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Showing results for tags 'perspective'.
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Hello, I need help with perspective graphics, I made orthographic 3D renderer, now I want to make it perspective: I have made functions that might help: - _3DGetPos($PosX,$PosY,$PosZ) (To get 3D position, output is array with X and Y positions) - _3DGetDistance($PosX,$PosY,$PosZ, [$CameraPosX, $CameraPosY, $CameraPosZ] ) (Gets distance between positions) - _DrawCubeSolidColor( $Color, $PosX, $PosY, $PosZ, $SizeX, $SizeY, $SizeZ ) (I rendered 4 cubes if you see in the picture) I tried to make things smaller if they are far with this in _3DGetPos(...): $Output[0] = ($Output[0]*(1/_3DGetDistance($PosX,$PosY,$PosZ)(Gets distance between camera and position)) + $PosXReal(This makes everything shown in center of GUI) $Output[1] = ($Output[1]*(1/_3DGetDistance($PosX,$PosY,$PosZ))) + $PosXReal What I get: Weird... What to do? Thanks (Sorry for my bad English.)
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- perspective
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