RazerM Posted July 31, 2006 Share Posted July 31, 2006 (edited) I have made a Sound UDF because AutoIt's built in SoundPlay isn't enough for me. It uses MCI.UDF:expandcollapse popup;=============================================================================== ; ; Function Name: _SoundOpen ; Description:: Opens a sound file for use with other _Sound functions ; Parameter(s): $hFile - The sound file, $sAlias[optianal] - a name such as sound1, ; if you do not specify one it is randomly generated ; Requirement(s): AutoIt 3.2 ++ ; Return Value(s): string(the sound id) - Success, 0 - Failure ; @extended <> 0 - open failed, @error = 2 - File doesn't exist, ; @error = 3 - alias contains whitespace ; Author(s): RazerM ; ;=============================================================================== ; Func _SoundOpen($hFile, $sAlias = "") ;Declare variables Local $sSnd_id, $iCurrentPos, $iRet ;check for file If Not FileExists($hFile) Then Return SetError(2, 0, 0) ;search for whitespace by character For $iCurrentPos = 1 To StringLen($sAlias) If StringIsSpace(StringMid($sAlias, $iCurrentPos, 1)) Then Return SetError(3, 0, 0) Next ;create random alias if one is not supplied If $sAlias = "" Then $sSnd_id = RandomStr(10) Else $sSnd_id = $sAlias EndIf ;open file $iRet = mciSendString("open " & FileGetShortName($hFile) & " alias " & $sSnd_id) Return SetError(0, $iRet, $sSnd_id) EndFunc ;==>_SoundOpen ;=============================================================================== ; ; Function Name: _SoundClose ; Description:: Closes a sound ; Parameter(s): $sSnd_id - Sound ID returned by _SoundOpen ; Requirement(s): AutoIt 3.2 ++ ; Return Value(s): 1 - Success, 0 and @error = 1 - Failure ; Author(s): RazerM ; ;=============================================================================== ; Func _SoundClose($sSnd_id) If mciSendString("close " & $sSnd_id) = 0 Then Return 1 Else Return SetError(1, 0, 0) EndIf EndFunc ;==>_SoundClose ;=============================================================================== ; ; Function Name: _SoundPlay ; Description:: Plays a sound from the current position (beginning is the default) ; Parameter(s): $sSnd_id - Sound ID returned by _SoundOpen or sound file ; $fWait - If set to 1 the script will wait for the sound to finish before continuing ; - If set to 0 the script will continue while the sound is playing ; Requirement(s): AutoIt 3.2 ++ ; Return Value(s): 1 - Success, 0 - Failure ; @error = 2 - $fWait is invalid, @error = 1 - play failed ; Author(s): RazerM ; ;=============================================================================== ; Func _SoundPlay($sSnd_id, $fWait = 0) ;Declare variables Local $iRet ;validate $fWait If $fWait <> 0 And $fWait <> 1 Then Return SetError(2, 0, 0) ;if sound has finished, seek to start If _SoundPos($sSnd_id, 2) = _SoundLength($sSnd_id, 2) Then mciSendString("seek " & $sSnd_id & " to start") ;If $fWait = 1 then pass wait to mci If $fWait = 1 Then $iRet = mciSendString("play " & $sSnd_id & " wait") Else $iRet = mciSendString("play " & $sSnd_id) EndIf ;return If $iRet = 0 Then Return 1 Else Return SetError(1, 0, 0) EndIf EndFunc ;==>_SoundPlay ;=============================================================================== ; ; Function Name: _SoundStop ; Description:: Stops the sound ; Parameter(s): $sSnd_id - Sound ID returned by _SoundOpen or sound file ; Requirement(s): AutoIt 3.2 ++ ; Return Value(s): 1 - Success, 0 and @error = 1 - Failure, ; Author(s): RazerM ; ;=============================================================================== ; Func _SoundStop($sSnd_id) ;Declare variables Local $iRet, $iRet2 ;seek to start $iRet = mciSendString("seek " & $sSnd_id & " to start") ;stop $iRet2 = mciSendString("stop " & $sSnd_id) ;return If $iRet = 0 And $iRet2 = 0 Then Return 1 Else Return SetError(1, 0, 0) EndIf EndFunc ;==>_SoundStop ;=============================================================================== ; ; Function Name: _SoundPause ; Description:: Pauses the sound ; Parameter(s): $sSnd_id - Sound ID returned by _SoundOpen or sound file ; Requirement(s): AutoIt 