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junkew

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Everything posted by junkew

  1. You could have tried faq31 with simplespy or inspect.exe to see if more is recognized.
  2. Interesting but if Au3Inf is seeing it you should be able to handle it. https://learn.microsoft.com/en-us/shows/visual-studio-toolbox/xaml-islands Try FAQ 31 with UIAutomation Whats the output of this Example() Func Example() ; Retrieve a list of window handles. Local $aList = WinList() ; Loop through the array displaying only visable windows with a title. For $i = 1 To $aList[0][0] If $aList[$i][0] <> "" And BitAND(WinGetState($aList[$i][1]), 2) Then consolewrite("Title: " & $aList[$i][0] & @CRLF & "Handle: " & $aList[$i][1] & @CRLF) ; Retrieve the classlist of the window using the handle returned . Local $sClassList = WinGetClassList($aList[$i][1]) consolewrite(stringreplace($sClassList,@LF,@LF & " -")& @CRLF) EndIf Next EndFunc ;==>Example
  3. This seems to work for both controls but you have to set the rich text box first to point 0,0 The reverse order is not working #include <EditConstants.au3> #include <GuiEdit.au3> #include <GuiRichEdit.au3> #include <GUIConstantsEx.au3> #include <WindowsConstants.au3> Example() Func Example() Local $hGui=GUICreate("My GUI edit and rich edit") ; will create a dialog box that when displayed is centered local $someTextLines=stringreplace("xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx","x", "line" & @crlf) Local $idMyedit = GUICtrlCreateEdit($someTextLines & @CRLF, 10, 10, 350, 180, $ES_MULTILINE+$ES_AUTOVSCROLL + $WS_VSCROLL) Local $hRichEdit = _GUICtrlRichEdit_Create($hGui, $someTextLines, 10, 210, 350, 180, bitor($ES_MULTILINE, $ES_AUTOVSCROLL, $WS_VSCROLL)) ;~ Important line _GUICtrlRichEdit_SetSel($hRichEdit, 0, 0) GUISetState(@SW_SHOW) ;~ GUICtrlSendMsg ($hRichEdit, $EM_LINESCROLL, 0, 0) local $i For $i=10 to 20 ;~ _GUICtrlEdit_LineScroll($idMyedit, 0, _GUICtrlEdit_GetLineCount($idMyedit)) ;~ _GUICtrlEdit_LineScroll($hRichEdit, 0, _GUICtrlEdit_GetLineCount($hRichEdit)) _GUICtrlEdit_LineScroll($idMyedit, 0, $i) _GUICtrlEdit_LineScroll($hRichEdit, 0, $i) ;~ GUICtrlSendMsg ($hRichEdit, $EM_LINESCROLL, 0, $i) ;~ Local $nIndex = GUICtrlSendMsg ($hRichEdit, $EM_LINEINDEX, $i, 0) ;~ GUICtrlSendMsg ($hRichEdit, $EM_SETSEL, $nIndex, 0) ;~ ControlCommand ($hGUI, "", $hRichEdit, "SetCurrentSelection", @CRLF) ;~ $iCharPosition = _GUICtrlRichEdit_GetFirstCharPosOnLine($hRichEdit, $i) ;~ _GUICtrlRichEdit_SetSel($hRichEdit, $iCharPosition, $iCharPosition + 4) sleep(250) next ;~ Important line ;~ _GUICtrlEdit_SetSel($idMyedit, -1, -1) ;~ _GUICtrlRichEdit_SetSel($hRichEdit, -1,-1) For $i=10 to 0 step -1 _GUICtrlEdit_LineScroll($idMyedit, 0, $i) _GUICtrlEdit_LineScroll($hRichEdit, 0, $i) sleep(250) next ; Loop until the user exits. While 1 Switch GUIGetMsg() Case $GUI_EVENT_CLOSE ExitLoop EndSwitch WEnd GUIDelete() EndFunc ;==>Example
  4. https://www.autoitscript.com/autoit3/docs/libfunctions/_GUICtrlRichEdit_FindText.htm https://www.autoitscript.com/autoit3/docs/libfunctions/_GUICtrlRichEdit_GotoCharPos.htm Goto 0 and in a loop find carriage return Probably with those messages you will be able to do this EM_POSFROMCHAR EM_CHARFROMPOS EM_LINEFROMCHAR EM_LINEINDEX EM_LINESCROLL And the editcontrol functions should work also otherwise you need sendmessage function with windows messages https://learn.microsoft.com/en-us/windows/win32/controls/about-rich-edit-controls https://www.autoitscript.com/autoit3/docs/libfunctions/_GUICtrlEdit_LineScroll.htm
  5. https://github.com/MicrosoftDocs/win32/blob/docs/desktop-src/wintouch/architectural-overview.md is having WM_TOUCH messages. Then it depends afterwards what the driver is doing if its a nice driver it uses sendinput for driving the keyboard and/or mouse. (which you then can hook with a keyboard hook) And not sure where MS is going with WinUI: https://learn.microsoft.com/en-us/uwp/api/windows.ui.input.preview.injection?view=winrt-26100
  6. @Nine saying the same but with different wording๐Ÿ˜€ for sure its in the area of lowlevel messaging and hooking. With the limiterd amount of information how the swipe driver is sending ctrl and left its hard to guess which messages to hook.
  7. https://learn.microsoft.com/en-us/windows/win32/winmsg/about-messages-and-message-queues The whole windows system is based on messaging. Your swipedevice has a driver that if it nicely behaves transforms your guesture to a sendinput or sendmessage for a keyboardmessage ctrl and left. So you must know which messages the driver is sending and then you have to catche.hook them. An advanced topic where you probably have to read a lot.
  8. https://www.autoitscript.com/autoit3/docs/libfunctions/_WinAPI_SetWindowsHookEx.htm
  9. To make it complete. The BSTR has a definition: https://learn.microsoft.com/en-us/previous-versions/windows/desktop/automat/bstr?redirectedfrom=MSDN And some nice topic on many variable types was made by @LarsJ
  10. The syntax is: object.Add key, item object.Item (key) [ = newitem ] so if you add it twice you have a duplicate key error so the 2nd time you should use the item syntax
