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Showing content with the highest reputation on 06/26/2012 in all areas

  1. SYRAU3 http://pastebin.com/WhPLnjRN
    1 point
  2. JohnOne

    Play Sound on yes

    Ridiculous post.
    1 point
  3. BrewManNH

    Active Directory UDF

    The problem is that $username and $password are referencing labels, not your inputs, plus you're not using GUICtrlRead on the $username and $password, you're just passing the handles to the ADOpen command. ;your code GUICtrlCreateInput("Username", 112, 24, 121, 21) GUICtrlCreateInput("Password", 112, 64, 121, 21, BitOR($GUI_SS_DEFAULT_INPUT,$ES_PASSWORD)) $Username = GUICtrlCreateLabel("Username", 24, 24, 52, 17) $Password = GUICtrlCreateLabel("Password", 24, 64, 50, 17) How it should be written $Username = GUICtrlCreateInput("Username", 112, 24, 121, 21) $Password = GUICtrlCreateInput("Password", 112, 64, 121, 21, BitOR($GUI_SS_DEFAULT_INPUT,$ES_PASSWORD)) GUICtrlCreateLabel("Username", 24, 24, 52, 17) GUICtrlCreateLabel("Password", 24, 64, 50, 17) ; more code _ADOpen(GUICtrlRead($username), GUICtrlRead($Password))
    1 point
  4. I haven't seen this asked and answered yet, but my old eyes may be deceiving me. Are you able to consistently take a screenshot manually (PrtScn button) and then save it to a file while the game is in full screen mode? This will help determine whether it is a script issue or the security features mentioned earlier.
    1 point
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