3.2 ++ ; Return Value(s): 1 - Success, 0 and @error = 1 - Failure, ; Author(s): RazerM ; ;=============================================================================== ; Func _SoundPause($sSnd_id) ;Declare variables Local $iRet ;pause sound $iRet = mciSendString("pause " & $sSnd_id) ;return If $iRet = 0 Then Return 1 Else Return SetError(1, 0, 0) EndIf EndFunc ;==>_SoundPause ;=============================================================================== ; ; Function Name: _SoundResume ; Description:: Resumes the sound after being paused ; Parameter(s): $sSnd_id - Sound ID returned by _SoundOpen or sound file ; Requirement(s): AutoIt 3.2 ++ ; Return Value(s): 1 - Success, 0 and @error = 1 - Failure, ; Author(s): RazerM ; ;=============================================================================== ; Func _SoundResume($sSnd_id) ;Declare variables Local $iRet ;resume sound $iRet = mciSendString("resume " & $sSnd_id) ;return If $iRet = 0 Then Return 1 Else Return SetError(1, 0, 0) EndIf EndFunc ;==>_SoundResume ;=============================================================================== ; ; Function Name: _SoundLength ; Description:: Returns the length of the sound in the format hh:mm:ss ; Parameter(s): $sSnd_id - Sound ID returned by _SoundOpen or sound file, ; $iMode = 1 - hh:mm:ss, $iMode = 2 - milliseconds ; Requirement(s): AutoIt 3.2 ++ ; Return Value(s): Length of the sound - Success, 0 and @error = 1 - $iMode is invalid ; Author(s): RazerM ; ;=============================================================================== ; Func _SoundLength($sSnd_id, $iMode = 1) ;Declare variables Local $iSnd_len_ms, $iSnd_len_min, $iSnd_len_hour, $iSnd_len_sec, $sSnd_len_format ;validate $iMode If $iMode <> 1 And $iMode <> 2 Then Return SetError(1, 0, 0) ;tell mci to use time in milliseconds mciSendString("set time format miliseconds") ;recieve length of sound $iSnd_len_ms = mciSendString("status " & $sSnd_id & " length") ;assign modified data to variables $iSnd_len_min = Int($iSnd_len_ms/60000) $iSnd_len_hour = Int($iSnd_len_min/60) $iSnd_len_sec = Int(Int($iSnd_len_ms/1000)-($iSnd_len_min*60)) ;assign formatted data to $sSnd_len_format $sSnd_len_format = StringFormat("%02i:%02i:%02i", $iSnd_len_hour, $iSnd_len_min, $iSnd_len_sec) ;return correct variable If $iMode = 1 Then Return $sSnd_len_format If $iMode = 2 Then Return $iSnd_len_ms EndFunc ;==>_SoundLength ;=============================================================================== ; ; Function Name: _SoundSeek ; Description:: Seeks the sound to a specified time ; Parameter(s): $sSnd_id - Sound ID returned by _SoundOpen (must NOT be a file), $iHour, $iMin, $iSec ; Requirement(s): AutoIt 3.2 ++ ; Return Value(s): 1 - Success, 0 and @error = 1 - Failure, ; Author(s): RazerM ; ;=============================================================================== ; Func _SoundSeek($sSnd_id, $iHour, $iMin, $iSec) ;Declare variables Local $iMs = 0 ;prepare mci to recieve time in milliseconds mciSendString("set time format miliseconds") ;modify the $iHour, $iMin and $iSec parameters to be in milliseconds ;and add to $iMs $iMs += $iSec*1000 $iMs += $iMin*60*1000 $iMs += $iHour*60*60*1000 ; seek sound to time ($iMs) $iRet = mciSendString("seek " & $sSnd_id & " to " & $iMs) ;return If $iRet = 0 Then Return 1 Else Return SetError(1, 0, 0) EndIf EndFunc ;==>_SoundSeek ;=============================================================================== ; ; Function Name: _SoundStatus ; Description:: All devices can return the "not ready", "paused", "playing", and "stopped" values. ; Some devices can return the additional "open", "parked", "recording", and "seeking" values.