Leaderboard
Popular Content
Showing content with the highest reputation on 07/14/2024 in all areas
-
Hi all, just a little script I find useful. Always wanted to have an easy way to copy/mirror a complete folder with some kind of progressbar. Since robocopy is reliable and pre-installed in windows 10, it's the easiest way to achieve a copy of a folder. But there is no gui, the plain dosbox looks ugly... so I came up with this. It's a simple script, some would call it a stupid wrapper. The only interesting part of it is the ability to display progressbars for copied bytes and copied files. The script launches robocopy two times: at the first run, robocopy gets called with the /L Parameter, so it just logs what it WOULD do. So the script gathers the number of files and bytes which have to be processed. After that, robocopy gets called to actually do the job and the logfile is read out and compared to the total amount of files/bytes. Warning: there are two possible modes supported: copy and mirror. For gods and your own sake, if you don't know what "mirror" does, do not use this! Short Explanation: "mirror" will force the destination folder to be an exact copy of the source folder, so if there are files in the destination folder which are not in the source folder, robocopy will kill them without any warning! have fun, Marc robocopy.au31 point
-
@ioa747 : Changing trigger to "on workstation unlock" says it ran successfully when I logged back in after sleeping, but the program didn't create the log file nor fix the size of the Chrome window. And your first link sounded promising since it described my issue exactly. However disabling Touch UI did not fix the issue. The second link didn't seem to be relevant since it involved ALL windows being resized and my issue is only with Chrome. BUT! It did point me to a section of the registry where the monitor data is stored: Computer\HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\GraphicsDrivers\Configuration So I backed up then deleted that key and when I rebooted, the keys were correctly rebuilt and my Chrome sizing issue is fixed!!! Thanks for the tip!1 point
-
Try this: Local $sData = 'hahahahahahahahahahahehe' Local $bData = StringToBinary($sData) Local $tBuffer = DllStructCreate('byte Data[' & BinaryLen($bData) & ']') $tBuffer.Data = $bData _Zlib_CalculateAdler32(DllStructGetPtr($tBuffer), DllStructGetSize($tBuffer))1 point
-
There's no need to quote me in your response, but please use English if you insist on doing it as this is an English language forum. It seems like your other thread is related to this one, so maybe you should request the moderators to combine them. FWIW, launching two separate browser windows isn't difficult using Webdriver, so I suspect that there is something you haven't explained fully about your particular requirements.1 point
-
It's the third tread asking basically the same question about WebDriver. It's Sunday, wait some time and give people a chance to reply to your question.1 point
-
Creates a rectangle frame
pixelsearch reacted to ioa747 for a topic
Another conversion. If the parameter $iThickness = 0 then Creates a filled rectangle #include <EditConstants.au3> #include <GUIConstantsEx.au3> #include <WindowsConstants.au3> #include <WinAPIDlg.au3> #include <WinAPIGdi.au3> Local $aInput[11] $aInput[0] = 10 Local $Form1 = GUICreate("Form1", 286, 165, 853, 226) GUISetFont(11) ; Create Input Local $iX = 10, $iY = 10 For $i = 1 To $aInput[0] $aInput[$i] = GUICtrlCreateInput(Random(-100, 100, 1), $iX, $iY, 121, 21) $iY += 30 If $i = 5 Then $iX = 150 $iY = 10 EndIf Next GUISetState(@SW_SHOW) ;********************************** While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $GUI_EVENT_CLOSE Exit EndSwitch GetActiveInput($Form1) WEnd ;********************************** ;-------------------------------------------------------------------------------------------------------------------------------- Func GetActiveInput($hGUI) Local Static $LastCtrl, $hFrame[2] = [0, 1], $ia = 1 ;= GetActiveGUICtrl($hGUI) Local $ActiveCtrl = GetActiveGUICtrl($hGUI) If $LastCtrl <> $ActiveCtrl And $ActiveCtrl > 0 Then $LastCtrl = $ActiveCtrl Local $aCtrl, $aWnd $aCtrl = ControlGetPos($hGUI, "", $ActiveCtrl) $hFrame[$ia] = _GuiFrame("123Frame", $aCtrl[0], $aCtrl[1], $aCtrl[2], $aCtrl[3], 0, 0x00FFFF, 50, $hGUI, True, 1) $ia += 1 If $ia > 1 Then $ia = 0 If $hFrame[$ia] Then GUIDelete($hFrame[$ia]) EndIf EndFunc ;==>GetActiveInput ;-------------------------------------------------------------------------------------------------------------------------------- Func GetActiveGUICtrl($hGUI) Return _WinAPI_GetDlgCtrlID(ControlGetHandle($hGUI, "", ControlGetFocus($hGUI))) EndFunc ;==>GetActiveGUICtrl ; #FUNCTION# -------------------------------------------------------------------------------------------------------------------- ; Name...........: _GuiFrame ; Description....: Creates a rectangle frame or a filled rectangle ; Syntax.........: _GuiFrame($sTitle, $iLeft, $iTop, $iRight, $iBottom [, $iThickness = 1 [, $iColor = 0xFF0000 [, $iTransparency = 150 [, $hWndParent = 0 [, $MDICHILD = False [, $iFlag = 0 ]]]]]]) ; Parameters.....: $sTitle - The title of frame. ; $iLeft - The left coordinate of frame. ; $iTop - The top coordinate of frame. ; $iRight - The right coordinate of frame. ; $iBottom - The bottom coordinate of frame. ; $iThickness - [optional] The thickness of frame (default = 1). If $iThickness = 0 Creates a filled rectangle ; $iColor - [optional] The color of frame (default = 0xFF0000). ; $iTransparency - [optional] The transparency of frame, in the range 1 - 255 (default = 150). ; $hWndParent - [optional] The parent window handle (default = 0). ; $MDICHILD - [optional] Create as child, that will be moved with parent (default = False). ; $iFlag - [optional] $iFlag=0 $iRight=$iRight and $iBottom=$iBottom (default = 0). ; $iFlag=1 $iRight=$iWidth and $iBottom=$iHeight ; Return values..: The handle of the created frame. ; Author ........: ioa747 ; Notes .........: Note that coordinate, are the internal frame dimensions. ; Dependencies...: #include <WinAPIGdi.au3>, #include <WindowsConstants.au3> ;-------------------------------------------------------------------------------------------------------------------------------- Func _GuiFrame($sTitle, $iLeft, $iTop, $iRight, $iBottom, $iThickness = 1, $iColor = 0xFF0000, $iTransparency = 150, _ $hWndParent = 0, $MDICHILD = False, $iFlag = 0) If $iThickness = -1 Or $iThickness = Default Then $iThickness = 1 If $iColor = -1 Or $iColor = Default Then $iColor = 0xFF0000 If $iTransparency < 1 Or $iTransparency = Default Or $iTransparency > 255 Then $iTransparency = 150 Local $iWidth, $iHeight If $iFlag = 1 Then ; $iFlag=1 $iRight=$iWidth and $iBottom=$iHeight $iWidth = $iRight + (2 * $iThickness) $iHeight = $iBottom + (2 * $iThickness) Else $iFlag = 0 $iWidth = $iRight - $iLeft + (2 * $iThickness) + 1 $iHeight = $iBottom - $iTop + (2 * $iThickness) + 1 EndIf Local $ExStyle If $hWndParent <> 0 And $MDICHILD = True Then $ExStyle = BitOR($WS_EX_TOOLWINDOW, $WS_EX_NOACTIVATE, $WS_EX_MDICHILD, $WS_EX_TRANSPARENT) Else $ExStyle = BitOR($WS_EX_TOOLWINDOW, $WS_EX_NOACTIVATE, $WS_EX_TRANSPARENT) EndIf Local $hGUI = GUICreate($sTitle, $iWidth, $iHeight, $iLeft - $iThickness, $iTop - $iThickness, _ $WS_POPUP, $ExStyle, $hWndParent) GUISetBkColor($iColor, $hGUI) WinSetTrans($hGUI, "", $iTransparency) ;255 = Solid, 0 = Invisible. GUISetState(@SW_SHOWNOACTIVATE, $hGUI) If $iThickness > 0 Then Local $hOuter_rgn, $hInner_rgn, $hCombined_rgn $hOuter_rgn = _WinAPI_CreateRectRgn(0, 0, $iWidth, $iHeight) $hInner_rgn = _WinAPI_CreateRectRgn($iThickness, $iThickness, $iWidth - $iThickness, $iHeight - $iThickness) $hCombined_rgn = _WinAPI_CreateRectRgn(0, 0, 0, 0) _WinAPI_CombineRgn($hCombined_rgn, $hOuter_rgn, $hInner_rgn, $RGN_DIFF) _WinAPI_DeleteObject($hInner_rgn) _WinAPI_SetWindowRgn($hGUI, $hCombined_rgn) EndIf Return $hGUI EndFunc ;==>_GuiFrame ;--------------------------------------------------------------------------------------------------------------------------------1 point -
How to create GUI that can scale size or fullscreen?
