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Showing results for tags 'guigetmsg()'.
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I read about GUIOnEventMode while making my research and I found out that you can't use Opt("GUIOnEventMode", 1) and $msg = GUIGetMsg() at the same time. So far so good. In my script I am spawning a few child GUIs and only for the main GUI I need interaction with buttons etc. My question now is, is it possible to set those flags specifically for a single GUI? Can I somehow pass the handle to a GUI this option should affect? And for the main GUI I use GuiGetMsg? I hope you can understand what I'm trying to do .. Thanks for your help
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Hi everyone, Does anyone know why the ESC button doesn't close my form in the second loop? #include <GUIConstantsEx.au3> GUICreate('test', 600, 400, -1, -1) $BTN = GUICtrlCreateButton("Press", 10, 10, 80, 30) GUISetState(@SW_SHOW) While True Switch GUIGetMsg() Case $GUI_EVENT_CLOSE Exit Case $BTN ExitLoop EndSwitch WEnd ConsoleWrite("Second Loop" & @CRLF) GUICtrlDelete($BTN) While True Switch GUIGetMsg() Case $GUI_EVENT_CLOSE ;just hear the 'ding' sound if i press ESC... Exit EndSwitch WEnd Regards TheAutomator.