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The answer to the question is no, it is not safe, that's the 0 or 1 answer. I don't need to be an AutoIt developer to answer that. Anything else now is nothing more than bitching.2 points
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ImageSearch Usage Explanation
HansHenrik reacted to Centrally for a topic
After having lot of issues myself with getting ImageSearch to work I decided to make topic with explanation how to proper use this script. Here is link of original topic at this topic: Credits to kangkeng for creating such useful piece of code. What is ImageSearch? It's script that find part of screen which you before defined with given image. When should I use ImageSearch? You should use it whenever it's not possible or unlikely that pixelsearch will give what you need. So how can I use ImageSearch and enjoy it's awesome benefits? First of all to avoid mostly caused problems I recompiled DLLs for both architectures which you can download at end of this post. When you pick your package you should place both ImageSearch.au3 and ImageSearch.dll inside script folder. Usage Example: First of all take picture of what you want to search for (print screen + paint + corp + save as bmp). Place that picture in script directory (I named my picture checkImage (checkImage.bmp is full name with extension). You must include ImageSearch.au3 in your script. ImageSearch.au3 consist of 2 Functions you can use: _ImageSearch and _ImageSearchArea Note: Use _ImageSearch to search the entire desktop, _ImageSearchArea to specify a desktop region to search Values to put in for _ImageSearch function (entire screen search) ($findImage,$resultPosition,ByRef $x, ByRef $y,$tolerance, $HBMP=0) Values to put in for _ImageSearchArea function (you declare part of screen to be searched) ($findImage,$resultPosition,$x1,$y1,$right,$bottom,ByRef $x, ByRef $y, $tolerance,$HBMP=0) Description of parameters from ImageSearch.au3 itself: ; Description: Find the position of an image on the desktop ; Syntax: _ImageSearchArea, _ImageSearch ; Parameter(s): ; $findImage - the image to locate on the desktop ; $tolerance - 0 for no tolerance (0-255). Needed when colors of ; image differ from desktop. e.g GIF ; $resultPosition - Set where the returned x,y location of the image is. ; 1 for centre of image, 0 for top left of image ; $x $y - Return the x and y location of the image ; ; Return Value(s): On Success - Returns 1 ; On Failure - Returns 0 Example of my script using _ImageSearch ( entire screen search) #include <ImageSearch.au3> HotKeySet("p", "checkForImage") global $y = 0, $x = 0 Func checkForImage() Local $search = _ImageSearch('checkImage.bmp', 0, $x, $y, 0) If $search = 1 Then MouseMove($x, $y, 10) EndIf EndFunc while 1 sleep(200) WEnd Example of my script using _ImageSearchArea #include <ImageSearch.au3> HotKeySet("p", "checkForImage") global $y = 0, $x = 0 Func checkForImage() local $search = _ImageSearchArea('check5.bmp', 1, 800, 40, 900, 80, $x, $y, 0) If $search = 1 Then MouseMove($x, $y, 10) EndIf EndFunc while 1 sleep(200) WEnd I would like to apologize if by writing this I offended any of member that thinks this script is too simple to even have it explained, it's just as me being new to autoIt it took me so much time getting around errors and making this script to work. Thanks for reading, if you bump on any problems using it post it here, I will try to help you fixing it and update topic for further reference. Download links: 32bit: ImageSearch 32bit.rar 64bit: ImageSearch 64 bit.rar1 point -
I have converted and extended the adfunctions.au3 written by Jonathan Clelland to a full AutoIt UDF including help file, examples, ScITE integration etc. The example scripts should run fine without changes. 2016-08-18: Version: 1.4.6.0 As always: Please test before using in production! KNOWN BUGS: (Last changed: ) None AD 1.4.6.0.zip For AutoIt >= 3.3.12.0 AD 1.4.0.0.zip other versions of AutoIt1 point
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mus++ is a new scripting language written in ASCII which can be typed on most computer keyboards. The whole concept is based on the rules and syntax of written music, so the code can be directly transfered to a standard score without having to calculate the milisecond duration of some complicated binary variant, or having to deal with any other non-musical code elements. The language itself is much better than the interpreter, but that's hopefully going to change in the future. There are some problems which I have not yet managed to solve. Even so, this current interpreter is just about good enough for my own purposes. The deficiencies in the interpreter have no bearing whatsoever on the dynamic flexibility of mus++. #include-once #include <Array.au3> ; Example 1 - Happy Birthday Local $source = "<pno> ;=125 (G -G) Q | ;A G 1, C' | +'B' :| 2, D' | +C DC | Q ;G' E C | 'B' A (F' -F) | ;E C D | +C " _MusPlusPlus($source) Sleep(600) ; Example 2 - Mozart $source = @CRLF & "<fl> ;=146 3/4 |: G | C' E C | G B G | +.C'' | +B' ;G | G -G G ;G |" $source &= @CRLF & "<fl> ;=146 3/4 |: ; | E +G | ;B D' 'B' | -C' 'B' C' D E F# | ;G 'G' B | C' -C 'B' ;C'' |" $source &= @CRLF & "<cl> ;=146 3/4 |: ; | +. | +G ; | +. | +. | ;E' -E D ;E |" $source &= @CRLF & "<tpt> ;=146 3/4 |: 'G | 'C' E C | ;'G ; 'G' | C ; C' | 'G' + | ;G -G G ;G |" $source &= @CRLF & "<timp> ;=146 3/4 |: ''G | +'C ;C | +''G ;G | A A A | G -G G G G | +.G |" $source &= @CRLF ; Line Breaks are represented by empty lines $source &= @CRLF & " ;G -G G ;G | G A B | C'' ; fin :| D' | +'B' ;C' | -D G F# G F G | +'B' ;C' | D ; DC " $source &= @CRLF & " D -D C ;D | 'B' C' D | C ; fin :| 'B' | +G ;A | +. | +G ;A | B ; DC " $source &= @CRLF & " F -F E ;F | 'G' A B | G ; fin :| ; | +.G' | _;G + | +.G' | _;G 'G' DC " $source &= @CRLF & " ;G -G G ;G | 'G G G |'C' ; fin :| ; | 'G G G | +.'G' | ;'G G G | G ; DC " $source &= @CRLF & " G | ;G G G | +''C fin :| ; | +.''G | ;G G G | +.G | ;G G DC " _MusPlusPlus($source) Func _MusPlusPlus($sSource) ; Parse mus++ $sSource = _InitialTidySource($sSource) If @error Then Return SetError(1, 0, 0) Local $iParts = 8, $aSystems = StringSplit($sSource, @LF & @LF, 1) Local $aVoices[$iParts] = ["","","","","","","",""], $aStaves For $i = 1 To $aSystems[0] $aStaves = StringSplit($aSystems[$i], @LF) If $i = 1 And $aStaves[0] <= 8 Then $iParts = $aStaves[0] ReDim $aVoices [$iParts] ElseIf $iParts <> $aStaves[0] Then Return SetError (2, 0, 0) ; Inconsistant number of voices EndIf For $j = 0 To $iParts -1 $aVoices[$j] &= " " & $aStaves[$j +1] Next Next Local $aTimeLine, $aRepeat[1][11], $iInstance, $vCurrInstrument, $vCurrKey, $sCurrNote, $iCurrOctave, $sLookFor, $sSegnoInstrument, _ $sSegnoKey, $iSegnoOctave, $sSegnoNote, $iLatestInstrument, $iLatestKey, $iCurrRepeat, $iEndings, $iSegno, $iDalSegno, $iDaCapo, _ $aAccidentals[7], $sSegnoAccidentals, $sAtTempo, $vCurrTempo, $aNotePart, $sSkipIndex, $sWarnings = "", $sErrors = "", $iTuplet, _ $bTie, $bRest, $iPitch, $iBound =1, $aInstrument[$iParts], $iHangCheck, $iRepeats, $iCurrTime, $aMessage[$iParts][1][2] ;==> voice|instance|params=time/msg