pixelsearch reacted to Subz for a topic
You can use Opt to manage the default GUIResizeMode or you can use GUICtrlSetResizing to set the resizing requirements.1 point -
[NEW VERSION] - 19 May 14 Added: - 1. A new function _GUIFrame_ResizeState to indicate when frames have been resized and the resizing is complete. The idea is to help users who fill frames with elements which require heavy processing (e.g. GDI images) and where continually rewriting the content would cause severe slowdowns. The function is called in the script idle loop and returns an array of flags indicating that a resizing action is complete. - 2. A new parameter ($fShowWindow) in the _GUIFrame_Create function. A few people have found that the frames do not always appear on creation - particularly if the GUI does not have focus during this process. KaFu came up with a workaround, not approved by the AutoIt devs, using the API to confirm the frame display. Setting this new parameter to True uses the API call - use it at your own risk and peril! Fixed: A couple of minor bugs which no-one had noticed - and now never will. New code below and in the attached zip. Previous changes: Changelog.txt Before we start, my sincere thanks to Kip who wrote the first version of this UDF and who very kindly allowed me to build on it to produce this new version. Many GUIs are divided into frames, where you can drag a separator bar to alter the relative sizes of the elements displayed within the GUI. Think of an Explorer window where the folder list is on one side and the files in the selected folder on the other - or SciTE with its editing and Director areas. The GUIFrame UDF allows you to divide your own GUIs into 2 frames with a separator bar. - The frames can be full-frame or set to a user-defined position and size within the GUI. - The minimum size of each frame can be specified. - The separator bar can be horizontal or vertical and its size and initial position set. - The frames can resize as the main GUI resizes or can remain at their original position and size. - You can even divide existing frames into further frames until you run out of space. - x86 and x64 compatible. [New] The frames themselves are normal AutoIt GUIs. You can colour them and create controls within them just as you would in any other script - functions are provided for easy navigation between them (think of GUISwitch). Here is an example script to show the UDF working: #include <guiconstantsex.au3> #include <windowsconstants.au3> #include "GUIFrame.au3" Global $iSep_Pos $hGUI = GUICreate("GUI_Frame Example 1", 500, 500, -1, -1, BitOR($WS_MINIMIZEBOX, $WS_MAXIMIZEBOX, $WS_SIZEBOX)) GUISetState() ; Create a 1st level frame $iFrame_A = _GUIFrame_Create($hGUI) _GUIFrame_SetMin($iFrame_A, 50, 100) _GUIFrame_Switch($iFrame_A, 2) $aWinSize = WinGetClientSize(_GUIFrame_GetHandle($iFrame_A, 2)) GUICtrlCreateLabel("", 5, 5, $aWinSize[0] - 10, $aWinSize[1] - 10) GUICtrlSetBkColor(-1, 0xFF0000) GUICtrlSetState(-1, $GUI_DISABLE) $hButton_1 = GUICtrlCreateButton("Pos Sep", 10, 10, 50, 30) ; Create a 2nd level frame $iFrame_B = _GUIFrame_Create(_GUIFrame_GetHandle($iFrame_A, 1), 1) GUISetBkColor(0x00FF00, _GUIFrame_GetHandle($iFrame_B, 1)) _GUIFrame_SetMin($iFrame_B, 100, 100) _GUIFrame_Switch($iFrame_B, 1) $hButton_2 = GUICtrlCreateButton("Pos Sep", 10, 10, 50, 30) ; Create a 3rd level frame $iFrame_C = _GUIFrame_Create(_GUIFrame_GetHandle($iFrame_B, 2)) _GUIFrame_Switch($iFrame_C, 2) $aWinSize = WinGetClientSize(_GUIFrame_GetHandle($iFrame_C, 2)) GUICtrlCreateLabel("", 5, 5, $aWinSize[0] - 10, $aWinSize[1] - 10) GUICtrlSetBkColor(-1, 0xD0D000) ; Create a 4th level frame $iFrame_D = _GUIFrame_Create(_GUIFrame_GetHandle($iFrame_C, 1), 1) _GUIFrame_Switch($iFrame_D, 1) $aWinSize = WinGetClientSize(_GUIFrame_GetHandle($iFrame_D, 1)) GUICtrlCreateLabel("", 5, 5, $aWinSize[0] - 10, $aWinSize[1] - 10) GUICtrlSetBkColor(-1, 0x00FFFF) _GUIFrame_Switch($iFrame_D, 2) $aWinSize = WinGetClientSize(_GUIFrame_GetHandle($iFrame_D, 2)) GUICtrlCreateLabel("", 5, 5, $aWinSize[0] - 10, $aWinSize[1] - 10) GUICtrlSetBkColor(-1, 0xFF00FF) ; Set resizing flag for all created frames _GUIFrame_ResizeSet(0) ; Create a non-resizable 2nd level frame $iFrame_E = _GUIFrame_Create(_GUIFrame_GetHandle($iFrame_B, 1), 0, 0, 5, 5, 55, 200, 100) _GUIFrame_Switch($iFrame_E, 1) $aWinSize = WinGetClientSize(_GUIFrame_GetHandle($iFrame_E, 1)) GUICtrlCreateLabel("", 5, 5, $aWinSize[0] - 10, $aWinSize[1] - 10) GUICtrlSetBkColor(-1, 0xFF8000) _GUIFrame_Switch($iFrame_E, 2) $aWinSize = WinGetClientSize(_GUIFrame_GetHandle($iFrame_E, 2)) GUICtrlCreateLabel("", 5, 5, $aWinSize[0] - 10, $aWinSize[1] - 10) GUICtrlSetBkColor(-1, 0xD0C0D0) ; Register the $WM_SIZE handler to permit resizing _GUIFrame_ResizeReg() While 1 Switch GUIGetMsg() Case $GUI_EVENT_CLOSE ; The UDF does all the tidying up as you exit Exit Case $hButton_1 _GUIFrame_SetSepPos($iFrame_A, 300) $iSep_Pos = _GUIFrame_GetSepPos($iFrame_A) GUICtrlSetData($hButton_1, $iSep_Pos) Sleep(1000) GUICtrlSetData($hButton_1, "Sep Pos") Case $hButton_2 $iRet = _GUIFrame_SetSepPos($iFrame_B, 310) $iSep_Pos = _GUIFrame_GetSepPos($iFrame_ GUICtrlSetData($hButton_2, $iSep_Pos) Sleep(1000) GUICtrlSetData($hButton_2, "Sep Pos") EndSwitch WEnd The UDF uses the WM_SIZE message sent by the original GUIs to determine when to resize frames. If you want to register the same message within your script, you can still use this UDF. All you have to do is call a specific UDF function within your own message handler, as you can see here: #include <guiconstantsex.au3> #include <windowsconstants.au3> #include "GUIFrame.au3" Global $iSep_Pos $hGUI = GUICreate("GUI_Frame Example 2", 500, 500, -1, -1, BitOR($WS_MINIMIZEBOX, $WS_MAXIMIZEBOX, $WS_SIZEBOX)) GUISetState() ; Register WM_SIZE to simulate the script requiring it GUIRegisterMsg($WM_SIZE, "_WM_SIZE") ; Create a 1st level frame $iFrame_A = _GUIFrame_Create($hGUI) _GUIFrame_SetMin($iFrame_A, 50, 100) _GUIFrame_Switch($iFrame_A, 2) $aWinSize = WinGetClientSize(_GUIFrame_GetHandle($iFrame_A, 2)) GUICtrlCreateLabel("", 5, 5, $aWinSize[0] - 10, $aWinSize[1] - 10) GUICtrlSetBkColor(-1, 0xFF0000) GUICtrlSetState(-1, $GUI_DISABLE) $hButton_1 = GUICtrlCreateButton("Sep Pos", 10, 10, 50, 30) ; Create a 2nd level frame $iFrame_B = _GUIFrame_Create(_GUIFrame_GetHandle($iFrame_A, 1), 1) GUISetBkColor(0x00FF00, _GUIFrame_GetHandle($iFrame_B, 1)) _GUIFrame_SetMin($iFrame_B, 100, 100) _GUIFrame_Switch($iFrame_B, 1) $hButton_2 = GUICtrlCreateButton("Pos Sep", 10, 10, 50, 30) ; Create a 3rd level frame $iFrame_C = _GUIFrame_Create(_GUIFrame_GetHandle($iFrame_B, 2)) _GUIFrame_Switch($iFrame_C, 2) $aWinSize = WinGetClientSize(_GUIFrame_GetHandle($iFrame_C, 2)) GUICtrlCreateLabel("", 5, 5, $aWinSize[0] - 10, $aWinSize[1] - 10) GUICtrlSetBkColor(-1, 0xD0D000) ; Create a 4th level frame $iFrame_D = _GUIFrame_Create(_GUIFrame_GetHandle($iFrame_C, 1), 1) _GUIFrame_Switch($iFrame_D, 1) $aWinSize = WinGetClientSize(_GUIFrame_GetHandle($iFrame_D, 1)) GUICtrlCreateLabel("", 5, 5, $aWinSize[0] - 10, $aWinSize[1] - 10) GUICtrlSetBkColor(-1, 0x00FFFF) _GUIFrame_Switch($iFrame_D, 2) $aWinSize = WinGetClientSize(_GUIFrame_GetHandle($iFrame_D, 2)) GUICtrlCreateLabel("", 5, 5, $aWinSize[0] - 10, $aWinSize[1] - 10) GUICtrlSetBkColor(-1, 0xFF00FF) ; Set resizing flag for all created frames _GUIFrame_ResizeSet(0) ; Create a non-resizable 2nd level frame $iFrame_E = _GUIFrame_Create(_GUIFrame_GetHandle($iFrame_B, 1), 0, 0, 5, 5, 55, 200, 100) _GUIFrame_Switch($iFrame_E, 1) $aWinSize = WinGetClientSize(_GUIFrame_GetHandle($iFrame_E, 1)) GUICtrlCreateLabel("", 5, 5, $aWinSize[0] - 10, $aWinSize[1] - 10) GUICtrlSetBkColor(-1, 0xFF8000) _GUIFrame_Switch($iFrame_E, 2) $aWinSize = WinGetClientSize(_GUIFrame_GetHandle($iFrame_E, 2)) GUICtrlCreateLabel("", 5, 5, $aWinSize[0] - 10, $aWinSize[1] - 10) GUICtrlSetBkColor(-1, 0xD0C0D0) ; DO NOT Register the $WM_SIZE handler to permit resizing as the message is already registered ;_GUIFrame_ResizeReg() While 1 Switch GUIGetMsg() Case $GUI_EVENT_CLOSE ; The UDF does all the tidying up as you exit Exit Case $hButton_1 _GUIFrame_SetSepPos($iFrame_A, 300) $iSep_Pos = _GUIFrame_GetSepPos($iFrame_A) GUICtrlSetData($hButton_1, $iSep_Pos) Sleep(1000) GUICtrlSetData($hButton_1, "Sep Pos") Case $hButton_2 $iRet = _GUIFrame_SetSepPos($iFrame_B, 310) $iSep_Pos = _GUIFrame_GetSepPos($iFrame_ GUICtrlSetData($hButton_2, $iSep_Pos) Sleep(1000) GUICtrlSetData($hButton_2, "Sep Pos") EndSwitch WEnd ; This is the already registered WM_SIZE handler Func _WM_SIZE($hWnd, $iMsg, $wParam, $lParam) ; Just call the GUIFrame resizing function here - do NOT use the _GUIFrame_ResizeReg function in the script _GUIFrame_SIZE_Handler($hWnd, $iMsg, $wParam, $lParam) Return "GUI_RUNDEFMSG" EndFunc ;==>_WM_SIZE An example to show how to set absolute/relative minimum frame sizes and the different behaviours available on GUI resizing: #include <GUIConstantsEx.au3> #include <WindowsConstants.au3> #include "GUIFrame.au3" Global $iSep_Pos $hGUI = GUICreate("GUI_Frame Example 3", 500, 500, -1, -1, BitOR($WS_MINIMIZEBOX, $WS_MAXIMIZEBOX, $WS_SIZEBOX)) GUISetState() ; Create a 1st level frame $iFrame_A = _GUIFrame_Create($hGUI, 1) _GUIFrame_SetMin($iFrame_A, 50, 125, True) ; This line sets the minima as absolute values <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< ;_GUIFrame_SetMin($iFrame_A, 50, 125) ; This line adjusts the minima to equivalent percentages on resizing <<<<<<<<<<<<<<<<<<<<< _GUIFrame_Switch($iFrame_A, 1) $aWinSize = WinGetClientSize(_GUIFrame_GetHandle($iFrame_A, 2)) GUICtrlCreateLabel("", 5, 5, $aWinSize[0] - 10, $aWinSize[1] - 10) GUICtrlSetBkColor(-1, 0x00FF00) GUICtrlCreateLabel("", 0, 0, 50, 50) GUICtrlSetBkColor(-1, 0x0000FF) GUICtrlSetResizing(-1, $GUI_DOCKSIZE) GUICtrlSetState(-1, $GUI_DISABLE) _GUIFrame_Switch($iFrame_A, 2) $aWinSize = WinGetClientSize(_GUIFrame_GetHandle($iFrame_A, 2)) GUICtrlCreateLabel("", 5, 5, $aWinSize[0] - 10, $aWinSize[1] - 10) GUICtrlSetBkColor(-1, 0xFF0000) GUICtrlSetState(-1, $GUI_DISABLE) ; Set resizing flag for all created frames _GUIFrame_ResizeSet(0, 2) ; Adjust the second parameter to change the resizing behaviour <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< ; Register the $WM_SIZE handler to permit resizing _GUIFrame_ResizeReg() While 1 Switch GUIGetMsg() Case $GUI_EVENT_CLOSE ; The UDF does all the tidying up as you exit Exit EndSwitch WEnd [New] An example to show the resizing callback in action: #include <GUIConstantsEx.au3> #include <WindowsConstants.au3> #include "GUIFrame.au3" $hGUI = GUICreate("GUI_Frame Example #", 500, 500, -1, -1, BitOR($WS_MINIMIZEBOX, $WS_MAXIMIZEBOX, $WS_SIZEBOX)) GUISetState() ; Create a 1st level frame $iFrame_A = _GUIFrame_Create($hGUI) _GUIFrame_SetMin($iFrame_A, 50, 100) ; Create a 2nd level frame $iFrame_B = _GUIFrame_Create(_GUIFrame_GetHandle($iFrame_A, 1), 1) GUISetBkColor(0xCCFFCC, _GUIFrame_GetHandle($iFrame_B, 1)) _GUIFrame_Switch($iFrame_B, 2) $cSetSize = GUICtrlCreateButton("Set Sep", 10, 10, 80, 30) ; Create another 2nd level frame $iFrame_C = _GUIFrame_Create(_GUIFrame_GetHandle($iFrame_A, 2), 1) GUISetBkColor(0xCCCCFF, _GUIFrame_GetHandle($iFrame_C, 2)) ; Set resizing flag for all created frames _GUIFrame_ResizeSet(0) ; Register the WM_SIZE handler _GUIFrame_ResizeReg() While 1 Switch GUIGetMsg() Case $GUI_EVENT_CLOSE ; The UDF does all the tidying up as you exit Exit Case $cSetSize ; Set separator position _GUIFrame_SetSepPos($iFrame_B, 100) EndSwitch ; Get resize flags $aResize = _GUIFrame_ResizeState() ; If a frame has been resized then the [0] element = 1 If $aResize[0] Then _Check_Frames($aResize) WEnd Func _Check_Frames($aFlags) ; Check specific frame flags If $aFlags[$iFrame_B] And $aFlags[$iFrame_C] Then MsgBox(0, "Resize", "Green and blue areas have been resized") Elseif $aFlags[$iFrame_B] Then MsgBox(0, "Resize", "Green area has been resized") ElseIf $aFlags[$iFrame_C] Then MsgBox(0, "Resize", "Blue area has been resized") EndIf EndFunc [New] Here is the GUIFrame UDF itself: #include-once ; #INDEX# ============================================================================================================ ; Title .........: GUIFrame ; AutoIt Version : 3.3 + ; Language ......: English ; Description ...: Splits a GUI into slideable and resizable 2 part frames which can be further split if required ; Remarks .......: - The UDF uses OnAutoItExitRegister to call _GUIFrame_Exit to delete subclassed separator bars ; using the UDF created WndProc and to release the Callback on exit ; - The UDF can indicate when a specific fram has been resized ; - If the script already has a WM_SIZE message handler then do NOT use _GUIFrame_ResizeReg, ; but call the _GUIFrame_SIZE_Handler function from within the existing handler ; Author ........: Original UDF by Kip ; Modified ......; This version by Melba23 - using x64 compatible code drawn from Yashied's WinAPIEx library ; ==================================================================================================================== ; #AutoIt3Wrapper_Au3Check_Parameters=-d -w 1 -w 2 -w 3 -w- 4 -w 5 -w 6 -w- 7 ; #INCLUDES# ========================================================================================================= #include <WinAPI.au3> ; #GLOBAL VARIABLES# ================================================================================================= ; Array to hold handles for each frame set Global $aGF_HandleIndex[1][8] = [[0, 0, 0]] ; [0][0] = 0 ; Count of frames [0][1] = Move registered flag ; ; [n][0] = Parent GUI handle [n][4] = Original GUI handle ; [n][1] = First frame handle [n][5] = Indices of first frame internal frames ; [n][2] = Second frame handle [n][6] = Indices of second frame internal frames ; [n][3] = Separator bar handle [n][7] = Frame resize flag ; Array to hold sizing percentages for each frame set Global $aGF_SizingIndex[1][8] ; [n][0] = First frame min [n][2] = X coord [n][4] = Width [n][6] = Seperator percentage position ; [n][1] = Second frame min [n][3] = Y coord [n][5] = Height [n][7] = Resize type (0/1/2) ; Array to hold other settings for each frame set Global $aGF_SettingsIndex[1][3] ; [n][0] = Separator orientation (vert/horz = 0/1) ; [n][1] = Resizable frame flag (0/1) ; [n][2] = Separator size (default = 5) ; Array to hold WinProc handles for each separator Global $aGF_SepProcIndex[1][2] = [[0, 0]] ; Store registered Callback handle Global $hGF_RegCallBack = DllCallbackRegister("_GUIFrame_SepWndProc", "lresult", "hwnd;uint;wparam;lparam") $aGF_SepProcIndex[0][1] = DllCallbackGetPtr($hGF_RegCallBack) ; #ONAUTOITEXIT FUNCTIONS# =========================================================================================== OnAutoItExitRegister("_GUIFrame_Exit") ; #CURRENT# ========================================================================================================== ; _GUIFrame_Create: