Jump to content

yalil

Members
  • Posts

    16
  • Joined

  • Last visited

Everything posted by yalil

  1. please give me a very very simple example im new and bad at ENG
  2. For example If _ispreesd(joystick button) then ....
  3. #include <authread.au3> #RequireAdmin Opt("MouseClickDragDelay", 10) Opt("MouseClickDownDelay", 50) Opt("SendKeyDelay", 50) Opt("SendKeyDownDelay", 10) Opt("MouseClickDelay", 30) HotKeySet("{ESC}", "Terminate") $x = 0 $y = 0 Func Terminate() Exit EndFunc ;==>Terminate _AuThread_Startup() $au0 = _AuThread_StartThread("thread0") $main = mainthread() Func mainthread() While 1 $msg = _authread_getmessage() If $msg Then ToolTip("true") Sleep(2000) Else ToolTip("error") Sleep(5000) EndIf WEnd EndFunc ;==>mainthread Func thread0() While 1 _authread_sendmessage($main, "I") ToolTip("done", 0, 0) WEnd EndFunc ;==>thread0
  4. i cant remember the function to send messege back to main thread please help
  5. sir how to send video frame to gui like play video on the gui thank you
  6. While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Exit Case $Button1 While 1 GUICtrlSetData($Input1,@ScriptDir & "\Screenshot_1.png") $hImage = _LoadImage($Input1, $Pic1, $hImage, $iPicW,$iPicH) Local $hHBITMAP = _GDIPlus_BitmapCreateHBITMAPFromBitmap($hImage, 0x00000000) how can i add a function to capture a picture form application and send it to 'GUICtrlSetData($Input1,@ScriptDir & "\Screenshot_1.png")'
  7. still pop up is there any command in autoit to just save screen capture ?
  8. i try but it automatically pop up the image that i just capture
  9. #include <ScreenCapture.au3> Example() Func Example() Local $hBmp ; Capture full screen $hBmp = _ScreenCapture_Capture("") ; Save bitmap to file _ScreenCapture_SaveImage(@MyDocumentsDir & "\GDIPlus_Image.jpg", $hBmp) ShellExecute(@MyDocumentsDir & "\GDIPlus_Image.jpg") EndFunc ;==>Example try to screen capture but it keep pop up the image just want to save the image dont want to open it thank you
  10. here is the line that i think i have problem wtih can you example how to change the gui to detect on screen not form image
  11. and i found someone on youtube did it and i just want to change code to detect on screen not form image so helpppppppppppppppppppppppppppppppppppp!!!!!!
  12. if you do it right you will get somthing like this
  13. sorry for my english and i was try to learn autoit for 5 days never write a programe before this is the code #Region ;**** Directives created by AutoIt3Wrapper_GUI **** #AutoIt3Wrapper_UseX64=y #AutoIt3Wrapper_AU3Check_Parameters=-w 1 -w 2 -w 3 -w 4 -w 5 #EndRegion ;**** Directives created by AutoIt3Wrapper_GUI **** #include <ButtonConstants.au3> #include <EditConstants.au3> #include <GUIConstantsEx.au3> #include <StaticConstants.au3> #include <WindowsConstants.au3> #include <AutoYOLO3.au3> #include <GDIPlus.au3> ConsoleWrite("Using autoyolo version:" & _AutoYolo3_GetVersion() & @CRLF) _GUIExample1() Func _GUIExample1() _GDIPlus_Startup() Local $iPicW=609 Local $iPicH=385 #Region ### START Koda GUI section ### Form= GUICreate(@ScriptName&" - Object Detection with AutoIt!", 625, 506) GUISetFont(14, 400, 0, "Calibri") Local $Button1 = GUICtrlCreateButton("browse", 472, 8, 145, 33) Local $Input1 = GUICtrlCreateInput(@ScriptDir & "\people-2557408_1920.jpg", 8, 8, 457, 31) Local $Button2 = GUICtrlCreateButton("detect objects!", 228, 448, 169, 49) Local $Pic1 = GUICtrlCreatePic("", 8, 48, $iPicW, $iPicH, $SS_BITMAP) GUISetState(@SW_SHOW) #EndRegion ### END Koda GUI section ### Local $hImage = _LoadImage($Input1, $Pic1, 0, $iPicW,$iPicH) While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Exit Case $Button1 GUICtrlSetData($Input1, FileOpenDialog("Please select image", @ScriptDir, "All (*.