(MSDN) ; Parameter(s): $sSnd_id - Sound ID returned by _SoundOpen or sound file ; Requirement(s): AutoIt 3.2 ++ ; Return Value(s): Sound Status ; Author(s): RazerM ; ;=============================================================================== ; Func _SoundStatus($sSnd_id) ;return status Return mciSendString("status " & $sSnd_id & " mode") EndFunc ;==>_SoundStatus ;=============================================================================== ; ; Function Name: _SoundPos ; Description:: Returns the current position of the song ; Parameter(s): $sSnd_id - Sound ID returned by _SoundOpen or sound file, ; $iMode = 1 - hh:mm:ss, $iMode = 2 - milliseconds ; Requirement(s): AutoIt 3.2 ++ ; Return Value(s): Current Position - Success, @error = 1 - $iMode is invalid ; Author(s): RazerM ; ;=============================================================================== ; Func _SoundPos($sSnd_id, $iMode = 1) ;Declare variables Local $iSnd_pos_ms, $iSnd_pos_min, $iSnd_pos_hour, $iSnd_pos_sec, $sSnd_pos_format ;validate $iMode If $iMode <> 1 And $iMode <> 2 Then Return SetError(1, 0, 0) ;tell mci to use time in milliseconds mciSendString("set time format miliseconds") ;receive position of sound $iSnd_pos_ms = mciSendString("status " & $sSnd_id & " position") ;modify data and assign to variables $iSnd_pos_min = Int($iSnd_pos_ms/60000) $iSnd_pos_hour = Int($iSnd_pos_min/60) $iSnd_pos_sec = Int(Int($iSnd_pos_ms/1000)-($iSnd_pos_min*60)) ;assign formatted data to $sSnd_pos_format $sSnd_pos_format = StringFormat("%02i:%02i:%02i",$iSnd_pos_hour, $iSnd_pos_min, $iSnd_pos_sec) ;return correct variable If $iMode = 1 Then Return $sSnd_pos_format If $iMode = 2 Then Return $iSnd_pos_ms EndFunc ;==>_SoundPos ;internal functions Func mciSendString($string) Local $iRet $iRet = DllCall("winmm.dll", "int", "mciSendStringA", "str", $string, "str", "", "int", 65534, "hwnd", 0) If Not @error Then Return $iRet[2] EndFunc ;==>mciSendString Func RandomStr($len) Local $string For $iCurrentPos = 1 To $len $string &= Chr(Random(97, 122, 1)) Next Return $string EndFunc ;==>RandomStroÝ÷ ØLZ^jëh×6 $sound = _SoundOpen("C:\test2.mp3", "test") If @error = 2 Then MsgBox(0, "Error", "The file does not exist") Exit ElseIf @error = 3 Then MsgBox(0, "Error", "The alias was invalid") Exit EndIf MsgBox(0, "Length", "The sound has a length of " & _Soundlength($sound)) _SoundPlay($sound) Sleep(2000) MsgBox(0, "Pause", "The sound will now be paused for 2 seconds") _SoundPause($sound) Sleep(2000) MsgBox(0, "Resume", "The sound will be resumed") _SoundResume($sound) Sleep(2000) MsgBox(0, "Seek", "We will seek the song to 1 minute 48 seconds and display the position with _SoundPos") _SoundSeek($sound, 0, 0, 35) MsgBox(0, "Position", "The current position is " & _SoundPos($sound) & @CRLF & "We need to play the sound after using _SoundSeek") _SoundPlay($sound) MsgBox(0, "Status", "The status of the sound is '" & _SoundStatus($sound) & "'" & @CRLF & "The song will be stopped in 5 seconds") Sleep(5000) _SoundStop($sound) MsgBox(0, "Stop", "The song will be played to show the effect of _SoundStop") _SoundPlay($sound) Sleep(3000) _SoundClose($sound) MsgBox(0, "Bye", "Goodbye") ExitNo Longer Any Attachment; Download Latest BetaUpdate: Added support for the MustDeclareVars option Update2: Added repeat option to _SoundPlayUpdate3: Commented all functions Update4: Removed Repeat option for technical reasonsThis UDF now comes with AutoIt Beta 3.2.1.2+ Edited October 1, 2008 by RazerM My Programs:AInstall - Create a standalone installer for your programUnit Converter - Converts Length, Area, Volume, Weight, Temperature and Pressure to different unitsBinary Clock - Hours, minutes and seconds have 10 columns each to display timeAutoIt Editor - Code Editor with Syntax Highlighting.Laserix Editor & Player - Create, Edit and Play Laserix LevelsLyric Syncer - Create and use Synchronised Lyrics.Connect 4 - 2 Player Connect 4 Game (Local or Online!, Formatted Chat!!)MD5, SHA-1, SHA-256, Tiger and Whirlpool Hash Finder - Dictionary and Brute Force FindCool Text Client - Create Rendered ImageMy UDF's:GUI Enhance - Enhance your GUIs visually.IDEA File Encryption - Encrypt and decrypt files easily! File Rename - Rename files easilyRC4 Text Encryption - Encrypt text using the RC4 AlgorithmPrime Number - Check if a number is primeString Remove - remove lots of strings at onceProgress Bar - made easySound UDF - Play, Pause, Resume, Seek and Stop. Link to comment Share on other sites More sharing options...