  11. Waiting for the fasm version and see if OP gets any version 100% running.
  12. Yes offcourse ๐Ÿ™ƒ๐Ÿคซ
  13. @Werty tried to run your example but only get 1111 as a result for 9.png see below my reproducing script. Could not directly see why it gives 1111 instead of 9142 or was this about getting the exact $posx and $posy right Maybe I am miscalculating 100,100 for the form +16,16 for the drawImageRect. #include <GDIPlus.au3> #include <WinAPI.au3> HotKeySet("{ESC}", "_exit") ;Be sure $posx and $posy is pointing at the correct spot! Global $posx = 116 + 29 + 3, $posy = 116 + 32 + 12 , $result = "", $code[4], $capture, $pixels = DllStructCreate('dword[2816]') ;Lookup table to avoid searching Global $digit[115] = [1,0,0,0,0,0,0,0,0,0,0,0,4,0,0,0,0,0,0,0, _ 0,0,0,0,0,0,0,0,0,0,6,0,0,0,3,2,0,0,0,0, _ 0,0,0,0,0,0,0,0,9,0,0,0,0,0,8,0,0,0,0,0, _ 0,0,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, _ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, _ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,5] ;Test section ;-------------------------------------------------------------- $gui = GUICreate("Getnumber", 640, 480, 100, 100) GUISetState() WinWaitActive($gui); <--- necessary or screencapture fails _GDIPlus_Startup() $graphics = _GDIPlus_GraphicsCreateFromHWND($gui) $image = _GDIPlus_BitmapCreateFromFile(@UserProfileDir & "\downloads\examples\" & "9.png") _GDIPlus_GraphicsDrawImageRect($graphics, $image, 16, 16, 176, 56) Sleep(250); <------- necessary because drawimagerect() is too slow, script occasionally fails without ;-------------------------------------------------------------- ;/Test section ;~ $hDDC = _WinAPI_GetDC(0) ;should be ;~ $hDDC = _WinAPI_GetWindowDC($tool) $hDDC = _WinAPI_GetDC($gui) $hCDC = _WinAPI_CreateCompatibleDC($hDDC) $capture = _WinAPI_CreateCompatibleBitmap($hDDC, 88, 32) _WinAPI_SelectObject($hCDC, $capture) _WinAPI_BitBlt($hCDC, 0, 0, 88, 32, $hDDC, $posx, $posy, 0x00CC0020) _WinAPI_DeleteDC($hCDC) Sleep(250) local $t2 = TimerInit() $result = Getnumber($result) Consolewrite("Time: " & TimerDiff($t2) & @crlf) Consolewrite("Result: " & $result & @crlf) While 1 Sleep(10) WEnd Func Getnumber($result) Local $code[4] = [0,0,0,0], $value = 64 DllCall('gdi32.dll', 'dword', 'GetBitmapBits', 'ptr', $capture, 'dword', DllStructGetSize($pixels), 'ptr', DllStructGetPtr($pixels)) For $loop = 1 To 2816 Step 440 $code[0] += DllStructGetData($pixels, 1, $loop ) > 4278190080 ? $value:0 $code[1] += DllStructGetData($pixels, 1, $loop+29) > 4278190080 ? $value:0 $code[2] += DllStructGetData($pixels, 1, $loop+58) > 4278190080 ? $value:0 $code[3] += DllStructGetData($pixels, 1, $loop+87) > 4278190080 ? $value:0 $value /= 2 Next ;~ consolewrite($code[0] & $code[1] & $code[2] & $code[3]) Return String($digit[$code[0]]) & String($digit[$code[1]]) & String($digit[$code[2]]) & String($digit[$code[3]]) EndFunc Func _exit() _GDIPlus_Shutdown() Exit EndFunc
  14. And a small explainer on what @Werty is doing (I am off some pixels but I hope @Hashim get the concept as indicated by the red dots) Zoom in on the image to see the 28 pixels used for comparison and understanding why its important to have the screenshots exactly aligned.
  15. 4 digits is 10.000 numbers, why try 1,000,000 times? Speed optimization. Why? In general its fun to try in AutoIt but if speed is needed switch to a compiled language _WinAPI_HashString($stringforDigit,false,2) to get a 2 byte hash, easier to compare, no clue if its faster Most likely a boundary issue? 88*32 =2816 pixels then it depends on the goal of the for loop to 2816 with step 440 if you want to hit 7 or 8 bits 1 441 881 1321 1761 2201 2602 (3003) Not sure if 7 or 8 bits make a difference in the first column of a digit. I assume 7 would be enough to have 4 digits in 28 comparisons In my example demo code I scale down to 8x8 bits Why dinner first? ๐Ÿ˜‰ ...
  16. Just hover with au3inf over the window or control and post that info. It will help a lot if we know the name, type of control.
  17. Your 2nd picture you can even see better you are off a few pixels as at the right I can see pixels of the digit thats not visible.
  18. Your 4 is cut to early. Make sure your numbers all are same width. The matrix for 1 digit should fit 3 times for three numbers.
  19. Regarding speed maybe it makes a difference with stretchblt directly going to a smaller size instead of bitblt Example for screenshot in a smaller size. #include <GDIPlus.au3> #include <ScreenCapture.au3> #include <WinAPI.au3> #include <WindowsConstants.au3> Func CaptureAndResize($savePath, $newWidth, $newHeight) ; GDI+ initialiseren _GDIPlus_Startup() ; Schermresolutie ophalen Local $iScreenWidth = @DesktopWidth Local $iScreenHeight = @DesktopHeight ; HDC's ophalen Local $hDC = _WinAPI_GetDC(0) Local $hMemDC = _WinAPI_CreateCompatibleDC($hDC) ; Bitmap maken Local $hBitmap = _WinAPI_CreateCompatibleBitmap($hDC, $iScreenWidth, $iScreenHeight) Local $hOldObj = _WinAPI_SelectObject($hMemDC, $hBitmap) ; Scherminhoud kopiรซren met StretchBlt (resize mogelijk) _WinAPI_StretchBlt($hMemDC, 0, 0, $newWidth, $newHeight, $hDC, 0, 0, $iScreenWidth, $iScreenHeight, $SRCCOPY) ; Screenshot opslaan als bestand _ScreenCapture_SaveImage($savePath, $hBitmap) ; Opruimen _WinAPI_SelectObject($hMemDC, $hOldObj) _WinAPI_DeleteObject($hBitmap) _WinAPI_DeleteDC($hMemDC) _WinAPI_ReleaseDC(0, $hDC) _GDIPlus_Shutdown() EndFunc ; Gebruik de functie om een screenshot te maken en te resizen naar 800x600 CaptureAndResize(@UserProfileDir & "\downloads\examples\" & "screenshot_resized.jpg", 800, 600)
