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  1. Doing either an Else, ElseIf, or Return on event would stop the condition block at that event. Future more complicated events would never be reached if a event fragment was met first.
    1 point
  2. Put this first: ElseIf (GUICtrlRead ($CB1) = 1) And (GUICtrlRead ($CB2) = 1) Then Put it before the single checks. You need to evalute the doubles before the singles b/c you stop looking after you find a single. How can it ever reach the doubles if it exits on a single? Func IsTheCheckboxChecked ($CB1, $CB2) If (GUICtrlRead ($CB1) = 1) And (GUICtrlRead ($CB2) = 1) Then Return 3 ElseIf GUICtrlRead ($CB1) = 1 Then Return 1 ElseIf GUICtrlRead ($CB2) = 1 Then Return 2 EndIf EndFunc
    1 point
  3. ...just another bizzarre "one line" way #include <array.au3> $str = ".....................15533.............291928....E" ;~ $str = ".....1....................428............E" ;~ $str = "...........2999191929281990....................299919192881...................................E" $aGroups = StringSplit(StringStripWS(StringReplace($str, ".", " "), 7), " ", 2) _ArrayDisplay($aGroups)
    1 point
  4. I have something that I am cleaning up before I share. Using bass.dll I have example: Dynamic select track on hotkey Preload tracks from file (requires files to be named correctly) Configure Hotkey dialog Play track repeating toggle Modifier with track: Play track Record track Shifting version of track - Uncomplete This code is missing files and will not run standalone. The page selection breaks the hotkey_dialog, but aside from that the functionality works. I notice Shift track feature was never completed, but that shouldn't matter. This code still may help you because it provides an example. It doesn't save a master record track yet, but I can look into that once I clean this up. ;***************************************** ;Recorder.au3 by Xandy ;Created with ISN AutoIt Studio v. 1.01 ; Use hotkeys to select tracks. Use modifier to deside track action: play, record, shift record ;***************************************** #include <Include\Bass.au3\Bass\Bass.au3>; BrettF #include <BassEnc.au3>; eukalyptus ;https://autoit.de/index.php/Thread/4251-Mp3-Recording-via-bass-dll/#post42923&page=Thread&postID=42923&highlight=bass.dll #include "Include\TTS.au3"; Author: Beege, text to speach #include <Include\loaddialog.au3>; Xandy this thing sucks #include <GuiConstants.au3> #include <Misc.au3> #include <File.au3> #include <GuiComboBox.au3> Enum $eMod_record = 1, _ $eMod_play, _ $eMod_shift, _ $eMod_repeat, _ $eMod_max ; Bass OnAutoItExitRegister("_Bass_cleanup") Global $gEncHandle = Null Global $gEncState = False Global $gBitrate = 128 Global $gRecHandle = 0 Global $gRecVersion = 1 Global $gRecVersion_Max = 100 ; Sounds are stored here and incromented Global $gaSound[101]; 100 with max at 0 Global $gSound_cur = 1 $gaSound[0] = UBound($gaSound) - 1 $gVoice = _StartTTS() ; Paths Global $gPath_system = @ScriptDir & "\System\" Global $gPath_config = @ScriptDir & "\Config\" ; Gui Global $ghGui = Null ; Load now and pass to _IsPressed() to save time Global $ghDLL = DllOpen("user32.dll") Global $gScript_name = StringTrimRight(@ScriptName, 4) ; Control Data Structure Global $gControl_data_max = 9 Enum $eControl_data, $eControl_label, $eControl_type, $eControl_data_val, $eControl_tooltip, $eControl_width, $eControl_height, $eControl_pad_x, $eControl_pad_y ; Hotkey data Enum $eKey_code, $eKey_name, $eKey_send, $eKey_data_max Global $gaKey[1][$eKey_data_max]; ReDimed in key_load() to (Lines in: Key_Names.txt / gKey_data_max) Global $gHotkey_amount_max = 4 Global $gHotkey_amount = $gHotkey_amount_max ; Constants from http://msdn.microsoft.com/en-us/library/windows/desktop/ms646360(v=vs.85).aspx Const $SC_CLOSE = 0xF060 Const $SC_MOVE = 0xF010 Const $SC_MAXIMIZE = 0xF030 Const $SC_MINIMIZE = 0xF020 Const $SC_SIZE = 0xF000 Const $SC_RESTORE = 0xF120 ; ; Hotkey GUI Fields Global $gHotkey_control_max = 18 Global $gHotkey_height = 80 Enum $hkc_button_1, $hkc_button_2, $hkc_button_3, $hkc_button_4, $hkc_button_state_1, $hkc_button_state_2, $hkc_button_state_3, $hkc_button_state_4, _;8 $hkc_macro_description_edit, $hkc_ispressed_checkbox, $hkc_remove_button_1, $hkc_remove_button_2, $hkc_remove_button_3, $hkc_remove_button_4, _;14 $hkc_keyboard_pic_1, $hkc_keyboard_pic_2, $hkc_keyboard_pic_3, $hkc_keyboard_pic_4;18 ; Used with key_get_dialog() Listbox of Keys Global $gMylistbox = Null Global $gMylistboxmsg = 0 ; Captures Double Click on Listbox gMylistbox: Sets gMylistboxmsg GUIRegisterMsg($WM_COMMAND, "_WM_COMMAND") ; Program Options opt("GUICloseOnESC", 0) main() Func main() Local $x = Null ; Startup Bass $x = _BASS_Startup("BASS.dll") ConsoleWrite("Bass_Startup: " & $x & @CRLF) ; Init Bass $x = _BASS_Init(0, -1, 44100, 0, "") ConsoleWrite("Bass_Init: " & $x & @CRLF) ; Bass Encoder Startup _BASS_Encode_STARTUP() $basscb_dll = DllOpen("BASSCB.dll") ; Bass Settings $KHZ = 44100 $temp = DllCall($basscb_dll, "dword", "RecordStart", "dword", $KHZ, "dword", 2, "dword", _makelong($BASS_SAMPLE_FX, 10)) ;_BASS_SetConfig($BASS_CONFIG_REC_BUFFER, 1000) $device = _Recording_GetDevices() ; Initate Recording $r = _BASS_RecordInit($device) $input = _Recording_GetInputs() ; Load settings $aSetting = settings_load() ; Load Key Names key_load() Local $hotkey_action = 0 Local $aHotkey_control = hotkey_load() hotkey_sort($aHotkey_control) ; Create GUI $label_w = 60 $ghGui = GUICreate(@ScriptName, 320, 200) $aGUI_rect = WinGetPos($ghGui) Local $aControl[$eMod_max][2]; label, data ; List the hotkeys For $i = 1 To $eMod_max - 1 $aControl[$i][0] = GUICtrlCreateLabel($aHotkey_control[$i][$hkc_macro_description_edit][$eControl_data_val] & ":", 5, $i * 20, $label_w, 20) $sHotkey_text = hotkey_name($aHotkey_control, $i) $aControl[$i][1] = GUICtrlCreateLabel($sHotkey_text, $label_w+ 10, $i * 20, $aGUI_rect[2] - 15 - $label_w, 20) Next ; Create readonly edit ; Remove bell sounds when keys are pressed $control_edit_aborb_bell = GUICtrlCreateEdit("", $aGui_rect[2] - 100, 1, 90, 19, $ES_READONLY) GUICtrlSetState($control_edit_aborb_bell, $GUI_FOCUS) Local $aMenu = ["&File", _ "&Config"] Enum $eMenu_file, $eMenu_config For $i = 0 To UBound($aMenu) - 1 $aMenu[$i] = GUICtrlCreateMenu($aMenu[$i]) Next $menu_file_exit = GUICtrlCreateMenuItem("&Exit", $aMenu[$eMenu_file]) $menu_hotkey_dialog = GUICtrlCreateMenuItem("&Hotkeys", $aMenu[$eMenu_config]) Local $control_id_start = $aMenu[$eMenu_file] Local $control_id_end = $aMenu[$eMenu_config] GUISetState() $temp = DllCall($basscb_dll, "dword", "RecordStart", "dword", $KHZ, "dword", 2, "dword", _makelong($BASS_SAMPLE_FX, 10)) If IsArray($temp) Then $gRecHandle = $temp[0] Else MsgBox(0, $gScript_name, "basscb DLL not found?", 0, $ghGui) EndIf Local $record_start = 0 Local $aHotkey_page_name = hotkey_page_name_load() Local $record_repeat = 0 ; Colors to indictate off or on setting Enum $eColor_off, _ $eColor_on, _ $eColor_max Local $aColor[$eColor_max] $aColor[$eColor_off] = 0x000000 $aColor[$eColor_on] = 0x00DD00 Do ; Read Hotkeys from Shift to end of tracks $record_action = hotkey_check($aHotkey_control, $eMod_shift) $record_repeat_hotkey_check = hotkey_check($aHotkey_control, $eMod_repeat, $eMod_repeat) If $record_repeat_hotkey_check > -1 Then If $record_repeat = 0 then $record_repeat = 1 Else $record_repeat = 0 EndIf out("record_repeat: " & $record_repeat) GUICtrlSetColor($aControl[$eMod_repeat][0], $aColor[$record_repeat]) keyreleased($gaKey[$aHotkey_control[$eMod_repeat][$hkc_button_1][$eControl_data_val]][$eKey_code]) EndIf; $record_repeat_hotkey_check > -1 Switch $record_action ; If there has been a record_action (Track) then decide what to do with track: play, record, shift record file Case $eMod_max To $aHotkey_control[0][0][0] ; Check all the Mod: Do on blank ; Else: Do on Modifier ; Check Play Mod, If $aHotkey_control[$eMod_play][0][$eControl_data_val] = 0 Then sound_play($record_action, $record_repeat, 0, 100) ; one keypress at a time, fellas. keyreleased($gaKey[$aHotkey_control[$record_action][$hkc_button_1][$eControl_data_val]][$eKey_code]) ElseIf hotkey_check($aHotkey_control, $eMod_play, $eMod_play) > -1 Then out("Play $record_action: " & $record_action) ;If $record_action = 8 + $eMod_max Then sound_play($record_action, $record_repeat, 0, 100) ; one keypress at a time, fellas. keyreleased($gaKey[$aHotkey_control[$record_action][$hkc_button_1][$eControl_data_val]][$eKey_code]) ; Else ; If record modifier key blank, start recording track If $aHotkey_control[$eMod_record][0][$eControl_data_val] = 0 Then $record_start = 1 ; Check Hotkey modifier ElseIf hotkey_check($aHotkey_control, $eMod_record, $eMod_record) > -1 Then $record_start = 1 EndIf If $record_start = 1 Then If $record_action - $eMod_max < $aSetting[1][$eControl_data_val] Then record($aHotkey_control, $record_action) $record_start = 0 EndIf; record_action EndIf; record_start EndIf; record_modifiers Case $eMod_shift ; Shift the record track version file $gRecVersion += 1 If $gRecVersion >= $gRecVersion_Max Then $gRecVersion = 1 EndIf out("Shift: ") keyreleased($gaKey[$aHotkey_control[$record_action][$hkc_button_1][$eControl_data_val]][$eKey_code]) EndSwitch; record_action $msg = GUIGetMsg() Switch $msg Case $menu_hotkey_dialog gui_control_set_state($ghGui, $control_id_start, $control_id_end, $GUI_DISABLE) hotkey_dialog($aHotkey_control, $aHotkey_page_name) gui_control_set_state($ghGui, $control_id_start, $control_id_end, $GUI_ENABLE) hotkey_update_display($aControl, $aHotkey_control) GUICtrlSetState($control_edit_aborb_bell, $GUI_FOCUS) Case $menu_file_exit ExitLoop EndSwitch; msg Until $msg = $GUI_EVENT_CLOSE _BASS_Free() EndFunc ;==>main Func read_chunk($file); Remove Label from File Line Label Data pair. Local $chunk = FileReadLine($file) If @error <> 0 Then Return "File EOF" EndIf Local $chunk_po = StringInStr($chunk, ": "); Find the string position of the first ": " Return StringMid($chunk, $chunk_po + 2); Return String 2 spaces right from the chunk_po EndFunc ;==>read_chunk ; Key systems Func key_load($file_path = $gPath_system & "key_names.txt") Local $file = FileOpen($file_path) If $file > -1 Then $key_max = _FileCountLines($file_path) / $eKey_data_max ReDim $gaKey[$key_max + 1][$eKey_data_max] $gaKey[0][0] = $key_max For $i = 1 To $gaKey[0][0] $gaKey[$i][$eKey_code] = FileReadLine($file) $gaKey[$i][$eKey_name] = FileReadLine($file) $gaKey[$i][$eKey_send] = FileReadLine($file) Next FileClose($file) Else