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  1. I've been researching this topic for about three weeks, but I'm still very confused. What I'm trying to do is to add a menu item to an arbitrary, third- party applications title bar system menu and process user events relating to it. The main problem I'm having is that there appears to be a wealth of UDFs and other techniques to accomplish this, and I can't figure out which to concentrate on as a good solution. For example, I've looked closely at @BrewManNHB 's GUIRegisterMsg replacement for GUICtrlSetOnEvent and GUIGetMsg, and @LarsJJ 's stunning product GUIRegisterMsg20 UDF, as well as standard build- in AutoIt functions and WinAPI functions, But before I ask for recommendations, I'll elaborate my needs in more detail... I'm nearing completion of my muilt-monitor UDF and AutoWinSwitch stand-alone application, but one tricky issue remains. The purpose of the application is to automatically move newly arisen windows and context menus and the like from a monitor which is being used for some other purpose (like playing a game or watching videos) to the other monitor so that the user can see them and act upon them. The feature I need all this for is to allow the user to prevent a user-designated window from being moved, even though it exists on the "blocked" or used monitor so that it would normally require moving. In my testing, I've run into this situation often enough that a solution is necessary. So what I've done so far is to call _GUICtrlMenu_GetSystemMenu() for the window in question, then called _GUICtrlMenu_AddMenuItem() to add a new menu item named "Pinned". This is working perfectly, but of course that's far from sufficient. Because obviously I need to establish some kind of event handler so that when the user selects that item, I can then toggle or alter the state and style of that item to show whether it's pinned or not. I've tried simply adding an on-event handler when I created the menu item, but even with the proper "Opt" value for On Event mode, the handler is never invoked. I also tried BrewmanNH's UDF and then LarsJ's, but even though I get no errors, again the handlers are never invoked. Finally, before I post the code of my last try using -- probably erroneously -- LarsJ's GUIRegisterMsg20 UDF, may I please ask for each of your recommendations and advice as to what approach you would favor? It's clear I don't know the most apt solution. Thanks! When you examine my code snippets, please overlook the mistakes and false starts that still remain there until I'm in the final stages of cleanup. Note also that the code depends vitally on Maps, so it will only run properly on the latest Beta version of AutoIt. But I guess that's actually irrelevant, since the posted code won't pass syntax checking... #AutoIt3Wrapper_Res_Fileversion=1.3 #AutoIt3Wrapper_icon=iPulse.ico #AutoIt3Wrapper_UseX64=Y #AutoIt3Wrapper_Run_After=copy "%out%" AutoWinSwitch.exe #include <WinAPIGdi.au3> #include <APIGdiConstants.au3> #include <GUIConstants.au3> #include <Misc.au3> #include <MsgBoxConstants.au3> #include <Process.au3> #include <String.au3> #include <StringConstants.au3> #include <Timers.au3> #include <WinAPIProc.au3> #include <GUIConstantsEx.au3> #include <GuiMenu.au3> ;~ #include <TrayConstants.au3> #include "LocalIncludes\GetMonitorTables_v1.1.au3" #include "LocalIncludes\_GetHwndFromPID.au3" #include "LocalIncludes\GUIRegisterMsg20.au3" AutoItSetOption("MustDeclareVars", 1) ; Variables must be declared before use AutoItSetOption("GUIOnEventMode", 1) ; We will temporarily disable this later for StateChange GUI AutoItSetOption("WinTitleMatchMode", 1) ; 1 = Matches partial titles from the start AutoItSetOption("MouseCoordMode", 0) ; 0 = Coords are relative to window (not screen) AutoItSetOption("GUICloseOnESC", 1 ) ; Close if user presses ESC AutoItSetOption("TrayOnEventMode", 0) ; We will enable this later ; ; Const $C_ThisAppName = "AutoWinSwitch" Const $C_VersionStr = "v1.3 Beta" Global Const $C_Title = $C_ThisAppName & " " & $C_VersionStr ; ;- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - ; Const $C_AutoSwitchRegRootKey = "HKCU\Environment" Const $C_AutoSwitchRegValName = "AUTOWINSWITCHSTATE" Const $C_PathToTestApp = "B:\AutoIt Scripts\!ISN My Folder\My Projects\NFS Mounter\NFS_Mounter.exe" Const $C_StateDisabled=1, $C_StateBlockPrimary=2, $C_StateBlockSecondary=3, $C_StateUnset=4, $C_NumStateStrs=8 Const $C_ValidStateStrAra[$C_NumStateStrs] = [ "DIS", "TOP", "TOS", "DISABL", "BLOCKN", "BLOCKS", "BLOCKP", "NOTSET" ] Const $C_MoveTblNumCols=8 Global Enum $C_MoveTblHdlIx, $C_MoveTblMonIxIx, $C_MoveTblTitleIx, $C_MoveTblClassIx, $C_MoveTblProcIx, _ $C_MoveTblTypeIx, $C_MoveTblWinLocIx, $C_MoveTblDimsIx Const $C_NumDimCols=6 Global Enum $C_DimsWidthIx, $C_DimsHeightIx, $C_DimsLeftIx, $C_DimsTopIx, $C_DimsRightIx, $C_DimsBottomIx Const $C_CalcAbsLeft=1, $C_CalcAbsRight=2, $C_CalcAbsTop=3, $C_CalcAbsBot=4 Const $C_WinTypeMain=1, $C_WinTypePopup=2 Const $C_OnOpenMon = 1, $C_OnBlockedMon = 2, $C_SpansMon = 3 Const $C_TitlesToIgnoreAraCount = 7 Const $C_TitlesToIgnoreAra[$C_TitlesToIgnoreAraCount] = [ "Microsoft Text Input", _ "Program Manager", _ "*AutoIt", _ "Settings", _ "WorkerW", _ "*Debugger", _ "*DBUG" ] ;- - - - - - Global $G_GenMonTbl[$Gc_GMTblNumCols], $G_MMonitorTbl[1][$Gc_MMTblNumCols] Global $G_CurWinMap[], $G_PrevWinMap[], $G_PinnedMap[], $L_EmptyMap[] Global $G_MoveTimerAra[1][2], $G_MoveTimerAraIdx=-1, $G_AWS_HidWinHdl = -1 Global $G_MutexHdl, $G_WeOwnMutex, $G_Gid_PriRadioBtn, $G_Gid_SecRadioBtn, $G_Gid_DisabledRadioBtn Global $G_MonIxToShowGUI = 0 Global $G_SwitchStateStr, $G_SwitchStateCode, $G_SwitchStateChanged = False Global $G_NumValidMons=0, $G_TestAppPID, $G_TestAppWinHdl, $G_TestAppTitle="NFS_Mounter", $G_TestAppPosAra[2] ;~ $WM_CLOSE = 0x0010 ;~ $WM_MENUCOMMAND = 0x0126 ;~ $WM_MENUSELECT = 0x011F ;~ $WM_MOVE = 0x0003 ;~ $WM_MOVING = 0x0216 Global Enum $C_UseExtWinHdl, $C_UseExtCtrlHdl Global $G_SysWinMsgCodesRegAraCount = 5 Global $G_SysWinMsgCodesRegAra[$G_SysWinMsgCodesRegAraCount][3] = [ _ [ $C_UseExtWinHdl, $WM_CLOSE, __ExtCloseCmdHandler ], _ [ $C_UseExtWinHdl, $WM_MOVE, __ExtMoveWinHandler ], _ [ $C_UseExtWinHdl, $WM_MOVING, __ExtMovIngWinHandler ], _ [ $C_UseExtCtrlHdl, $WM_MENUCOMMAND, __ExtMenuCmdHandler ], _ [ $C_UseExtCtrlHdl, $WM_MENUSELECT, __ExtMenuSelectHandler ] ] ; ; - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - ; Local $L_WorkDir = "B:\ISN AutoIt Studio\Projects\AutoWinSwitch\AutoWinSwitch Release 1.3 Beta" $L_RptPath = _UniqueOutFilePath( "WinReport", "txt", $L_WorkDir, 99 ) If @error <> 0 Then MsgBox($MB_OK, $C_Title, "Error: Unable to generate unique output filepath -- Exiting...") Exit 0 EndIf Global $G_RptFileHdl = FileOpen( $L_RptPath, $FO_OVERWRITE + $FO_UTF8_NOBOM ) If $G_RptFileHdl = -1 Then MsgBox($MB_OK, $C_Title, "ERROR - Unable to open report file -- Exiting...") Exit EndIf OnAutoItExitRegister("_ExitCapture") FileWriteLine( $G_RptFileHdl, "-- Begin run --" & @CRLF ) ; ;=================================================================================================================== ; ; ; The following code ensures that no other instance of AutoWinSwitch is running. ; ;~ $G_RptFileHdl = FileOpen( $L_RptPath, "About to check Mutex") ;~ $G_MutexHdl = _Singleton( "Global\AutoWinSwitchMUTEX", 3 ) ;~ If $G_MutexHdl = 0 Then ;~ FileWriteLine( $G_RptFileHdl, "We do NOT own the Mutex -- Exiting" ) ;~ MsgBox($MB_OK + $MB_TOPMOST, $C_Title, "Another copy of this tool is already running -- This copy will now exit") ;~ Exit 47 ;~ EndIf $G_WeOwnMutex = True ; ; Setup all the information about whatever monitors are present in this system ; ;~ <snip> <snip> <snip> ; ;=================================================================================================================== ; $G_SwitchStateStr = RegRead( $C_AutoSwitchRegRootKey, $C_AutoSwitchRegValName ) If @error <> 0 Then FileWriteLine( $G_RptFileHdl, "Error reading Switch State -- Setting Reg to DIS for now" ) $L_Stat = RegWrite( $C_AutoSwitchRegRootKey, $C_AutoSwitchRegValName, "REG_SZ", "DIS" ) ; Set registry to disabled $G_SwitchStateStr = "NOTSET" $G_SwitchStateCode = $C_StateUnset Else FileWriteLine( $G_RptFileHdl, "Switch State read from Registry is: " & $G_SwitchStateStr ) EndIf $G_SwitchStateCode = _StateStrToCode( $G_SwitchStateStr ) If @error <> 0 Then FileWriteLine( $G_RptFileHdl, "_StateStrToCode() Returned @error = " & @error & " -- Exiting") MsgBox($MB_OK + $MB_TOPMOST, $C_Title, "AutoWinSwitch - ERROR: Unrecognizable State in Registry - Exiting") Exit 6 EndIf $L_VerboseStateStr = _StateCodeToStr( $G_SwitchStateCode, "Verbose" ) If @error <> 0 Then FileWriteLine( $G_RptFileHdl, "_StateCodeToStr() Returned @error = " & @error & " -- Exiting") MsgBox($MB_OK + $MB_TOPMOST, $C_Title, "_StateCodeToStr() Returned @error = " & @error & " -- Exiting") Exit 7 EndIf $L_SpashMonIdx = $L_PrimaryMonTblIdx If $G_SwitchStateCode = $C_StateBlockPrimary Then $L_SpashMonIdx = $L_SecondaryMonTblIdx EndIf $L_SplashStr = "Initial State: " & $L_VerboseStateStr $L_SplashStrLen = StringLen( $L_SplashStr ) $L_SplashX = $G_MMonitorTbl[$L_SpashMonIdx][$Gc_MMTblCenterXIx] - Floor($L_SplashStrLen / 2) $L_SplashY = $G_MMonitorTbl[$L_SpashMonIdx][$Gc_MMTblTopIx] + 4 ;~ For $i = 1 To 2 $L_SplashHdl = SplashTextOn( "AutoWinSwitch Current State", $L_SplashStr, 400, 40, $L_SplashX, $L_SplashY, _ $DLG_CENTERONTOP + $DLG_MOVEABLE, "Lucida Sans Unicode", 11, $FW_SEMIBOLD ) Sleep( 1000 ) SplashOff() ;~ Sleep( 500 ) ;~ Next $L_OrigStateCode = $G_SwitchStateCode If ($L_OrigStateCode = $C_StateDisabled) Or ($L_OrigStateCode = $C_StateUnset) Then $G_SwitchStateCode = _ShowSwitchStateChangeGUI() If $G_SwitchStateChanged Then If $G_SwitchStateCode = $C_StateDisabled Then FileWriteLine( $G_RptFileHdl, "The GUI told us to disable and exit. Code = " & $G_SwitchStateCode ) MsgBox($MB_OK + $MB_TOPMOST, $C_Title, "The GUI told us to disable and exit!") Exit 5 EndIf EndIf $G_SwitchStateChanged = False EndIf Switch $G_SwitchStateCode Case $C_StateBlockPrimary $L_BlockedMonIdx = $L_PrimaryMonTblIdx $L_OpenMonIdx = $L_SecondaryMonTblIdx $L_CurMonTblIdx = $L_SecondaryMonTblIdx $G_MonIxToShowGUI = $L_OpenMonIdx Case $C_StateBlockSecondary $L_BlockedMonIdx = $L_SecondaryMonTblIdx $L_OpenMonIdx = $L_PrimaryMonTblIdx $L_CurMonTblIdx = $L_PrimaryMonTblIdx $G_MonIxToShowGUI = $L_OpenMonIdx EndSwitch $L_MoveTblCount = -1 ; We'll increment this when we want to add new windows to be moved $L_NumPrevWins = 0 $L_NumPrevPopups = 0 ; ; Begin Primary Operations... ; $G_TestAppWinHdl = WinGetHandle( $G_TestAppTitle ) If $G_TestAppWinHdl = 0 Then $G_TestAppPID = ShellExecute( $C_PathToTestApp ) ; This launches the test app asynchronously If $G_TestAppPID = 0 Then ; If the launch failed... MsgBox($MB_OK, $C_Title, "Fatal Error: Unable to launch test app -- Exiting") Exit 12121 EndIf $G_TestAppWinHdl = _GetHwndFromPID( $G_TestAppPID ) $G_TestAppTitle = WinGetTitle( $G_TestAppWinHdl ) Else $G_TestAppPID = WinGetProcess( $G_TestAppWinHdl ) EndIf $L_Stat = _AddPinMenuItem( $G_TestAppWinHdl ) ;~ <snip> <snip> <snip> $L_Stat = HotKeySet( "+!a", "_ShowSwitchStateGUIWrapper" ) ; Shift-Alt-A brings up the State Change GUI While True Local $L_CurTopWinAra = _WinAPI_EnumWindowsTop() $L_NumCurWins = $L_CurTopWinAra[0][0] If $L_NumPrevWins = 0 Then ; If this is the first time through this watch loop... For $i = 1 To $L_NumCurWins ; Build the Map of all top-level wins, to provide a basis for later comparison $L_CurWinHdl = $L_CurTopWinAra[$i][0] If WinExists( $L_CurWinHdl ) <> 1 Then ; This window may have been closed by this time ContinueLoop EndIf If ($L_CurWinHdl <> 0) And (IsHWnd($L_CurWinHdl) = 1) Then $L_ThisClass = $L_CurTopWinAra[$i][1] EndIf Next $L_NumPrevWins = $L_NumCurWins Else ; If we've been through this loop more than once, we'll have something to compare against $G_PrevWinMap = $G_CurWinMap ; Move the contents of the "current" Map (from from the previous pass) here. $G_CurWinMap = $L_EmptyMap ; We must empty that old Map so that we can load it up with ONLY the current windows $L_NumPrevWins = $L_NumCurWins ; That count now represents the number of top-level windows from previous pass For $i = 1 To $L_NumCurWins ; Re-build the current window Map $L_CurWinHdl = $L_CurTopWinAra[$i][0] If WinExists( $L_CurWinHdl ) <> 1 Then ; This window may have been closed by this time ContinueLoop EndIf If ($L_CurWinHdl <> 0) And (IsHWnd($L_CurWinHdl) = 1) Then $L_ThisClass = $L_CurTopWinAra[$i][1] ;~ If MapExists( $G_PinnedMap, $L_CurWinHdl ) Then ; If we're supposed to leave this win where it is ;~ ContinueLoop ;~ EndIf ;~ _Add2Map( $L_CurSpclMap, $L_CurWinHdl, $L_ThisClass ) ;~ If @error <> 0 Then ;~ FileWriteLine( $G_RptFileHdl, "ERROR - _Add2Map( #2 = " & Hex($L_CurWinHdl) * " ) Failed -- Aborting") ;~ MsgBox($MB_OK, $C_Title, "ERROR - _Add2Map( #2 = " & Hex($L_CurWinHdl) * " ) Failed -- Aborting") ;~ Exit 6 ;~ EndIf EndIf Next ; - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - For $i = 1 To $L_NumCurWins ; Now that we have the NEW Cur Map built, we can compare it to Previous Map $L_CurWinHdl = $L_CurTopWinAra[$i][0] If ($L_CurWinHdl <> 0) And (IsHWnd($L_CurWinHdl) = 1) Then If WinExists( $L_CurWinHdl ) <> 1 Then ; This window may have been closed by this time ContinueLoop EndIf If MapExists( $G_PinnedMap, $L_CurWinHdl ) Then ; If we're supposed to leave this win where it is ContinueLoop EndIf $L_ThisClass = $L_CurTopWinAra[$i][1] If Not MapExists( $G_PrevWinMap, $L_CurWinHdl ) Then ; If this window wasn't in the prev list, i'ts new $L_Stat = _AnalyzeNewWin( $G_PrevWinMap, $L_CurWinHdl, $L_ThisClass ) If $L_Stat <> 0 Then ; If this window is new & has been added to the table of wins to be moved $L_ThisClass = $G_PrevWinMap[$L_CurWinHdl] MapRemove( $G_CurWinMap, $L_CurWinHdl ) ; Ensure that this win doesn't look like a fresh one MapRemove( $G_PrevWinMap, $L_CurWinHdl ) ; ... either past or present EndIf EndIf EndIf Next EndIf ; ; = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = ; If $L_MoveTblCount >= 0 Then ; IF we need to move at least 1 win (valid indices/count start at 0) $L_Stat = _RelocateWins( ) $L_MoveTblCount = -1 EndIf ;;~ <snip> <snip> <snip> Sleep( 1000 ) WEnd Exit 12 ; ;=================================================================================================================== ; ; This function was kindly contributed by jchd ; See: https://www.autoitscript.com/forum/topic/204187-please-review-my-usage-of-scripting-dictionaries/?do=findComment&comment=1467804 ; Func _Add2Map(ByRef $map, $key, $value) If MapExists($map, $key) Then ; same as If $m[$key] = Null Then If IsMap($map[$key]) Then MapAppend($map[$key], $value) Else Local $m2[] ; an empty map $m2[1] = $map[$key] $m2[2] = $value $map[$key] = $m2 EndIf Else $map[$key] = $value EndIf EndFunc ;==>_Add2Map ; ;=================================================================================================================== ; ; _AnalyzeNewWin -- Analyze a newly discovered window to see if it should be moved to the other monitor. ; ; Return code: 0 = Ignore this window. ; 1 = This is an intruding window entirely on a blocked monitor, so it must be moved ; 2 = This is an intruding window partially on a blocked monitor, so it might need to be moved ; -1 = An error occurred during processing ; Func _AnalyzeNewWin( ByRef $arg_Map, $arg_WinHdl, $arg_Class ) ;~ <snip> <snip> <snip> Return 2 EndFunc ;==>_AnalyzeNewWin ; ;=================================================================================================================== ; ; We now know that there's at least one window (normal or popup) that needs to be relocated to a ; different monitor. ; ; Currently, there's no need to distinguish between the two window types (normal or popup), but ; there might need to be in the future, so I've decided to prepare for this eventuality. ; Func _RelocateWins() Const $Lfc_MoveFull = 1, $Lfc_MovePartial = 2 ;~ <snip> <snip> <snip> Return 1 EndFunc ;==>_RelocateWins ; ;= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = ; Func _AddIfUnseenWin( ByRef $arg_Map, ByRef $arg_MoveTblWinInfoRow ) ; ; This function determines if we've seen this window before, and if NOT, then it ; gets added to the appropriate Map. ; ;~ <snip> <snip> <snip> Return 1 EndFunc ;==>_AddIfUnseenWin ; ;= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = ; Func _AddPinMenuItem( $arg_ExtWinHdl ) Local $Lf_Stat, $Lf_ExtPID, $Lf_ExtSysMenuHdl, $Lf_ExtPinMenuHdl, $Lf_PinMenuItemIndex, $Lf_PinMenuItemID Local $Lf_InPinnedMap, $Lf_PinMenuItemExists, $Lf_SysMsgCodeMin, $Lf_SysMsgCodeMax If MapExists( $G_PinnedMap, $arg_ExtWinHdl ) Then $Lf_InPinnedMap = True Else $Lf_InPinnedMap = False EndIf $Lf_ExtPID = WinGetProcess( $arg_ExtWinHdl ) $Lf_ExtSysMenuHdl = _GUICtrlMenu_GetSystemMenu( $arg_ExtWinHdl, False ) $Lf_PinMenuItemIndex = _GUICtrlMenu_FindItem( $Lf_ExtSysMenuHdl, "Pinned", True ) If $Lf_PinMenuItemIndex = -1 Then $Lf_PinMenuItemExists = False Else $Lf_PinMenuItemExists = True $Lf_PinMenuItemID = _GUICtrlMenu_GetItemID( $Lf_ExtSysMenuHdl, $Lf_PinMenuItemIndex, True ) EndIf If Not $Lf_PinMenuItemExists Then If $Lf_InPinnedMap Then MapRemove( $G_PinnedMap, $arg_ExtWinHdl ) Return SetError( 0, 0, 2 ) EndIf $Lf_PinMenuItemIndex = _GUICtrlMenu_AddMenuItem( $Lf_ExtSysMenuHdl, "Pinned", 47 ) If $Lf_PinMenuItemIndex = -1 Then Return SetError( 17226, 0, 0 ) EndIf $Lf_PinMenuItemID = _GUICtrlMenu_GetItemID( $Lf_ExtSysMenuHdl, $Lf_PinMenuItemIndex, True ) _Add2Map( $G_PinnedMap, $arg_ExtWinHdl, $Lf_PinMenuItemID) $Lf_ExtPinMenuHdl = GUICtrlGetHandle( $Lf_PinMenuItemID ) $Lf_Stat = _SetupExtWinMsgRegs( $arg_ExtWinHdl, $Lf_ExtPinMenuHdl ) Return SetError( @error, 0, $Lf_Stat ) EndIf Return SetError( 0, 0, 1 ) EndFunc Func __PinMenuCmdHandler() Local $Lf_ControlID, $Lf_SendingWinHdl, $Lf_ControlHdl, $Lf_ExtSysMenuHdl Local $Lf_Enabled, $Lf_Highlighted $Lf_ControlID = @GUI_CtrlId $Lf_SendingWinHdl = @GUI_WinHandle $Lf_ControlHdl = @GUI_CtrlHandle $Lf_ExtSysMenuHdl = _GUICtrlMenu_GetSystemMenu( $Lf_SendingWinHdl, False ) $Lf_Enabled = _GUICtrlMenu_GetItemDisabled( $Lf_ExtSysMenuHdl, $Lf_ControlID, False ) $Lf_Highlighted = _GUICtrlMenu_GetItemHighlighted( $Lf_ExtSysMenuHdl, $Lf_ControlID, False ) If $Lf_Enabled Or $Lf_Highlighted Then _GUICtrlMenu_SetItemEnabled( $Lf_ExtSysMenuHdl, $Lf_ControlID, False, False ) _GUICtrlMenu_SetItemHighlighted( $Lf_ExtSysMenuHdl, $Lf_ControlID, False, False ) _GUICtrlMenu_EnableMenuItem( $Lf_ExtSysMenuHdl, $Lf_ControlID, 2, False ) If MapExists( $G_PinnedMap, $Lf_ExtSysMenuHdl) Then MapRemove( $G_PinnedMap, $Lf_ExtSysMenuHdl ) EndIf Else _GUICtrlMenu_SetItemEnabled( $Lf_ExtSysMenuHdl, $Lf_ControlID, True, False ) _GUICtrlMenu_SetItemHighlighted( $Lf_ExtSysMenuHdl, $Lf_ControlID, True, False ) _GUICtrlMenu_EnableMenuItem( $Lf_ExtSysMenuHdl, $Lf_ControlID, 0, False ) _GUICtrlMenu_DrawMenuBar( $Lf_ExtSysMenuHdl ) _Add2Map( $G_PinnedMap, $Lf_ExtSysMenuHdl, $Lf_ControlID ) EndIf _GUICtrlMenu_DrawMenuBar( $Lf_ExtSysMenuHdl ) Return EndFunc ; ;= = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = ; Func _IsMonitorBlocked( ByRef $arg_MoveTblWinInfoRow ) ; ; This func determines if the passed window is currently presented on a "blocked" monitor ; ; Returns: $C_OnOpenMon (=1) If the window in the passed Move Table Window Info Row is on an Open monitor ; $C_OnBlockedMon (=2) If ... on Blocked mon ; $C_SpansMon (=3) If the window spans across both open and blocked mon ; ;~ <snip> <snip> <snip> EndFunc ;==>_IsMonitorBlocked ; ; = = = = = = = = = = = = = = = = = = = ; Func _SetupExtWinMsgRegs( $arg_ExtWinHdl, $arg_ExtControlHdl ) Local $Lf_Stat For $i = 0 To $G_SysWinMsgCodesRegAraCount -1 If $G_SysWinMsgCodesRegAra[$i][0] = $C_UseExtWinHdl Then $Lf_Stat = GUIRegisterMsg20( $arg_ExtWinHdl, $G_SysWinMsgCodesRegAra[$i][1], $G_SysWinMsgCodesRegAra[$i][2] ) Else $Lf_Stat = GUIRegisterMsg20( $arg_ExtControlHdl, $G_SysWinMsgCodesRegAra[$i][1], $G_SysWinMsgCodesRegAra[$i][2] ) EndIf If $Lf_Stat <> 1 Then Return SetError( @error, 0, 1 ) EndIf Next Return SetError( 0, 0, 0 ) EndFunc ; ; = = = = = = = = = = = = = = = = = = = ; Func __ExtCloseCmdHandler( $arg_hWnd, $arg_Msg, $arg_wParam, $arg_lParam ) #forceref $arg_hWnd, $arg_Msg, $arg_wParam, $arg_lParam Return $GUI_RUNDEFMSG EndFunc ; ; - - - - - - - - - - - - - - - - - - - ; Func __ExtMoveWinHandler( $arg_hWnd, $arg_Msg, $arg_wParam, $arg_lParam ) #forceref $arg_hWnd, $arg_Msg, $arg_wParam, $arg_lParam FileWriteLine( $G_RptFileHdl, "In __ExtMoveWinHandler()" ) Return $GUI_RUNDEFMSG EndFunc ; ; - - - - - - - - - - - - - - - - - - - ; Func __ExtMovIngWinHandler( $arg_hWnd, $arg_Msg, $arg_wParam, $arg_lParam ) #forceref $arg_hWnd, $arg_Msg, $arg_wParam, $arg_lParam FileWriteLine( $G_RptFileHdl, "In __ExtMovIngWinHandler()" ) Return $GUI_RUNDEFMSG EndFunc ; ; - - - - - - - - - - - - - - - - - - - ; Func __ExtMenuCmdHandler( $arg_hWnd, $arg_Msg, $arg_wParam, $arg_lParam ) #forceref $arg_hWnd, $arg_Msg, $arg_wParam, $arg_lParam FileWriteLine( $G_RptFileHdl, "In __ExtMenuCmdHandler()" ) Return $GUI_RUNDEFMSG EndFunc ; ; - - - - - - - - - - - - - - - - - - - ; Func __ExtMenuSelectHandler( $arg_hWnd, $arg_Msg, $arg_wParam, $arg_lParam ) #forceref $arg_hWnd, $arg_Msg, $arg_wParam, $arg_lParam FileWriteLine( $G_RptFileHdl, "In __ExtMenuSelectHandler()" ) Return $GUI_RUNDEFMSG EndFunc