  20. Cleaned up demo script Added some choices in the GUI to play around with understanding on whats happening with bits, bytes, string 8x8 resizing to compare less bits #include <GDIPlus.au3> #include <WinAPI.au3> #include <GUIConstants.au3> #include <WindowsConstants.au3> #include <ButtonConstants.au3> #include <GUIConstantsEx.au3> #include <StaticConstants.au3> #include <ScreenCapture.au3> ;~ These are the magic bytes for the 8x8 resized image to identify the numbers 0-9 ;~ You can learn them by feeding 10 images having 0-9 at the 1 position (so 2nd character as first is a space global $digits[10] = [ _ '0x0002222002000022020002220200202002002020022000202200002000222200', _ '0x0000200000222000000020000000200000022000000200000002000000222200', _ '0x0002222002000022000000220000220000002200002000002200000022222220', _ '0x0002222002000022000000220000220000002200000000202200002000222200', _ '0x0000022000002200002202000200020002000200022222200000220000002200', _ '0x0222222202000000022222000000002000000020000000202200002000222200', _ '0x0000222000220000020000000222220002222200020000202200002000222200', _ '0x0222222200000022000002000000200000002000002000000020000000200000', _ '0x0002222002000022020000220022220000222200020000202200002000222200', _ '0x0002222002000022020000220022222200222220000000200000220000220000' _ ] local $charWidth=29 ;~Important as thats the width of te consecutive digits on screen ;~ Dont move the window during analysis as then the calculation of the matrix will be off as we dont recalculate every time dim $bmpData, $w, $h, $s dim $pic[10],$BitmapFilename, $hImage, $Bmp ; Initialize GDI+ library _GDIPlus_Startup() #Region ### START Koda GUI section ### Form= $frmCompare = GUICreate("Another bitmap brute-forcing thread", 1280, 768, 193, 125) ;~ Put all the pictures on screen for $picId=0 to 9 $BitmapFilename = @UserProfileDir & "\downloads\examples\" & string($picId) & ".png" $pBitmap = _GDIPlus_BitmapCreateFromFile($BitmapFilename) $hImage=_GDIPlus_ImageLoadFromFile($BitmapFilename) $Bmp = _GDIPlus_BitmapCreateHBITMAPFromBitmap($hImage) ;~ $hBitmap = _GDIPlus_ImageLoadFromFile($BMPFile) $Pic[$picId] = GUICtrlCreatePic("", 32, 24+($picId*60), 100, 100, BitOR($SS_NOTIFY,$WS_GROUP,$WS_CLIPSIBLINGS)) _WinAPI_DeleteObject(GUICtrlSendMsg($Pic[$picId], $STM_SETIMAGE, $iMAGE_BITMAP, $Bmp)) Next ;~ Box for analyzing showing the information $editBox = GuiCtrlCreateEdit("Analytics box", 450,14,700,750) GUICtrlSetFont($editBox, 8, 100, 0, "Courier New") Local $idLearnCheckbox = GUICtrlCreateCheckbox("Learn the digits", 44, 640, 125, 25) Local $idShowCheckbox = GUICtrlCreateCheckbox("Show the bits/highlight", 44, 672, 125, 25) Local $idSlowCheckbox = GUICtrlCreateCheckbox("Slow down", 44, 704, 95, 25) $ButtonAnalyze = GUICtrlCreateButton("Analyze", 44, 730, 75, 25, 0) $Button2 = GUICtrlCreateButton("Button2", 104, 730, 75, 25, 0) GUISetState(@SW_SHOW) #EndRegion ### END Koda GUI section ### #region ### While the GUI ### While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE _GDIPlus_Shutdown() Exit Case $ButtonAnalyze analyse(_IsChecked($idLearnCheckbox), _IsChecked($idShowCheckbox), _IsChecked($idSlowCheckbox)) Case $Button2 EndSwitch WEnd #EndRegion Func _IsChecked($idControlID) Return BitAND(GUICtrlRead($idControlID), $GUI_CHECKED) = $GUI_CHECKED EndFunc ;==>_IsChecked func analyse($learnTheDigits=false, $showDigits=true, $slowDown=false) ;~ local $learnTheDigits=false ;~Use this to learn the 0-9 digit magic values ;~ local $showDigits=true ;~ For showing the bits in detail to show whats happening ;~ local $slowDown=false ;~ With or without sleep waiting local $charLow=1, $charHigh=1 ;~ For learning which areas to analyse WinActivate($frmCompare) Local $wPos = WinGetPos($frmCompare) ;~ $aArray[0] = X position $aArray[1] = Y position $aArray[2] = Width $aArray[3] = Height Local $aClientSize = WinGetClientSize($frmCompare) ;~ $aArray[0] = Width of window's client area $aArray[1] = Height of window's client area Local $cLeft= ($wpos[2]-$aClientSize[0])/2 Local $cTop= ($wPos[3]-$aClientSize[1])-2 Local $bytesPerDigit = 1 ;~ could be 1 or 2 or 3 bytes for $picId=0 to 9 Local $cPos = ControlGetPos ( $frmCompare, "", $pic[$picId] ) ;~ $aArray[0] = X position ;~ $aArray[1] = Y position ;~ $aArray[2] = Width ;~ $aArray[3] = Height if ($learnTheDigits = false) Then $charLow=0 $charHigh=5 EndIf for $charId=$charlow to $charHigh ;~ Calculate the matrix where the digit is based on the control where the picture is in, as absolute coordinates so window location also in the calculation local $leftMatrix=($charId*$charWidth)+$wpos[0]+$cLeft+$cPos[0] local $rightMatrix=$charWidth+($charId*$charWidth)+$wPos[0]+$cLeft+$cPos[0] local $topMatrix= $wPos[1] + $cTop +$cPos[1] + 10 local $bottomMatrix=$wPos[1] + $cTop + $cPos[1] + $cPos[3] -2 -11 local $x, $y Local $bytesDataForDigit="", $widthMatrix=0, $heightMatrix=0, $stride=0 ;~ Func GetImageDataFromScreen($left, $right, $top, $bottom, byref $BMPDataStart, byref $Width, byRef $Height, byref $Stride, $picIdmgBytes=3) ;~Play with this to take a smaller area GetImageDataFromScreen($leftMatrix, $topMatrix, $rightMatrix, $bottomMatrix, $bytesDataForDigit, $widthMatrix, $heightMatrix, $stride, $bytesPerDigit) ;~ consolewrite(BinaryLen($bytesDataForDigit) & " " & stringlen($bytesDataForDigit) & " " & $widthMatrix & "-" & $heightMatrix & "-" & $stride &@CRLF) local $stringForDigit=string($bytesDataForDigit) if ($learnTheDigits=true) then consolewrite("'" & $stringforDigit & "', _") Else $num=getNumber($stringForDigit) consolewrite($num) EndIf if ($showDigits=true) then showDigitInEditbox($stringForDigit, $heightMatrix, $stride) ;~ Not working propertly? ;~ local $checkSum=PixelChecksum($leftMatrix, $rightMatrix , $topMatrix, $bottomMatrix, 1, 0 ,1) ;~ Just draw a redbox around what we are analysing ;~ Minus 4 just as it influences the next screenshot _Screen_DrawRect( $leftMatrix, $rightMatrix-4 , $topMatrix, $bottomMatrix) if $SlowDown then SLEEP (100) EndIf Next consolewrite(@crlf) Next EndFunc func