MsgBox(0, $gScript_name & " Error", "Could not load Keyboard Setup file:" & @CRLF & _ $file_path, 0, $ghGui) EndIf EndFunc ;==>key_load Func key_get() Local $key = 0 Local $timer = TimerInit() Local $timer_len = 1000 * 6 Do For $i = 1 To $gaKey[0][0] - 1 If _IsPressed($gaKey[$i][$eKey_code], $ghDLL) Then $key = $i ExitLoop EndIf Next If $key > 0 Then ExitLoop Until TimerDiff($timer) >= $timer_len Return $key EndFunc ;==>key_get ; Add hotkey controls to the tab_window[tw_hotkey][twd_win] Func hotkey_controls(ByRef $aControl, $x, $y, $index, $node = 0) $aControl[$index][$hkc_remove_button_1 + $node][$eControl_data] = GUICtrlCreateButton("x", $x, $y, 20, 20); Remove key button GUICtrlSetTip(-1, "Remove the Key") $aControl[$index][$hkc_button_1 + $node][$eControl_data] = GUICtrlCreateButton("Click to Set", $x + 25, $y, 110, 20); Key button GUICtrlSetTip(-1, "Click to Set Key") $aControl[$index][$hkc_keyboard_pic_1 + $node][$eControl_data] = GUICtrlCreatePic($gPath_system & "keyboard button.gif", $x + 135, $y, 25, 20);gui pic GUICtrlSetTip(-1, "Open Virtual Keyboard") EndFunc ;==>hotkey_controls ; add hotkey controls to gui list Func hotkey_controls_add(ByRef $aControl, $index, $x, $y) Local $index_draw = $index - 1 If $index_draw < 0 Then $index_draw = 0 $aControl[$index][$hkc_ispressed_checkbox][$eControl_data] = GUICtrlCreateCheckbox("Is Pressed", $x, $y + 45, 70, 20, $BS_Left); Is Pressed Checkbox GUICtrlSetTip(-1, "There are two ways to react to hotkeys. System level hotkeys and _IsPressed" & @CRLF & "Currently this option does nothing and only _IsPressed is ever used for hotkeys.") hotkey_controls($aControl, $x, $y, $index) If $gHotkey_amount < 2 Then Return hotkey_controls($aControl, $x + 170, $y, $index, 1) If $gHotkey_amount < 3 Then Return hotkey_controls($aControl, $x, $y + 20, $index, 2) If $gHotkey_amount < 4 Then Return hotkey_controls($aControl, $x + 170, $y + 20, $index, 3) EndFunc ;==>hotkey_controls_add ; Dialog Window for configuring Hotkeys Func hotkey_dialog(ByRef $aHotkey_control, ByRef $aHotkey_page_name) Local $items_per_colume = 8 Local $hotkey_width = 170 Local $aHotkey_control_new = $aHotkey_control Local $setting_height = 20 Local $gui_base_height = 25 Local $msg = Null ; GUI position Local $aGui_rect = WinGetPos($ghGui) ; Create new GUI offset from main gui position ;$hGui = GUICreate($gScript_name & "- Hotkeys", 490 * 2 - 50, $gui_base_height + ($aHotkey_control_new[0][0][0] - 1) * $gHotkey_height, $aGui_rect[0] + 35, $aGui_rect[1] + 40, Default, Default, $ghGui) $hGui = GUICreate($gScript_name & "- Hotkeys", 490 * 3, $gui_base_height + ($items_per_colume) * $gHotkey_height, $aGui_rect[0] + 35, $aGui_rect[1] + 40, Default, Default, $ghGui) ; Record GUI rect area $aGui_rect = WinGetPos($hGui) ; Fit on Desktop If $aGui_rect[1] + $aGui_rect[3] > @DesktopHeight Then WinMove($hGui, "", Default, @DesktopHeight - $aGui_rect[3] - 45) If $aGui_rect[0] + $aGui_rect[2] > @DesktopWidth Then WinMove($hGui, "", @DesktopWidth - $aGui_rect[2] - 1, Default) Local $x_col = 0 Local $x_col_max = 3 Local $y_count = 0 Local $y_loc = 0 Local $page_hotkeys = $x_col_max * $items_per_colume Local $aDescription[$page_hotkeys + 2] ; Add Hotkey Controls to GUI {Label Action, Buttons: code, remove, keyboard_gui Checkbox} For $i = 1 To $page_hotkeys $y_loc = 5 + $y_count * $gHotkey_height $aDescription[$i] = GUICtrlCreateLabel($aHotkey_control_new[$i][$hkc_macro_description_edit][$eControl_data_val], 5 + $x_col * 490, $y_loc, 140, 60) GUICtrlSetBkColor(-1, 0xf3fcd7) hotkey_controls_add($aHotkey_control_new, $i, 150 + $x_col * 490, $y_loc) For $ii = 0 To $gHotkey_amount - 1 GUICtrlSetData($aHotkey_control_new[$i][$hkc_button_1 + $ii][$eControl_data], $gaKey[$aHotkey_control_new[$i][$hkc_button_1 + $ii][$eControl_data_val]][$eKey_name]) Next; ii $y_count += 1 If Mod($i, $items_per_colume) = 0 Then $x_col+= 1 $y_count = 0 EndIf Next; i create hotkey_controls Local $page = 0 ; Page Name Combo $page_name_combo = GUICtrlCreateCombo("", $aGui_rect[2] - 420, $aGui_rect[3] - 55, 160, 20, $CBS_DROPDOWNLIST) For $i = 1 To $aHotkey_page_name[0] out("$aHotkey_page_name[0]: " & $aHotkey_page_name[0]) If $aHotkey_page_name[$i] = "File EOF" Or $aHotkey_page_name[$i] = "" Then ; blank GUICtrlSetData($page_name_combo, $aHotkey_page_name[$i], $i) Else GUICtrlSetData($page_name_combo, $aHotkey_page_name[$i], $aHotkey_page_name[$page + 1]) EndIf; not blank Next; i ; Rename Page Button $page_rename_button = GUICtrlCreateButton("Rename", $aGui_rect[2] - 255, $aGui_rect[3] - 55, 45, 20) ; Page Back Button $page_back_button = GUICtrlCreateButton("< Page", $aGui_rect[2] - 190, $aGui_rect[3] - 55, 45, 20) ; Page Next Button $page_next_button = GUICtrlCreateButton("Page >", $aGui_rect[2] - 140, $aGui_rect[3] - 55, 45, 20) ; Confirm Button $confirm_button = GUICtrlCreateButton("Confirm", $aGui_rect[2] - 65, $aGui_rect[3] - 55, 50, 20) GUISetState() Local $confirm = 0 Local $point = Null Local $hotkey_id = 0 Local $page_start = 1 Local $index = 1 Local $data_index = 0 Local $update_controls = 0 Do $msg = GUIGetMsg() For $i = 1 To $page_hotkeys For $ii = 0 To $gHotkey_amount - 1 $hotkey_id = $hkc_button_1 + $ii Switch $msg Case $aHotkey_control_new[$i][$hotkey_id][$eControl_data] ; User