Local Enum $iEntry = 0, $iEntryInstrument, $iEntryKey, $iEntryOctave, $iEntryNote, $iFirstExit, $iFirstExitOctave, _ $iFirstExitNote, $iFinalExit, $iFinalExitInstrument, $iFinalExitKey For $i = 0 To $iParts -1 $aInstrument[$i] = 0xC0 Next ; Parsing begins here For $i = 0 To $iParts -1 _ClearAccidentals($aAccidentals) $aVoices[$i] = StringStripWS($aVoices[$i], 3) StringReplace($aVoices[$i], "|:", "") ; Get loop entry points If @extended Then ReDim $aRepeat[@extended +1][11] $iInstance = 0 ; bar repeat sections encountered $vCurrInstrument = "<pno>" ; piano $vCurrKey = "0#" ; C major / A minor $sCurrNote = ";" ; quarter note $iCurrOctave = 4 $sLookFor = "" ; Look for Q or fin within a DC or DS section repeat ; Bar repeat data $aRepeat[$iInstance][$iEntry] = $iInstance $aRepeat[$iInstance][$iEntryInstrument] = $vCurrInstrument $aRepeat[$iInstance][$iEntryKey] = $vCurrKey $aRepeat[$iInstance][$iEntryOctave] = $iCurrOctave $aRepeat[$iInstance][$iEntryNote] = $sCurrNote $aRepeat[$iInstance][$iFirstExit] = $iInstance $aRepeat[$iInstance][$iFirstExitOctave] = $iCurrOctave $aRepeat[$iInstance][$iFirstExitNote] = $sCurrNote $aRepeat[$iInstance][$iFinalExit] = "" $aRepeat[$iInstance][$iFinalExitInstrument] = $vCurrInstrument $aRepeat[$iInstance][$iFinalExitKey] = $vCurrKey $iCurrRepeat = 1 ; First iteration of a bar repeat sequence $iEndings = 1 ; no separate bar repeat endings encountered yet $aTimeLine = StringRegExp($aVoices[$i], "[^\h]+", 3) $aVoices[$i] = "" $sSegnoInstrument = $vCurrInstrument ; Section repeat data $sSegnoKey = $vCurrKey ; Section repeat data => $iSegnoOctave = $iCurrOctave $sSegnoNote = $sCurrNote $sSegnoAccidentals = ",,,,,," ; array is needed when $ occurs after an accidental $iLatestInstrument = 0 ; position in timeline $iLatestKey = 0 ; position in timeline $iSegno = -1 ; position of $ $iDalSegno = -1 ; position of DS $iDaCapo = -1 ; position of DC $sAtTempo = -1 $vCurrTempo = ";=100" $sSkipIndex = "|" For $j = 0 To UBound($aTimeLine) -1 If StringInStr($sSkipIndex, "|" & $j & "|") Then ContinueLoop $iHangCheck = $j -1 Select Case _IsInstrument($aTimeLine[$j]) If $j > $iLatestInstrument Then $iLatestInstrument = $j _UpdateCurrentAttrib($vCurrInstrument, $aVoices, $aTimeLine[$j], $i) $aRepeat[$iInstance][$iEntryInstrument] = $vCurrInstrument ; Temporary Patch Case _IsKeySig($aTimeLine[$j]) If $j > $iLatestKey Then $iLatestKey = $j _UpdateCurrentAttrib($vCurrKey, $aVoices, $aTimeLine[$j], $i) Case _IsTempoMark($aTimeLine[$j]) If Not StringRegExp($aVoices[$i], "[A-Go\+;\-~\\\?]") Then $sAtTempo = $aTimeLine[$j] EndIf _UpdateCurrentAttrib($vCurrTempo, $aVoices, $aTimeLine[$j], $i) Case _IsAtTempo($aTimeLine[$j]) _UpdateCurrentAttrib($vCurrTempo, $aVoices, $sAtTempo, $i) Case _IsSegno($aTimeLine[$j]) $sSegnoKey = $vCurrKey $sSegnoInstrument = $vCurrInstrument $iSegnoOctave = $iCurrOctave $sSegnoNote = $sCurrNote $iSegno = $j $sSegnoAccidentals = "" For $k = 0 To 5 $sSegnoAccidentals &= $aAccidentals[$k] & "," Next $sSegnoAccidentals &= $aAccidentals[6] Case _IsBarLine($aTimeLine[$j]) _ClearAccidentals($aAccidentals) Case _IsStartRepeat($aTimeLine[$j]) _ClearAccidentals($aAccidentals) $iInstance += 1 If $j > $iDaCapo And $j > $iDalSegno Then $aRepeat[$iInstance][$iEntry] = $j $aRepeat[$iInstance][$iEntryInstrument] = $vCurrInstrument $aRepeat[$iInstance][$iEntryKey] = $vCurrKey $aRepeat[$iInstance][$iEntryOctave] = $iCurrOctave $aRepeat[$iInstance][$iEntryNote] = $sCurrNote $iCurrRepeat = 1 $iEndings = 1 EndIf Case _Is2ndTimeRound($aTimeLine[$j]) If $j > $iDaCapo And $j > $iDalSegno Then If $aRepeat[$iInstance][$iFinalExit] = "" Then $aRepeat[$iInstance][$iFirstExit] = $j $aRepeat[$iInstance][$iFirstExitOctave] = $iCurrOctave $aRepeat[$iInstance][$iFirstExitNote] = $sCurrNote EndIf $iRepeats = StringTrimRight($aTimeLine[$j], 1) ; string to number If $iEndings < $iRepeats Then $iEndings = $iRepeats If $iCurrRepeat > $iRepeats Then If $vCurrKey <> $aTimeLine[$iLatestKey] Then If _IsKeySig($aTimeLine[$iLatestKey]) Then $vCurrKey = $aTimeLine[$iLatestKey] $aVoices[$i] &= $vCurrKey & " " EndIf EndIf _UpdateCurrentAttrib($vCurrInstrument, $aVoices, $aTimeLine[$iLatestInstrument], $i) _ClearAccidentals($aAccidentals) $j = $aRepeat[$iInstance][$iFinalExit] ; Go to the next end repeat mark EndIf Else $j = $aRepeat[$iInstance][$iFinalExit] ; Go directly to the last end section _ClearAccidentals($aAccidentals) _UpdateCurrentAttrib($vCurrKey, $aVoices, $aRepeat[$iInstance][$iFinalExitKey], $i) _UpdateCurrentAttrib($vCurrInstrument, $aVoices, $aRepeat[$iInstance][$iFinalExitInstrument], $i) EndIf Case _IsTie($aTimeLine[$j]) Or _IsStartTuplet($aTimeLine[$j]) Or _IsEndTuplet($aTimeLine[$j]) $aVoices[$i] &= $aTimeLine[$j] & " " Case _IsNote($aTimeLine[$j]) $aNotePart = _NoteSplit($aTimeLine[$j]) If $aNotePart[0] <> "" Then $sCurrNote = _GetCurrNote($aNotePart[0]) EndIf If $aNotePart[1] <> "" Then If StringInStr($aNotePart[1], "'") Then $iCurrOctave = _GetOctave($aNotePart[1]) EndIf If StringRegExp($aNotePart[1], "[#bxz]") Then _UpdateAccidentals($aAccidentals, $aNotePart[1]) Else _GetAccidental($aAccidentals, $aNotePart[1]) EndIf EndIf $aVoices[$i] &= $aNotePart[0] & $aNotePart[1] & " " If $sAtTempo = -1 Then $sAtTempo = $vCurrTempo Case _IsEndRepeat($aTimeLine[$j]) If $j > $iDaCapo And $j > $iDalSegno Then _ClearAccidentals($aAccidentals) If $iCurrRepeat = $iEndings Then $aRepeat[$iInstance][$iFinalExit] = $j $aRepeat[$iInstance][$iFinalExitInstrument] = $vCurrInstrument $aRepeat[$iInstance][$iFinalExitKey] = $vCurrKey EndIf If $iCurrRepeat <= $iEndings Then ; Go back to the start of the loop $j = $aRepeat[$iInstance][$iEntry] ; $j will be incremented on the next pass ^^ $iCurrRepeat += 1 _UpdateCurrentAttrib($vCurrKey, $aVoices, $aRepeat[$iInstance][$iEntryKey], $i) _UpdateCurrentAttrib($vCurrInstrument, $aVoices, $aRepeat[$iInstance][$iEntryInstrument], $i) _UpdateCurrentAttrib($iCurrOctave, $aVoices, $aRepeat[$iInstance][$iEntryOctave], $i, "{", "} ") _UpdateCurrentAttrib($sCurrNote, $aVoices, $aRepeat[$iInstance][$iEntryNote], $i, "{", "} ") EndIf EndIf Case _IsDalSegno($aTimeLine[$j]) If $iDalSegno < $j Then If $iSegno = -1 Then $sWarnings &= "Voice " & $i +1 & " Warning => Expected $ sign before DS " & @CRLF ConsoleWrite($sWarnings) ; deal with this later ExitLoop ; further parsing of this voice is meaningless EndIf $iDalSegno = $j $j = $iSegno $sLookFor = "DS" _UpdateCurrentAttrib($vCurrKey, $aVoices, $sSegnoKey, $i) _UpdateCurrentAttrib($vCurrInstrument, $aVoices, $sSegnoInstrument, $i) _UpdateCurrentAttrib($iCurrOctave, $aVoices, $iSegnoOctave, $i, "{", "} ") _UpdateCurrentAttrib($sCurrNote, $aVoices, $sSegnoNote, $i, "{", "} ") $aAccidentals = StringSplit($sSegnoAccidentals, ",", 2) For $iInstance = $iInstance To 0 Step -1 If $iSegno > $aRepeat[$iInstance][$iEntry] Then ExitLoop Next EndIf Case _IsDaCapo($aTimeLine[$j]) If $iDaCapo < $j Then _ClearAccidentals($aAccidentals) $iDaCapo = $j $j = -1 $sLookFor = "DC" $iInstance = 0 _UpdateCurrentAttrib($vCurrKey, $aVoices, $aRepeat[$iInstance][$iEntryKey], $i) _UpdateCurrentAttrib($vCurrInstrument, $aVoices, $aRepeat[$iInstance][$iEntryInstrument], $i) _UpdateCurrentAttrib($iCurrOctave, $aVoices, $aRepeat[$iInstance][$iEntryOctave], $i, "{", "} ") _UpdateCurrentAttrib($sCurrNote, $aVoices, $aRepeat[$iInstance][$iEntryNote], $i, "{", "} ") EndIf Case _IsCoda($aTimeLine[$j]) If ($sLookFor = "DS" And $j < $iDalSegno) Or ($sLookFor = "DC" And $j < $iDaCapo) Then If $iDalSegno > $iDaCapo Then $j = $iDalSegno Else $j = $iDaCapo EndIf _UpdateCurrentAttrib($vCurrKey, $aVoices, $aTimeLine[$iLatestKey], $i) _UpdateCurrentAttrib($vCurrInstrument, $aVoices, $aTimeLine[$iLatestInstrument], $i) EndIf Case _IsFin($aTimeLine[$j]) If ($sLookFor = "DS" And $j < $iDalSegno) Or ($sLookFor = "DC" And $j < $iDaCapo) Then ExitLoop Case Else If _IsTimeSig($aTimeLine[$j]) Or _IsTechnique($aTimeLine[$j]) Or _IsBarRepeat($aTimeLine[$j]) Or _IsAccel($aTimeLine[$j]) Or _IsDynamicMark($aTimeLine[$j]) Then ContinueLoop ; Currently unsupported performance instructions or features Else $sErrors &= "Voice " & $i +1 & " Syntax Error => " & $aTimeLine[$j] & @CRLF $sSkipIndex &= $j & "|" ConsoleWrite("Voice " & $i +1 & " Syntax Error => " & $aTimeLine[$j] & @LF) EndIf EndSelect If $j = $iHangCheck Then $j += 1 ; Recursion correction Next ;ConsoleWrite($aVoices[$i] & @LF) $aTimeLine = StringRegExp($aVoices[$i], "[^\h]+", 3) $iInstance = UBound($aTimeLine)*2 ; upper limit... variable re-usage If $iInstance > UBound($aMessage, 2) Then ReDim $aMessage [$iParts][$iInstance][2] $vCurrInstrument = 0 $iLatestInstrument = 0 $vCurrKey = 0 ; C major / A minor $iLatestKey = 0 ; C major / A minor $vCurrTempo = 100 $iCurrOctave = 4 $sCurrNote = ";" $sLookFor = -1 ; variable re-usage $bTie = False ; variable re-usage $bRest = True $iInstance = 0 ; message count $iCurrTime = 0 $iTuplet = 1 Local $iDuration For $j = 0 To UBound($aTimeLine) -1 Select Case _IsInstrument($aTimeLine[$j]) $aTimeLine[$j] = StringRegExpReplace($aTimeLine[$j], "(_)(pno|box|org|acc|gtr|bass|tpt|sax|hn|drum|bl)", " " & "$2") $iLatestInstrument = _GetInstrument($aTimeLine[$j]) If @error And Not StringInStr($sErrors, $aTimeLine[$j]) Then $sErrors &= "Voice " & $i +1 & " Instrument not recognized => " & $aTimeLine[$j] & @CRLF ConsoleWrite("Voice " & $i +1 & " Instrument not recognized => " & $aTimeLine[$j] & @LF) ElseIf $vCurrInstrument <> $iLatestInstrument Then $vCurrInstrument = $iLatestInstrument $aMessage[$i][$iInstance][0] = $iCurrTime $aMessage[$i][$iInstance][1] = $vCurrInstrument*256 + 0xC0 $iInstance += 1 EndIf $aInstrument[$i] = $vCurrInstrument*256 + 0xC0 Case _IsKeySig($aTimeLine[$j]) $vCurrKey = _GetKey($aTimeLine[$j]) Case _IsTempoMark($aTimeLine[$j]) $vCurrTempo = _GetQuartNoteBPM($aTimeLine[$j]) Case _IsTie($aTimeLine[$j]) $bTie = True Case _IsStartTuplet($aTimeLine[$j]) $iTuplet = StringReplace($aTimeLine[$j], "(", "") If $iTuplet = "" Then $iTuplet = 3 Case _IsOctave($aTimeLine[$j]) $iCurrOctave = StringRegExpReplace($aTimeLine[$j], "[\{\}]", "") Case _IsCurrentNote($aTimeLine[$j]) $sCurrNote = StringRegExpReplace($aTimeLine[$j], "[\{\}]", "") Case _IsNote($aTimeLine[$j]) $aNotePart = _NoteSplit($aTimeLine[$j]) If $aNotePart[0] <> "" Then $sCurrNote = _GetCurrNote($aNotePart[0]) Else $aNotePart[0] = $sCurrNote EndIf $iDuration = _GetDuration($aNotePart[0], $vCurrTempo, $iTuplet) If $aNotePart[1] <> "" Then If StringInStr($aNotePart[1], "'") Then $iCurrOctave = _GetOctave($aNotePart[1]) EndIf If Not $bTie Then $aMessage[$i][$iInstance][0] = $iCurrTime $iPitch = _GetPitch($aNotePart[1], $vCurrKey, $iCurrOctave) $aMessage[$i][$iInstance][1] = BitOr(($iPitch+0x15)*256, 0x90, 0x400000) ; Midi note on $iInstance += 1 Else If Not $bRest And $sLookFor > -1 Then $aMessage[$i][$sLookFor][0] += $iDuration EndIf EndIf $bRest = False Else $bRest = True EndIf $iCurrTime += $iDuration If Not $bRest And Not $bTie Then ; Now turn note off $aMessage[$i][$iInstance][0] = $iCurrTime $aMessage[$i][$iInstance][1] = BitXOR($aMessage[$i][$iInstance -1][1], 0x400000) ; Midi note off $sLookFor = $iInstance $iInstance += 1 EndIf $bTie = False Case _IsEndTuplet($aTimeLine[$j]) $iTuplet = 1 EndSelect Next If $iInstance > $iBound Then $iBound = $iInstance Next ReDim $aMessage[$iParts][$iBound][2] ;_WalkThrough3D($aMessage) ; Debugging - Requires arratf.au3 $sLookFor = "" For $i = 0 To $iParts -1 For $j = 0 To UBound($aMessage, 2) -1 If $aMessage[$i][$j][0] == "" Then ExitLoop If Not StringInStr($sLookFor, "," & $aMessage[$i][$j][0] & ",") Then $sLookFor &= $aMessage[$i][$j][0] & "," EndIf Next Next $aTimeLine = StringSplit(StringTrimRight($sLookFor, 1), ",", 2) _ArraySortByNumber($aTimeLine) If $aTimeLine[1] = 0 Then _ArrayDelete($aTimeLine, 0) Local $aGrid[UBound($aTimeLine)][$iParts*8 +3] For $i = 0 To UBound($aTimeLine) -1 $aGrid[$i][0] = 1 $aGrid[$i][1] = $aTimeLine[$i] Next For $i = $iParts -1 To 0 Step -1 $iInstance = 0 For $j = 0 To UBound($aMessage, 2) -1 If $aMessage[$i][$j][0] == "" Then ExitLoop If $aMessage[$i][$j][0] == $aTimeLine[$iInstance] Then If BitAND($aMessage[$i][$j][1], 0x400000) = 0x400000 Then If $aGrid[$iInstance][$aGrid[$iInstance][0]] <> $aInstrument[$i] Then $aGrid[$iInstance][0] += 1 $aGrid[$iInstance][$aGrid[$iInstance][0]] = $aInstrument[$i] EndIf EndIf $aGrid[$iInstance][0] += 1 $aGrid[$iInstance][$aGrid[$iInstance][0]] = $aMessage[$i][$j][1] ElseIf $aMessage[$i][$j][0] > $aTimeLine[$iInstance] Then $iInstance += 1 If $iInstance > UBound($aTimeLine) -1 Then ExitLoop $j -= 1 EndIf Next Next ;_ArrayDisplay($aGrid) Local $iTimer, $dOpen = _MidiOutOpen() $iInstance = 0 $iTimer = TimerInit() While 1 If TimerDiff($iTimer) >= $aGrid[$iInstance][1] Then For $i = 2 To $aGrid[$iInstance][0] _MidiOutShortMsg($dOpen, $aGrid[$iInstance][$i]) Next $iInstance += 1 Else Sleep(10) EndIf If $iInstance > UBound($aTimeLine) -1 Then ExitLoop WEnd Sleep(600) _MidiOutClose($dOpen) EndFunc ;==> _MusPlusPlus #region ; conditionals Func _IsInstrument($sInstruction) Return StringRegExp($sInstruction, "(?i)(\A<[a-z \-_0-9]+>\z)") EndFunc ;==> _IsInstrument Func _IsKeySig($sInstruction) Return StringRegExp($sInstruction, "(\A[0-7][#b]\z)") EndFunc ;==> _IsKeySig Func _IsTimeSig($sInstruction) ; Requires accentuation / dynamics Return StringRegExp($sInstruction, "(\A\d+/(1|2|4|8|16|32|64)\z)") EndFunc ;==> _IsTimeSig Func _IsTempoMark($sInstruction) Return StringRegExp($sInstruction, "(\A[o\+;\-~\\\?]\.?=\d*\.?\d+\z)") EndFunc ;==> _IsTempoMark Func _IsAtTempo($sInstruction) Return $sInstruction = "@Tempo" ; not case sensitive EndFunc ;==> _IsAtTempo Func _IsSegno($sInstruction) Return $sInstruction = "$" EndFunc ;==> _IsSegno Func _IsBarLine($sInstruction) Return $sInstruction = "|" EndFunc ;==> _IsBarLine Func _IsStartRepeat($sInstruction) Return $sInstruction = "|:" EndFunc ;==> _IsStartRepeat Func _Is2ndTimeRound($sInstruction) Return StringRegExp($sInstruction, "(\A\d+,\z)") EndFunc ;==> _Is2ndTimeRound Func _IsTie($sInstruction) Return $sInstruction = "_" EndFunc ;==> _IsTie Func _IsStartTuplet($sInstruction) Return StringRegExp($sInstruction, "(\A\d*\(\z)") EndFunc ;==> _IsStartTuplet Func _IsNote($sNote) If StringRegExp($sNote, "(\A'*[A-G](#|b|bb|x|z)?'