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Showing results for tags 'x86'.
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Heres a function for searching for a bitmap within another bitmap. The heart of it is written assembly (source included) and working pretty quick I feel. I have included an example which is pretty basic and should be easily enough for anyone to get the concept. You will be given a small blue window that will take a screencapture of that size: It will then take a full screenshot and highlight all locations that it found Please let me know if you have any issues or questions. Thanks! Update 8/5/2019: Rewrote for fasmg. Added full source with everything needed to modify BmpSearch_8-5-2019.7z BmpSearch.zip GAMERS - Asking for help with ANY kind of game automation is against the forum rules. DON'T DO IT.
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I developing simple script for one program to do the automatic clicks. Now I developed on xp and win 7, but on win 10 gives me error. But the point for me to make it clear and not having basic mistake with choosing x64 and x86 system. So if I choose x64 system, does it going to work on x86? when compiling do I need to check or uncheck x64 compatibilities? Right now I'm installing new autoit v3 full install and it ask me what version to do like: - use native x64 tools by default - Use x86 tools by default (recommanded for compatibility) I assume I should use x86, because this is for 32bit machines? I know those are the basic questions of building the application for windows or any OS, but I didn't do any of this and if someone can give me information, just to do point, use always that or this, it would be great!
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As documented here, it is possible to bypass registry redirection when running a 32bit application on a 64bit Windows installation, using HKLM64 or HKCR64. I quote: In this thread, >this feature's existence is denied. Also, if this feature exists and works, does it work on both production and beta? And can I also specificy HKEY_LOCAL_MACHINE64 and HKEY_CLASSES_ROOT64 instead of HKLM64 and HKCR64?