  2. Hello. For a project of a tool, I have to launch a program. This one: Display Properties control (run desk.cpl) I have to resize it, so we can see what's necessary. I'm getting there. The problem is that there is a drop-down menu: so I want to disable it. How to do this? I already did a test with the notepad. By deactivating the "close" button. Here is the code: Run("Notepad.exe") WinWait("[CLASS:Notepad]") $Hwnd = WinGetHandle("[CLASS:Notepad]") $menu = DllCall("user32.dll","hwnd","GetSystemMenu","hwnd", $Hwnd, "int",0) DllCall("user32.dll", "int", "RemoveMenu", "hwnd", $menu[0] , "int", 0xF060, "int", 0x0);SC_CLOSE MsgBox(0,'',1) $menu = DllCall("user32.dll","hwnd","GetSystemMenu","hwnd", $Hwnd, "int",1) DllCall("user32.dll", "int", "RemoveMenu", "hwnd", $menu[0] , "int", 0xF060, "int", 0x0);SC_CLOSE I would like to do the same, but with the drop-down menu (with DllCall). Is it possible to disable / block (or other) the drop-down menu of a program? Thank you for your answers. Sincerely, Thomas.
  3. Hi guys!! I'm going crazy... please help me -.- First, open the attached screenshot. Second: I'd like to grab info from external window. The program is "Metatrader4", a tool for trading and charts analysis. The function _GUICtrlListView_GetItemText() return an empty string! I tried to change the index $index (the second parameter) into Number($index), as recommended by other similar posts in this forum, but this did not solve my problem Well, why I'm going mad? Because in my mind an UDF approach works great or it does not work at all; instead, in my code something works and something else does not. I really don't understand why... and you? THXX!!!! $handle=ControlGetHandle("Expert - "&$expertname,"",1383);List: Variable|Value For $i=0 To _GUICtrlListView_GetItemCount($handle)-1;WORKS!!! $temp=_GUICtrlListView_GetItemText($handle,0+$i);RETURN EMPTY STRING :-( MsgBox(0, "", $temp) $temp = _GUICtrlListView_GetItemSelected($handle,$i);WORKS!!! MsgBox(0, "", $temp) Next
  4. Hi everybody, I have troubles using the function "GUISetCursor" properly. My script generates a small GUI and opens an image in IrfanView. If the user hits the button "$p_coord" on the GUI, the GUI shall be hidden, IrfanView shall become active and the mousepointer shall turn into a cross (as long hovering over IrfanView). Once clicked into IrfanView, the cursor shall turn into a nordinary mousepointer again. Unfortunately, the cross doesn't appear until the user clicks into IrfanView manually. Then the mousepointer changes for the duration of the click into the cross. Can anybody tell why this is happening? Here is the relevant code: GUISetState(@SW_SHOW, $hGUI) ;the autoit gui is hidden ; Loop until the user exits: While 1 Switch GUIGetMsg() Case $GUI_EVENT_CLOSE ExitLoop Case $p_coord WinSetState("Bicon Coordinator","",@SW_HIDE) ;the autoit gui is hidden $Handle = WinActivate ( "IrfanView") ; IrfanView is activated GUISetCursor (15,1,$Handle) ;Cursor should be turned into a cross - this is what fails :-( While 1 If _IsPressed ("01", $hDLL) Then ;Once a mousclick by the user is performed... GUISetCursor (2) EndIf EndSwitch WEnd dejhost
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