*\z)") Then Return 1 Return StringRegExp($sNote, "(\A[o\+;\-~\\\?\.]+('*[A-G](#|b|bb|x|z)?'*)?\z)") EndFunc ;==> _IsNote Func _IsEndTuplet($sInstruction) Return $sInstruction == ")" EndFunc ;==> _IsEndTuplet Func _IsEndRepeat($sInstruction) Return $sInstruction = ":|" EndFunc ;==> _IsEndRepeat Func _IsCoda($sInstruction) Return $sInstruction == "Q" EndFunc ;==> _IsCoda Func _IsDalSegno($sInstruction) Return $sInstruction == "DS" EndFunc ;==> _IsDalSegno Func _IsDaCapo($sInstruction) Return $sInstruction == "DC" EndFunc ;==> _IsDaCapo Func _IsFin($sInstruction) Return $sInstruction == "fin" EndFunc ;==> _IsFin Func _IsOctave($sInstruction) Return StringRegExp($sInstruction, "\A\{[0-8]\}\z") EndFunc ;==> _IsOctave Func _IsCurrentNote($sInstruction) Return StringRegExp($sInstruction, "\A\{[o+;=~\?]\.*\}\z") EndFunc ;==> _IsCurrentNote #endregion ;==> conditionals #region ; currently unsupported features Func _IsTechnique($sInstruction) ; Returns an integer - gliss is currently not supported Return StringInStr(" gliss pizz ", " " & $sInstruction & " ", 1) EndFunc ;==> _IsTechnique Func _IsBarRepeat($sInstruction) ; currently unsupported Return StringRegExp($sInstruction, "(\A%\d*\z)") EndFunc ;==> _IsBarRepeat Func _IsAccel($sInstruction) ; currently unsupported Return StringInStr(" accel rit ", " " & $sInstruction & " ", 1) EndFunc ;==> _IsAccel Func _IsDynamicMark($sInstruction) ; Returns an integer - currently unsupported Return StringInStr(" cres dim ppp pp /p mp mf /f ff fff ", " " & $sInstruction & " ", 1) EndFunc ;==> _IsDynamicMark #endregion ;==> currently unsupported features #region ; data requests Func _GetAccidental($aAccidentals, ByRef $sNote) Local $sAlpha = StringReplace($sNote, "'", "") $sNote = StringReplace($sNote, $sAlpha, $sAlpha & $aAccidentals[Asc($sAlpha) - 65], 0, 1) EndFunc ;==> _GetAccidental Func _GetKey($sKey) Local $iSign = 1 If StringInStr($sKey, "b", 1) Then $iSign = -1 Return StringRegExpReplace($sKey, "[#b]", "")*$iSign EndFunc ;==> _GetKey Func _GetQuartNoteBPM($sTempo) Local $aTempo = StringSplit($sTempo, "=", 2) Local $iNote = StringInStr("?\~-;+o", $aTempo[0]) -5 Return $aTempo[1]*2^$iNote EndFunc ;==> _GetQuartNoteBPM Func _GetCurrNote($sNote) Local $sCurrChr, $sRhythm = "" For $i = StringLen($sNote) To 1 Step -1 $sCurrChr = StringMid($sNote, $i, 1) $sRhythm = $sCurrChr & $sRhythm If StringInStr("o+;-~\?", $sCurrChr, 1) Then ExitLoop Next Return $sRhythm EndFunc ;==> _GetCurrNote Func _GetOctave($sNote) Local $iPos, $iOctave = 4 For $i = 65 To 71 $iPos = StringInStr($sNote, Chr($i), 1) If $iPos Then ExitLoop EndIf Next For $i = 1 To $iPos -1 If StringMid($sNote, $i, 1) = "'" Then $iOctave -= 1 Next For $i = $iPos +1 To StringLen($sNote) If StringMid($sNote, $i, 1) = "'" Then $iOctave += 1 Next Return $iOctave EndFunc ;==> _GetOctave Func _GetPitch($sName, $iKey = 0, $iOctave = 4) Local $iPitch, $sAlpha Select Case StringInStr($sName, "C", 1) $sAlpha = "C" $iPitch = 39 Case StringInStr($sName, "D", 1) $sAlpha = "D" $iPitch = 41 Case StringInStr($sName, "E", 1) $sAlpha = "E" $iPitch = 43 Case StringInStr($sName, "F", 1) $sAlpha = "F" $iPitch = 44 Case StringInStr($sName, "G", 1) $sAlpha = "G" $iPitch = 46 Case StringInStr($sName, "A", 1) $sAlpha = "A" $iPitch = 48 Case StringInStr($sName, "B", 1) $sAlpha = "B" $iPitch = 50 EndSelect Select Case StringInStr($sName, "bb", 1) $iPitch -= 2 Case StringInStr($sName, "b", 1) $iPitch -= 1 Case StringInStr($sName, "z", 1) $iPitch += 0 Case StringInStr($sName, "#", 1) $iPitch += 1 Case StringInStr($sName, "x", 1) $iPitch += 2 Case $iKey If $iKey > 0 Then If StringInStr(StringLeft("FCGDAEB", $iKey), $sAlpha) Then $iPitch += 1 Else If StringInStr(StringRight("FCGDAEB", -$iKey), $sAlpha) Then $iPitch -= 1 EndIf EndSelect $iOctave -= 4 $iPitch += $iOctave*12 If $iPitch < 0 Or $iPitch > 87 Then Return SetError (2, 0, "") ; Out of range pitch Return $iPitch ; values range from 0 to 87 EndFunc ;==> _GetPitch Func _GetDuration($sNote, $iTempo = 100, $iTuplet = 1) Local $sLen = StringLen($sNote) If Not $sLen Then Return Default If StringLeft($sNote, 1) = "." Then Return SetError(1, 0, 0) ; Syntax error - Dot not preceeded by a note value Local $iDuration = 0, $iDots = 0, $sCurrChr = "", $iID, $iNote = 0 For $i = 1 To $sLen $sCurrChr = StringMid($sNote, $i, 1) $iID = StringInStr("?\~-;+o.", $sCurrChr) -1 Switch $iID Case 0 To 6 $iDuration += $iNote $iNote = 6930 * 2^$iID Case 7 While $sCurrChr = "." $iDots += 1 $i += 1 $sCurrChr = StringMid($sNote, $i, 1) WEnd $iNote *= (2^($iDots +1) -1)/2^$iDots $i -= 1 $iDots = 0 EndSwitch Next $iDuration += $iNote If $iTuplet > 1 Then Switch $iTuplet Case 2, 4, 8, 16, 32, 64 ; In mus - only 2 and 4 appear, and then only in compound time $iDuration *= 3/2 ; it's the same result in all cases Case 3 ; triplets are the most common tuplet division $iDuration *= 2/3 Case 5 To 7 $iDuration *= 4/$iTuplet Case 9 To 15 ; In mus - tuplets greater than 12 almost never appear $iDuration *= 8/$iTuplet Case 17 To 31 $iDuration *= 16/$iTuplet Case 33 To 63 $iDuration *= 32/$iTuplet Case 65 To 127 $iDuration *= 64/$iTuplet Case Else Return SetError (2, 0, 0) ; Unsupported out of range tuplet value EndSwitch EndIf Return $iDuration*125/(231*$iTempo) EndFunc ;==> _GetDuration Func _GetInstrument($vInstrument) $vInstrument = StringRegExpReplace($vInstrument, "[<>]", "") Local $aMIDIInst[72][4] _ ; A selection of available MIDI imstruments = _ ; Name , ##,Mn,Mx [["pno" , 0, 0,87], _ ; Acoustic Grand Piano ... KEYBOARDS ["br pno" , 1, 0,87], _ ; Bright Piano ["e pno" , 2, 0,87], _ ; Electric Grand Piano ["h-t pno" , 3, 0,87], _ ; Honky-tonk piano ["hpsd" , 6, 0,87], _ ; Harpsichord ["clav" , 7, 0,87], _ ; Clavichord ["cel" , 8, 0,87], _ ; Celesta ["glock" , 9, 0,87], _ ; Glockenspiel ... PITCHED PERCUSSION ["mus box" , 10, 0,87], _ ; Music Box ["vib" , 11, 0,87], _ ; Vibraphone ["marim" , 12, 0,87], _ ; Marimba ["xyl" , 13, 0,87], _ ; Xylophone ["chimes" , 14, 0,87], _ ; Tubular Bells ["dulc" , 15, 0,87], _ ; Dulcimer ["ham org" , 16, 0,87], _ ; Drawbar Organ ... ORGAN ["perc org" , 17, 0,87], _ ; Percussive Organ ["org" , 19, 0,87], _ ; Church Organ ["harm" , 20, 0,87], _ ; Harmonium Reed Organ ["accord" , 21, 0,87], _ ; Accordion ["mouth org", 22, 0,87], _ ; Harmonica ["tango acc", 23, 0,87], _ ; Bandoneon ["gtr" , 24, 0,87], _ ; Classical Guitar ... GUITAR ["a gtr" , 25, 0,87], _ ; Accoustic Guitar ["jazz gtr" , 26, 0,87], _ ; Jazz Guitar ["e gtr" , 27, 0,87], _ ; Electric Guitar ["mut gtr" , 28, 0,87], _ ; Muted Electric Guitar ["fuzz gtr" , 30, 0,87], _ ; Distortion Guitar ["a bass" , 32, 0,87], _ ; Acoustic Bass ... BASS ["e bass" , 33, 0,87], _ ; Electric Bass ["bass" , 34, 0,87], _ ; Upright Bass ["f bass" , 35, 0,87], _ ; Fretless Bass ["sl bass" , 36, 0,87], _ ; Slap Bass ["vln" , 40, 0,87], _ ; Violin ... STRINGS ["vla" , 41, 0,87], _ ; Viola ["vc" , 42, 0,87], _ ; Cello ["db" , 43, 0,87], _ ; Double Bass ["hp" , 46, 0,87], _ ; Harp ["timp" , 47, 0,87], _ ; Timpani (perc) ["tpt" , 56, 0,87], _ ; Trumpet ... BRASS ["tbn" , 57, 0,87], _ ; Trombone ["tba" , 58, 0,87], _ ; Tuba ["mut tpt" , 59, 0,87], _ ; Muted Trumpet ["hn" , 60, 0,87], _ ; French Horn ["s sax" , 64, 0,87], _ ; Soprano Sax ... REED ["a sax" , 65, 0,87], _ ; Alto Sax ["sax" , 66, 0,87], _ ; Tenor Sax ["b sax" , 67, 0,87], _ ; Baritone Sax ["ob" , 68, 0,87], _ ; Oboe ["eng hn" , 69, 0,87], _ ; English Horn ["bsn" , 70, 0,87], _ ; Bassoon ["cl" , 71, 0,87], _ ; Clarinet ["picc" , 72, 0,87], _ ; Piccolo ... PIPE ["fl" , 73, 0,87], _ ; Flute ["rec" , 74, 0,87], _ ; Recorder ["pan" , 75, 0,87], _ ; Panpipes ["bottle" , 76, 0,87], _ ; Bottle ["shaku" , 77, 0,87], _ ; Shakuhachi ["whistle" , 78, 0,87], _ ; Whistle ["oc" , 79, 0,87], _ ; Ocarina ["sitar" ,104, 0,87], _ ; Sitar ... OTHER ["banjo" ,105, 0,87], _ ; Banjo ["shamisen" ,106, 0,87], _ ; Shamisen ["koto" ,107, 0,87], _ ; Koto ["kalimba" ,108, 0,87], _ ; Kalimba (perc) ["bagp" ,109, 0,87], _ ; Bagpipe ["fiddle" ,110, 0,87], _ ; Fiddle ["shanai" ,111, 0,87], _ ; Shanai (woodwind) ["bell" ,112, 0,87], _ ; Tinkle Bell ["st drum" ,114, 0,87], _ ; Steel Drums ["w bl" ,115, 0,87], _ ; Woodblock ["taiko" ,116, 0,87], _ ; Taiko Drum ["tom-t" ,117, 0,87]] ; Tom-tom For $i = 0 To 71 If $aMIDIInst[$i][0] = $vInstrument Then $vInstrument = $aMIDIInst[$i][1] ExitLoop EndIf Next $vInstrument = StringRegExpReplace($vInstrument, "[<>]", "") If StringRegExp($vInstrument, "[^\d]") Or $vInstrument < 0 Or $vInstrument > 127 Then Return SetError(1, 0, 0) ; returns Grand Piano Return $vInstrument ; values range from 0 to 117 EndFunc ;==> _GetInstrument #endregion ;==> data requests #region ; miscellaneous functions Func _InitialTidySource($sSource) If _IllegalDotCheck($sSource) Then Return SetError(1, 0, 0) $sSource = StringReplace($sSource, '"', "''") ; Helmholtz-Wilkinson octaves $sSource = StringReplace($sSource, '(', "( ") ; Add spaces after ( $sSource = StringReplace($sSource, ')', " ) ") ; Add spaces before and after ) $sSource = StringRegExpReplace($sSource, "(<\h+)", " <") ; Remove spaces after < $sSource = StringRegExpReplace($sSource, "(\h+>)", "> ") ; Remove spaces before > $sSource = StringReplace($sSource, '_', " _ ") ; Add spaces before and after underscore $sSource = StringReplace($sSource, '|:', "|: ") ; Add spaces after start repeats $sSource = StringReplace($sSource, ':|', " :|") ; Add spaces before end repeats $sSource = StringReplace($sSource, ':|:', ":||:") ; Convert double repeat marks _ $sSource = StringReplace($sSource, '|', " | ") ; Add spaces before and after bar lines $sSource = StringReplace($sSource, '| :', "|:") ; Restore start repeat marks $sSource = StringReplace($sSource, ': |', ":|") ; Restore end repeat marks $sSource = StringReplace($sSource, ' | | ', " || ") ; Restore double bar lines $sSource = StringRegExpReplace($sSource, "(<[\-\w]+)(\h+)(pno|box|org|acc|gtr|bass|tpt|sax|hn|drum|bl)", "$1" & "_" & "$3") $sSource = StringReplace(StringReplace($sSource, @CRLF, @LF), @CR, @LF) ; Replace all breaks with @LF $sSource = StringRegExpReplace($sSource, "(\n\h*)", @LF) ; Remove spaces after breaks $sSource = StringRegExpReplace($sSource, "[\n]{2,}", @LF & @LF) ; Remove duplicate empty lines $sSource = StringRegExpReplace($sSource, "(\A\n*)", "") ; Remove Preceeding breaks $sSource = StringRegExpReplace($sSource, "(\n*\z)", "") ; Remove Trailing breaks Return $sSource EndFunc ;==> _InitialTidySource Func _UpdateCurrentAttrib(ByRef $vCurrAttrib, ByRef $aVoices, $vNewAttrib, $iIndex, $sPadLeft = "", $sPadRight = " ") If $vCurrAttrib <> $vNewAttrib Then $vCurrAttrib = $vNewAttrib $aVoices[$iIndex] &= $sPadLeft & $vCurrAttrib & $sPadRight EndIf EndFunc ;==> _UpdateCurrentAttrib Func _ClearAccidentals(ByRef $aAccidentals) For $i = 0 To 6 $aAccidentals[$i] = "" Next EndFunc ;==> _ClearAccidentals Func _UpdateAccidentals(ByRef $aAccidentals, $sNote) $sNote = StringReplace($sNote, "'", "") Local $sAlpha = StringLeft($sNote, 1) $aAccidentals[Asc($sAlpha) - 65] = StringTrimLeft($sNote, 1) EndFunc ;==> _UpdateAccidentals Func _NoteSplit($sNote) Local $aNotePart[2] = ["", ""] $aNotePart[1] = StringRegExpReplace($sNote, "[o\+;\-~\\\?\.]+", "") ; Remove rhthmic values $aNotePart[0] = StringLeft($sNote, StringLen($sNote) - StringLen($aNotePart[1])) Return $aNotePart EndFunc ;==> _NoteSplit Func _IllegalDotCheck($sVoo) Return StringRegExp($sVoo, "(o\.{7}|\+\.{6}|;\.{5}|\-\.{4}|~\.{3}|\\\.\.|\?\.)") ; Warning - detected an unsupported number of dots after a note EndFunc ;==> _IllegalDotCheck #endregion ;==> miscellaneous functions #region ; MIDI functions ;======================================================= ;Retrieves a MIDI handle and Opens the Device ;Parameters(Optional) - Device ID, Window Callback, ; instance, flags ;Author : Eynstyne ;Library : Microsoft winmm.dll ;======================================================= Func _MidiOutOpen($devid = 0, $callback = 0, $instance = 0, $flags = 0) Local $ret = DllCall("winmm.dll", "long", "midiOutOpen", "handle*", 0, "int", $devid, "dword_ptr", $callback, "dword_ptr", $instance, "long", $flags) If @error Then Return SetError(@error,0,0) If $ret[0] Then Return SetError(-1,$ret[0],0) Return $ret[1] EndFunc ;==>_MidiOutOpen ;======================================================= ;Closes Midi Output/Input devices ;Parameters - MidiHandle ;Author : Eynstyne ;Library : Microsoft winmm.dll ;======================================================= Func _MidiOutClose ($hmidiout) Local $ret = DllCall("winmm.dll", "long", "midiOutClose", "handle", $hmidiout) If @error Then Return SetError(@error,0,0) If $ret[0] Then Return SetError(-1,$ret[0],0) Return $ret[0] EndFunc ;==> _MidiOutClose ;======================================================= ;Gets the Mixer Volume for MIDI ;Parameters - None ;Author : Eynstyne ;Library : Microsoft winmm.dll ;======================================================= Func _MidiOutGetVolume ($devid = 0) Local $ret = DllCall("winmm.dll", "long", "midiOutGetVolume", "handle", $devid, "dword*",0) If @error Then Return SetError(@error,0,0) If $ret[0] Then Return SetError(-1,$ret[0],0) Return $ret[2] EndFunc ;==> _MidiOutGetVolume ;======================================================= ;Sets the Mixer Volume for MIDI ;Parameters - Volume (0 - 65535) ;Author : Eynstyne ;Library : Microsoft winmm.dll ;======================================================= Func _MidiOutSetVolume($iVolume = 65535, $devid = 0) Local $iMixVolume=BitAND($iVolume,0xFFFF)+BitShift(BitAND($iVolume,0xFFFF),-16) ; From Ascend4nt Local $ret = DllCall("winmm.dll", "long", "midiOutSetVolume", "handle", $devid, "int", $iMixVolume) If @error Then Return SetError(@error,0,0) If $ret[0] Then Return SetError(-1,$ret[0],0) Return $ret[0] EndFunc ;==> _MidiOutSetVolume ;======================================================= ;MIDI Message Send Function ;Parameters - Message as Hexcode or Constant ;Author : Eynstyne ;Library : Microsoft winmm.dll ;======================================================= Func _MidiOutShortMsg($hmidiout, $msg) Local $ret = DllCall("winmm.dll", "long", "midiOutShortMsg", "handle", $hmidiout, "long", $msg) If @error Then Return SetError(@error,0,0) If $ret[0] Then Return SetError(-1,$ret[0],0) Return $ret[0] EndFunc ;==> _MidiOutShortMsg #endregion ;==> MIDI functions #region ; functions ripped from arrayf.au3 and stringf.au3 ; #FUNCTION# ==================================================================================================================== ; Name...........: _ArraySortByNumber ; Description ...: Sorts a 1D array numerically ascending. ; Syntax.........: _ArraySortByNumber(ByRef $avArray [, $bVulgarFrac = False]) ; Parameters ....: $avArray - [ByRef] The array to sort ; $bVulgarFrac - [Optional] If set to True, vulgar fractions will be also be sorted numerically ; Return values .: Success - Returns 1 ; Failure - Returns zero and sets @error to the following values: ; |@error = 1 : $avArray is not a one dimensional array ; Author ........: czardas ; Modified.......: ; Remarks .......: The array is sorted first by numbers and then by strings. ; Related .......: _ArraySort, _ArraySortByLen ; Link ..........: ; Example .......: ; =============================================================================================================================== Func _ArraySortByNumber(ByRef $avArray, $bVulgarFrac = False) If Not IsArray($avArray) Or UBound($avArray, 0) > 1 Then Return SetError(1, 0, 0) Local $iBound = UBound($avArray) -1 Local $aTemp[$iBound +1][2] For $i = 0 To $iBound $aTemp[$i][0] = $avArray[$i] If _StringIsNumber($avArray[$i], $bVulgarFrac) Then $aTemp[$i][1] = Execute($avArray[$i]) Else $aTemp[$i][1] = "z" & $avArray[$i] EndIf Next _ArraySort($aTemp, 0, 0, 0, 1) For $i = 0 To $iBound $avArray[$i] = $aTemp[$i][0] Next Return 1 EndFunc ;==> _ArraySortByNumber ; #FUNCTION# ==================================================================================================================== ; Name...........: _StringIsNumber ; Description ...: Checks whether a string is a number as recognised by the AutoIt interpreter ; Syntax.........: _StringIsNumber($sString [, $bVulgarFrac]) ; Parameters ....: $sString - The string to test ; $bVulgarFrac - [Optional] if set to True, vulgar fractions will also return True ; Return values .: True or False ; Author ........: czardas ; Remarks .......: Returns True for integers, floats, hexadecimal and scientific notation. ; Related .......: StringIsDigit, StringIsFloat, StringIsInt, StringIsXDigit ; Link ..........: ; Example .......: MsgBox(0, "1.2e-300 is a number", _StringIsNumber("1.2e-300")) ; =============================================================================================================================== Func _StringIsNumber($sString, $bVulgarFrac = False) Local $bReturn = False If StringIsInt($sString) Or StringIsFloat($sString) Then $bReturn = True ; string is integer or float ElseIf StringRegExp($sString, "(?i)(\A[\+\-]?0x[A-F\d]+\z)") Then $bReturn = True ; string is hexadecimal integer ElseIf StringRegExp($sString, "(?i)(\A[\+\-]?\d*\.?\d+e[\+\-]?\d+\z)") Then $bReturn = True ; exponential (or scientific notation) ElseIf $bVulgarFrac And StringRegExp($sString, "(\A[\+\-]?\d+/\d+\z)") Then $bReturn = True ; string is a vulgar fraction EndIf Return $bReturn EndFunc ; _StringIsNumber #endregion ;==> functions ripped from arrayf.au3 and stringf.au3 #cs ; incomplete and unorganized comments note attributes ==> all new notes inherit attributes from the previous note played with the exception of repeats staff attributes ==> affecting all subsequent new notes (mus) ... key, instrument, time signature performance attributes ==> affecting all subsequent notes played including repeats (mus) tempo settings short lived attributes ==> affecting remaining notes within the bar ... accidentals section repeats ==> DC and DS multiple bar repeats ==> |: and :| o ==> Lower case o ..... Whole note ......... open note + ==> Plus symbol ...... Half note .......... open note with a stem ; ==> Apostrophe ....... Quarter note ....... closed note with a stem - ==> Minus sign ....... Eighth note ........ single flag ~ ==> Tilde ............ Sixteenth note ····· double flag \ ==> Back slash ....... Thirty-second note . tripple flag ? ==> Question mark .... Sixty-fourth note .. quadruple flag (very rare) ' ==> 1 octave (above or below) " ==> 2 octaves (above or below) "' ==> 3 octaves (above or below) "" ==> 4 octaves (above or below) Accidentals # ==> sharp b ==> flat x ==> double sharp bb ==> double flat z ==> natural Other symbols _ ==> tie . ==> dot ( ==> start triplet 5( ==> start quintuplet ) ==> end tuplet | ==> bar line |: ==> start repeat :| ==> end repeat 1, ==> first time round 2, ==> second time round DC ==> da capo $ ==> segno DS ==> dal segno fin ==> fine Q ==> coda @Tempo ==> a tempo <instrument name> ==> instrument time signatutes n/2^n 2/4, 3/4, 6/8 etc... tempo markings ;=100 ==> 100 quarter note beats ber minute Key Signatures with sharps 0# ==> C major ==> C D E F G A B C 1# ==> G major ==> G A B C D E F# G 2# ==> D major ==> D E F# G A B C# D 3# ==> A major ==> A B C# D E F# G# A 4# ==> E major ==> E F# G# A B C# D# E 5# ==> B major ==> B C# D# E F# G# A# B 6# ==> F# major ==> F# G# A# B C# D# E# F# 7# ==> C# major ==> C# D# E# F# G# A# B# C# Key Signatures with flats 0b ··· C major ···· C D E F G A B C 1b ··· F major ···· F G A Bb C D E F 2b ··· Bb major ··· Bb C D Eb F G A Bb 3b ··· Eb major ··· Eb F G Ab Bb C D Eb 4b ··· Ab major ··· Ab Bb C Db Eb F G Ab 5b ··· Db major ··· Db Eb F Gb Ab Bb C Db 6b ··· Gb major ··· Gb Ab Bb C Db Eb Fb G 7b ··· Cb major ··· Cb Db Eb Fb Gb Ab Bb Cb Supported tuplet divisions Note Divisions ····································· 3 5to7 9to15 17to31 33to63 65to127 \ ? ~ \ ? - ~ \ ? ; - ~ \ ? + ; - ~ \ ? o + ; - ~ \ ? Supported tuplets for compound time Note Divisions ································ 2 4 8 16 32 64 \. ? ~. \ ? -. ~ \ ? ;. - ~ \ ? +. ; - ~ \ ? o. + ; - ~ \ ? Dotted notes o. == o+ , o.. == o+; +. == +; , +.. == +;- ;. == ;- , ;.. == ;-~ -. == -~ , -.. == -~\ ~. == ~\ , ~.. == ~\? \. == \? o...... == o+;-~\? Illegal sequences o....... +...... ;..... -.... ~... \.. ?. ""C ==> 4th 8va below = sub-contra octave "'C ==> 3rd 8va below "C ==> 2nd 8va below 'C ==> 1st 8va below 'C' ==> Middle C C' ==> 1st 8va above C" ==> 2nd 8va above C"' ==> 3rd 8va above C"" ==> 4th 8va above Full Range = ""A to C"" After DC and DS all repeat marks are ignored on second run. With separate endings the final section is entered immediately. Q or $ do not belong in a separate ending section. Coda occurs in a section which is skipped |: 1, Q :|2, [incorrect] => will miss the coda altogether The continuation from segno is unclear |: 1, $ :|2, [incorrect] => allow rhythmic corruption The following is fine |: $ 1, :|2, Q :| DS |Q Coda should not be placed before segno | Q | $ | DS | Q [incorrect] When entering the coda section repeat marks are reinstated Before DC or DS ignore $, Q and fin After DC go to the start and continue from there After DS look behind for $ and continue from there After DC or DS stop when you see fin or go to final section when you see Q Search for final section Q after DC or DS (whichever is greater) In the final