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  1. This small function allows you to add an alpha channel (mask) to the specified GDI+ bitmap (see screenshots). Source bitmap and mask may be of any color depth. The output bitmap is always 32 bits-per-pixel with alpha channel. Optionally, the alpha channel may be generated from any channel of the spe...
  2. Function Reference _GUICreateAlfa.au3 Create an alpha blended form. Based on the "How to create an alpha blended form" by Paul Campbell (PaulIA) Sintax: _GUICreateAlfa( Title, Image[, Width [, Height [, Left [, Top ]]]]) Supports: ; Images in the format: .png, .gif {but not animated} Download:...
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