtrlSetColor(-1, 0xFFFFFF) $Labelvol = GUICtrlCreateLabel("100%", 12, 50, 61, 17) GUICtrlSetColor(-1, 0xFFFFFF) $Labelvolmin = GUICtrlCreateLabel("0%", 16, 250, 61, 17) GUICtrlSetColor(-1, 0xFFFFFF) $slider = GUICtrlCreateSlider(8, 65, 49, 180, BitOR($TBS_VERT, $TBS_AUTOTICKS)) GUICtrlSetLimit($slider, 100, 0) GUICtrlSetData($slider, 50) GUICtrlSetBkColor(-1, 0x000000) $Input1 = GUICtrlCreateInput("", 292, 7, 81, 21, BitOR($ES_AUTOHSCROLL, $ES_READONLY)) GUICtrlSetBkColor(-1, 0xFFFFFF) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") GUICtrlSetColor(-1, 0x000000) $Label3 = GUICtrlCreateLabel("Durée :", 240, 12, 48, 17) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") GUICtrlSetColor(-1, 0xFFFFFF) $Play = GUICtrlCreateButton("Lire >", 128, 39, 57, 21, 0) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $PosSong = GUICtrlCreateProgress(121, 67, 238, 14, $PBS_SMOOTH) GUICtrlSetBkColor(-1, 0x97d1fd) GUICtrlSetData(-1, 25) GUICtrlSetResizing(-1, $GUI_DOCKAUTO) $Button1 = GUICtrlCreateButton("Pause/Lire", 196, 39, 73, 21, 0) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $Button2 = GUICtrlCreateButton("Stop", 279, 39, 57, 21, 0) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") $PlayList = GUICtrlCreateList("", 60, 87, 317, 136, BitOR($WS_HSCROLL, $WS_VSCROLL, $WS_BORDER)) GUICtrlSetData(-1, "") GUICtrlSetColor(-1, 0xFFFFE1) GUICtrlSetBkColor(-1, 0x808080) $Label1 = GUICtrlCreateLabel("Playlist :", 60, 65, 42, 17) $Label4 = GUICtrlCreateLabel("Fichier:", 73, 12, 45, 17) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") GUICtrlSetColor(-1, 0xFFFFFF) $Input2 = GUICtrlCreateInput("", 125, 7, 110, 21, BitOR($ES_AUTOHSCROLL, $ES_READONLY)) GUICtrlSetBkColor(-1, 0xFFFFFF) GUICtrlSetFont(-1, 8, 800, 0, "MS Sans Serif") GUICtrlSetColor(-1, 0x000000) $MoveBack = GUICtrlCreateButton("<<", 100, 65, 19, 18) $MoveForward = GUICtrlCreateButton(">>", 361, 65, 19, 18) $Button4 = GUICtrlCreateButton("Effacer liste", 60, 223, 150, 27, 0) $Button5 = GUICtrlCreateButton("Retirer ", 210, 223, 110, 27, 0) $Shuffle = GUICtrlCreateCheckbox("Shuffle", 324, 223, 52, 12) GUICtrlSetBkColor(-1, 0xFFFFFF) GUICtrlSetColor(-1, 0xFFFFFF) $Repeat = GUICtrlCreateCheckbox("Repeat", 324, 237, 53, 12) GUICtrlSetBkColor(-1, 0xFFFFFF) GUICtrlSetColor(-1, 0xFFFFFF) GUISetState(@SW_SHOW) GUICtrlSetData($PosSong, 0) Global $old_slider_value = 50 While 1 $msg = GUIGetMsg() $slider_value = GUICtrlRead($slider) Select Case $msg = $GUI_EVENT_CLOSE Global $SoundToPlay If IsDeclared($SoundToPlay) Then _SoundClose($SoundToPlay) ExitLoop Case $msg = $Open If _GUICtrlListBox_GetText($PlayList, 0) <> "" Then $LastItem = _GUICtrlListBox_GetCount($PlayList) $Local = _GUICtrlListBox_GetText($PlayList, $LastItem - 1) ElseIf FileExists(@HomeDrive & "") Then $Local = @HomeDrive & "" ElseIf FileExists(@HomeDrive & "") Then $Local = @HomeDrive & "" Else $Local = @DesktopDir EndIf $PathToMp3 = FileOpenDialog("Fichier audio à ouvrir...", $Local, "Audio (*.mp3)", 5) If StringInStr($PathToMp3, "|") > 0 Then $MultiSelect = StringSplit($PathToMp3, "|") For $NbrSongs = 2 To UBound($MultiSelect) - 1 _GUICtrlListBox_AddString($PlayList, $MultiSelect[1] & "\" & $MultiSelect[$NbrSongs]) Next Else If $PathToMp3 <> "" Then _GUICtrlListBox_AddString($PlayList, $PathToMp3) EndIf EndIf If Not IsDeclared("SoundToPlay") Then $SoundToPlay = _SoundOpen(_GUICtrlListBox_GetText($PlayList, 0)) GUICtrlSetData($Input1, _SoundLength($SoundToPlay, 1)) _GUICtrlListBox_SetCurSel($PlayList, 0) Dim $szDrive, $szDir, $szFName, $szExt $NameSong = _PathSplit(_GUICtrlListBox_GetText($PlayList, 0), $szDrive, $szDir, $szFName, $szExt) GUICtrlSetData($Input2, $NameSong[3]) _SoundPlay($SoundToPlay, 0) GUICtrlSetData($PosSong, 0) ElseIf IsDeclared("SoundToPlay") Then If _SoundStatus($SoundToPlay) <> "playing" And _SoundStatus($SoundToPlay) <> "paused" Then _SoundClose($SoundToPlay) $SoundToPlay = _SoundOpen(_GUICtrlListBox_GetText($PlayList, 0)) GUICtrlSetData($Input1, _SoundLength($SoundToPlay, 1)) _GUICtrlListBox_SetCurSel($PlayList, 0) Dim $szDrive, $szDir, $szFName, $szExt $NameSong = _PathSplit(_GUICtrlListBox_GetText($PlayList, 0), $szDrive, $szDir, $szFName, $szExt) GUICtrlSetData($Input2, $NameSong[3]) _SoundPlay($SoundToPlay, 0) GUICtrlSetData($PosSong, 0) EndIf EndIf Case $msg = $Play If IsDeclared("SoundToPlay") Then _SoundStop($SoundToPlay) _SoundClose($SoundToPlay) EndIf If _GUICtrlListBox_GetCurSel($PlayList) <> $LB_ERR Then $SoundToPlay = _SoundOpen(_GUICtrlListBox_GetText($PlayList, _GUICtrlListBox_GetCurSel($PlayList))) GUICtrlSetData($Input1, _SoundLength($SoundToPlay, 1)) _GUICtrlListBox_SetCurSel($PlayList, _GUICtrlListBox_GetCurSel($PlayList)) Dim $szDrive, $szDir, $szFName, $szExt $NameSong = _PathSplit(_GUICtrlListBox_GetText($PlayList, _GUICtrlListBox_GetCurSel($PlayList)), $szDrive, $szDir, $szFName, $szExt) GUICtrlSetData($Input2, $NameSong[3]) _SoundPlay($SoundToPlay, 0) GUICtrlSetData($PosSong, 0) Else $SoundToPlay = _SoundOpen(_GUICtrlListBox_GetText($PlayList, 0)) GUICtrlSetData($Input1, _SoundLength($SoundToPlay, 1)) _GUICtrlListBox_SetCurSel($PlayList, 0) Dim $szDrive, $szDir, $szFName, $szExt $NameSong = _PathSplit(_GUICtrlListBox_GetText($PlayList, 0), $szDrive, $szDir, $szFName, $szExt) GUICtrlSetData($Input2, $NameSong[3]) _SoundPlay($SoundToPlay, 0) GUICtrlSetData($PosSong, 0) EndIf Case $msg = $Button1 And IsDeclared("SoundToPlay") If IsDeclared("SoundToPlay") And _SoundStatus($SoundToPlay) = "playing" Then _SoundPause($SoundToPlay) ElseIf IsDeclared("SoundToPlay") And _SoundStatus($SoundToPlay) = "paused" Then _SoundResume($SoundToPlay) EndIf Case $msg = $Button2 And IsDeclared("SoundToPlay") _SoundStop($SoundToPlay) _SoundClose($SoundToPlay) GUICtrlSetData($PosSong, 0) Case $old_slider_value <> $slider_value SoundSetWaveVolume(100 - $slider_value) $old_slider_value = $slider_value Case $msg = $Button4 _GUICtrlListBox_ResetContent($PlayList) Case $msg = $Button5 And _GUICtrlListBox_GetCurSel($PlayList) <> $LB_ERR _GUICtrlListBox_DeleteString($PlayList, _GUICtrlListBox_GetCurSel($PlayList)) Case $msg = $MoveForward ; <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< New version If IsDeclared("SoundToPlay") And _SoundStatus($SoundToPlay) = "playing" Then $LectureAvancement = _SoundPos($SoundToPlay, 2) / 1000 _SoundSeek($SoundToPlay, 0, 0, $LectureAvancement + 5) _SoundPlay($SoundToPlay, 0) EndIf Case $msg = $MoveBack ; <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< New version If IsDeclared("SoundToPlay") And _SoundStatus($SoundToPlay) = "playing" Then $LectureAvancement = _SoundPos($SoundToPlay, 2) / 1000 _SoundSeek($SoundToPlay, 0, 0, $LectureAvancement - 1) _SoundPlay($SoundToPlay, 0) EndIf Case IsDeclared("SoundToPlay") And _SoundStatus($SoundToPlay) = "playing" ; <<<<<<<<<<<<<< This is the same $TempsTotalSong = _SoundLength($SoundToPlay, 2) $LectureAvancement = _SoundPos($SoundToPlay, 2) $percent = ($LectureAvancement * 100) / $TempsTotalSong GUICtrlSetData($PosSong, $percent) If $LectureAvancement = $TempsTotalSong Then GUICtrlSetData($PosSong, 0) EndIf Case