section Q ignore DC DS Q $ - they do not belong in the coda After DC also look for DS and after DS also look for DC After DC or DS repeat marks are ignored within the repeated sequence With repeats that have separate endings, the final ending is entered immediately All other endings are skipped Repeat marks are reinstated after DC (or DS depending which was last encountered) DC DS $ fin may only be used once Q if used must appear twice Illegal characters {}[]&¬` #ce ;==> incomplete and unorganized comments The interpreter contains some unused code sections, some of which may be used in the future. Here's the mus++ source for the second example: <fl> ;=146 3/4 |: G | C' E C | G B G | +.C'' | +B' ;G | G -G G ;G | <fl> ;=146 3/4 |: ; | E +G | ;B D' 'B' | -C' 'B' C' D E F# | ;G 'G' B | C' -C 'B' ;C'' | <cl> ;=146 3/4 |: ; | +. | +G ; | +. | +. | ;E' -E D ;E | <tpt> ;=146 3/4 |: 'G | 'C' E C | ;'G ; 'G' | C ; C' | 'G' + | ;G -G G ;G | <timp> ;=146 3/4 |: ''G | +'C ;C | +''G ;G | A A A | G -G G G G | +.G | ;G -G G ;G | G A B | C'' ; fin :| D' | +'B' ;C' | -D G F# G F G | +'B' ;C' | D ; DC D -D C ;D | 'B' C' D | C ; fin :| 'B' | +G ;A | +. | +G ;A | B ; DC F -F E ;F | 'G' A B | G ; fin :| ; | +.G' | _;G + | +.G' | _;G 'G' DC ;G -G G ;G | 'G G G |'C' ; fin :| ; | 'G G G | +.'G' | ;'G G G | G ; DC G | ;G G G | +''C fin :| ; | +.''G | ;G G G | +.G | ;G G DC All the features of mus++ will be documented in due course. For now just feed it anything you like and if it doesn't produce any sound it's an error. Other kinds of errors also need work - you'll just have to trust your ear. Multiple voices can sometimes interfere with each other, which is one of the problems with the interpreter I mentioned earlier. I know why this happens.1 point
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Log() with custom Base number
mesale0077 reacted to Unc3nZureD for a topic
Hi guys It's just a shortie, which can solve logarithm on any base, not only E-based or 10-based (like most ofthe calculators). In my code, $Number (1st argument) indicates n and the 2nd argument ($Base) indicates b. And here is the source Func ExpertLog($Number, $Base) return Log($Number) / Log($Base) EndFunc That's all1 point -
kylomas, he means something else. Spider one, you can do it like this: #include "WinHttp.au3" Global Const $sDomain = "https://addons.mozilla.org" Global $sPage = "firefox/downloads/latest/231203/addon-231203-latest.xpi?src=dp-btn-primary" Global $sFileName = StringRegExpReplace($sPage, ".*/", "") ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; $sFileContent = GetTheFileContent($sFileName) ConsoleWrite($sFileName & @CRLF) MsgBox(4096, "File Name", $sFileName) ; See what's returned (it's ZIP format so you'll see only first few characters in messagebox) MsgBox(4096, "Content", $sFileContent) ; The End ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; Func GetTheFileContent(ByRef $sWEB_FileName) ; Initialize and get session handle Local $hOpen = _WinHttpOpen() ; Get connection handle Local $hConnect = _WinHttpConnect($hOpen, $sDomain) ; Register Callback function Local Const $hREDIRECT_CALLBACK = DllCallbackRegister(__RedirectFunc, "none", "handle;dword_ptr;dword;ptr;dword") ; Set callback _WinHttpSetStatusCallback($hConnect, $hREDIRECT_CALLBACK, $WINHTTP_CALLBACK_FLAG_REDIRECT) Local $hRequest = _WinHttpSimpleSendSSLRequest($hConnect, Default, $sPage) ; Get content disposition Local $sDispositionFileName = _WinHttpQueryHeaders($hRequest, $WINHTTP_QUERY_CONTENT_DISPOSITION) ; Check if file name is specified inside the header If $sDispositionFileName Then $sWEB_FileName = StringReplace(StringRegExpReplace($sDispositionFileName, 'attachment.*=', ""), '"', "") ; Read file Local $sReturned = _WinHttpSimpleReadData($hRequest) ; Close handles _WinHttpCloseHandle($hRequest) _WinHttpCloseHandle($hConnect) _WinHttpCloseHandle($hOpen) ; Free callback DllCallbackFree($hREDIRECT_CALLBACK) ; All done Return $sReturned EndFunc ; Define callback function Func __RedirectFunc($hInternet, $iContext, $iInternetStatus, $pStatusInformation, $iStatusInformationLength) Local $sStatus = DllStructGetData(DllStructCreate("wchar[" & $iStatusInformationLength & "]", $pStatusInformation), 1) Dim $sFileName = StringRegExpReplace($sStatus, ".*/", "") EndFunc1 point
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AutoIt is single threaded, it process in sequence from the start of the script to the end of it, jumping around the code by function calls to other locations. There is no possibility for 2 functions to operate at the same time, because even when using a hotkey or an adlib function, that function will be called, executed, and if written correctly end, the processing of the code will continue where it was when that adlib or hotkey function was called. If that's not good enough for you, use another language, and your desire to use AutoIt is a moot point, either it's good enough for what you're doing or it's not. If it's good enough, then use it. If it's not good enough to satisfy your unreasonable requirements, then use another language. It really is just that simple.1 point
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@LarsJ: It's not the main problem. The OP's script is perfect, all the wrong belong to AutoIt! @mpower: Luckily, we can fix it! The first problem: Not sure why AutoIt throw CS_HREDRAW and CS_VREDRAW style flag into its class "AutoIt v3 GUI". Those flags force the GUI repaint every time you resize it, and every controls of it must be repainted too. This line will fix it: _WinAPI_SetClassLongEx($maingui, $GCL_STYLE, BitAND(_WinAPI_GetClassLongEx($maingui, $GCL_STYLE), BitNOT(1), BitNOT(2))) 1 and 2 is the value of CS_HREDRAW and CS_VREDRAW. So the above line will unset those flags. Be sure to include <WinAPI.au3> or you will get error messages. The second problem: The resizing handling of AutoIt is terrible. If implemented right, your controls and GUI should not flickring. But it was done wrong. So you have 2 options: 1. Do as @LarsJ sugguest, add $WS_CLIPCHILDREN when you create the $maingui. It should work immediately, all the GUI, and the listview no longer flicker. But, when you resize, you can see, some part near the top-right corner of the listview is not repainted, now welcome to the tearing problem. Since the GUI now don't take care of painting its children, if you resize GUI fast enough, the region which the GUI marks that it should not paint and leave for controls, in our case, is the listview, is not same as the position of the listview. If good, it's smaller. If bad, it's larger, and some part of the GUI is not painted by both the GUI, and the listview. 