WTS Posted July 31, 2006 Share Posted July 31, 2006 nice going razer Link to comment Share on other sites More sharing options...
RazerM Posted July 31, 2006 Author Share Posted July 31, 2006 Thanks, One thing i noted when making this is that _SoundSeek only works if an alias is used for the sound file. Any ideas? My Programs:AInstall - Create a standalone installer for your programUnit Converter - Converts Length, Area, Volume, Weight, Temperature and Pressure to different unitsBinary Clock - Hours, minutes and seconds have 10 columns each to display timeAutoIt Editor - Code Editor with Syntax Highlighting.Laserix Editor & Player - Create, Edit and Play Laserix LevelsLyric Syncer - Create and use Synchronised Lyrics.Connect 4 - 2 Player Connect 4 Game (Local or Online!, Formatted Chat!!)MD5, SHA-1, SHA-256, Tiger and Whirlpool Hash Finder - Dictionary and Brute Force FindCool Text Client - Create Rendered ImageMy UDF's:GUI Enhance - Enhance your GUIs visually.IDEA File Encryption - Encrypt and decrypt files easily! File Rename - Rename files easilyRC4 Text Encryption - Encrypt text using the RC4 AlgorithmPrime Number - Check if a number is primeString Remove - remove lots of strings at onceProgress Bar - made easySound UDF - Play, Pause, Resume, Seek and Stop. Link to comment Share on other sites More sharing options...
jpam Posted August 1, 2006 Share Posted August 1, 2006 why can i only play the sound once even if i use then _soundopen again the same sound do not play ?? do i something wrong? i want to play a sound en check when the sound has stopped then play it again a sort of loop function Recards jpam Link to comment Share on other sites More sharing options...
RazerM Posted August 1, 2006 Author Share Posted August 1, 2006 Download the new UDF(updated) you only need to open a sound once #include <Sound.au3> $sound = _SoundOpen("C:\test2.mp3", "loop") While 1 _SoundPlay($sound, 1) WEnd My Programs:AInstall - Create a standalone installer for your programUnit Converter - Converts Length, Area, Volume, Weight, Temperature and Pressure to different unitsBinary Clock - Hours, minutes and seconds have 10 columns each to display timeAutoIt Editor - Code Editor with Syntax Highlighting.Laserix Editor & Player - Create, Edit and Play Laserix LevelsLyric Syncer - Create and use Synchronised Lyrics.Connect 4 - 2 Player Connect 4 Game (Local or Online!, Formatted Chat!!)MD5, SHA-1, SHA-256, Tiger and Whirlpool Hash Finder - Dictionary and Brute Force FindCool Text Client - Create Rendered ImageMy UDF's:GUI Enhance - Enhance your GUIs visually.IDEA File Encryption - Encrypt and decrypt files easily! File Rename - Rename files easilyRC4 Text Encryption - Encrypt text using the RC4 AlgorithmPrime Number - Check if a number is primeString Remove - remove lots of strings at onceProgress Bar - made easySound UDF - Play, Pause, Resume, Seek and Stop. Link to comment Share on other sites More sharing options...
eynstyne Posted August 1, 2006 Share Posted August 1, 2006 Nice RazerM... This will be incredibly useful for a media player I'm working on. F@m!ly Guy Fr33k! - Avatar speaks for itself__________________________________________________________________________________________ite quotes... - Is your refrigerator running? If it is, It probably runs like you...very homosexually - Christians don't believe in gravity - Geeze Brian where do you think you are, Payless?- Show me potato Salad!__________________________________________________________________________________________Programs available - Shutdown timer[indent][/indent] Link to comment Share on other sites More sharing options...