clicked Set Key Button GUICtrlSetData($aHotkey_control_new[$i][$hotkey_id][$eControl_data], "Press Any Key") $key = key_get() If $key > 0 Then $page_start = $page * $page_hotkeys $aHotkey_control_new[$page_start + $i][$hotkey_id][$eControl_data_val] = $key GUICtrlSetData($aHotkey_control_new[$i][$hotkey_id][$eControl_data], $gaKey[$key][$eKey_name]) EndIf Case $aHotkey_control_new[$i][$hkc_keyboard_pic_1 + $ii][$eControl_data] ; User clicked Set Key Button with Keyboard_GUI Dialog $key = key_get_dialog($hGui) If $key > 0 Then $page_start = $page * $page_hotkeys $aHotkey_control_new[$page_start + $i][$hotkey_id][$eControl_data_val] = $key GUICtrlSetData($aHotkey_control_new[$i][$hotkey_id][$eControl_data], $gaKey[$aHotkey_control_new[$page_start + $i][$hotkey_id][$eControl_data_val]][$eKey_name]) EndIf Case $aHotkey_control_new[$i][$hkc_remove_button_1 + $ii][$eControl_data] ; User clicked Remove Key Button $page_start = $page * $page_hotkeys $aHotkey_control_new[$page_start + $i][$hotkey_id][$eControl_data_val] = "" GUICtrlSetData($aHotkey_control_new[$i][$hotkey_id][$eControl_data], $aHotkey_control_new[$page_start + $i][$hotkey_id][$eControl_data_val]) EndSwitch; msg Next; ii in hotkey amount Next; i hotkeys in page Switch $msg ; Case $page_name_combo $page_combo_id = _GUICtrlComboBox_GetCurSel($page_name_combo) ; Back Page Button Case $page_back_button ; Incroment Page $page -= 1 $page_start = $page * $page_hotkeys out("Page Start: " & $page_start) ; Wrap Page If $page_start < 0 Then $page = Int($aHotkey_control_new[0][0][0] / $page_hotkeys) - 1 out("$page "&$page) $page_start = $page * $page_hotkeys out("Wrap Page Start: " & $page_start) EndIf $update_controls = 1 ; Next Page Button Case $page_next_button ; Incroment Page $page += 1 $page_start = $page * $page_hotkeys out("Page Start: " & $page_start) ; Wrap Page If $page_start >= $aHotkey_control_new[0][0][0] - 1 Then $page = 0 $page_start = $page * $page_hotkeys out("Wrap Page Start: " & $page_start) EndIf $update_controls = 1 ; Confirm Button Case $confirm_button $confirm = 1 ExitLoop EndSwitch If $update_controls = 1 Then ;Update keys For $i = 1 To $page_hotkeys $data_index = $page_start + $i If $data_index > $aHotkey_control_new[0][0][0] - 1 Then ; Disabled GUICtrlSetState($aDescription[$i], $GUI_HIDE) For $ii= 0 to $gHotkey_amount - 1 GUICtrlSetState($aHotkey_control_new[$i][$hkc_button_1 + $ii][$eControl_data], $GUI_HIDE) GUICtrlSetState($aHotkey_control_new[$i][$hkc_keyboard_pic_1 + $ii][$eControl_data], $GUI_HIDE) GUICtrlSetState($aHotkey_control_new[$i][$hkc_remove_button_1 + $ii][$eControl_data], $GUI_HIDE) GUICtrlSetState($aHotkey_control_new[$i][$hkc_ispressed_checkbox + $ii][$eControl_data], $GUI_HIDE) Next Else ; Display GUICtrlSetData($aDescription[$i], $aHotkey_control_new[$data_index][$hkc_macro_description_edit][$eControl_data_val]) ; Show Description GUICtrlSetState($aDescription[$i], $GUI_SHOW) For $ii= 0 to $gHotkey_amount - 1 GUICtrlSetData($aHotkey_control_new[$i][$hkc_button_1 + $ii][$eControl_data], _ $gaKey[ $aHotkey_control_new[$data_index][$hkc_button_1 + $ii][$eControl_data_val] ][$eKey_name]) GUICtrlSetState($aHotkey_control_new[$i][$hkc_button_1 + $ii][$eControl_data], $GUI_SHOW) GUICtrlSetState($aHotkey_control_new[$i][$hkc_keyboard_pic_1 + $ii][$eControl_data], $GUI_SHOW) GUICtrlSetState($aHotkey_control_new[$i][$hkc_remove_button_1 + $ii][$eControl_data], $GUI_SHOW) GUICtrlSetState($aHotkey_control_new[$i][$hkc_ispressed_checkbox + $ii][$eControl_data], $GUI_SHOW) Next EndIf Next; i in update hotkey controls $update_controls = 0 EndIf; update_controls = 1 Until $msg = $GUI_EVENT_CLOSE If $confirm = 1 Then hotkey_page_name_save($aHotkey_page_name) hotkey_sort($aHotkey_control_new) For $i = 1 To $aHotkey_control_new[0][0][0] ; Read the key codes from the buttons For $ii = 0 To $gHotkey_amount_max - 1 $aHotkey_control[$i][$hkc_button_1 + $ii][$eControl_data_val] = $aHotkey_control_new[$i][$hkc_button_1 + $ii][$eControl_data_val] $aHotkey_control[$i][$hkc_button_state_1 + $ii][$eControl_data_val] = $aHotkey_control_new[$i][$hkc_button_state_1 + $ii][$eControl_data_val] Next ; Read IsPressed Checkbox 1 true or 4 false $aHotkey_control[$i][$hkc_ispressed_checkbox][$eControl_data_val] = GUICtrlRead($aHotkey_control_new[$i][$hkc_ispressed_checkbox][$eControl_data_val]) Next hotkey_save($aHotkey_control) EndIf GUIDelete($hGui) EndFunc ;==>hotkey_dialog Func hotkey_load($file_path = $gPath_config & "Hotkeys.txt") ; Plus 1 for description, then 4 key max Local $hotkey_max = 24 * 3 + 1 Local $aHotkey_control[$hotkey_max][$gHotkey_control_max][$gControl_data_max] $file = FileOpen($file_path) If FileOpen($file_path) > -1 Then ConsoleWrite("hotkey_load: Reading File" & @CRLF) $hotkey_max = 1 ; Keys to makeup Hotkey Do ; Read Hotkey Description $aHotkey_control[$hotkey_max][$hkc_macro_description_edit][$eControl_data_val] = FileReadLine($file) If @error <> 0 Then ExitLoop ; Read all the Hotkeys to trigger description For $ii = 0 To $gHotkey_amount_max - 1 $aHotkey_control[$hotkey_max][$hkc_button_1 + $ii][$eControl_data_val] = FileReadLine($file) $aHotkey_control[$hotkey_max][$hkc_button_state_1 + $ii][$eControl_data_val] = FileReadLine($file) Next ; Ispressed flag to