2. Bypass AutoIt auto resize, manually resize yourself. By intercept the WM_SIZE message. Since your script has only a control (the listview) need to be resized, everything should be simple. (The ribbon is resize automatically so we don't need to care) GUIRegisterMsg($WM_SIZE, "WM_SIZE") Func WM_SIZE($hwnd, $uMsg, $wParam, $lParam) _WinAPI_SetWindowPos(GUICtrlGetHandle($mainlistview), 0, 0, 0, _WinAPI_LoWord($lParam), _WinAPI_HiWord($lParam)-120, _ BitOR($SWP_NOMOVE, $SWP_NOZORDER)) Return 1 EndFunc Now, the GUI is no longer flickering, but the listview is still. Strange? You can add a flag: $SWP_NOREDRAW to make the listview not repaint itself. But again, you met the tearing guy, since your control is not painted correctly. To solve that, you need to read the third problem The third problem: One more time, AutoIt do an odd strange thing: throw the $WS_EX_TRANSPARENT into the ex-style of the listview. This flag, while it cannot make the control (in our case, the listview) transparent, but can make transparent is possible, if you do right. You can read about this flag in http://blogs.msdn.com/b/oldnewthing/archive/2012/12/17/10378525.aspx Beside being painted after all the non WS_EX_TRANSPARENT siblings, it also make the parent is painted before, compare with after in normal case. So, the parent paint itself. Because we have not $WS_EX_CLIPCHILDREN flag, it also ask for it controls paint. The listview also be painted. After that, the listview is painted, twice, because it has WS_EX_TRANSPARENT! And we get flickering! So, manually set the ex-style of the listview instead of leaving default. It should be: $mainlistview = GUICtrlCreateListView('Col 1|Col 2|Col 3|Col 4|Col 5|Col 6', 0, 120, _ $wPos[2], $wPos[3] - 120, -1, 0x200) Everything should be OK now. Cheer!1 point
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_Excel_RangeRead help
232showtime reacted to water for a topic
A simple exampleto get you started F9 starts the script, F10 ends the script. The cell is being written to the Console. It starts with B14 but does not stop reading when B26 is being reached. #include <Excel.au3> #include <StringConstants.au3> HotKeySet("{F9}", "_Copy") HotKeySet("{F10}", "_Exit") Global $iStart = 13, $iEnd = 26, $iIndex = $iStart While 1 Sleep(10) WEnd Func _Copy() If WinActivate("[CLASS:XLMAIN]") Then Local $sTitle = WinGetTitle("[ACTIVE]") Local $aTitle = StringSplit($sTitle, " - ", $STR_ENTIRESPLIT) $oWorkbook = _Excel_BookAttach($aTitle[2], "filename") Local $sResult = _Excel_RangeRead($oWorkbook, Default, "F" & $iIndex) $iIndex = $iIndex + 1 ConsoleWrite($sResult & @CRLF) ; ControlSetText("Untitled - Notepad", "", "[CLASS:Edit; INSTANCE:1]", $sResult) EndIf EndFunc ;==>_Copy Func _Exit() Exit EndFunc ;==>_Exit1 point -
Need help with a game bot
232showtime reacted to Bert for a topic
Not going to happen. EVER. See forum rules why.1 point -
The better question is how can you create a new thread without necroposting. You are aware this thread is 7 years old right?1 point
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Here's the rest of the prelude written as it appears in my Konemann Music Urtext edition of Das Wohltemperierte Klavier. What a fitting tune to first test mus++. Thanks again Jaberwocky6669 for the inspiration - Bach is truly great, I have it playing in a while loop. Local $source = _ ; Bach Prelude BWV-846 "<hpsd> ;=80 - ~G C' E 'G' C' E - ~'G' C' E 'G' C' E|- ~'A' D' F 'A' D' F - ~'A' D' F 'A' D' F|- ~'G' D' F 'G' D' F - ~'G' D' F 'G' D' F|" & @LF & _ "<hpsd> ;=80 ~ -.E _;E ~ -.E _;E |~ -.D _;D ~ -.D _;D |~ -.D _;D ~ -.D _;D |" & @LF & _ "<hpsd> ;=80 +C C | C C |'B B |" & @LF & _ "<hpsd> ;=80 ooo" & @LF & "<hpsd> ;=80 ooo" & @LF & @LF & _ ; Two voices resting until the last bar " - ~'G' C' E 'G' C' E - ~'G' C' E 'G' C' E|- ~'A' E' A 'A' E' A - ~'A' E' A 'A' E' A|- ~'F#' A D' 'F' A D' - ~'F' A D' 'F' A D'|" & @LF & _ " ~ -.E _;E ~ -.E _;E |~ -.D _;D ~ -.D _;D |~ -.D _;D ~ -.D _;D |" & @LF & _ " +C C | C C |C C |" & @LF & _ "ooo" & @LF & "ooo" & @LF & @LF & _ " - ~'G' D' G 'G' D' G - ~'G' D' G 'G' D' G|- ~'E' G C' 'E' G C' - ~'E' G C' 'E' G C'|- ~'E' G C' 'E' G C' - ~'E' G C' 'E' G C'|" & @LF & _ " ~ -.D _;D ~ -.D _;D |~ -.C _;C ~ -.C _;C |~ -.C _;C ~ -.C _;C |" & @LF & _ " 'B B | B B |A A |" & @LF & _ "ooo" & @LF & "ooo" & @LF & @LF & _ " - ~'D' F# C' 'D' F C' - ~'D' F C' 'D' F C'|- ~'D' G B D G B - ~D G B D G B|- ~'E' G C#' 'E' G C' - ~'E' G C' 'E' G C'|" & @LF & _ " ~ -.'A _;A ~ -.A _;A |~ -.B _;B ~ -.B _;B |~ -.Bb _;B ~ -.B _;B |" & @LF & _ " 'D D | G G |G G |" & @LF & _ "ooo" & @LF & "ooo" & @LF & @LF & _ " - ~'D' A D' 'D' A D' - ~'D' A D' 'D' A D'|- ~'D' F B D F B - ~D F B D F B|- ~'C' G C' 'C' G C' - ~'C' G C' 'C' G C'|" & @LF & _ " ~ -.A _;A ~ -.A _;A |~ -.Ab _;A ~ -.A _;A |~ -.G _;G ~ -.G _;G |" & @LF & _ " F F | F F |E E |" & @LF & _ "ooo" & @LF & "ooo" & @LF & @LF & _ " - ~'A 'C' F 'A 'C' F - ~'A 'C' F 'A 'C' F|- ~'A 'C' F 'A 'C' F - ~'A 'C' F 'A 'C' F|- ~'G B 'F' 'G B 'F' - ~'G B 'F' 'G B 'F'|" & @LF & _ " ~ -.F _;F ~ -.F _;F |~ -.F _;F ~ -.F _;F |~ -.D _;D ~ -.D _;D |" & @LF & _ " E E | D D |''G G |" & @LF & _ "ooo" & @LF & "ooo" & @LF & @LF & _ " - ~'G 'C' E 'G 'C' E - ~'G 'C' E 'G 'C' E|- ~'Bb 'C' E 'B 'C' E - ~'B 'C' E 'B 'C' E|- ~'A 'C' E 'A 'C' E - ~'A 'C' E 'A 'C' E|" & @LF & _ " ~ -.E _;E ~ -.E _;E |~ -.G _;G ~ -.G _;G |~ -.F _;F ~ -.F _;F |" & @LF & _ " 'C C | C C |''F F |" & @LF & _ "ooo" & @LF & "ooo" & @LF & @LF & _ " - ~'A 'C' Eb 'A 'C' E - ~'A 'C' E 'A 'C' E|- ~'B 'C' D 'B 'C' D - ~'B 'C' D 'B 'C' D|- ~'G B 'D' 'G B 'D' - ~'G B 'D' 'G B 'D'|" & @LF & _ " ~ -.C _;C ~ -.C _;C |~ -.F _;F ~ -.F _;F |~ -.F _;F ~ -.F _;F |" & @LF & _ " F# F | Ab A | G G |" & @LF & _ "ooo" & @LF & "ooo" & @LF & @LF & _ " - ~'G 'C' E 'G 'C' E - ~'G 'C' E 'G 'C' E|- ~'G 'C' F 'G 'C' F - ~'G 'C' F 'G 'C' F|- ~'G B 'F' 'G B 'F' - ~'G B 'F' 'G B 'F'|" & @LF & _ " ~ -.E _;E ~ -.E _;E |~ -.D _;D ~ -.D _;D |~ -.D _;D ~ -.D _;D |" & @LF & _ " G G | G G | G G |" & @LF & _ "ooo" & @LF & "ooo" & @LF & @LF & _ " - ~'A 'C' F# 'A 'C' F - ~'A 'C' F 'A 'C' F|- ~'G 'C' G 'G 'C' G - ~'G 'C' G 'G 'C' G|- ~'G 'C' F 'G 'C' F - ~'G 'C' F 'G 'C' F|" & @LF & _ " ~ -.Eb _;E ~ -.E _;E |~ -.E _;E ~ -.E _;E |~ -.D _;D ~ -.D _;D |" & @LF & _ " G G | G G | G G |" & @LF & _ "ooo" & @LF & "ooo" & @LF & @LF & _ " - ~'G B 'F' 'G B 'F' - ~'G B 'F' 'G B 'F'|- ~'G Bb 'E' 'G Bb 'E' - ~'G Bb 'E' 'G Bb 'E'|- ~'F A 'C' F C 'A 'C' 'A F A F D F D|" & @LF & _ " ~ -.D _;D ~ -.D _;D |~ -.C _;C ~ -.C _;C |~ -.C _;C _+C |" & @LF & _ " G G | ''C C | C _C |" & @LF & _ "ooo" & @LF & "ooo" & @LF & @LF & _ " - ~'G' B D' F D 'B' D' 'B' G B D F E D | oE |" & @LF & _ " ~ -.''B _;B _+B | o'C |" & @LF & _ " C _C | oC |" & @LF & _ "o | oC' " & @LF & _ ; Two voices added for the final chord "o | oG " One thing you might try is changing the instruments. I changed the instruments from <hpsd> to the following selection: <vib> <vc> <db> <vib> <vib> and I may have discovered a solution to a small issue with interfering voices.. It seems to work without any voice interference, which gives me an idea.1 point
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Open IE in banner like windows and Load a URL
JoshuaBarnette reacted to wakillon for a topic
Something like this ? $oIE = ObjCreate ( "InternetExplorer.Application" ) $oIE.Visible = 1 $oIE.Left = 0 $oIE.Top = 0 $oIE.Width = @DesktopWidth /3 $oIE.Height = @DesktopHeight /3 $oIE.Menubar = 0 $oIE.Toolbar = 0 $oIE.Statusbar = 0 $oIE.Resizable = 0 $oIE.Navigate ( 'http://www.autoitscript.com' )1 point