*)")) $hImage = _LoadImage($Input1, $Pic1, $hImage, $iPicW,$iPicH) Case $Button2 GUICtrlSetState($Button2, $GUI_DISABLE) GUICtrlSetData($Button2, "working..") Local $hHBITMAP = _GDIPlus_BitmapCreateHBITMAPFromBitmap($hImage, 0x00000000) Local $aRes = _AutoYolo3_GetObjInHBitmap($hHBITMAP) ;_ArrayDisplay($aRes) If @error Then Local $iErr = @error Local $asDllErrors[6] = ["No error", "unable to use the DLL file", "unknown ""return type""", """function"" not found in the DLL file", "bad number of parameters", "bad parameter"] If $iErr < 6 Then MsgBox(32, @ScriptName, "DLL Error, " & $asDllErrors[$iErr]) Else MsgBox(32, @ScriptName, "DLL Error, " & _AutoYolo3_GetLastError()) EndIf ElseIf _AutoYolo3_GetLastError() <> "" Then MsgBox(32, @ScriptName, _AutoYolo3_GetLastError()) Else ;nice thick green boxes Local $hPen = _GDIPlus_PenCreate(0xFF00FF00, 2, 2) Local $hBrush = _GDIPlus_BrushCreateSolid(0xFF000000) Local $hFormat = _GDIPlus_StringFormatCreate() Local $hFamily = _GDIPlus_FontFamilyCreate("Calibri") Local $hFont = _GDIPlus_FontCreate($hFamily, 12, 0) Local $tLayout = _GDIPlus_RectFCreate(140, 110, 100, 20) Local $hBrushBack = _GDIPlus_BrushCreateSolid(0x7FFFFFFF) ;color format AARRGGBB (hex) $hGraphics = _GDIPlus_ImageGetGraphicsContext($hImage) _GDIPlus_GraphicsSetSmoothingMode($hGraphics, $GDIP_SMOOTHINGMODE_HIGHQUALITY) ;sets the graphics object rendering quality (antialiasing) For $i = 1 To $aRes[0][0] ; Draw a frame around the object _GDIPlus_GraphicsDrawRect($hGraphics, $aRes[$i][2], $aRes[$i][3] , ($aRes[$i][4] - $aRes[$i][2]) , ($aRes[$i][5] - $aRes[$i][3]) , $hPen) ; Label it $sLabel = $aRes[$i][0] & " " & StringLeft($aRes[$i][1], 6) $tLayout = _GDIPlus_RectFCreate($aRes[$i][2] , $aRes[$i][3] , 200, 20) $iBackLen = 0 If (StringLen($sLabel) * 8) > $iBackLen Then $iBackLen = StringLen($sLabel) * 8 EndIf _GDIPlus_GraphicsFillRect($hGraphics, $aRes[$i][2] , $aRes[$i][3], $iBackLen, 20, $hBrushBack) _GDIPlus_GraphicsDrawStringEx($hGraphics, $sLabel, $hFont, $tLayout, $hFormat, $hBrush) Next $hHBITMAP = _GDIPlus_BitmapCreateHBITMAPFromBitmap($hImage, 0x00000000) GUICtrlSendMsg($Pic1, $STM_SETIMAGE, $IMAGE_BITMAP, $hHBITMAP) _GDIPlus_PenDispose($hPen) _GDIPlus_FontDispose($hFont) _GDIPlus_FontFamilyDispose($hFamily) _GDIPlus_StringFormatDispose($hFormat) _GDIPlus_BrushDispose($hBrush) _GDIPlus_BrushDispose($hBrushBack) _GDIPlus_GraphicsDispose($hGraphics) EndIf GUICtrlSetData($Button2, "detect objects!") GUICtrlSetState($Button2, $GUI_ENABLE) EndSwitch WEnd If $hImage <> 0 Then _GDIPlus_ImageDispose($hImage) EndIf _GDIPlus_Shutdown() EndFunc ;==>_GUIExample1 Func _LoadImage($Input1, $Pic1, $hImage, $iPicW, $iPicH) If $hImage <> 0 Then _GDIPlus_ImageDispose($hImage) EndIf Local $sImagePath = GUICtrlRead($Input1) $hImage = _GDIPlus_ImageLoadFromFile($sImagePath) Local $iWidth = _GDIPlus_ImageGetWidth($hImage) Local $iHeight = _GDIPlus_ImageGetHeight($hImage) Local $sFactor = 1 If $iWidth > $iPicW Then $sFactor = $iPicW / $iWidth EndIf If $iHeight > $iPicH And ($iHeight * $sFactor) > $iPicH Then $sFactor = $iPicH / $iHeight EndIf $iHeight = $iHeight * $sFactor $iWidth = $iWidth * $sFactor $hResizedImage = _GDIPlus_ImageResize($hImage, $iWidth, $iHeight) _GDIPlus_BitmapDispose($hImage) Local $hHBITMAP = _GDIPlus_BitmapCreateHBITMAPFromBitmap($hResizedImage, 0x00000000) GUICtrlSendMsg($Pic1, $STM_SETIMAGE, $IMAGE_BITMAP, $hHBITMAP) Return $hResizedImage EndFunc ;==>_LoadImage
×
×
  • Create New...