IsDeclared("SoundToPlay") And _SoundStatus($SoundToPlay) = "playing" ; <<<<<<<<<<<<<< As this!!!!!!!!! $TempsTotalSong = _SoundLength($SoundToPlay, 2) $LectureAvancement = _SoundPos($SoundToPlay, 2) $CurrentIndexPlay = _GUICtrlListBox_GetCurSel($PlayList) $NbrSongsInPlayList = _GUICtrlListBox_GetCount($PlayList) - 1 If $CurrentIndexPlay <> $NbrSongsInPlayList Then If $LectureAvancement = $TempsTotalSong Then _SoundStop($SoundToPlay) _SoundClose($SoundToPlay) Sleep(500) If ControlCommand("", "", $Shuffle, "IsChecked", "") = 0 Then $SoundToPlay = _SoundOpen(_GUICtrlListBox_GetText($PlayList, $CurrentIndexPlay + 1)) GUICtrlSetData($Input1, _SoundLength($SoundToPlay, 1)) _GUICtrlListBox_SetCurSel($PlayList, $CurrentIndexPlay + 1) Dim $szDrive, $szDir, $szFName, $szExt $NameSong = _PathSplit(_GUICtrlListBox_GetText($PlayList, $CurrentIndexPlay + 1), $szDrive, $szDir, $szFName, $szExt) GUICtrlSetData($Input2, $NameSong[3]) _SoundPlay($SoundToPlay, 0) GUICtrlSetData($PosSong, 0) Else $IndexShuffle = Random(0, $NbrSongsInPlayList, 1) If $IndexShuffle = $CurrentIndexPlay Then $IndexShuffle = $CurrentIndexPlay + 3 $SoundToPlay = _SoundOpen(_GUICtrlListBox_GetText($PlayList, $IndexShuffle)) GUICtrlSetData($Input1, _SoundLength($SoundToPlay, 1)) _GUICtrlListBox_SetCurSel($PlayList, $IndexShuffle) Dim $szDrive, $szDir, $szFName, $szExt $NameSong = _PathSplit(_GUICtrlListBox_GetText($PlayList, $IndexShuffle), $szDrive, $szDir, $szFName, $szExt) GUICtrlSetData($Input2, $NameSong[3]) _SoundPlay($SoundToPlay, 0) GUICtrlSetData($PosSong, 0) EndIf EndIf EndIf If $CurrentIndexPlay = $NbrSongsInPlayList Then If $LectureAvancement = $TempsTotalSong Then _SoundStop($SoundToPlay) _SoundClose($SoundToPlay) Sleep(500) If ControlCommand("", "", $Repeat, "IsChecked", "") = 1 And ControlCommand("", "", $Shuffle, "IsChecked", "") = 0 Then $SoundToPlay = _SoundOpen(_GUICtrlListBox_GetText($PlayList, 0)) GUICtrlSetData($Input1, _SoundLength($SoundToPlay, 1)) _GUICtrlListBox_SetCurSel($PlayList, 0) Dim $szDrive, $szDir, $szFName, $szExt $NameSong = _PathSplit(_GUICtrlListBox_GetText($PlayList, 0), $szDrive, $szDir, $szFName, $szExt) GUICtrlSetData($Input2, $NameSong[3]) _SoundPlay($SoundToPlay, 0) GUICtrlSetData($PosSong, 0) ElseIf ControlCommand("", "", $Repeat, "IsChecked", "") = 1 And ControlCommand("", "", $Shuffle, "IsChecked", "") = 1 Then $IndexShuffle = Random(0, $NbrSongsInPlayList, 1) If $IndexShuffle = $CurrentIndexPlay Then $IndexShuffle = $CurrentIndexPlay + 3 $SoundToPlay = _SoundOpen(_GUICtrlListBox_GetText($PlayList, $IndexShuffle)) GUICtrlSetData($Input1, _SoundLength($SoundToPlay, 1)) _GUICtrlListBox_SetCurSel($PlayList, $IndexShuffle) Dim $szDrive, $szDir, $szFName, $szExt $NameSong = _PathSplit(_GUICtrlListBox_GetText($PlayList, $IndexShuffle), $szDrive, $szDir, $szFName, $szExt) GUICtrlSetData($Input2, $NameSong[3]) _SoundPlay($SoundToPlay, 0) GUICtrlSetData($PosSong, 0) EndIf EndIf EndIf EndSelect WEnd Over to you to modify the rest - and get rid of the "always true" Case statements! M23 Thank you. It's working fine. I'm not a great programmer (see join date : 19-June 09). it's since my register to this forum that i'm using autoit. I didn't thought to pass some seconds but it's also a great idea. just adding 5 seconds forward and 1 back can be usefull. I had something i didn't know about it . Now just adding two button more and it will be ready. [button for next/previous song ( to go to the next/previous song in playlist).] i'm going to work on that.
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