Splits a GUI into 2 frames ; _GUIFrame_SetMin: Sets minimum sizes for each frame ; _GUIFrame_ResizeSet: Sets resizing flag for all or specified frame sets ; _GUIFrame_GetHandle: Returns the handle of a frame element (required for further splitting) ; _GUIFrame_Switch: Sets a frame element as current GUI ; _GUIFrame_GetSepPos: Returns the current position of the separator ; _GUIFrame_SetSepPos: Moves the separator bar to adjust frame sizes ; _GUIFrame_ResizeState: Returns the resize state of the frames ; _GUIFrame_ResizeReg: Registers WM_SIZE message for resizing ; _GUIFrame_SIZE_Handler: WM_SIZE message handler to resize frames using _GUIFrame_Move ; ==================================================================================================================== ; #INTERNAL_USE_ONLY#================================================================================================= ; _GUIFrame_SepSubClass: Sets new WndProc for frame separator bar ; _GUIFrame_SepWndProc: New WndProc for frame separator bar ; _GUIFrame_SepPassMsg: Passes Msg to original frame WndProc for action ; _GUIFrame_Move: Moves and resizes frame elements and separator bars ; _GUIFrame_Exit: Deletes all subclassed separator bars to free UDF WndProc and frees registered callback handle ; ==================================================================================================================== ; #FUNCTION# ========================================================================================================= ; Name...........: _GUIFrame_Create ; Description ...: Splits a GUI into 2 frames ; Syntax.........: _GUIFrame_Create($hWnd, $iSepOrient = 0, $iSepPos = 0, $iSepSize = 5, $iX = 0, $iY = 0, $iWidth = 0, $iHeight = 0, $iStyle = 0, $iExStyle = 0, $fShowWindow) ; Parameters ....: $hWnd - Handle of GUI to split ; $iSepOrient - Orientation of separator bar: 0 = Vertical (default), 1 = Horizontal ; $iSepPos - Required initial position of separator (default = centre of frame GUI) ; $iSepSize - Size of separator bar (default = 5, min = 3, max = 9) ; $iX - Left of frame area (default = 0) ; $iY - Top of frame area (default = 0) ; $iWidth - Width of frame area (default = full width) ; $iHeight - Height of frame area (default = full height) ; SiStyle - Required style value for frame elements ; SiExStyle - Required extended style value for frame elements ; $fShowWindow - True = Use API call to display frame if not displayed on start ; - False (default) - Do not use API call ; Requirement(s).: v3.3 + ; Return values .: Success: Returns index number of frame/separator set ; Failure: Returns 0 and sets @error as follows: ; 1 = Deprecated ; 2 = GUI creation failed ; 2 = Separator subclassing failed ; Author ........: Kip ; Modified ......: Melba23 ; Remarks .......: ; Example........: Yes ;===================================================================================================================== Func _GUIFrame_Create($hWnd, $iSepOrient = 0, $iSepPos = 0, $iSepSize = 5, $iX = 0, $iY = 0, $iOrg_Width = 0, $iOrg_Height = 0, $iStyle = 0, $iExStyle = 0, $fShowWindow = False) Local $iSeperator_Pos, $hSeparator, $hFirstFrame, $hSecondFrame, $nSepPercent ; Set separator size Local $iSeparatorSize = 5 Switch $iSepSize Case 3 To 9 $iSeparatorSize = $iSepSize EndSwitch ; Set default sizing if no parameters set Local $iWidth = $iOrg_Width Local $iHeight = $iOrg_Height Local $aFullSize = WinGetClientSize($hWnd) If Not $iOrg_Width Then $iWidth = $aFullSize[0] If Not $iOrg_Height Then $iHeight = $aFullSize[1] ; Create parent GUI within client area Local $hParent = GUICreate("FrameParent", $iWidth, $iHeight, $iX, $iY, BitOR(0x40000000, $iStyle), $iExStyle, $hWnd) ; $WS_CHILD If $fShowWindow Then _WinAPI_ShowWindow($hParent, @SW_SHOW) ; Possible fix if frames do not display on start GUISetState(@SW_SHOW, $hParent) ; Confirm size of frame parent client area Local $aSize = WinGetClientSize($hParent) $iWidth = $aSize[0] $iHeight = $aSize[1] If $iSepOrient = 0 Then ; Set initial separator position $iSeperator_Pos = $iSepPos ; Adjust position if not within GUI or default set (=0) If $iSepPos > $iWidth Or $iSepPos < 1 Then $iSeperator_Pos = Round(($iWidth / 2) - ($iSeparatorSize / 2)) EndIf ; Create separator bar and force cursor change over separator $hSeparator = GUICreate("", $iSeparatorSize, $iHeight, $iSeperator_Pos, 0, 0x40000000, -1, $hParent) ;$WS_CHILD GUICtrlCreateLabel("", 0, 0, $iSeparatorSize, $iHeight, -1, 0x00000001) ; $WS_EX_DLGMODALFRAME GUICtrlSetCursor(-1, 13) GUISetState(@SW_SHOW, $hSeparator) ; Create the sizable frames $hFirstFrame = GUICreate("", $iSeperator_Pos, $iHeight, 0, 0, 0x40000000, -1, $hParent) ;$WS_CHILD GUISetState(@SW_SHOW, $hFirstFrame) $hSecondFrame = GUICreate("", $iWidth - ($iSeperator_Pos + $iSeparatorSize), $iHeight, $iSeperator_Pos + $iSeparatorSize, 0, 0x40000000, -1, $hParent) ;$WS_CHILD GUISetState(@SW_SHOW, $hSecondFrame) ; Set seperator position percentage $nSepPercent = $iSeperator_Pos / $iWidth Else $iSeperator_Pos = $iSepPos If $iSepPos > $iHeight Or $iSepPos < 1 Then $iSeperator_Pos = Round(($iHeight / 2) - ($iSeparatorSize / 2)) EndIf $hSeparator = GUICreate("", $iWidth, $iSeparatorSize, 0, $iSeperator_Pos, 0x40000000, -1, $hParent) ;$WS_CHILD GUICtrlCreateLabel("", 0, 0, $iWidth, $iSeparatorSize, -1, 0x01) ; $WS_EX_DLGMODALFRAME GUICtrlSetCursor(-1, 11) GUISetState(@SW_SHOW, $hSeparator) $hFirstFrame = GUICreate("", $iWidth, $iSeperator_Pos, 0, 0, 0x40000000, -1, $hParent) ;$WS_CHILD GUISetState(@SW_SHOW, $hFirstFrame) $hSecondFrame = GUICreate("", $iWidth, $iHeight - ($iSeperator_Pos + $iSeparatorSize), 0, $iSeperator_Pos + $iSeparatorSize, 0x40000000, -1, $hParent) ;$WS_CHILD GUISetState(@SW_SHOW, $hSecondFrame) $nSepPercent = $iSeperator_Pos / $iHeight EndIf ; Check for error creating GUIs If $hParent = 0 Or $hSeparator = 0 Or $hFirstFrame = 0 Or $hSecondFrame = 0 Then ; Delete all GUIs and return error GUIDelete($hParent) GUIDelete($hSeparator) GUIDelete($hFirstFrame) GUIDelete($hSecondFrame) Return SetError(2, 0, 0) EndIf ; Subclass the separator If _GUIFrame_SepSubClass($hSeparator) = 0 Then ; If Subclassing failed then delete all GUIs and return error GUIDelete($hParent) GUIDelete($hSeparator) GUIDelete($hFirstFrame) GUIDelete($hSecondFrame) Return SetError(3, 0, 0) EndIf ; Create new lines in the storage arrays for this frame set Local $iIndex = $aGF_HandleIndex[0][0] + 1 ReDim $aGF_HandleIndex[$iIndex + 1][8] ReDim $aGF_SizingIndex[$iIndex + 1][8] ReDim $aGF_SettingsIndex[$iIndex + 1][3] ; Store this frame set handles/variables/defaults in the new lines $aGF_HandleIndex[0][0] = $iIndex $aGF_HandleIndex[$iIndex][0] = $hParent $aGF_HandleIndex[$iIndex][1] = $hFirstFrame $aGF_HandleIndex[$iIndex][2] = $hSecondFrame $aGF_HandleIndex[$iIndex][3] = $hSeparator $aGF_HandleIndex[$iIndex][4] = $hWnd $aGF_HandleIndex[$iIndex][5] = 0 $aGF_HandleIndex[$iIndex][6] = 0 $aGF_SizingIndex[$iIndex][0] = 0 $aGF_SizingIndex[$iIndex][1] = 0 $aGF_SizingIndex[$iIndex][6] = $nSepPercent $aGF_SettingsIndex[$iIndex][0] = $iSepOrient $aGF_SettingsIndex[$iIndex][1] = 0 $aGF_SettingsIndex[$iIndex][2] = $iSeparatorSize ; Store this frame index in parent line if parent is an existing frame For $i = 1 To $aGF_HandleIndex[0][0] - 1 If $aGF_HandleIndex[$i][1] = $hWnd Then If $aGF_HandleIndex[$i][5] = 0 Then $aGF_HandleIndex[$i][5] = $iIndex Else $aGF_HandleIndex[$i][5] &= "|" & $iIndex