showDigitInEditbox($stringForDigit, $heightMatrix, $stride) local $textoutput $textOutput=stringmid($stringForDigit,3) $textOutput=StringRegExpReplace($textOutput,"[0-9a-z]{8}","$0"&@CRLF) $textOutput=StringReplace($textoutput,"0",".") ;~ $textOutput=StringRegExpReplace($textOutput,"[1-9A-Za-z]+","X") ControlSetText("","",$editBox,$textOutput) EndFunc func getNumber($stringForDigit) local $num=" " for $i=0 to 9 if ($digits[$i]=$stringForDigit) then return $i next return $num EndFunc Func GetImageDataFromScreen($left, $top, $right, $bottom, byref $BMPDataStart, byref $Width, byRef $Height, byref $Stride, $picIdmgBytes=3) local $Scan0, $pixelData, $hbScreen, $pBitmap, $pBitmapCap, $handle, $bitMapdata, $pixelFormat ; Capture screen to load the bitmap to search in ;~ _ScreenCapture_Capture(@UserProfileDir & "\downloads\examples\test.png",$left, $top, $right, $bottom,False) ;~ _ScreenCapture_Capture("",$left, $top, $right, $bottom,False) $hbScreen=_ScreenCapture_Capture("",$left, $top, $right, $bottom,False) local $pBitmap1 = _GDIPlus_BitmapCreateFromHBITMAP($hbScreen); returns memory bitmap _WinAPI_DeleteObject($hbScreen) ;release GDI bitmap resource because not needed anymore Local $pBitmap= _GDIPlus_ImageResize($pBitmap1, 8, 8) ;resize image ;~ Local $pBitmap= _GDIPlus_ImageResize($pBitmap1, 4, 4) ;resize image ;~ Local $pBitmap= _GDIPlus_ImageScale($pBitmap1, 0.15, 0.15) ;resize image ;Get $tagGDIPBITMAPDATA structure ;~ ConsoleWrite("Bitmap Width: " & _GDIPlus_ImageGetWidth($pBitmap) & @CRLF ) ;~ ConsoleWrite("Bitmap Height: " & _GDIPlus_ImageGetHeight($pBitmap) & @CRLF) ;~ 24 bits (3 bytes) or 16 bits (2 bytes) comparison or 1 byte local $iFormat=$GDIP_PXF16RGB555 if ($picIdmgBytes=1) then $iFormat=$GDIP_PXF04INDEXED if ($picIdmgBytes=2) then $iFormat=$GDIP_PXF16RGB555 if ($picIdmgBytes=3) then $iFormat=$GDIP_PXF24RGB $BitmapData= _GDIPlus_BitmapLockBits($pBitmap, 0, 0, _GDIPlus_ImageGetWidth($pBitmap), _GDIPlus_ImageGetHeight($pBitmap), $GDIP_ILMREAD, $iFormat) If @ERROR Then MsgBox(0,"","Error locking region " & @error) $Stride = DllStructGetData($BitmapData, "Stride");Stride - Offset, in bytes, between consecutive scan lines of the bitmap. If the stride is positive, the bitmap is top-down. If the stride is negative, the bitmap is bottom-up. $Width = DllStructGetData($BitmapData, "Width");Image width - Number of pixels in one scan line of the bitmap. $Height = DllStructGetData($BitmapData, "Height");Image height - Number of scan lines in the bitmap. $PixelFormat = DllStructGetData($BitmapData, "PixelFormat");Pixel format - Integer that specifies the pixel format of the bitmap $Scan0 = DllStructGetData($BitmapData, "Scan0");Scan0 - Pointer to the first (index 0) scan line of the bitmap. $pixelData = DllStructCreate("ubyte lData[" & (abs($Stride) * $Height) & "]", $Scan0) $BMPDataStart = $BMPDataStart & DllStructGetData($pixeldata,"lData") _GDIPlus_BitmapUnlockBits($pBitmap, $BitmapData) _GDIPlus_ImageDispose ($pBitmap) _WinAPI_DeleteObject ($pBitmap) _WinAPI_DeleteObject ($hbScreen) EndFunc;==>GetImage ; Draw rectangle on screen. Func _Screen_DrawRect($tLeft, $tRight, $tTop, $tBottom, $color = 0xFF, $PenWidth = 1) Local $hDC, $hPen, $obj_orig, $x1, $x2, $y1, $y2 $x1 = $tLeft $x2 = $tRight $y1 = $tTop $y2 = $tBottom $hDC = _WinAPI_GetWindowDC(0) ; DC of entire screen (desktop) $hPen = _WinAPI_CreatePen($PS_SOLID, $PenWidth, $color) $obj_orig = _WinAPI_SelectObject($hDC, $hPen) _WinAPI_DrawLine($hDC, $x1, $y1, $x2, $y1) ; horizontal to right _WinAPI_DrawLine($hDC, $x2, $y1, $x2, $y2) ; vertical down on right _WinAPI_DrawLine($hDC, $x2, $y2, $x1, $y2) ; horizontal to left right _WinAPI_DrawLine($hDC, $x1, $y2, $x1, $y1) ; vertical up on left ; clear resources _WinAPI_SelectObject($hDC, $obj_orig) _WinAPI_DeleteObject($hPen) _WinAPI_ReleaseDC(0, $hDC) EndFunc ;==>_UIA_DrawRect
  21. And you could offcourse build a CNN (Convolutional Neural Network)๐Ÿ˜‰ https://www.linkedin.com/posts/andreashorn1_๐—ง๐—ต๐—ถ๐˜€-๐—ถ๐˜€-๐—ต๐—ฎ๐—ป๐—ฑ๐˜€-๐—ฑ๐—ผ๐˜„๐—ป-๐—ผ๐—ป๐—ฒ-ugcPost-7294745573667037184-cCuM?utm_source=share&utm_medium=member_desktop&rcm=ACoAAAA9u1cBwzbrqlJUhZseMBnOqHDoQcSGcpQ
  22. A little hard to say as it depends on what font you have bold, italic etc. As far as I can see below is not failing at any digits. This demo script would work for any number of characters as long as you teach the system how it works with the magic strings. There are many ways to speed it up (for example by taking a smaller snapshot within the digit matrix area) Script explanation It scales the bitmap back to 8*8 = 64 bytes and just compares the string (Scaling smaller did not work with initial testing) Local $pBitmap= _GDIPlus_ImageResize($pBitmap1, 8, 8) ;resize image Get the magic numbers local $learnTheDigits=false ;~Use this to learn the 0-9 digit magic values Paste the magic lines (by just comparing the magic numbers as string, speed could be improved by comparing the binary values) if ($stringForDigit='0x00022220020000220200022202002020020020200220002022000020002222') then $num=0 if ($stringForDigit='0x00002000002220000000200000002000000220000002000000020000002222') then $num=1 if ($stringForDigit='0x00022220020000220000002200002200000022000020000022000000222222') then $num=2 if ($stringForDigit='0x00022220020000220000002200002200000022000000002022000020002222') then $num=3 if ($stringForDigit='0x00000220000022000022020002000200020002000222222000002200000022') then $num=4 if ($stringForDigit='0x02222222020000000222220000000020000000200000002022000020002222') then $num=5 if ($stringForDigit='0x00002220002200000200000002222200022222000200002022000020002222') then $num=6 if ($stringForDigit='0x02222222000000220000020000002000000020000020000000200000002000') then $num=7 if ($stringForDigit='0x00022220020000220200002200222200002222000200002022000020002222') then $num=8 if ($stringForDigit='0x00022220020000220200002200222222002222200000002000002200002200') then $num=9 Iterate 6 digits (or 7,8,9) $charHigh=5 ;~ As it starts counting from 0 Do it full speed / turning of the explainer part local $showDigits=false full script #include <GDIPlus.au3> #include <WinAPI.au3> #include <GUIConstants.au3> #include <WindowsConstants.au3> #include <ButtonConstants.au3> #include <GUIConstantsEx.au3> #include <StaticConstants.au3> #include <ScreenCapture.au3> dim $bmpData, $w, $h, $s dim $pic[10],$BitmapFilename, $hImage, $Bmp ; Initialize GDI+ library _GDIPlus_Startup() #Region ### START Koda GUI section ### Form= $frmCompare = GUICreate("Another bitmap brute-forcing thread", 1024, 768, 193, 125) for $picId=0 to 9 $BitmapFilename = @UserProfileDir & "\downloads\examples\" & string($picId) & ".png" $pBitmap = _GDIPlus_BitmapCreateFromFile($BitmapFilename) $hImage=_GDIPlus_ImageLoadFromFile($BitmapFilename) $Bmp = _GDIPlus_BitmapCreateHBITMAPFromBitmap($hImage) ;~ $hBitmap = _GDIPlus_ImageLoadFromFile($BMPFile) ;~ ConsoleWrite("Bitmap Width: " & _GDIPlus_ImageGetWidth($pBitmap) & @CRLF ) ;~ ConsoleWrite("Bitmap Height: " & _GDIPlus_ImageGetHeight($pBitmap) & @CRLF) $Pic[$picId] = GUICtrlCreatePic("", 32, 24+($picId*60), 100, 100, BitOR($SS_NOTIFY,$WS_GROUP,$WS_CLIPSIBLINGS)) _WinAPI_DeleteObject(GUICtrlSendMsg($Pic[$picId], $STM_SETIMAGE, $iMAGE_BITMAP, $Bmp)) Next $editBox = GuiCtrlCreateEdit("Analytics box", 250,14,700,750) GUICtrlSetFont($editBox, 8, 100, 0, "Courier New") $Button1 = GUICtrlCreateButton("Analyse", 104, 700, 75, 25, 0) $Button2 = GUICtrlCreateButton("Button2", 104, 730, 75, 25, 0) GUISetState(@SW_SHOW) #EndRegion ### END Koda GUI section ### $picIdWidth=100 $picIdHeight=100 $picIdX=0 $picIdY=0 While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE _GDIPlus_Shutdown() Exit Case $Button1 analyse() Case $Button2 EndSwitch WEnd func analyse() WinActivate($frmCompare) Local $wPos = WinGetPos($frmCompare) ;~ $aArray[0] = X position $aArray[1] = Y position $aArray[2] = Width $aArray[3] = Height Local $aClientSize = WinGetClientSize($frmCompare) ;~ $aArray[0] = Width of window's client area $aArray[1] = Height of window's client area Local $cLeft= ($wpos[2]-$aClientSize[0])/2 Local $cTop= ($wPos[3]-$aClientSize[1])-2 Local $bytesPerDigit = 1 ;~ could be 1 or 2 or 3 bytes for $picId=0 to 9 Local $cPos = ControlGetPos ( $frmCompare, "", $pic[$picId] ) ;~ $aArray[0] = X position ;~ $aArray[1] = Y position ;~ $aArray[2] = Width ;~ $aArray[3] = Height ;~ ;~ $tLeft, $tRight, $tTop, $tBottom, $color = 0xFF, $PenWidth = 1 ;~ _Screen_DrawRect($wpos[0]+$cLeft+$cPos[0],$wPos[0]+$cPos[0] + $cPos[2], $wPos[1] + $cTop +$cPos[1], $wPos[1] + $cTop + $cPos[1] + $cPos[3]) local $learnTheDigits=false ;~Use this to learn the 0-9 digit magic values local $showDigits=true local $charLow=1, $charHigh=1 if ($learnTheDigits = false) Then $charLow=0 $charHigh=5 EndIf for $charId=$charlow to $charHigh local $charWidth=29 local $leftMatrix=($charId*$charWidth)+$wpos[0]+$cLeft+$cPos[0] local $rightMatrix=$charWidth+($charId*$charWidth)+$wPos[0]+$cLeft+$cPos[0] local $topMatrix= $wPos[1] + $cTop +$cPos[1] + 10 local $bottomMatrix=$wPos[1] + $cTop + $cPos[1] + $cPos[3] -2 -11 local $x, $y Local $bytesForDigit="", $widthMatrix=0, $heightMatrix=0, $stride=0 ;~ Func GetImageDataFromScreen($left, $right, $top, $bottom, byref $BMPDataStart, byref $Width, byRef $Height, byref $Stride, $picIdmgBytes=3) ;~Play with this to take a smaller area GetImageDataFromScreen($leftMatrix, $topMatrix, $rightMatrix, $bottomMatrix, $bytesForDigit, $widthMatrix, $heightMatrix, $stride, $bytesPerDigit) ;~ consolewrite(BinaryLen($bytesForDigit) & " " & stringlen($bytesForDigit) & " " & $widthMatrix & "-" & $heightMatrix & "-" & $stride &@CRLF) local $textoutput= " 0 1 2 3 4 5 6 7 8 " & @CRLF $textoutput&=" 012345678901234567890123456789012345678901234567890123456789012345678901234567890123456789" & @CRLF ;~ strip 0x ;~ consolewrite(stringleft(string($bytesForDigit),20)) local $stringForDigit=string($bytesForDigit) ;~ consolewrite(binarylen($bytesforDigit) & "-" & stringlen($stringforDigit) & "-" & $stringforDigit) if ($learnTheDigits=true) then consolewrite(" if ($stringForDigit='" & $stringforDigit & "') then $num=" & $picId) Else ;~ consolewrite($bytesForDigit & @crlf) ;~ consolewrite($stringForDigit & @CRLF) ;~ local $stringLine1=stringRegExpReplace($stringForDigit,"((0+2A)|(22))","") ;~ local $count1=@extended ;~ $stringline1=stringreplace($stringLine1,"0","") ;~ local $checksum=@extended-$count1 ;~ $stringline1=stringreplace($stringLine1,"222222","") ;~ $checksum+=@extended ;~ $checksum=$checksum+stringlen($stringline1) local $num=" " ;~ if ($checksum=636) or ($checksum=653) then $num=0 ;~ if ($checksum=719) then $num=1 ;~ if ($checksum=674) then $num=2 ;~ if ($checksum=661) then $num=3 ;~ if ($checksum=666) then $num=4 ;~ if ($checksum=650) then $num=5 ;~ if ($checksum=699) or ($checksum=716) then $num=6 ;~ if ($checksum=732) or ($checksum=734) then $num=7 ;~ if ($checksum=655) then $num=8 ;~ if ($checksum=659) or ($checksum=676) then $num=9 if ($stringForDigit='0x00022220020000220200022202002020020020200220002022000020002222') then $num=0 if ($stringForDigit='0x00002000002220000000200000002000000220000002000000020000002222') then $num=1 if ($stringForDigit='0x00022220020000220000002200002200000022000020000022000000222222') then $num=2 if ($stringForDigit='0x00022220020000220000002200002200000022000000002022000020002222') then $num=3 if ($stringForDigit='0x00000220000022000022020002000200020002000222222000002200000022') then $num=4 if ($stringForDigit='0x02222222020000000222220000000020000000200000002022000020002222') then $num=5 if ($stringForDigit='0x00002220002200000200000002222200022222000200002022000020002222') then $num=6 if ($stringForDigit='0x02222222000000220000020000002000000020000020000000200000002000') then $num=7 if ($stringForDigit='0x00022220020000220200002200222200002222000200002022000020002222') then $num=8 if ($stringForDigit='0x00022220020000220200002200222222002222200000002000002200002200') then $num=9 consolewrite($num) EndIf if ($showDigits=true) then ;~ consolewrite("-" & $checksum & "-" & $stringLine1 & @CRLF) ;~ $stringLine1=StringRegExpReplace($stringLine1,"[1-9A-Za-z]+","1") ;~ For $picIdLine = 0 To $heightMatrix-1 step 2 For $picIdLine = 0 To $heightMatrix-1 ;~ From the screenshots we can ignore the first 16 bytes (remember in text its 2 characters ;~ $binaryLine=BinaryMid($bmp1Data,($picId*$BMP1LineWidth)+16,$BMP1LineWidth) ;~ and we only need 4 digits which takes about 28 characters and 1 character separator = local $stringLine=stringMid($stringForDigit,($picIdLine * ($stride * 2))+3,($stride*2)-3) ;~ Lets make it readable $stringLine=StringReplace($stringLine,"0",".") ;~ $stringLine=StringRegExpReplace($stringLine,"[0]+",".") ;~ $stringLine=StringRegExpReplace($stringLine,"[1-9A-Za-z]+","1") ;~ $stringLine=StringRegExpReplace($stringLine,"1+","x") $textoutput&=stringformat("%02i",$picIdLine) & " : " & $stringLine & @CRLF next ControlSetText("","",$editBox,$textOutput) ;~ Not working propertly? ;~ local $checkSum=PixelChecksum($leftMatrix, $rightMatrix , $topMatrix, $bottomMatrix, 1, 0 ,1) ;~ consolewrite($checksum & " - ") ;~ Minus two just as it influences the next screenshot _Screen_DrawRect( $leftMatrix, $rightMatrix-4 , $topMatrix, $bottomMatrix) ;~ if ($charId=1) then ;~ MsgBox($MB_SYSTEMMODAL, "Title", "This message box will timeout after 10 seconds or select the OK button.", 10) ;~ EndIf SLEEP (100) EndIf Next consolewrite(@crlf) Next EndFunc Func GetImageDataFromScreen($left, $top, $right, $bottom, byref $BMPDataStart, byref $Width, byRef $Height, byref $Stride, $picIdmgBytes=3) local $Scan0, $pixelData, $hbScreen, $pBitmap, $pBitmapCap, $handle, $bitMapdata, $pixelFormat ; Capture screen to load the bitmap to search in ;~ _ScreenCapture_Capture(@UserProfileDir & "\downloads\examples\test.png",$left, $top, $right, $bottom,False) ;~ _ScreenCapture_Capture("",$left, $top, $right, $bottom,False) $hbScreen=_ScreenCapture_Capture("",$left, $top, $right, $bottom,False) local $pBitmap1 = _GDIPlus_BitmapCreateFromHBITMAP($hbScreen); returns memory bitmap _WinAPI_DeleteObject($hbScreen) ;release GDI bitmap resource because not needed anymore Local $pBitmap= _GDIPlus_ImageResize($pBitmap1, 8, 8) ;resize image ;~ Local $pBitmap= _GDIPlus_ImageScale($hBitmap, 0.5, 0.5) ;resize image ;Get $tagGDIPBITMAPDATA structure ;~ ConsoleWrite("Bitmap Width: " & _GDIPlus_ImageGetWidth($pBitmap) & @CRLF ) ;~ ConsoleWrite("Bitmap Height: " & _GDIPlus_ImageGetHeight($pBitmap) & @CRLF) ;~ 24 bits (3 bytes) or 16 bits (2 bytes) comparison if ($picIdmgBytes=1) then $BitmapData= _GDIPlus_BitmapLockBits($pBitmap, 0, 0, _GDIPlus_ImageGetWidth($pBitmap), _GDIPlus_ImageGetHeight($pBitmap), $GDIP_ILMREAD, $GDIP_PXF04INDEXED) Endif if ($picIdmgBytes=2) then $BitmapData= _GDIPlus_BitmapLockBits($pBitmap, 0, 0, _GDIPlus_ImageGetWidth($pBitmap), _GDIPlus_ImageGetHeight($pBitmap), $GDIP_ILMREAD, $GDIP_PXF16RGB555) ;~ $BitmapData= _GDIPlus_BitmapLockBits($pBitmap, 0, 0, _GDIPlus_ImageGetWidth($pBitmap), _GDIPlus_ImageGetHeight($pBitmap), $GDIP_ILMREAD, $GDIP_PXF32ARGB) EndIf if ($picIdmgBytes=3) then $BitmapData= _GDIPlus_BitmapLockBits($pBitmap, 0, 0, _GDIPlus_ImageGetWidth($pBitmap), _GDIPlus_ImageGetHeight($pBitmap), $GDIP_ILMREAD, $GDIP_PXF24RGB) ;~ $BitmapData= _GDIPlus_BitmapLockBits($pBitmap, 0, 0, _GDIPlus_ImageGetWidth($pBitmap), _GDIPlus_ImageGetHeight($pBitmap), $GDIP_ILMREAD, $GDIP_PXF32ARGB) endIf If @ERROR Then MsgBox(0,"","Error locking region " & @error) $Stride = DllStructGetData($BitmapData, "Stride");Stride - Offset, in bytes, between consecutive scan lines of the bitmap. If the stride is positive, the bitmap is top-down. If the stride is negative, the bitmap is bottom-up. $Width = DllStructGetData($BitmapData, "Width");Image width - Number of pixels in one scan line of the bitmap. $Height = DllStructGetData($BitmapData, "Height");Image height - Number of scan lines in the bitmap. $PixelFormat = DllStructGetData($BitmapData, "PixelFormat");Pixel format - Integer that specifies the pixel format of the bitmap $Scan0 = DllStructGetData($BitmapData, "Scan0");Scan0 - Pointer to the first (index 0) scan line of the bitmap. $pixelData = DllStructCreate("ubyte lData[" & (abs($Stride) * $Height-1) & "]", $Scan0) $BMPDataStart = $BMPDataStart & DllStructGetData($pixeldata,"lData") _GDIPlus_BitmapUnlockBits($pBitmap, $BitmapData) _GDIPlus_ImageDispose ($pBitmap) _WinAPI_DeleteObject ($pBitmap) _WinAPI_DeleteObject ($hbScreen) EndFunc;==>GetImage ; Draw rectangle on screen. Func _Screen_DrawRect($tLeft, $tRight, $tTop, $tBottom, $color = 0xFF, $PenWidth = 1) Local $hDC, $hPen, $obj_orig, $x1, $x2, $y1, $y2 $x1 = $tLeft $x2 = $tRight $y1 = $tTop $y2 = $tBottom $hDC = _WinAPI_GetWindowDC(0) ; DC of entire screen (desktop) $hPen = _WinAPI_CreatePen($PS_SOLID, $PenWidth, $color) $obj_orig = _WinAPI_SelectObject($hDC, $hPen) _WinAPI_DrawLine($hDC, $x1, $y1, $x2, $y1) ; horizontal to right _WinAPI_DrawLine($hDC, $x2, $y1, $x2, $y2) ; vertical down on right _WinAPI_DrawLine($hDC, $x2, $y2, $x1, $y2) ; horizontal to left right _WinAPI_DrawLine($hDC, $x1, $y2, $x1, $y1) ; vertical up on left ; clear resources _WinAPI_SelectObject($hDC, $obj_orig) _WinAPI_DeleteObject($hPen) _WinAPI_ReleaseDC(0, $hDC) EndFunc ;==>_UIA_DrawRect
  23. Good to see you resolved it. I updated my example with the matching based on a checksum by using replace/stringreplace just counting and adding the bytes to a certain checksum.