RazerM Posted August 1, 2006 Author Share Posted August 1, 2006 Yeh that's what i thought. Good for media players My Programs:AInstall - Create a standalone installer for your programUnit Converter - Converts Length, Area, Volume, Weight, Temperature and Pressure to different unitsBinary Clock - Hours, minutes and seconds have 10 columns each to display timeAutoIt Editor - Code Editor with Syntax Highlighting.Laserix Editor & Player - Create, Edit and Play Laserix LevelsLyric Syncer - Create and use Synchronised Lyrics.Connect 4 - 2 Player Connect 4 Game (Local or Online!, Formatted Chat!!)MD5, SHA-1, SHA-256, Tiger and Whirlpool Hash Finder - Dictionary and Brute Force FindCool Text Client - Create Rendered ImageMy UDF's:GUI Enhance - Enhance your GUIs visually.IDEA File Encryption - Encrypt and decrypt files easily! File Rename - Rename files easilyRC4 Text Encryption - Encrypt text using the RC4 AlgorithmPrime Number - Check if a number is primeString Remove - remove lots of strings at onceProgress Bar - made easySound UDF - Play, Pause, Resume, Seek and Stop. Link to comment Share on other sites More sharing options...
dugagok Posted August 1, 2006 Share Posted August 1, 2006 #include <Sound.au3> $sound = _SoundOpen("C:\test2.mp3", "loop") _SoundPlay($sound, 0) While 1 If _SoundPos($sound, 2) = _SoundLength($sound, 2) Then _SoundPlay($sound) ;do stuff WEnd very nice ideas Link to comment Share on other sites More sharing options...
jpam Posted August 1, 2006 Share Posted August 1, 2006 @RazerM thanks RazerM i try it again with your example very usefull for my new game jpam Link to comment Share on other sites More sharing options...
Olish Posted August 1, 2006 Share Posted August 1, 2006 Thank you a lot for sharing these functions ! Is it possible to record from the microphone ??? It would be so good ! Olivier, from France.Free Wake On LAN script Link to comment Share on other sites More sharing options...
jvanegmond Posted August 1, 2006 Share Posted August 1, 2006 Would this be a good way to implement sound into games? (Playing multiple sounds at once. Fast) github.com/jvanegmond Link to comment Share on other sites More sharing options...
RazerM Posted August 1, 2006 Author Share Posted August 1, 2006 @Manadar Yes, more than one sound can be played at once. @Olish This isn't a UDF for mci commands, however some mci commands are used. I have no intention to implement recording. My Programs:AInstall - Create a standalone installer for your programUnit Converter - Converts Length, Area, Volume, Weight, Temperature and Pressure to different unitsBinary Clock - Hours, minutes and seconds have 10 columns each to display timeAutoIt Editor - Code Editor with Syntax Highlighting.Laserix Editor & Player - Create, Edit and Play Laserix LevelsLyric Syncer - Create and use Synchronised Lyrics.Connect 4 - 2 Player Connect 4 Game (Local or Online!, Formatted Chat!!)MD5, SHA-1, SHA-256, Tiger and Whirlpool Hash Finder - Dictionary and Brute Force FindCool Text Client - Create Rendered ImageMy UDF's:GUI Enhance - Enhance your GUIs visually.IDEA File Encryption - Encrypt and decrypt files easily! File Rename - Rename files easilyRC4 Text Encryption - Encrypt text using the RC4 AlgorithmPrime Number - Check if a number is primeString Remove - remove lots of strings at onceProgress Bar - made easySound UDF - Play, Pause, Resume, Seek and Stop. Link to comment Share on other sites More sharing options...