EndIf ExitLoop EndIf If $aGF_HandleIndex[$i][2] = $hWnd Then If $aGF_HandleIndex[$i][6] = 0 Then $aGF_HandleIndex[$i][6] = $iIndex Else $aGF_HandleIndex[$i][6] &= "|" & $iIndex EndIf ExitLoop EndIf Next ; Store coordinate and size fractions If $iX Then $aGF_SizingIndex[$iIndex][2] = $iX / $aFullSize[0] Else $aGF_SizingIndex[$iIndex][2] = 0 EndIf If $iY Then $aGF_SizingIndex[$iIndex][3] = $iY / $aFullSize[1] Else $aGF_SizingIndex[$iIndex][3] = 0 EndIf If $iOrg_Width Then $aGF_SizingIndex[$iIndex][4] = $iOrg_Width / $aFullSize[0] Else $aGF_SizingIndex[$iIndex][4] = 1 EndIf If $iOrg_Height Then $aGF_SizingIndex[$iIndex][5] = $iOrg_Height / $aFullSize[1] Else $aGF_SizingIndex[$iIndex][5] = 1 EndIf ; Switch back to main GUI GUISwitch($hWnd) ; Return the index for this frame Return $iIndex EndFunc ;==>_GUIFrame_Create ; #FUNCTION# ========================================================================================================= ; Name...........: _GUIFrame_SetMin ; Description ...: Sets minimum sizes for frames ; Syntax.........: _GUIFrame_SetMin($iFrame, $iFirstMin = 0, $iSecondMin = 0, $fAbsolute = False) ; Parameters ....: $iFrame - Index of frame set as returned by _GUIFrame_Create ; $iFirstMin - Min size of first (left/top) frame - max half size ; $iSecondMin - Min Size of second (right/bottom) frame - max half size ; $fAbsolute - True = Minima fixed when GUI resized ; - False = Minima adjusted on resize to equivalent percentage of new GUI size (default) ; Requirement(s).: v3.3 + ; Return values .: None ; Author ........: Melba23 based on some original code by Kip ; Modified ......: ; Remarks .......: If the frame is resized, these minima are adjusted accordingly unless $fAbsolute is set ; Example........: Yes ;===================================================================================================================== Func _GUIFrame_SetMin($iFrame, $iFirstMin = 0, $iSecondMin = 0, $fAbsolute = False) ; Check for valid frame index If $iFrame < 1 Or $iFrame > $aGF_HandleIndex[0][0] Then Return 0 ; Get size of parent Local $aSize = WinGetClientSize($aGF_HandleIndex[$iFrame][0]) ; Now check orientation and determine Local $iMax, $iFullSize If $aGF_SettingsIndex[$iFrame][0] = 0 Then $iMax = Floor(($aSize[0] / 2) - $aGF_SettingsIndex[$iFrame][2]) $iFullSize = $aSize[0] Else $iMax = Floor(($aSize[1] / 2) - $aGF_SettingsIndex[$iFrame][2]) $iFullSize = $aSize[1] EndIf ; Set minimums If $fAbsolute Then $aGF_SizingIndex[$iFrame][0] = Int($iFirstMin) $aGF_SizingIndex[$iFrame][1] = Int($iSecondMin) Else If $iFirstMin > $iMax Then $aGF_SizingIndex[$iFrame][0] = $iMax / $iFullSize Else $aGF_SizingIndex[$iFrame][0] = $iFirstMin / $iFullSize EndIf If $iSecondMin > $iMax Then $aGF_SizingIndex[$iFrame][1] = $iMax / $iFullSize Else $aGF_SizingIndex[$iFrame][1] = $iSecondMin / $iFullSize EndIf EndIf EndFunc ;==>_GUIFrame_SetMin ; #FUNCTION# ========================================================================================================= ; Name...........: _GUIFrame_ResizeSet ; Description ...: Sets resizing flag for frames ; Syntax.........: _GUIFrame_ResizeSet($iFrame = 0[, $iType = 0]) ; Parameters ....: $iFrame - Index of frame set as returned by _GUIFrame_Create (Default - 0 = all existing frames) ; $iType - Separator behaviour on GUI resize ; 0 = Frames retain percentage size (default) ; 1 = Top/left frame fixed size ; 2 = Bottom/right frame fixed size ; Requirement(s).: v3.3 + ; Return values .: Success: 2 - All existing frame flags set ; 1 - Specified flag set ; Failure: 0 with @error set to: ; 1 - Invalid frame specified ; 2 - Invalid type parameter ; Author ........: Melba23 ; Modified ......: ; Remarks .......: ; Example........: Yes ;===================================================================================================================== Func _GUIFrame_ResizeSet($iFrame = 0, $iType = 0) Switch $iType Case 0, 1, 2 ; Valid Case Else Return SetError(2, 0, 0) EndSwitch Switch $iFrame Case 0 ; Set all frames For $i = 1 To $aGF_HandleIndex[0][0] $aGF_SettingsIndex[$i][1] = 1 $aGF_SizingIndex[$i][7] = $iType Next Return 2 Case 1 To $aGF_HandleIndex[0][0] ; Only valid frames accepted $aGF_SettingsIndex[$iFrame][1] = 1 $aGF_SizingIndex[$iFrame][7] = $iType Return 1 Case Else ; Error Return SetError(1, 0, 0) EndSwitch EndFunc ;==>_GUIFrame_ResizeSet ; #FUNCTION# ========================================================================================================= ; Name...........: _GUIFrame_GetHandle ; Description ...: Returns the handle of a frame element (required for further splitting) ; Syntax.........: _GUIFrame_GetHandle($iFrame, $iElement) ; Parameters ....: $iFrame - Index of frame set as returned by _GUIFrame_Create ; $iElement - 1 = first (left/top) frame, 2 = second (right/bottom) frame ; Requirement(s).: v3.3 + ; Return values .: Success: Handle of frame ; Failure: 0 with @error set as follows ; 1 - Invalid frame specified ; 2 - Invalid element specified ; Author ........: Kip ; Modified ......: Melba23 ; Remarks .......: _GUIFrame_Create requires a GUI handle as a parameter ; Example........: Yes ;===================================================================================================================== Func _GUIFrame_GetHandle($iFrame, $iElement) ; Check valid frame index and element Switch $iFrame Case 1 To $aGF_HandleIndex[0][0] Switch $iElement Case 1, 2 ; Return handle Return $aGF_HandleIndex[$iFrame][$iElement] EndSwitch Return SetError(2, 0, 0) EndSwitch Return SetError(1, 0, 0) EndFunc ;==>_GUIFrame_GetHandle ; #FUNCTION# ========================================================================================================= ; Name...........: _GUIFrame_Switch ; Description ...: Sets a frame element as current GUI ; Syntax.........: _GUIFrame_Switch($iFrame, $iElement) ; Parameters ....: $iFrame - Index of frame set as returned by _GUIFrame_Create ; $iElement - 1 = first (left/top) frame, 2 = second (right/bottom) frame ; Requirement(s).: v3.3 + ; Return values .: None ; Author ........: Kip ; Modified ......: Melba23 ; Remarks .......: Subsequent controls are created in the specified frame element ; Example........: Yes ;===================================================================================================================== Func _GUIFrame_Switch($iFrame, $iElement) ; Check valid frame index and element Switch $iFrame Case 1 To $aGF_HandleIndex[0][0] Switch $iElement Case 1, 2 ; Switch to specified element Return GUISwitch($aGF_HandleIndex[$iFrame][$iElement]) EndSwitch Return SetError(2, 0, 0) EndSwitch Return SetError(1, 0, 0) EndFunc ;==>_GUIFrame_Switch ; #FUNCTION# ========================================================================================================= ; Name...........: _GUIFrame_GetSepPos() ; Description ...: Returns the current position of the separator ; Syntax.........: _GUIFrame_GetSepPos($iFrame) ; Parameters ....: $iFrame - Index of frame set as returned by _GUIFrame_Create ; Requirement(s).: v3.3 + ; Return values .: Success: Position of separator ; Failure: -1 = Invalid frame specified ; Author ........: Melba23 ; Remarks .......: This value can be stored and used as the initial separator position parameter in _GUIFrame_Create ; to restore exit position on restart ; Example........: Yes ;===================================================================================================================== Func _GUIFrame_GetSepPos($iFrame) Local $iSepPos ; Check for valid frame index If $iFrame < 1 Or $iFrame > $aGF_HandleIndex[0][0] Then Return -1 ; Get position of first frame Local $aFrame_Pos = WinGetPos($aGF_HandleIndex[$iFrame][1]) ; Get position of separator Local $aSep_Pos = WinGetPos($aGF_HandleIndex[$iFrame][3]) ; Check on separator orientation If $aGF_SettingsIndex[$iFrame][0] Then $iSepPos = $aSep_Pos[1] - $aFrame_Pos[1] Else $iSepPos = $aSep_Pos[0] - $aFrame_Pos[0] EndIf Return $iSepPos EndFunc ;==>_GUIFrame_GetSepPos ; #FUNCTION# ========================================================================================================= ; Name...........: _GUIFrame_SetSepPos() ; Description ...: Moves the separator bar to adjust frame sizes ; Syntax.........: _GUIFrame_SetSepPos($iFrame, $iSepPos) ; Parameters ....: $iFrame - Index of frame set as returned by _GUIFrame_Create ; $iSepos - Position of separator bar within frame ; Requirement(s).: v3.3 + ; Return values .: Success: 1 ; Failure: 0 with @error set as follows ; 1 - Invalid frame specified ; 2 - Invalid separator position (outside frame) ; 3 - Invalid separator position (below frame minimum size) ; Author ........: Melba23 ; Remarks .......: This value can be stored and used as the initial separator position parameter in _GUIFrame_Create ; to restore exit position on restart ; Example........: Yes ;===================================================================================================================== Func _GUIFrame_SetSepPos($iFrame, $iSepPos) Local $iFirstMin, $iSecondMin ; Check for valid frame index If $iFrame < 1 Or $iFrame > $aGF_HandleIndex[0][0] Then Return SetError(1, 0, 0) ; Check separator actually needs to move If $iSepPos = _GUIFrame_GetSepPos($iFrame) Then Return 1 ; Get frame GUI size Local $aWinPos = WinGetPos($aGF_HandleIndex[$iFrame][0]) ; Depending on separator orientation If $aGF_SettingsIndex[$iFrame][0] Then ; Check sep position is valid If $iSepPos < 0 Or $iSepPos > $aWinPos[3] Then Return SetError(2, 0, 0) ; Determine minima for frames $iFirstMin = $aWinPos[3] * $aGF_SizingIndex[$iFrame][0] $iSecondMin = ($aWinPos[3] * (1 - $aGF_SizingIndex[$iFrame][1])) - $aGF_SettingsIndex[$iFrame][2] ; Check required value is valid If $iSepPos < $iFirstMin Or $iSepPos > $iSecondMin Then Return SetError(3, 0, 0) ; Move frames and seperator WinMove($aGF_HandleIndex[$iFrame][1], "", 0, 0, $aWinPos[2], $iSepPos) WinMove($aGF_HandleIndex[$iFrame][2], "", 0, $iSepPos + $aGF_SettingsIndex[$iFrame][2], $aWinPos[2], $aWinPos[3] - ($iSepPos + $aGF_SettingsIndex[$iFrame][2])) WinMove($aGF_HandleIndex[$iFrame][3], "", 0, $iSepPos, $aWinPos[2], $aGF_SettingsIndex[$iFrame][2]) ; Store new separator position $aGF_SizingIndex[$iFrame][6] = $iSepPos / $aWinPos[3] Else If $iSepPos < 0 Or $iSepPos > $aWinPos[2] Then Return SetError(2, 0, 0) $iFirstMin = $aWinPos[2] * $aGF_SizingIndex[$iFrame][0] $iSecondMin = ($aWinPos[2] * (1 - $aGF_SizingIndex[$iFrame][1])) - $aGF_SettingsIndex[$iFrame][2] If $iSepPos < $iFirstMin Or $iSepPos > $iSecondMin Then Return SetError(3, 0, 0) WinMove($aGF_HandleIndex[$iFrame][1], "", 0, 0, $iSepPos, $aWinPos[3]) WinMove($aGF_HandleIndex[$iFrame][2], "", $iSepPos + $aGF_SettingsIndex[$iFrame][2], 0, $aWinPos[2] - ($iSepPos + $aGF_SettingsIndex[$iFrame][2]), $aWinPos[3]) WinMove($aGF_HandleIndex[$iFrame][3], "", $iSepPos, 0, $aGF_SettingsIndex[$iFrame][2], $aWinPos[3]) $aGF_SizingIndex[$iFrame][6] = $iSepPos / $aWinPos[2] EndIf ; Set callback $aGF_HandleIndex[$iFrame][7] = 1 Return 1 EndFunc ;==>_GUIFrame_SetSepPos ; #FUNCTION# ========================================================================================================= ; Name...........: _GUIFrame_ResizeState ; Description ...: Returns the resize state of the frames ; Syntax.........: _GUIFrame_ResizeState() ; Parameters ....: None ; Requirement(s).: v3.3 + ; Return values .: Success: Array of frame resize flags ; Author ........: Melba23 ; Remarks .......: An array is always returned - the user must query the flag for the relevant frame to detect resizing ; Example........: Yes ;===================================================================================================================== Func _GUIFrame_ResizeState() ; Create array to hold resize flags Local $aRet[$aGF_HandleIndex[0][0] + 1] = [0] For $i = 1 To $aGF_HandleIndex[0][0] ; Read state $aRet[$i] = $aGF_HandleIndex[$i][7] ; Set flag is resized If $aGF_HandleIndex[$i][7] Then $aRet[0] = 1 ; Clear resized flag $aGF_HandleIndex[$i][7] = 0 Next ; Return array of flags Return $aRet EndFunc ; #FUNCTION# ========================================================================================================= ; Name...........: _GUIFrame_ResizeReg ; Description ...: Registers WM_SIZE message for resizing ; Syntax.........: _GUIFrame_ResizeReg() ; Parameters ....: None ; Requirement(s).: v3.3 + ; Return values .: Success: 1 - Message handler registered ; Failure: 0 with @error set to 1 - Message handler already registered ; Author ........: Melba23 ; Modified ......: ; Remarks .......: ; Example........: Yes ;===================================================================================================================== Func _GUIFrame_ResizeReg() ; Register the WM_SIZE message If $aGF_HandleIndex[0][1] = 0 Then Local $iRet = GUIRegisterMsg(0x05, "_GUIFrame_SIZE_Handler") ; $WM_SIZE If $iRet Then $aGF_HandleIndex[0][1] = 1 Return 1 EndIf EndIf Return SetError(1, 0, 0) EndFunc ;==>_GUIFrame_ResizeReg ; #FUNCTION# ========================================================================================================= ; Name...........: _GUIFrame_SIZE_Handler ; Description ...: Used to resize frames when resizing of holding GUI occurs ; Syntax.........: _GUIFrame_SIZE_Handler($hWnd, $iMsg, $wParam, $lParam) ; Parameters ....: None ; Requirement(s).: v3.3 + ; Return values .: None ; Author ........: Melba23 ; Modified ......: ; Remarks .......: If the script already has a WM_SIZE handler, then just call this function from within it ; and do NOT use the _GUIFrame_ResizeReg function ; Example........: Yes ;===================================================================================================================== Func _GUIFrame_SIZE_Handler($hWnd, $iMsg, $wParam, $lParam) #forceref $iMsg, $wParam, $lParam Local $iIndex ; Get index of base frame GUI For $iIndex = 1 To $aGF_HandleIndex[0][0] If $aGF_HandleIndex[$iIndex][4] = $hWnd Then ExitLoop Next ; If handle not found If $iIndex > $aGF_HandleIndex[0][0] Then Return "GUI_RUNDEFMSG" ; Check if we should resize this set If $aGF_SettingsIndex[$iIndex][1] = 1 Then ; Get new base GUI size Local $aSize = WinGetClientSize($hWnd) ; Resize frames _GUIFrame_Move($iIndex, $aSize[0] * $aGF_SizingIndex[$iIndex][2], $aSize[1] * $aGF_SizingIndex[$iIndex][3], $aSize[0] * $aGF_SizingIndex[$iIndex][4], $aSize[1] * $aGF_SizingIndex[$iIndex][5]) ; Adjust any resizeable internal frames - array elements are adjacent for ease of coding For $i = 0 To 1 ; Adjust internal frames of first/second frame if any exist If $aGF_HandleIndex[$iIndex][5 + $i] <> 0 Then ; StringSplit the element content on "|" Local $aInternal = StringSplit($aGF_HandleIndex[$iIndex][5 + $i], "|") ; Then loop though the Number(values) found For $j = 1 To $aInternal[0] Local $iIntIndex = Number($aInternal[$j]) ; Check if internal frame is resizable If $aGF_SettingsIndex[$iIntIndex][1] = 1 Then ; And change if so _GUIFrame_SIZE_Handler($aGF_HandleIndex[$iIntIndex][4], $iMsg, $wParam, $lParam) EndIf Next EndIf Next ; Set callback $aGF_HandleIndex[$iIndex][7] = 1 EndIf Return "GUI_RUNDEFMSG" EndFunc ;==>_GUIFrame_SIZE_Handler ; #INTERNAL_USE_ONLY#============================================================================================================ ; Name...........: _GUIFrame_SepSubClass ; Description ...: Sets new WndProc for frame separator bar ; Author ........: Kip ; Modified.......: Melba23, using SetWindowLongPtr x64 compatible code drawn from Yashied's WinAPIEx library ; Remarks .......: This function is used internally by _GUIFrame_Create ; =============================================================================================================================== Func _GUIFrame_SepSubClass($hWnd) Local $aRet ; Check separator has not already been used For $i = 1 To $aGF_SepProcIndex[0][0] If $aGF_SepProcIndex[$i][0] = $hWnd Then Return 0 Next ; Store current WinProc handle in new array line Local $iIndex = $aGF_SepProcIndex[0][0] + 1 ReDim $aGF_SepProcIndex[$iIndex + 1][2] $aGF_SepProcIndex[0][0] = $iIndex $aGF_SepProcIndex[$iIndex][0] = $hWnd ; Subclass separator bar If @AutoItX64 Then $aRet = DllCall('user32.dll', 'long_ptr', 'SetWindowLongPtrW', 'hwnd', $hWnd, 'int', -4, 'long_ptr', $aGF_SepProcIndex[0][1]) ; $GWL_WNDPROC Else $aRet = DllCall('user32.dll', 'long', 'SetWindowLongW', 'hwnd', $hWnd, 'int', -4, 'long', $aGF_SepProcIndex[0][1]) ; $GWL_WNDPROC EndIf ; Check for subclassing error If @error Or $aRet[0] = 0 Then Return 0 ; Return success $aGF_SepProcIndex[$iIndex][1] = $aRet[0] Return 1 EndFunc ;==>_GUIFrame_SepSubClass ; #INTERNAL_USE_ONLY#============================================================================================================ ; Name...........: _GUIFrame_SepWndProc ; Description ...: New WndProc for frame separator bar ; Author ........: Kip ; Modified.......: Melba23 ; Remarks .......: This function is used internally by _GUIFrame_SepSubClass ; =============================================================================================================================== Func _GUIFrame_SepWndProc($hWnd, $iMsg, $wParam, $lParam) Local $iSubtract, $fAbsolute = False If $iMsg = 0x0111 Then ; WM_COMMAND ; Check if hWnd is a Separator bar For $iIndex = 1 To $aGF_HandleIndex[0][0] If $aGF_HandleIndex[$iIndex][3] = $hWnd Then ExitLoop Next ; If not then pass message on to org WndProc If $iIndex > $aGF_HandleIndex[0][0] Then Return _GUIFrame_SepPassMsg($hWnd, $iMsg, $wParam, $lParam) ; Extract values from array Local $hParent = $aGF_HandleIndex[$iIndex][0] Local $hFirstFrame = $aGF_HandleIndex[$iIndex][1] Local $hSecondFrame = $aGF_HandleIndex[$iIndex][2] Local $hSeparator = $aGF_HandleIndex[$iIndex][3] Local $iFirstMin = $aGF_SizingIndex[$iIndex][0] Local $iSecondMin = $aGF_SizingIndex[$iIndex][1] If $iFirstMin > 1 Or $iSecondMin > 1 Then $fAbsolute = True EndIf Local $iSeparatorSize = $aGF_SettingsIndex[$iIndex][2] ; Get client size of the parent Local $aClientSize = WinGetClientSize($hParent) Local $iWidth = $aClientSize[0] Local $iHeight = $aClientSize[1] ; Get cursor info for the Separator Local $aCInfo = GUIGetCursorInfo($hSeparator) ; Depending on separator orientation If $aGF_SettingsIndex[$iIndex][0] = 0 Then ; Get Separator X-coord $iSubtract = $aCInfo[0] Do ; Get parent X-coord $aCInfo = GUIGetCursorInfo($hParent) Local $iCursorX = $aCInfo[0] ; Determine width of first frame Local $iFirstWidth = $iCursorX - $iSubtract ; And ensure it is at least minimum If $fAbsolute Then If $iFirstWidth < $iFirstMin Then $iFirstWidth = $iFirstMin If $iWidth - $iFirstWidth - $iSeparatorSize < $iSecondMin Then $iFirstWidth = $iWidth - $iSeparatorSize - $iSecondMin Else If $iFirstWidth < $iWidth * $iFirstMin Then $iFirstWidth = $iWidth * $iFirstMin If $iWidth - ($iFirstWidth + $iSeparatorSize) < $iWidth * $iSecondMin Then $iFirstWidth = $iWidth - ($iWidth * $iSecondMin) - $iSeparatorSize EndIf ; Move the GUIs to the correct places WinMove($hFirstFrame, "", 0, 0, $iFirstWidth, $iHeight) WinMove($hSecondFrame, "", $iFirstWidth + $iSeparatorSize, 0, $iWidth - ($iFirstWidth + $iSeparatorSize), $iHeight) WinMove($hSeparator, "", $iFirstWidth, 0, $iSeparatorSize, $iHeight) ; Do until the mouse button is released Until Not _WinAPI_GetAsyncKeyState(0x01) ; Store current separator percentage position $aGF_SizingIndex[$iIndex][6] = $iFirstWidth / $iWidth ElseIf $aGF_SettingsIndex[$iIndex][0] = 1 Then $iSubtract = $aCInfo[1] Do $aCInfo = GUIGetCursorInfo($hParent) Local $iCursorY = $aCInfo[1] Local $iFirstHeight = $iCursorY - $iSubtract If $fAbsolute Then If $iFirstHeight < $iFirstMin Then $iFirstHeight = $iFirstMin If $iHeight - $iFirstHeight - $iSeparatorSize < $iSecondMin Then $iFirstHeight = $iHeight - $iSeparatorSize - $iSecondMin Else If $iFirstHeight < $iHeight * $iFirstMin Then $iFirstHeight = $iHeight * $iFirstMin If $iHeight - ($iFirstHeight + $iSeparatorSize) < $iHeight * $iSecondMin Then $iFirstHeight = $iHeight - ($iHeight * $iSecondMin) - $iSeparatorSize EndIf WinMove($hFirstFrame, "", 0, 0, $iWidth, $iFirstHeight) WinMove($hSecondFrame, "", 0, $iFirstHeight + $iSeparatorSize, $iWidth, $iHeight - ($iFirstHeight + $iSeparatorSize)) WinMove($hSeparator, "", 0, $iFirstHeight, $iWidth, $iSeparatorSize) Until Not _WinAPI_GetAsyncKeyState(0x01) $aGF_SizingIndex[$iIndex][6] = $iFirstHeight / $iHeight EndIf ; Set callback $aGF_HandleIndex[$iIndex][7] = 1 EndIf ; Pass the message on to org WndProc Return _GUIFrame_SepPassMsg($hWnd, $iMsg, $wParam, $lParam) EndFunc ;==>_GUIFrame_SepWndProc ; #INTERNAL_USE_ONLY#============================================================================================================ ; Name...........: _GUIFrame_SepPassMsg ; Description ...: Passes Msg to frame parent WndProc for action ; Author ........: Kip ; Modified.......: Melba23 ; Remarks .......: This function is used internally by _GUIFrame_SepWndProc ; =============================================================================================================================== Func _GUIFrame_SepPassMsg($hWnd, $iMsg, $wParam, $lParam) For $i = 1 To $aGF_SepProcIndex[0][0] If $aGF_SepProcIndex[$i][0] = $hWnd Then Return _WinAPI_CallWindowProc($aGF_SepProcIndex[$i][1], $hWnd, $iMsg, $wParam, $lParam) Next EndFunc ;==>_GUIFrame_SepPassMsg ; #INTERNAL_USE_ONLY#============================================================================================================ ; Name...........: _GUIFrame_Move ; Description ...: Moves and resizes frame elements and separator bars ; Author ........: Kip ; Modified.......: Melba23 ; Remarks .......: This function is used internally by _GUIFrame_SIZE_Handler ; =============================================================================================================================== Func _GUIFrame_Move($iFrame, $iX, $iY, $iWidth = 0, $iHeight = 0) If $iFrame < 1 Or $iFrame > $aGF_HandleIndex[0][0] Then Return 0 Local $fAbsolute = False, $iDimension, $iActual_Size_1, $iActual_Size_2, $iSize Local $iOrientation = $aGF_SettingsIndex[$iFrame][0] Local $iSeparatorSize = $aGF_SettingsIndex[$iFrame][2] ; Set size if not specified If Not $iWidth Then $iWidth = _WinAPI_GetWindowWidth($aGF_HandleIndex[$iFrame][0]) If Not $iHeight Then $iHeight = _WinAPI_GetWindowHeight($aGF_HandleIndex[$iFrame][0]) ; Move parent