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Showing content with the highest reputation on 08/31/2013 in all areas

  1. wakillon

    Water Effects

    Browsing a Chinese AutoIt forum, i fall on a little pearl that i want to share with you ! I have already seen water effects example with autoit, but this one is very easy to create using waterctrl.dll Only BMP are supported. Position of Blob water can be set by coordinates and mouse movements (and clicks) when over bmp create traces on water. All files are embeded in script with BinaryToAu3Kompressor. WaterEffect.au3 Hope you like it !
    1 point
  2. For lack of a better name. If you have multiple monitors then you may have wanted a different image to appear on each monitor. This lets you do that. This used to requre a third party program to work but now it's a stand alone. I finally got around to figuring out various aspects of GDI+. I never would have done it without the helpful people on this forum! Requires the latest AutoIt beta. Only tested on Windows7 x64 on a two monitor setup. If you have more than two then I require you to try this and tell me how it did. Now! [update: 01/24/2014] -- Now based on Model View Controller design pattern. I did this to hopefully ease any future updates. Also added a feature to change the desktop color. Now images can be dropped onto the gui. Also, uses GDI+ to resize and display the chosen images on the gui. This is faster and looks better than GuiCtrlCreatePic. [update: 01/17/2014] -- Now uses GDI+ to handle the resizing, etc! Credit given to various people inside the script. Here is the zip containing everything that is needed: Desktop Background Maker.zip Downloads: 97 Known issue: If you select your images and then change the desktop color this makes the images go blank on the gui. Go figure. I think it may be because the gui is repainted. I tried to lock it and disable the gui but no joy. Edit: Ok, the next version will remedy this. Here is just the main code for those interested. #AutoIt3Wrapper_Version=B #autoit3wrapper_jump_to_first_error=y #AutoIt3Wrapper_Run_AU3Check=n #AutoIt3Wrapper_Run_Tidy=n Opt("MustDeclareVars", 1) #include "AutoItObject.au3" #include "Error Handler.au3" #include <Misc.au3> #include <Model.au3> #include <GUI.au3> #include <View.au3> HotKeySet("{ESC}", _exit) _main() Func _main() _AutoItObject_StartUp() Const $model = _model() Const $view = _view() $view.SetTitle($model.ProgramName) Const $monitor_count = $model.MonitorCount() Select Case $monitor_count > 2 $view.ResizeWidth(($monitor_count * 205) + 10) Case $monitor_count < 2 MsgBox($MB_TOPMOST, $model.ProgramName, "Two or more monitors are required.") Exit EndSelect $view.MoveX($view.GetXPosition()) $view.SetDesktopColor($model.DesktopColor()) $view.InitPicClicks($monitor_count) $view.UpdateStatus("Welcome.") $view.ShowNormal() Local $message = '' Do $message = GUIGetMsg() Switch $message Case 0, $gui_event_minimize, $gui_event_mousemove, $gui_event_primarydown, $gui_event_primaryup, _ $gui_event_secondarydown, $gui_event_secondaryup, $gui_event_restore Case $GUI_EVENT_CLOSE $view.UpdateStatus("Bye Bye!") _AutoItObject_Shutdown() Sleep(300) Exit Case $hb_append $view.UpdateStatus("Working...") Local $timer = TimerInit() $model.CreateWallpaper($monitor_count, $view.PicClicks) If @error Then Return SetError(1, @error, False) $model.SetWallpaperTile() $model.SetWallpaper(@ScriptDir & "\Desktop Background.jpg") FileDelete(@ScriptDir & "\Desktop Background.jpg") $view.UpdateStatus("Finished in " & Round(TimerDiff($timer) / 1000, 2) & " seconds.") Case $hb_desktop_color Local $color = _ChooseColor() Switch $color <> -1 Case True $model.SetDesktopColor($color) $view.SetDesktopColor($model.DesktopColor()) EndSwitch Case $gui_event_dropped For $pic_click In $view.PicClicks Switch @GUI_DropId Case $pic_click.PicClick $pic_click.Draw(@GUI_DragFile) ExitLoop EndSwitch Next Case Else For $pic_click In $view.PicClicks Switch $message Case $pic_click.PicClick Local $selected_image = $pic_click.SelectImage() Switch $selected_image <> False Case True $pic_click.Draw($selected_image) EndSwitch ExitLoop EndSwitch Next EndSwitch Until False EndFunc Func _exit() Exit EndFunc
    1 point
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