  24. Some demo maybe that helps in understanding. you need 1-9.png in downloads\examples or modify script It will show all the numbers on your screen It will snapshot each digit as binary and present it as string (one character per pixel) in a matrix layout A binary snapshot will just be a sequence of bytes in memory (its actually not a matrix with an x,y position like humans recognize) So once you have a sequence for each digit 0-9 you have to teach the system what differentiates a 0 from a 1 and others. When a binarystring is converted to a regular string it doubles in size and has 0x as a prefix in the string. After its a string you can do any stringmanipulation you like PixelGetColor seems just not fast enough to recognise PixelCheckSum I would have expected to work but seems to be miscalculating or more pixels in checksum then needed. Its not recognizing but as you can see the matrix for each digit it should be relatively easy to know why a 5 and 7 look similar on certain lines. #include <GDIPlus.au3> #include <WinAPI.au3> #include <GUIConstants.au3> #include <WindowsConstants.au3> #include <ButtonConstants.au3> #include <GUIConstantsEx.au3> #include <StaticConstants.au3> #include <ScreenCapture.au3> dim $bmpData, $w, $h, $s dim $pic[10],$BitmapFilename, $hImage, $Bmp ; Initialize GDI+ library _GDIPlus_Startup() #Region ### START Koda GUI section ### Form= $frmCompare = GUICreate("Another bitmap brute-forcing thread", 1024, 768, 193, 125) for $picId=0 to 9 $BitmapFilename = @UserProfileDir & "\downloads\examples\" & string($picId) & ".png" $pBitmap = _GDIPlus_BitmapCreateFromFile($BitmapFilename) $hImage=_GDIPlus_ImageLoadFromFile($BitmapFilename) $Bmp = _GDIPlus_BitmapCreateHBITMAPFromBitmap($hImage) ;~ $hBitmap = _GDIPlus_ImageLoadFromFile($BMPFile) ;~ ConsoleWrite("Bitmap Width: " & _GDIPlus_ImageGetWidth($pBitmap) & @CRLF ) ;~ ConsoleWrite("Bitmap Height: " & _GDIPlus_ImageGetHeight($pBitmap) & @CRLF) $Pic[$picId] = GUICtrlCreatePic("", 32, 24+($picId*60), 100, 100, BitOR($SS_NOTIFY,$WS_GROUP,$WS_CLIPSIBLINGS)) _WinAPI_DeleteObject(GUICtrlSendMsg($Pic[$picId], $STM_SETIMAGE, $iMAGE_BITMAP, $Bmp)) Next $editBox = GuiCtrlCreateEdit("Analytics box", 250,14,700,750) GUICtrlSetFont($editBox, 8, 100, 0, "Courier New") $Button1 = GUICtrlCreateButton("Analyse", 104, 700, 75, 25, 0) $Button2 = GUICtrlCreateButton("Button2", 104, 730, 75, 25, 0) GUISetState(@SW_SHOW) #EndRegion ### END Koda GUI section ### $picIdWidth=100 $picIdHeight=100 $picIdX=0 $picIdY=0 While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE _GDIPlus_Shutdown() Exit Case $Button1 analyse() Case $Button2 EndSwitch WEnd func analyse() WinActivate($frmCompare) Local $wPos = WinGetPos($frmCompare) ;~ $aArray[0] = X position $aArray[1] = Y position $aArray[2] = Width $aArray[3] = Height Local $aClientSize = WinGetClientSize($frmCompare) ;~ $aArray[0] = Width of window's client area $aArray[1] = Height of window's client area Local $cLeft= ($wpos[2]-$aClientSize[0])/2 Local $cTop= ($wPos[3]-$aClientSize[1])-2 Local $bytesPerDigit = 1 ;~ could be 1 or 2 or 3 bytes for $picId=0 to 9 Local $cPos = ControlGetPos ( $frmCompare, "", $pic[$picId] ) ;~ $aArray[0] = X position ;~ $aArray[1] = Y position ;~ $aArray[2] = Width ;~ $aArray[3] = Height ;~ ;~ $tLeft, $tRight, $tTop, $tBottom, $color = 0xFF, $PenWidth = 1 ;~ _Screen_DrawRect($wpos[0]+$cLeft+$cPos[0],$wPos[0]+$cPos[0] + $cPos[2], $wPos[1] + $cTop +$cPos[1], $wPos[1] + $cTop + $cPos[1] + $cPos[3]) ;~ for $charId=1 to 1 for $charId=0 to 5 local $charWidth=29 local $leftMatrix=($charId*$charWidth)+$wpos[0]+$cLeft+$cPos[0] local $rightMatrix=$charWidth+($charId*$charWidth)+$wPos[0]+$cLeft+$cPos[0] local $topMatrix= $wPos[1] + $cTop +$cPos[1] + 10 local $bottomMatrix=$wPos[1] + $cTop + $cPos[1] + $cPos[3] -2 -11 local $x, $y Local $bytesForDigit="", $widthMatrix=0, $heightMatrix=0, $stride=0 ;~ Func GetImageDataFromScreen($left, $right, $top, $bottom, byref $BMPDataStart, byref $Width, byRef $Height, byref $Stride, $picIdmgBytes=3) GetImageDataFromScreen($leftMatrix, $topMatrix, $rightMatrix, $bottomMatrix, $bytesForDigit, $widthMatrix, $heightMatrix, $stride, $bytesPerDigit) ;~ consolewrite(BinaryLen($bytesForDigit) & " " & stringlen($bytesForDigit) & " " & $widthMatrix & "-" & $heightMatrix & "-" & $stride &@CRLF) local $textoutput= " 0 1 2 3 4 5 6 7 8 " & @CRLF $textoutput&=" 012345678901234567890123456789012345678901234567890123456789012345678901234567890123456789" & @CRLF ;~ strip 0x ;~ consolewrite(stringleft(string($bytesForDigit),20)) local $stringForDigit=stringmid(string($bytesForDigit),4) ;~ consolewrite(binarylen($bytesforDigit) & "-" & stringlen($stringforDigit)) ;~ consolewrite($bytesForDigit & @crlf) ;~ consolewrite($stringForDigit & @CRLF) local $stringLine1=stringRegExpReplace($stringForDigit,"((0+2A)|(22))","") local $count1=@extended $stringline1=stringreplace($stringLine1,"0","") local $checksum=@extended-$count1 $stringline1=stringreplace($stringLine1,"222222","") $checksum+=@extended $checksum=$checksum+stringlen($stringline1) local $num=" " if ($checksum=636) or ($checksum=653) then $num=0 if ($checksum=719) then $num=1 if ($checksum=674) then $num=2 if ($checksum=661) then $num=3 if ($checksum=666) then $num=4 if ($checksum=650) then $num=5 if ($checksum=699) or ($checksum=716) then $num=6 if ($checksum=732) or ($checksum=734) then $num=7 if ($checksum=655) then $num=8 if ($checksum=659) or ($checksum=676) then $num=9 consolewrite($num) ;~ consolewrite("-" & $checksum & "-" & $stringLine1 & @CRLF) ;~ $stringLine1=StringRegExpReplace($stringLine1,"[1-9A-Za-z]+","1") ;~ For $picIdLine = 0 To $heightMatrix-1 step 2 For $picIdLine = 0 To $heightMatrix-1 ;~ From the screenshots we can ignore the first 16 bytes (remember in text its 2 characters ;~ $binaryLine=BinaryMid($bmp1Data,($picId*$BMP1LineWidth)+16,$BMP1LineWidth) ;~ and we only need 4 digits which takes about 28 characters and 1 character separator = local $stringLine=stringMid($stringForDigit,($picIdLine * ($stride * 2))+1,($stride*2)-3) ;~ Lets make it readable $stringLine=StringReplace($stringLine,"0",".") ;~ $stringLine=StringRegExpReplace($stringLine,"[0]+",".") ;~ $stringLine=StringRegExpReplace($stringLine,"[1-9A-Za-z]+","1") ;~ $stringLine=StringRegExpReplace($stringLine,"1+","x") $textoutput&=stringformat("%02i",$picIdLine) & " : " & $stringLine & @CRLF next ControlSetText("","",$editBox,$textOutput) ;~ Not working propertly? ;~ local $checkSum=PixelChecksum($leftMatrix, $rightMatrix , $topMatrix, $bottomMatrix, 1, 0 ,1) ;~ consolewrite($checksum & " - ") ;~ Minus two just as it influences the next screenshot _Screen_DrawRect( $leftMatrix, $rightMatrix-4 , $topMatrix, $bottomMatrix) ;~ if ($charId=1) then ;~ MsgBox($MB_SYSTEMMODAL, "Title", "This message box will timeout after 10 seconds or select the OK button.", 10) ;~ EndIf SLEEP (100) Next consolewrite(@crlf) Next EndFunc Func GetImageDataFromScreen($left, $top, $right, $bottom, byref $BMPDataStart, byref $Width, byRef $Height, byref $Stride, $picIdmgBytes=3) local $Scan0, $pixelData, $hbScreen, $pBitmap, $pBitmapCap, $handle, $bitMapdata, $pixelFormat ; Capture screen to load the bitmap to search in ;~ _ScreenCapture_Capture(@UserProfileDir & "\downloads\examples\test.png",$left, $top, $right, $bottom,False) ;~ _ScreenCapture_Capture("",$left, $top, $right, $bottom,False) $hbScreen=_ScreenCapture_Capture("",$left, $top, $right, $bottom,False) local $pBitmap = _GDIPlus_BitmapCreateFromHBITMAP($hbScreen); returns memory bitmap _WinAPI_DeleteObject($hbScreen) ;release GDI bitmap resource because not needed anymore ;~ Local $pBitmap= _GDIPlus_ImageResize($hBitmap, 16, 16) ;resize image ;~ Local $pBitmap= _GDIPlus_ImageScale($hBitmap, 0.5, 0.5) ;resize image ;Get $tagGDIPBITMAPDATA structure ;~ ConsoleWrite("Bitmap Width: " & _GDIPlus_ImageGetWidth($pBitmap) & @CRLF ) ;~ ConsoleWrite("Bitmap Height: " & _GDIPlus_ImageGetHeight($pBitmap) & @CRLF) ;~ 24 bits (3 bytes) or 16 bits (2 bytes) comparison if ($picIdmgBytes=1) then $BitmapData= _GDIPlus_BitmapLockBits($pBitmap, 0, 0, _GDIPlus_ImageGetWidth($pBitmap), _GDIPlus_ImageGetHeight($pBitmap), $GDIP_ILMREAD, $GDIP_PXF04INDEXED) Endif if ($picIdmgBytes=2) then $BitmapData= _GDIPlus_BitmapLockBits($pBitmap, 0, 0, _GDIPlus_ImageGetWidth($pBitmap), _GDIPlus_ImageGetHeight($pBitmap), $GDIP_ILMREAD, $GDIP_PXF16RGB555) ;~ $BitmapData= _GDIPlus_BitmapLockBits($pBitmap, 0, 0, _GDIPlus_ImageGetWidth($pBitmap), _GDIPlus_ImageGetHeight($pBitmap), $GDIP_ILMREAD, $GDIP_PXF32ARGB) EndIf if ($picIdmgBytes=3) then $BitmapData= _GDIPlus_BitmapLockBits($pBitmap, 0, 0, _GDIPlus_ImageGetWidth($pBitmap), _GDIPlus_ImageGetHeight($pBitmap), $GDIP_ILMREAD, $GDIP_PXF24RGB) ;~ $BitmapData= _GDIPlus_BitmapLockBits($pBitmap, 0, 0, _GDIPlus_ImageGetWidth($pBitmap), _GDIPlus_ImageGetHeight($pBitmap), $GDIP_ILMREAD, $GDIP_PXF32ARGB) endIf If @ERROR Then MsgBox(0,"","Error locking region " & @error) $Stride = DllStructGetData($BitmapData, "Stride");Stride - Offset, in bytes, between consecutive scan lines of the bitmap. If the stride is positive, the bitmap is top-down. If the stride is negative, the bitmap is bottom-up. $Width = DllStructGetData($BitmapData, "Width");Image width - Number of pixels in one scan line of the bitmap. $Height = DllStructGetData($BitmapData, "Height");Image height - Number of scan lines in the bitmap. $PixelFormat = DllStructGetData($BitmapData, "PixelFormat");Pixel format - Integer that specifies the pixel format of the bitmap $Scan0 = DllStructGetData($BitmapData, "Scan0");Scan0 - Pointer to the first (index 0) scan line of the bitmap. $pixelData = DllStructCreate("ubyte lData[" & (abs($Stride) * $Height-1) & "]", $Scan0) $BMPDataStart = $BMPDataStart & DllStructGetData($pixeldata,"lData") _GDIPlus_BitmapUnlockBits($pBitmap, $BitmapData) _GDIPlus_ImageDispose ($pBitmap) _WinAPI_DeleteObject ($pBitmap) _WinAPI_DeleteObject ($hbScreen) EndFunc;==>GetImage ; Draw rectangle on screen. Func _Screen_DrawRect($tLeft, $tRight, $tTop, $tBottom, $color = 0xFF, $PenWidth = 1) Local $hDC, $hPen, $obj_orig, $x1, $x2, $y1, $y2 $x1 = $tLeft $x2 = $tRight $y1 = $tTop $y2 = $tBottom $hDC = _WinAPI_GetWindowDC(0) ; DC of entire screen (desktop) $hPen = _WinAPI_CreatePen($PS_SOLID, $PenWidth, $color) $obj_orig = _WinAPI_SelectObject($hDC, $hPen) _WinAPI_DrawLine($hDC, $x1, $y1, $x2, $y1) ; horizontal to right _WinAPI_DrawLine($hDC, $x2, $y1, $x2, $y2) ; vertical down on right _WinAPI_DrawLine($hDC, $x2, $y2, $x1, $y2) ; horizontal to left right _WinAPI_DrawLine($hDC, $x1, $y2, $x1, $y1) ; vertical up on left ; clear resources _WinAPI_SelectObject($hDC, $obj_orig) _WinAPI_DeleteObject($hPen) _WinAPI_ReleaseDC(0, $hDC) EndFunc ;==>_UIA_DrawRect
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