Hello all! In celebration of Rocket League supporting cross platform play with the XBone I wanted to finally create a script to accompany my game winning goals!
Currently I have a switch where one button will play this soccer.mp3 while the other cuts the audio in case someone skips the replay during the game. I have a collection of mp3 files that I would like to use from "C:\Rocket" folder and I would like to play a random file from that directory so "C:\Rocket\*.mp3".
I am having trouble understanding the random() function and hot to integrate it. Or would I need to create an array before being able to use the random function? Also for note I am trying to use about 20 mp3 files.
#include <MsgBoxConstants.au3>
Global $g_bPaused = False
HotKeySet("{8}", "HotKeyPressed")
HotKeySet("{5}", "HotKeyPressed")
Func HotKeyPressed()
Switch @HotKeyPressed
Case "{8}"
SoundPlay("")
Case "{5}"
SoundPlay("C:\Rocket\Soccer.mp3")
EndSwitch
EndFunc
The recordings are newscasters similar to this. Thought that it would have been nice for this to have been in the game to begin with lol Thanks Everyone!