WinMove($aGF_HandleIndex[$iFrame][0], "", $iX, $iY, $iWidth, $iHeight) ; Depending on separator orientation get required width/height values If $iOrientation = 1 Then $iDimension = $iHeight $iActual_Size_1 = _WinAPI_GetWindowHeight($aGF_HandleIndex[$iFrame][1]) $iActual_Size_2 = _WinAPI_GetWindowHeight($aGF_HandleIndex[$iFrame][2]) Else $iDimension = $iWidth $iActual_Size_1 = _WinAPI_GetWindowWidth($aGF_HandleIndex[$iFrame][1]) $iActual_Size_2 = _WinAPI_GetWindowWidth($aGF_HandleIndex[$iFrame][2]) EndIf ; Check resize type required Switch $aGF_SizingIndex[$iFrame][7] Case 0 ; Determine new size for first frame using separator position percentage $iSize = Int($iDimension * $aGF_SizingIndex[$iFrame][6]) Case 1 ; Get current fixed first frame size $iSize = $iActual_Size_1 Case 2 ; Determine new first frame size with fixed second frame size $iSize = $iDimension - $iSeparatorSize - $iActual_Size_2 EndSwitch ; Set frame min percentages Local $iFirstMin = $aGF_SizingIndex[$iFrame][0] Local $iSecondMin = $aGF_SizingIndex[$iFrame][1] If $iFirstMin > 1 Or $iSecondMin > 1 Then $fAbsolute = True EndIf ; Check for minimum size of first frame Local $iAdjust_Other = True Local $fSep_Adjusted = False ; Adjust first frame size If $fAbsolute Then If $iSize < $iFirstMin Then $iSize = $iFirstMin $iAdjust_Other = False $fSep_Adjusted = True EndIf Else If $iSize < $iDimension * $iFirstMin Then $iSize = $iDimension * $iFirstMin $iAdjust_Other = False $fSep_Adjusted = True EndIf EndIf ; Now adjust second frame if first not adjusted If $iAdjust_Other Then ; Find max available size for this frame Local $iSecondMax = $iDimension - $iFirstMin - $iSeparatorSize If $iSecondMax < $iSecondMin Then $iSecondMin = $iSecondMax EndIf ; Adjust second frame size If $fAbsolute Then If $iActual_Size_2 < $iSecondMin Then $iSize = $iDimension - $iSecondMin - $iSeparatorSize $fSep_Adjusted = True EndIf Else If $iActual_Size_2 < $iDimension * $iSecondMin Then $iSize = $iDimension - ($iDimension * $iSecondMin) - $iSeparatorSize $fSep_Adjusted = True EndIf EndIf EndIf ; If the separator has been moved programatically then reset percentage size of first frame If $fSep_Adjusted Then $aGF_SizingIndex[$iFrame][6] = $iSize / $iDimension EndIf ; Move and resize GUIs according to orientation If $iOrientation = 1 Then WinMove($aGF_HandleIndex[$iFrame][1], "", 0, 0, $iWidth, $iSize) WinMove($aGF_HandleIndex[$iFrame][2], "", 0, $iSize + $iSeparatorSize, $iWidth, $iHeight - $iSize - $iSeparatorSize) WinMove($aGF_HandleIndex[$iFrame][3], "", 0, $iSize, $iWidth, $iSeparatorSize) Else WinMove($aGF_HandleIndex[$iFrame][1], "", 0, 0, $iSize, $iHeight) WinMove($aGF_HandleIndex[$iFrame][2], "", $iSize + $iSeparatorSize, 0, $iWidth - $iSize - $iSeparatorSize, $iHeight) WinMove($aGF_HandleIndex[$iFrame][3], "", $iSize, 0, $iSeparatorSize, $iHeight) EndIf EndFunc ;==>_GUIFrame_Move ; #INTERNAL_USE_ONLY#============================================================================================================ ; Name...........: _GUIFrame_Exit() ; Description ...: Deletes all subclassed separator bars to free UDF WndProc and frees registered callback handle ; Author ........: Melba23 ; Remarks .......: Called by OnAutoItExitRegister to delete all subclassed separator bars and to free the UDF created WndProc. ; Example........: Yes ;================================================================================================================================ Func _GUIFrame_Exit() ; Delete all subclassed separator bars For $i = $aGF_HandleIndex[0][0] To 1 Step -1 GUIDelete($aGF_HandleIndex[$i][3]) Next ; Free registered Callback handle DllCallbackFree($hGF_RegCallBack) EndFunc ;==>_GUIFrame_Exit [New] And finally all 5 files in zip format: GUIFrame.zip I hope you find this UDF useful. As always brickbats and bouquets welcomed. M231 point
-
Moving Controls around in an already created GUI
pixelsearch reacted to Melba23 for a topic
nitekram, If I have banks of controls, I sometimes use Opt("GUICoordMode") to link them - that way moving them is easy. Here is an example - just change the values of the initial constants and see how the groups are moved as one: #include <GUIConstantsEx.au3> $hGUI = GUICreate("Test", 500, 500) $iButton_X = 10 $iRadio_Y = 10 GUICtrlCreateRadio("Radio 1", 10, $iRadio_Y, 100, 20) Opt("GUICoordMode", 0) GUICtrlCreateRadio("Radio 2", 0, 20, 100, 20) GUICtrlCreateRadio("Radio 3", 0, 20, 100, 20) GUICtrlCreateRadio("Radio 4", 0, 20, 100, 20) GUICtrlCreateRadio("Radio 5", 0, 20, 100, 20) Opt("GUICoordMode", 1) GUICtrlCreateButton("Button 1", $iButton_X, 450, 50, 20) Opt("GUICoordMode", 0) GUICtrlCreateButton("Button 2", 60, 0, 50, 20) GUICtrlCreateButton("Button 3", 60, 0, 50, 20) GUICtrlCreateButton("Button 4", 60, 0, 50, 20) Opt("GUICoordMode", 1) GUISetState() While 1 Switch GUIGetMsg() Case $GUI_EVENT_CLOSE Exit EndSwitch WEnd I find that quite a help - although obviously not all GUIs have this sort of control grouping. And it seems I often want to rearrange the groups internally - which means it is as difficult as it always was! M231 point -
Inputbox text not center vertically
pixelsearch reacted to funkey for a topic
Try if this workaround fits your needs. #include <EditConstants.au3> #include <GUIConstantsEx.au3> #include <WindowsConstants.au3> #include <WinAPI.au3> Global $hGui = GUICreate("Input without border", 215, 214, 192, 124) ;~ GUISetBkColor(0x000000) Global $Input0 = GUICtrlCreateInput("Standard input control", 16, 10, 180, 20, $ES_CENTER) Global $Input1 = _CreateInputWithoutBorderAndVerticalCenteredWithBgColor($hGui, "This is an input control", 16, 40, 180, 20, 0xFF0000, $ES_CENTER) Global $Input2 = _CreateInputWithoutBorderAndVerticalCenteredWithBgColor($hGui, "and there is no border", 16, 70, 180, 51, 0x00FF00, $ES_CENTER) Global $Input3 = _CreateInputWithoutBorderAndVerticalCenteredWithBgColor($hGui, "and it is vertical centered ;)", 16, 130, 180, 31, 0x00FFFF, $ES_CENTER) Global $Input4 = GUICtrlCreateInput("Standard input control", 16, 170, 180, 36, $ES_CENTER) Global $nTabFix = GUICtrlCreateDummy() Global $AccelKeys[1][2] = [["{TAB}", $nTabFix]] GUISetAccelerators($AccelKeys) ControlFocus($hGui, "", $Input0) GUICtrlSendMsg($Input0, $EM_SETSEL, 0, -1) GUISetState(@SW_SHOW) Global $nMsg, $nFocused While 1 $nMsg = GUIGetMsg() Switch $nMsg Case $nTabFix $nFocused = _WinAPI_GetDlgCtrlID(ControlGetHandle($hGui, "", ControlGetFocus($hGui))) Switch $nFocused Case $Input0 ControlFocus($hGui, "", $Input1) GUICtrlSendMsg($Input1, $EM_SETSEL, 0, -1) Case $Input1 ControlFocus($hGui, "", $Input2) GUICtrlSendMsg($Input2, $EM_SETSEL, 0, -1) Case $Input2 ControlFocus($hGui, "", $Input3) GUICtrlSendMsg($Input3, $EM_SETSEL, 0, -1) Case $Input3 ControlFocus($hGui, "", $Input4) GUICtrlSendMsg($Input4, $EM_SETSEL, 0, -1) Case Else GUISetAccelerators(0) Send("{TAB}") GUISetAccelerators($AccelKeys) EndSwitch Case $GUI_EVENT_CLOSE Exit EndSwitch WEnd Func _CreateInputWithoutBorderAndVerticalCenteredWithBgColor($hParent, $sText, $iX, $iY, $iW, $iH, $iColor, $iStyle = -1, $iExStyle = 0) GUICreate("", $iW, $iH, $iX, $iY, $WS_CHILD, 0, $hParent) GUISetBkColor($iColor) Local $nInput = GUICtrlCreateInput($sText, 0, $iH / 2 - 6, $iW, 20, $iStyle, $iExStyle) GUICtrlSetBkColor(-1, $iColor) GUISetState() GUISwitch($hParent) Return $nInput EndFunc ;==>_CreateInputWithoutBorderAndVerticalCenteredWithBgColor Edit: Show how to handle the TAB message.1 point