use hotkey or ispressed $aHotkey_control[$hotkey_max][$hkc_ispressed_checkbox][$eControl_data_val] = FileReadLine($file) $hotkey_max += 1 If $hotkey_max >= UBound($aHotkey_control) Then ReDim $aHotkey_control[UBound($aHotkey_control) + 10][$gHotkey_control_max][$gControl_data_max] Until 0 $hotkey_max += 1 FileClose($file) Else ConsoleWrite("hotkey_load: File not Found" & @CRLF) ConsoleWrite("hotkey_load: Default Constructor" & @CRLF) ; Create a default hotkey array ; 1 Count Total [0] ; 3 mods record, play, shift, .. ; 5 tracks ;$hotkey_max = $eMod_max + 5 + 1 ;Local $aHotkey_control[$hotkey_max + 1][$gHotkey_control_max][$gControl_data_max] Local $aMod_labels_default[$eMod_max] = [0, _ "Record", _ "Play", _ "Shift", _ "Repeat"] For $i = 1 To $hotkey_max - 1 If $i < $eMod_max Then $aHotkey_control[$i][$hkc_macro_description_edit][$eControl_data_val] = $aMod_labels_default[$i] Else $aHotkey_control[$i][$hkc_macro_description_edit][$eControl_data_val] = "Track Number: " & $i - $eMod_max + 1 EndIf Next EndIf $aHotkey_control[0][0][0] = $hotkey_max - 1 ConsoleWrite("hotkey_load: " & $aHotkey_control[0][0][0] & " Hotkeys Generated" & @CRLF) Return $aHotkey_control EndFunc ;==>hotkey_load Func hotkey_save($aHotkey_control, $file_path = $gPath_config & "Hotkeys.txt") $file = FileOpen($file_path, BitOR($FO_CREATEPATH, $FO_OVERWRITE)) For $i = 1 To $aHotkey_control[0][0][0] ; Hotkey Description FileWriteLine($file, $aHotkey_control[$i][$hkc_macro_description_edit][$eControl_data_val]) ; Keys to makeup Hotkey For $ii = 0 To $gHotkey_amount_max - 1 FileWriteLine($file, $aHotkey_control[$i][$hkc_button_1 + $ii][$eControl_data_val]) FileWriteLine($file, $aHotkey_control[$i][$hkc_button_state_1 + $ii][$eControl_data_val]) Next ; Ispressed flag to use hotkey or ispressed FileWriteLine($file, $aHotkey_control[$i][$hkc_ispressed_checkbox][$eControl_data_val]) Next FileClose($file) EndFunc ;==>hotkey_save Func hotkey_page_name_save($aHotkey_page_name, $file_path = $gPath_config & "Hotkey_page_names.txt") $file = FileOpen($file_path, BitOR($FO_OVERWRITE, $FO_CREATEPATH)) If $file > -1 Then For $i = 1 to $aHotkey_page_name[0] $aHotkey_page_name[$i] = FileWriteLine($file, $i & ": " & $aHotkey_page_name[$i]) Next Else MsgBox(0, $gScript_name, "hotkey_page_name_save: Could not open file.", 0, $ghGui) EndIf Return $aHotkey_page_name EndFunc Func hotkey_page_name_load($file_path = $gPath_config & "Hotkey_page_names.txt") $file = FileOpen($file_path) $lines = _FileCountLines($file_path) If $file > -1 And $lines > 0 Then ; Size of file Local $aHotkey_page_name[$lines + 1] $aHotkey_page_name[0] = $lines For $i = 1 to $aHotkey_page_name[0] $aHotkey_page_name[$i] = read_chunk($file) Next Else ; Default Local $aHotkey_page_name[3 + 1] $aHotkey_page_name[0] = UBound($aHotkey_page_name) - 1 For $i = 1 To $aHotkey_page_name[0] $aHotkey_page_name[$i] = $i Next MsgBox(0, $gScript_name, "hotkey_page_name_load: Could not open file."&@CRLF&$file_path&@CRLF&"Generated new", 4, $ghGui) EndIf FileClose($file) out("$aHotkey_page_name[0]: " & $aHotkey_page_name[0]) Return $aHotkey_page_name EndFunc; hotkey_page_name_load Func settings_load($file_path = $gPath_config & "Settings.txt") Local $aSetting_name = ["", _ ; Stores the count "Recording Max"] Local $setting_max = UBound($aSetting_name) Local $aSetting[$setting_max][$gControl_data_max] $aSetting[0][0] = $setting_max - 1 $file = FileOpen($file_path) If $file > -1 Then For $i = 1 To $setting_max - 1 $aSetting[$i][$eControl_data_val] = read_chunk($file) Next Else MsgBox(0, $gScript_name, "Settings_load: $file_path: " & @CRLF & $file_path & @CRLF & "Not Found", 0, $ghGui) $aSetting[1][$eControl_data_val] = 5 EndIf Return $aSetting EndFunc; settings_load Func settings_save($aSetting, $file_path = $gPath_config & "Settings.txt") Local $aSetting_name = ["", _ "Recording Max: "] $file = FileOpen($file_path, BitOR($FO_CREATEPATH, $FO_OVERWRITE)) For $i = 1 To $aSetting[0] FileWriteLine($file, $aSetting_name[$i] & $aSetting[$i][$eControl_data_val]) Next EndFunc; settings_save Func hotkey_sort(ByRef $aHotkey_control) For $i = 1 To $aHotkey_control[0][0][0] ; Must Fill the First Hotkey [0] If $aHotkey_control[$i][$hkc_button_1][$eControl_data_val] < 1 Then For $ii = 1 To $gHotkey_amount_max - 1 If $aHotkey_control[$i][$hkc_button_1 + $ii][$eControl_data_val] > 0 Then ; Assign 0 $aHotkey_control[$i][$hkc_button_1][$eControl_data_val] = $aHotkey_control[$i][$hkc_button_1 + $ii][$eControl_data_val] ; Remove $aHotkey_control[$i][$hkc_button_1 + $ii][$eControl_data_val] = 0 ExitLoop EndIf Next EndIf For $ii = 0 To $gHotkey_amount_max - 1 If $aHotkey_control[$i][$hkc_button_1 + $ii][$eControl_data_val] > 0 Then; If the hotkeys have been set turn them on $aHotkey_control[$i][$hkc_button_state_1 + $ii][$eControl_data_val] = 1 Else $aHotkey_control[$i][$hkc_button_state_1 + $ii][$eControl_data_val] = 0 EndIf Next Next EndFunc ;==>hotkey_sort ; key_get_dialog() Func key_get_dialog($hGui) $aGui_rect = WinGetPos($hGui) Local $tgui = GUICreate("Select a Key", 700, 380, $aGui_rect[0] + 40, $aGui_rect[1] + 40, Default, Default, $hGui) Local $key_get_gui_control_data_max = 15 Local $controls = (_FileCountLines($gPath_system & "keyboard dialog.txt") / $key_get_gui_control_data_max) + 