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Showing results for tags 'Secure'.
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Hello what is the best way to secure autoit scripts right now? People say prebuild stripper in SciTE is not high secure. Other problem is if I use stripper in my program I use a lot of _Timer_SetTimer functions. After stripping timers not work. I seen this but now it not work https://www.elitepvpers.com/forum/autoit/2708576-release-tool-prevent-decompilation-your-autoit-code.html Next thing is https://www.pelock.com Is it better than stripper builded in SciTE and got more secure? Please write me ur knowledge about how to make scripts secure. I know its hard to recieve but tell me ur thoughts
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- obfuscator
- stripper
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Hello friends, today I am sharing a script I've been working on called secure interface module. It's a SSL encrypted Instant Messenger, with optional 4D Holographic Encryption. (See THIS thread for more info about DARTIS) To sign up for an account visit https://pdglobal.net (You will need to use a valid email) Script is attached, to use just extract and run SIM32.exe or SIM.au3 Warning: There might be bugs. This is an early alpha version, if you find something that needs fixed, please fix it if you can or report it here in the thread so I can look into fixing it. Download: https://pdglobal.net/?pid=SIM#SIM
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Has anyone already worked on a WSS UDF yet? I'm interested in making a project involving WSS with the ASYNC autoit library like ratchetphp / Pawl in PHP. (using reactphp) ASYNC is a must, and obviously WSS. the problem with some libraries i've worked with in PHP are mainly issues with handshakes like improper peer name validation (for multi level certs) relevant links: https://tools.ietf.org/rfc/rfc6455.txt https://github.com/ratchetphp/Pawl /e i should note i'm not looking for hybrid workarounds, i want to do this in autoit alone. (no javascript)
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- wss
- websockets
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This function rewrite whole content of given file by defined (implicitly 0x0) character and finally delete it, it's called as secure deleting. This should be VERY fast!! Just note that there is no error checking inside FileWipe() Maybe I will post later also version with error checking. You can comment line FileDelete($sFileName) to see how it's rewritten before deletion. EDIT: There can be problems with too big files (>2GB or > amount of RAM) see post #8 by Kafu #include <WinAPI.au3> ; prepare testing file FileDelete('1.txt') FileWrite('1.txt','123abc') FileWipe('1.txt') Func FileWipe($sFileName, $nByte = 0x0) If Not FileExists($sFileName) Then Return $iSize = FileGetSize($sFileName) $hFile = _WinAPI_CreateFile($sFileName, 2, 6) $hMapping = _WinAPI_CreateFileMapping($hFile) $pAddress = _WinAPI_MapViewOfFile($hMapping) MemSet($pAddress, $nByte, $iSize) _WinAPI_UnmapViewOfFile($pAddress) _WinAPI_CloseHandle($hMapping) _WinAPI_CloseHandle($hFile) FileDelete($sFileName) EndFunc Func MemSet($pDest, $nChar, $nCount) DllCall("msvcrt.dll", "ptr:cdecl", "memset", "ptr", $pDest, "int", $nChar, "int", $nCount) If @error Then Return SetError(1,0,False) Return True EndFunc ; from WinAPIEx - just simplified for this purpose Func _WinAPI_CreateFileMapping($hFile) Local $Ret = DllCall('kernel32.dll', 'ptr', 'CreateFileMappingW', 'ptr', $hFile, 'ptr', 0, 'dword', 0x4, 'dword', 0, 'dword', 0, 'ptr', 0) If (@error) Or (Not $Ret[0]) Then Return SetError(1, 0, 0) Return $Ret[0] EndFunc Func _WinAPI_MapViewOfFile($hMapping) Local $Ret = DllCall('kernel32.dll', 'ptr', 'MapViewOfFile', 'ptr', $hMapping, 'dword', 0x6, 'dword', 0, 'dword', 0, 'dword', 0) If (@error) Or (Not $Ret[0]) Then Return SetError(1, 0, 0) Return $Ret[0] EndFunc Func _WinAPI_UnmapViewOfFile($pAddress) DllCall('kernel32.dll', 'int', 'UnmapViewOfFile', 'ptr', $pAddress) If @error Then Return SetError(1, 0, 0) Return 1 EndFunc Here is my first test version without memory mapped files: Func FileWipe($sFileName, $nByte = 0x0) If Not FileExists($sFileName) Then Return $iSize = FileGetSize($sFileName) $tBuffer = DLLStructCreate("byte[" & $iSize & "]") MemSet(DLLStructGetPtr($tBuffer), $nByte, $iSize) $hFile = _WinAPI_CreateFile($sFileName, 2, 6) _WinAPI_WriteFile($hFile, DLLStructGetPtr($tBuffer), $iSize, $iSize) _WinAPI_CloseHandle($hFile) FileDelete($sFileName) EndFunc
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SPOILER ! Don't Post To Many "Don't use AutoIt - Learn another language" Type of Comments, I am just interested in knowing if Autoit is Capable of my Idea. I want to make a Simple "Flash-Like" Game. I have seen Game Projects with AutoIt on Youtube, and it got me interested. The problem i have with Flash is how easy people can access it...AND i don't want to learn Flash atm because i have fun with AutoIt. ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;This part is for explanatory Purposes ONLY ! ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; Inform me to Delete this if it violates the Sites Terms ! It took me 10min -> I Googled it, Downloaded the .SWF via with FireFox by Accessing the Page Info (That Website Was Not Protecte) Got a Decompiler, and Opened it.. Boom ! All Grapics, Sound Files the Flash "Timeline" for my Adobe Flash and the Code... ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; So that was fucked up! How Lame is it that your Average Joe can do that? So that is one reason why i am not a big fan of flash.. The other is because i am Learning AutoIt atm. and don't want to change that So how about i tell you about my project: ( i start out with it Simple, if it works, i will make it more advanced) A Simple Point and Click Game. So i need to include Background Picture on a Running window. And i need to Run Animations (Or Mp4 Files) when the Window is Pressed at the correct Spot. It should also have some Custom Buttons, that do, when Pressed - but that i know can be done in AutoIt I guess i still need to make the Animations in Flash or make Mp4 Files. (I have Both Adobe Flash and After Effects and Photoshop) And Know how to use the Photoshop and After Effect. Yes ! I Suppose it is more complicated, and Less Powerfull than writing it in Flash, and i guess i would protect my flash game by not making the Page Info Accessible (Like on this Site) But i would like to do this out of curiosity! And with AutoIt i have actual fun programming, something i have never had before (No hate intended My Website is done in Adobe Flash (By a Friend ))