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Jackalo

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About Jackalo

  • Birthday 06/06/1985

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  1. Also, sorry about the bad formatting in the post. The auto-code removed a lot of spaces and hard returns and it looked ugly still. I attached the source file so you can see it a little clearer if need be.
  2. For those using a cobblestone generator on a map (lava + water = cobblestone) might find this script useful. It's very simple in the fact that all it does is hold down the left mouse button whenever you press the toggle key (set to HOME by default). I toggle it whenever I find myself wanting to stretch my legs for a few minutes and don't want to waste time in the game. The window itself has just a title and close button (took me a while to figure out!) and displays a timer to show how long the script has been running as well as a Help button. I've set it up similar to my old Farmville bot so that the window will have an outline color of either green or red to show if the script is running. Also, the window is set to stay on top of other windows so it doesn't disappear behind the Minecraft window for those who run it windowed-fullscreen. I don't check these forums very often, but if you have questions about this script feel free to reply to this thread, and hopefully it'll send me an email about it. P.S. I left in some commented out GUI SetColor's in case you want the color highlighting to act in a different way. script removed
  3. Your character doesn't move around the screen when doing that, but the instant farming (no Harvesting progress bar above your character's head) is gone.
  4. I didn't want to create a new thread for the same kind of program, so I figured that I would post my alternative take on a Facebook Farmville click script here. All this program does is automate the clicking process, with variable speeds, columns, and rows, and has hotkeys to make it quicker. This script was really great before they nerfed the instant farm technique, but it's still a time saver for me to this day. I guess I should also note that this is made to work with Farmville when it's fully zoomed out. Take it or leave it, I just felt like sharing. ;*** Farmville Bot ; v2009-07-30 - Now has a GUI, a target button, and optional avoidance of spawning square. ; v2009-07-31 - Added a Mouse Speed variable, made the GUI look better ; v2009-08-23 - Reworked the entire script to use hotkeys and a variable harvest area ; v2009-08-24 - Finished the rewrite, cleaned and compacted the code, added Help button ; Just some things to remember... ; When zoomed all the way out, the below are true... ; Moving across columns, x+25, y-12 ; Moving down rows, x+25, y+12 ;*** Design Goals ; 1. Create a better looking interface ; Includes #include <GUIConstantsEx.au3> #include <EditConstants.au3> ; Define a few (global) variables $script_x = 0 $script_y = 0 $script_speed = 25 $script_size_columns = 4 $script_size_rows = 4 $script_running = 0 ; Hotkeys HotKeySet("{HOME}", "set_position") HotKeySet("{INSERT}", "start_script") HotKeySet("{DELETE}", "stop_script") ; Hotkey Functions Func set_position() $script_x = MouseGetPos(0) $script_y = MouseGetPos(1) GUICtrlSetData($label_coordinate_x, $script_x) GUICtrlSetData($label_coordinate_y, $script_y) EndFunc Func start_script() GUICtrlSetColor($graphic_background, "0x33FF33") ;~ GUICtrlSetBkColor($button_help, "0x33FF33") $script_running = 1 EndFunc Func stop_script() GUICtrlSetColor($graphic_background, "0xF0F0F0") ;~ GUICtrlSetBkColor($button_help, "0xF0F0F0") $script_running = 0 EndFunc $window_main = GUICreate("Farmville Bot", 200, 165) $graphic_background = GUICtrlCreateGraphic(0, 0, 200, 165) GUICtrlSetState($graphic_background, $GUI_DISABLE) GUICtrlCreateGroup("Coordinates", 5, 5, 75, 60) GUICtrlCreateLabel("X:", 20, 25, 50) GUICtrlCreateLabel("Y:", 20, 40, 50) $label_coordinate_x = GUICtrlCreateLabel($script_x, 40, 25, 30) $label_coordinate_y = GUICtrlCreateLabel($script_y, 40, 40, 30) $button_help = GUICtrlCreateButton("Help", 15, 95, 75, 45) GUICtrlCreateGroup("Size", 90, 5, 105, 61) GUICtrlCreateLabel("Columns:", 98, 20) $input_size_columns = GUICtrlCreateInput($script_size_columns, 145, 18, 40, 20) $updown_size_columns = GUICtrlCreateUpdown($input_size_columns) GUICtrlSetLimit($updown_size_columns, 20, 1) GUICtrlCreateLabel("Rows:", 98, 42) $input_size_rows = GUICtrlCreateInput($script_size_rows, 145, 40, 40, 20) $updown_size_rows = GUICtrlCreateUpdown($input_size_rows) GUICtrlSetLimit($updown_size_rows, 20, 1) GUICtrlCreateGroup("Mouse Speed", 110, 75, 85, 85) $input_speed = GUICtrlCreateInput($script_speed, 125, 95, 50, 20, $ES_CENTER) $updown_speed = GUICtrlCreateUpdown($input_speed) GUICtrlSetLimit($updown_speed, 50, 1) $button_speed_1 = GUICtrlCreateButton("1", 115, 120, 25, 15) $button_speed_5 = GUICtrlCreateButton("5", 140, 120, 25, 15) $button_speed_10 = GUICtrlCreateButton("10", 165, 120, 25, 15) $button_speed_15 = GUICtrlCreateButton("15", 115, 140, 25, 15) $button_speed_25 = GUICtrlCreateButton("25", 140, 140, 25, 15) $button_speed_50 = GUICtrlCreateButton("50", 165, 140, 25, 15) $window_help = GUICreate("Help", 170, 65, -1, -1, -1, 0, $window_main) GUICtrlCreateLabel("Home = Set starting coordinates", 10, 5) GUICtrlCreateLabel("Insert = Start the script", 10, 25) GUICtrlCreateLabel("Delete = Stop the script", 10, 45) GUISetState(@SW_SHOW, $window_main) While 1 If $script_running Then ; Seriously, why is this even necessary...? $script_size_columns = GUICtrlRead($input_size_columns) $script_size_rows = GUICtrlRead($input_size_rows) farm() EndIf $script_speed = GUICtrlRead($input_speed) $gui_msg = GUIGetMsg(1) Select Case $gui_msg[0] = $GUI_EVENT_CLOSE If $gui_msg[1] = $window_main Then ExitLoop ElseIf $gui_msg[1] = $window_help Then GUISetState(@SW_HIDE, $window_help) EndIf Case $gui_msg[0] = $button_help GUISetState(@SW_SHOW, $window_help) Case $gui_msg[0] = $button_speed_1 GUICtrlSetData($input_speed, "1") Case $gui_msg[0] = $button_speed_5 GUICtrlSetData($input_speed, "5") Case $gui_msg[0] = $button_speed_10 GUICtrlSetData($input_speed, "10") Case $gui_msg[0] = $button_speed_15 GUICtrlSetData($input_speed, "15") Case $gui_msg[0] = $button_speed_25 GUICtrlSetData($input_speed, "25") Case $gui_msg[0] = $button_speed_50 GUICtrlSetData($input_speed, "50") EndSelect Sleep(25) WEnd Func farm() ; Some (local) variables $current_x = $script_x $current_y = $script_y For $current_row = 1 To $script_size_rows Step 1 For $current_column = 1 To $script_size_columns Step 1 MouseClick("primary", $current_x, $current_y, 1, $script_speed) $current_x = $current_x + 25 $current_y = $current_y - 12 If Not $script_running Then ExitLoop Next ; Reset to beginning of row $current_x = $current_x - (25 * $script_size_columns) $current_y = $current_y - (-12 * $script_size_columns) ; Advance to the next row $current_x = $current_x + 25 $current_y = $current_y + 12 If Not $script_running Then ExitLoop Next ; Stop running now stop_script() EndFunc
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