1 Local $aControl[$controls][$key_get_gui_control_data_max] $controls = 0 loaddialogdata($gPath_system & "keyboard dialog.txt", $aControl, $controls) ;fill listbox of keys $gMylistbox = GUICtrlCreateCombo("", 455, 5, 135, 180, BitOR($LBS_NOTifY, $WS_VSCROLL)) Local $match = 0 For $i = 0 To $controls - 1 $match = 0 For $ii = 1 To $gaKey[0][0] - 1 If GUICtrlRead($aControl[$i][0]) = $gaKey[$ii][$eKey_name] Then out("match: " & GUICtrlRead($aControl[$i][0]) & " " & $gaKey[$ii][$eKey_name]) $match = $ii ExitLoop EndIf Next; ii If $match > 0 Then ; List key in gMylistbox GUICtrlSetData($gMylistbox, $gaKey[$ii][$eKey_name] & "|") Else ; Hide button GUICtrlSetState($aControl[$i][0], $GUI_HIDE) EndIf; match = 1 Next; i GUISetState() Local $key = -1, $done = 0 Do $msg = GUIGetMsg() For $i = 0 To $controls - 1 If $msg = $aControl[$i][0] Then $key = $i $key_name = GUICtrlRead($aControl[$key][0]) EndIf Next If WinActive($tgui) Then If _IsPressed("0d", $ghDLL) Or $gMylistboxmsg = 1 Then keyreleased("0d") $gMylistboxmsg = 0 $key = _GUICtrlComboBox_GetCurSel($gMylistbox) $key_name = GUICtrlRead($gMylistbox) EndIf EndIf Until $key > -1 Or $msg = $GUI_EVENT_CLOSE If $key > -1 Then For $i = 1 To $gaKey[0][0] - 1 If $gaKey[$i][$eKey_name] = $key_name Then $key = $i ExitLoop EndIf Next EndIf GUIDelete($tgui) Return $key EndFunc ;==>key_get_dialog ; Must sort hotkeys so that Hotkey[0] is always filled with a hotkey Func hotkey_check($aHotkey_control, $start_id = 1, $end_id = $aHotkey_control[0][0][0]) Local $return = -1 For $i = $start_id To $end_id; Question hotkey triggers If _IsPressed($gaKey[$aHotkey_control[$i][$hkc_button_1][$eControl_data_val]][$eKey_code], $ghDLL) Then If _IsPressed($gaKey[$aHotkey_control[$i][$hkc_button_2][$eControl_data_val]][$eKey_code], $ghDLL) = $aHotkey_control[$i][$hkc_button_state_2][$eControl_data_val] Then If _IsPressed($gaKey[$aHotkey_control[$i][$hkc_button_3][$eControl_data_val]][$eKey_code], $ghDLL) = $aHotkey_control[$i][$hkc_button_state_3][$eControl_data_val] Then If _IsPressed($gaKey[$aHotkey_control[$i][$hkc_button_4][$eControl_data_val]][$eKey_code], $ghDLL) = $aHotkey_control[$i][$hkc_button_state_4][$eControl_data_val] Then ;~ keyreleased($gaKey[$aHotkey_control[$i][$hkc_button_1][$eControl_data_val]][$eKey_code], _ ;~ $gaKey[$aHotkey_control[$i][$hkc_button_2][$eControl_data_val]][$eKey_code], _ ;~ $gaKey[$aHotkey_control[$i][$hkc_button_3][$eControl_data_val]][$eKey_code], _ ;~ $gaKey[$aHotkey_control[$i][$hkc_button_4][$eControl_data_val]][$eKey_code]) Return $i EndIf; key 4 EndIf; key 3 EndIf; key 2 EndIf; key 1 Next;i in hotkeys-1 Return $return EndFunc ;==>hotkey_check Func control_set_state($iStart, $iEnd, $state) For $i = $iStart To $iEnd GUICtrlSetState($i, $state) Next EndFunc ;==>control_set_state ; Enable / Disable list of GUI Controls, alter the exit program button state too Func gui_control_set_state($hGui, $control_id_start, $control_id_end, $state) Switch $state Case $GUI_DISABLE DisableButton($hGui, $SC_CLOSE) Case $GUI_ENABLE EnableButton($hGui, $SC_CLOSE) EndSwitch control_set_state($control_id_start, $control_id_end, $state) EndFunc ;==>gui_control_set_state ; First implemented to disable the Window Close X Func DisableButton($handle, $iButton) $dSysMenu = DllCall("User32.dll", "hwnd", "GetSystemMenu", "hwnd", $handle, "int", 0) $hSysMenu = $dSysMenu[0] DllCall("User32.dll", "int", "RemoveMenu", "hwnd", $hSysMenu, "int", $iButton, "int", 0) DllCall("User32.dll", "int", "DrawMenuBar", "hwnd", $handle) EndFunc ;==>DisableButton ; First implemented to enable the Window Close X Func EnableButton($handle, $iButton) $dSysMenu = DllCall("User32.dll", "hwnd", "GetSystemMenu", "hwnd", $handle, "int", 1) $hSysMenu = $dSysMenu[0] DllCall("User32.dll", "int", "RemoveMenu", "hwnd", $hSysMenu, "int", $iButton, "int", 0) DllCall("User32.dll", "int", "DrawMenuBar", "hwnd", $handle) EndFunc ;==>EnableButton ; Flags a selection when double clicking mylistbox Func _WM_COMMAND($hWnd, $msg, $wParam, $lParam) Local $nCode = BitShift($wParam, 16) ; HiWord Local $nIDFrom = BitAND($wParam, 0xFFFF) ; LoWord Switch $nIDFrom Case $gMylistbox Switch $nCode Case $LBN_DBLCLK $sListItem = GUICtrlRead($gMylistbox) ; Read selected item $gMylistboxmsg = 1 EndSwitch EndSwitch Return $GUI_RUNDEFMSG EndFunc ;==>_WM_COMMAND Func out($output = "", $timeout = 0);debug tool ConsoleWrite(@CRLF & $output);to console new line, value of $output ;MsgBox(0, @ScriptName, $output, $timeout, $ghGui) EndFunc ;==>out Func keyreleased($_key1, $_key2 = "", $_key3 = "", $_key4 = "") While _IsPressed($_key1) Or _IsPressed($_key2) Sleep(20) WEnd While _IsPressed($_key3) Or _IsPressed($_key4) Sleep(20) WEnd EndFunc ;==>keyreleased ; Bass Functions Func _Recording_GetDevices() Local $count = 0, $info, $name = "", $sdef = "", $idef = 0 While 1 $info = _BASS_RecordGetDeviceInfo($count) If @error Then ExitLoop $count += 1 If BitAND($info[2], $BASS_DEVICE_ENABLED) Then $name &= $info[0] & "|" If BitAND($info[2], $BASS_DEVICE_DEFAULT) Then $sdef = $info[0] $idef = $count EndIf WEnd ;GUICtrlSetData($hDevice, $name, $sdef) Return $idef - 1 EndFunc ;==>_Recording_GetDevices Func _Recording_GetInputs() Local $count = 0, $info, $name = "", $flags, $sdef = "", $idef = 0 $info = _BASS_RecordGetInputName($count) While $info <> "" $flags = _BASS_RecordGetInput($count) $count += 1 $name &= $info & "|" If BitAND($flags[0], $BASS_INPUT_OFF) = 0 Then $sdef = $info $idef = $count EndIf $info = _BASS_RecordGetInputName($count) WEnd ;GUICtrlSetData($hInput, $name, $sdef) Return $idef - 1 EndFunc ;==>_Recording_GetInputs Func _Bass_Cleanup() _BASS_Free(); All your base EndFunc ;==>_Bass_Cleanup Func record($aHotkey_control, $track) ; Remove the sound of smacking the keypress? Sleep(200) out("Recording track: " & $track) _Recording_Start($track) Do $record_track_key = hotkey_check($aHotkey_control, $track, $track) Until $record_track_key = -1 _Recording_Stop($track) EndFunc ;==>record Func sound_play($track, $repeat = 0, $dont_play = 0, $volume = 100) $file_path = @ScriptDir & "\Track\" $file_name = $track - $eMod_max + 1 & " v" & $gRecVersion & ".mp3" $file_path &= $file_name _BASS_ChannelStop($gaSound[$gSound_cur]) ; Free _BASS_StreamFree($gaSound[$gSound_cur]) ; Load If $repeat > 0 Then $gaSound[$gSound_cur] = _BASS_StreamCreateFile(False, $file_path, 0, 0, $BASS_SAMPLE_LOOP) Else $gaSound[$gSound_cur] = _BASS_StreamCreateFile(False, $file_path, 0, 0, 0) EndIf ; Set Volume _BASS_ChannelSetVolume($gaSound[$gSound_cur], $volume) ;Iniate playback If $dont_play = 0 Then _BASS_ChannelPlay($gaSound[$gSound_cur], $repeat) EndIf ; Incroment Sound_cur Index $gSound_cur += 1 If $gSound_cur >= $gaSound[0] Then $gSound_cur = 1 EndFunc ;==>sound_play Func _Recording_Start($track) Local $file_path = @ScriptDir & "\Track\" DirCreate($file_path) Local $file_name = $track - $eMod_max + 1 & " v" & $gRecVersion & ".mp3" $file_path &= $file_name out("_Recording_Start() File_path: " & $file_path) ;If GUICtrlRead($hWav) = $GUI_CHECKED Then ;$EncHandle = _BASS_Encode_Start($RecHandle, @ScriptDir & "\Test.wav", $BASS_ENCODE_PCM) ;Else ;$EncHandle = _BASS_Encode_Start($RecHandle, 'lame -r -x -b' & GUICtrlRead($hBitrate) & ' -h - "' & @ScriptDir & '\Test.mp3"', 0) ;EndIf ;$gEncHandle = _BASS_Encode_Start($RecHandle, 'lame -r -x -b' & GUICtrlRead($Bitrate) & ' -h - "' & @ScriptDir & '\Track' & $file_name"', 0) ; Keep Same ;$EncHandle = _BASS_Encode_Start($RecHandle, 'lame -r -x -b' & GUICtrlRead($hBitrate) & ' -h - "' & @ScriptDir & '\Test.mp3"', 0) ;$gEncHandle = _BASS_Encode_Start($gRecHandle, 'lame -r -x -b' & $gBitrate & ' -h - ' & "$file_path", 0) ;$gEncHandle = _BASS_Encode_Start($gRecHandle, 'lame -r -x -b' & $gBitrate & ' -h - "' & @ScriptDir & '\Test.mp3"', 0) $gEncHandle = _BASS_Encode_Start($gRecHandle, 'lame -r -x -b' & $gBitrate & ' -h - "' & $file_path & '"', 0) If $gEncHandle < 1 Then MsgBox(0, $gScript_name, "lame.exe call did not set $gEncHandle: " & $gEncHandle) Return 0 EndIf $gEncState = True EndFunc ;==>_Recording_Start Func _Recording_Stop($track) _BASS_Encode_Stop($gEncHandle) out("$gEncHandle: " & $gEncHandle) $gEncState = False EndFunc ;==>_Recording_Stop Func play_rec($track) Local $file_path = @ScriptDir & "\Track\" $file_name = $track - $eMod_max + 1 & " v" & $gRecVersion & ".mp3" Local $file_path2 = $file_path & $file_name sound_play($file_path & $file_name) out("Pos: " & _BASS_ChannelGetPosition($gRecHandle, $BASS_POS_BYTE)) _BASS_ChannelSetPosition($gRecHandle, 1, $BASS_POS_BYTE) out("New Pos: " & _BASS_ChannelGetPosition($gRecHandle, $BASS_POS_BYTE)) out("_BASS_ChannelPlay: " & _BASS_ChannelPlay($gRecHandle, 100)) EndFunc ;==>play_rec Func hotkey_name($aHotkey_control, $hotkey_id) Local $sHotkey_text = "" Local $sWasNull = 1 Local $sNewPart = "" For $i = 0 To $gHotkey_amount - 1 $sNewPart = "" If $sHotkey_text = "" Then $sWasNull = 1 If $sHotkey_text <> "" Then $sWasNull = 0 If $aHotkey_control[$hotkey_id][$hkc_button_1 + $i][$eControl_data_val] > -1 Then $sNewPart = $gaKey[ $aHotkey_control[$hotkey_id][$hkc_button_1 + $i][$eControl_data_val] ][$eKey_name] If $sNewPart <> "" Then If $sWasNull = 1 Then $sHotkey_text &= $sNewPart Else $sHotkey_text &= " + " & $sNewPart EndIf EndIf; newpart Next; i Return $sHotkey_text EndFunc; hotkey_name Func hotkey_update_display(ByRef $aControl, $aHotkey_control) For $i = 1 To $eMod_max - 1 $sHotkey_text = hotkey_name($aHotkey_control, $i) GUICtrlSetData($aControl[$i][1], $sHotkey_text) Next EndFunc; hotkey_update_display
    1 point
  5. mihjijulien, A simple example, no wild cards, no error checking... #include <array.au3> _ArrayDisplay(_MyProcessList('xplor')) Func _MyProcessList($str) Local $alist = ProcessList(), $ret For $1 = 0 To UBound($alist) - 1 If StringInStr($alist[$1][0], $str) Then $ret &= $alist[$1][0] & '|' Next Return StringSplit(StringTrimRight($ret, 1), '|') EndFunc ;==>_MyProcessList kylomas edit: just dick'in around...another way... Func _MyProcessList2($str) Local $list = _ArrayToString(ProcessList()) Return StringRegExp($list, '(.*' & $str & '.*)\|', 3) EndFunc ;==>_MyProcessList2
    1 point
  6. Why not use the msi properties for example: Global $alternateLocation = "D:\MyApp" RunWait('MsiExec.exe /i "' & @ScriptDir & '\c2\win-installer-5.6.0.msi" /QB InstallDir="' & $alternateLocation & '" /NoRestart')
    1 point
  7. Try something like -- $sText = $oSelectBox.selectedOptions[0].text This assumes that there can only be one option selected at a time.
