Jump to content

Zertx

Members
  • Posts

    3
  • Joined

  • Last visited

Everything posted by Zertx

  1. I dont have one lol.. will buy one if I can not get this working.
  2. Well.. to time lol. Pretty much it is for speedrunning. Most streamers have a clock / timer overlay thing but I think that is from xsplit or something or maybe they are doing windows fullscreen. I went to http://speedrunslive.com/tools/ and the timers they have I think only showup in windows fullscreen. Right now I am using windows fullscreen to practice with those timers but I would never do it an actual race because the loading is noticeably slower. Below is one of the scripts I tried from googling. It displays time exactly how I want it to very small but it does not work in just normal fullscreen. Bigger would be okay, a clock with seconds would be okay etc... the timer does not matter just the fact that it can display over the fullscreen game is what is important. But if I was able to choose what script I would use it would definitely be this one. #include <Date.au3> ; used for _TicksToTime() HotKeySet("{PAUSE}", "Quit") ; to exit HotKeySet("{F2}", "start_timer") ; Start or Reset timer ;Set and unset Pause and Resume hotkeys, eliminates multi pressing of pause or resume. Global $Init0, $PausedTimer, $iHours, $iMins, $iSecs While 1 Sleep(10) ; Small sleep to lower cpu usage WEnd ; The function that starts or resets the stopwatch Func start_timer() HotKeySet("{NUMPADMULT}") ;disable resume timer HotKeySet("{NUMPADSUB}", "pause_timer") ;enable pause timer $PausedTimer = 0 $Init0 = TimerInit() AdlibRegister("show_timer", 60) EndFunc ;==>start_timer ; The function that pauses the stopwatch Func pause_timer() HotKeySet("{NUMPADSUB}") ;disable pause timer HotKeySet("{NUMPADMULT}", "resume_timer") ;enable resume timer $PausedTimer += Int(TimerDiff($Init0)) AdlibUnRegister() EndFunc ;==>pause_timer ; The function that resumes the stopwatch Func resume_timer() HotKeySet("{NUMPADMULT}") ;disable resume timer HotKeySet("{NUMPADSUB}", "pause_timer") ;enable pause timer $Init0 = TimerInit() AdlibRegister("show_timer", 60) EndFunc ;==>resume_timer Func show_timer() ; _TicksToTime to get hours, mins, seconds _TicksToTime(Int(TimerDiff($Init0) + $PausedTimer), $iHours, $iMins, $iSecs) ;StringFormat to display the time as HH:MM:SS ToolTip("HH:MM:SS = " & StringFormat("%02i:%02i:%02i", $iHours, $iMins, $iSecs), 0, 0, "Timer") EndFunc ;==>show_timer ; Exit Func Quit() Exit EndFunc ;==>Quit
  3. I have tried many scripts, programs and other things but nothing seems to work. The best I have got is autoit tooltip blinking a few times every few seconds. I am talking about fullscreen not fullscreen windowed. I am wanting the timer to display in fullscreen not windowed fullscreen. I already got it working in windowed fullscreen but I can hardly even run the game in fullscreen and I think.... windowed fullscreen lags you more. After googling a lot it seems the only way is to directx inject which I have no idea about.. so before trying to learn how to do that I am wondering if anyone has had success with this. I have read multiple posts from googling autoit and the scripts ppl posted saying they work worked in windowed fullscreen but not the normal fullscreen for me at least..
×
×
  • Create New...