    1 point
  8. https://www.autoitscript.com/autoit3/docs/intro/windowsadvanced.htm REGEXPCLASS - Window classname using a regular expression (if the regular expression is wrong @error will be set to 2)
    1 point
  9. TheDcoder

    AutoIt Snippets

    Here is something that I created while _IELoadWait wasn't working with the job in hand. Some explanation first, I was working on a website automation project, I decided to use the IE UDF naturally. The website that I am trying to automate uses Javascript to log me in (no page refresh, no submitting form to new page etc.) so _IELoadWait do any good for me . Thanks to @TheSaint's excellent idea of checking for a piece of text that only appears after logging in (usually the username or the logout text). I present you _IEWaitForTagText! ; #FUNCTION# ==================================================================================================================== ; Name ..........: _IEWaitForTagText ; Description ...: Waits for a HTML tag to appear with the specified text ; Syntax ........: _IEWaitForTagText($oObject, $sTagName, $sTagText[, $iTimeout = 0[, $bNoError = True]]) ; Parameters ....: $oObject - Object related to IE (Any Window, Frame, IFrame or any DOM object). ; $sTagName - Name of the HTML tag (p, img, tr, etc). ; $sTagText - The (inner) text of the tag to wait for. ; $iTimeout - [optional] Timeout for the wait in milliseconds. Default is 0 (No timeout). ; $bNoError - [optional] Temporarily disable IE errors messages in the console. Default is True. ; Return values .: Success: The DOM element's object ; Failure: False and @error is set to 1 ; Author ........: Damon Harris (TheDcoder) ; Remarks .......: 1. Failure is impossible if $iTimeout is set to 0 ; 2. This is how $bNoError works: ; * If $bNoError is True, then _IEErrorNotify(False) is called and _IEErrorNotify(True) is called after the wait. ; * If $bNoError is True and _IEErrorNotify() is False, nothing will be changed. ; * If $bNoError is False, nothing will be changed. ; Related .......: _IELoadWait ; Link ..........: https://git.io/vHxOT ; Example .......: _IEWaitForTagText($oIE, "p", "logout") ; =============================================================================================================================== Func _IEWaitForTagText($oObject, $sTagName, $sTagText, $iTimeout = 0, $bNoError = True) Local $oTags, $hTimer, $sText, $bTurnOnNotify = False If Not $iTimeout = 0 Then $hTimer = TimerInit() If $bNoError And _IEErrorNotify() Then _IEErrorNotify(False) $bTurnOnNotify = True EndIf Do $oTags = _IETagNameGetCollection($oObject, $sTagName) For $oTag In $oTags $sText = _IEPropertyGet($oTag, "innertext") If @error Then ContinueLoop If ($sText = $sTagText) Then If $bTurnOnNotify Then _IEErrorNotify(True) Return $oTag EndIf Sleep(10) Next Until ($iTimeout = 0) ? False : (TimerDiff($hTimer) >= $iTimeout) If $bTurnOnNotify Then _IEErrorNotify(True) Return SetError(1, 0, False) EndFunc I only did some basic testing, I would appreciate if someone could code a simple HTML page with Javascript which can create a new element after 3 secs and test this function in that page to see if it works. That would make a great example! Enjoy, TD
    1 point
  10. water

    Click/Select Cell in Excel

    To select a range I would use the following code: Local $oAppl = _Excel_Open() If @error Then Exit MsgBox($MB_SYSTEMMODAL, "Excel UDF: _Excel_BookOpen Example", "Error creating the Excel application object." & @CRLF & "@error = " & @error & ", @extended = " & @extended) $oWorkBook = _Excel_BookNew($oAppl, 1) If @error Then Exit MsgBox($MB_SYSTEMMODAL, "Excel UDF: _Excel_BookNew Example 1", "Error creating new workbook." & @CRLF & "@error = " & @error & ", @extended = " & @extended) MsgBox($MB_SYSTEMMODAL, "Excel UDF: _Excel_BookNew Example 1", "Workbook has been created successfully with only 1 worksheets.") $oWorkBook.ActiveSheet.Range("B14").Select
    1 point
  11. Jon

    Forum Rules

    We want the forum to be a pleasant place for everyone to discuss AutoIt scripting, and we also want to protect the reputation of AutoIt. So we ask you to respect these simple rules while you are here: Forum Posting 1. Do not ask for help with AutoIt scripts, post links to, or start discussion topics on the following subjects: Malware of any form - trojan, virus, keylogger, spam tool, "joke/spoof" script, etc. Bypassing of security measures - log-in and security dialogs, CAPTCHAs, anti-bot agents, software activation, etc. Automation of software/sites contrary to their EULA (see Reporting bullet below). Launching, automation or script interaction with games or game servers, regardless of the game. Running or injecting any code (in any form) intended to alter the original functionality of another process. Decompilation of AutoIt scripts or details of decompiler software. This list is non-exhaustive - the Moderating team reserve the right to close any thread that they feel is contrary to the ethos of the forum. 2. Do not post material that could be considered pornographic, violent or explicit - or express personal opinions that would not be acceptable in a civilized society. Do not post any copyrighted material unless the copyright is owned by you or by this site. 3. To protect this community, any files posted by you are subject to checks to ensure that they do not contain malware. This includes, but is not limited to, decompilation and reverse engineering. 4. Do not flame or insult other members - and just report the thread to a Moderator (see below) if you are so attacked. 5. Do not PM other users asking for support - that is why the forum exists, so post there instead. 6. Do not create multiple accounts - if you inadvertently created multiple accounts then contact a Moderator to close the unwanted ones. 7. Do not repost the same question if the previous thread has been locked - particularly if you merely reword the question to get around one of the prohibitions listed above. 8. Do not delete your posts, nor completely remove their content, if doing so will interrupt the flow of the thread. 9. Do not post in a thread while the Moderating team are actively trying to determine whether it is legal. The Moderation team will do their best to act in fair and reasonable manner. Sanctions will only be applied as a last resort and any action taken will be explained in the relevant thread. If moderation action is taken, you will need to acknowledge this through a dialog or you will be unable to post further in the forum. Please note that this dialog is not an agreement that the warning was justified - it is only there so that members are aware that moderation action has been taken and that they may have certain restrictions applied to their account. If you feel that you have been unfairly moderated then contact the Moderator concerned - using a PM or the "Report" button is preferable to opening a new thread (although new members may have to do this). But do be aware that the Moderation team has the final word - the rules are set out by the site owner and you are only welcome here if you respect his wishes. Signatures and Avatars There is no formal policy for the use of signatures but if a moderator thinks it is too big and/or distracting then you may be asked to tone it down. No-one likes wading through signatures that are a page high. Similarly for avatars, expect distracting flashing and animated gifs to be removed. Reporting If you feel a post needs Moderator attention, please use the "Report" button next to the post date at the top. You can then enter details of why you have reported the post - but there is no need to include the content of the post as that is done automatically. The Moderating team will be alerted to the post and will deal with it as soon as they can. If you suspect a EULA violation, do not expect the Moderating team to do all the work - please provide some evidence in the report such as a copy of (or link to) the EULA in question, as well as the section you believe has been violated. Finally, please do not enter into an argument with the original poster - that is why we have Moderators. Spam Please do not react to spam in any way other than reporting it. Multiple reports are combined by the forum software, so there is no need to announce that you have reported the spam - in fact doing so only increases the work for the Moderator who deals with it. Interacting with this website Anyone found abusing the website is subject to harsh punishment without warning. A non-exhaustive list of potential abuses include: Automated forum registration or login. Automated posting or sending messages on the forum. Automated manipulation of polls, user reputation or other forum features. Automated creation or comments on issue tracker tickets. Automated creation or editing of wiki pages. Other abuses which are either examples of excessive bandwidth usage or automation of the site. Use common sense. If you do not have common sense, don't do anything. Do not automate the forum, wiki or issue tracker in any way at all. Scripts which automatically update AutoIt such as AutoUpdateIt are acceptable as long as they are not abused and do not generate excessive bandwidth usage.
    1 point
  12. Hi Ward, There is AP_Decompress machine code in every this Machine Code Algorithm Collection UDF to decompress that right called after base64 decoding every machine code embedded in UDF script. Mind you share the compressor itself. Or by the way what is algorithm name?
    1 point
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