RazerM Posted August 2, 2006 Author Share Posted August 2, 2006 I have updated the udf, put FileGetShortName() in _SoundOpen for compatibility with paths that have spaces. My Programs:AInstall - Create a standalone installer for your programUnit Converter - Converts Length, Area, Volume, Weight, Temperature and Pressure to different unitsBinary Clock - Hours, minutes and seconds have 10 columns each to display timeAutoIt Editor - Code Editor with Syntax Highlighting.Laserix Editor & Player - Create, Edit and Play Laserix LevelsLyric Syncer - Create and use Synchronised Lyrics.Connect 4 - 2 Player Connect 4 Game (Local or Online!, Formatted Chat!!)MD5, SHA-1, SHA-256, Tiger and Whirlpool Hash Finder - Dictionary and Brute Force FindCool Text Client - Create Rendered ImageMy UDF's:GUI Enhance - Enhance your GUIs visually.IDEA File Encryption - Encrypt and decrypt files easily! File Rename - Rename files easilyRC4 Text Encryption - Encrypt text using the RC4 AlgorithmPrime Number - Check if a number is primeString Remove - remove lots of strings at onceProgress Bar - made easySound UDF - Play, Pause, Resume, Seek and Stop. Link to comment Share on other sites More sharing options...
Olish Posted August 2, 2006 Share Posted August 2, 2006 This isn't a UDF for mci commands, however some mci commands are used. I have no intention to implement recording.Is it possible to use MCI Commands ? Which DLL may I use to implement recording myself ?Thank you for your help. Olivier, from France.Free Wake On LAN script Link to comment Share on other sites More sharing options...
RazerM Posted August 2, 2006 Author Share Posted August 2, 2006 (edited) In the udf is the function mciSendString Func mciSendString($string) Local $ret $ret = DllCall("winmm.dll","int","mciSendString","str",$string,"str","","int",65534,"hwnd",0) If Not @error Then Return $ret[2] EndFunc ;==>mciSendString oÝ÷ Úêå Edited August 2, 2006 by RazerM My Programs:AInstall - Create a standalone installer for your programUnit Converter - Converts Length, Area, Volume, Weight, Temperature and Pressure to different unitsBinary Clock - Hours, minutes and seconds have 10 columns each to display timeAutoIt Editor - Code Editor with Syntax Highlighting.Laserix Editor & Player - Create, Edit and Play Laserix LevelsLyric Syncer - Create and use Synchronised Lyrics.Connect 4 - 2 Player Connect 4 Game (Local or Online!, Formatted Chat!!)MD5, SHA-1, SHA-256, Tiger and Whirlpool Hash Finder - Dictionary and Brute Force FindCool Text Client - Create Rendered ImageMy UDF's:GUI Enhance - Enhance your GUIs visually.IDEA File Encryption - Encrypt and decrypt files easily! File Rename - Rename files easilyRC4 Text Encryption - Encrypt text using the RC4 AlgorithmPrime Number - Check if a number is primeString Remove - remove lots of strings at onceProgress Bar - made easySound UDF - Play, Pause, Resume, Seek and Stop. Link to comment Share on other sites More sharing options...
jpam Posted August 5, 2006 Share Posted August 5, 2006 your sound udf works super !!! thanks RazerM for this very usefull udf jpam Link to comment Share on other sites More sharing options...
i542 Posted August 5, 2006 Share Posted August 5, 2006 It is PERFECT!!!!!!! Thanks God, something for MP3 Player! @eynstyne: Media Player aleardy done: by me i542 I can do signature me. Link to comment Share on other sites More sharing options...
FuryCell Posted August 5, 2006 Share Posted August 5, 2006 Nice job. These should be useful for a script i have wanted to write. HKTunes:Softpedia | GoogleCodeLyricToy:Softpedia | GoogleCodeRCTunes:Softpedia | GoogleCodeMichtaToolsProgrammer n. - An ingenious device that turns caffeine into code. Link to comment Share on other sites More sharing options...
RazerM Posted August 5, 2006 Author Share Posted August 5, 2006 Thanks for the feedback My Programs:AInstall - Create a standalone installer for your programUnit Converter - Converts Length, Area, Volume, Weight, Temperature and Pressure to different unitsBinary Clock - Hours, minutes and seconds have 10 columns each to display timeAutoIt Editor - Code Editor with Syntax Highlighting.Laserix Editor & Player - Create, Edit and Play Laserix LevelsLyric Syncer - Create and use Synchronised Lyrics.Connect 4 - 2 Player Connect 4 Game (Local or Online!, Formatted Chat!!)MD5, SHA-1, SHA-256, Tiger and Whirlpool Hash Finder - Dictionary and Brute Force FindCool Text Client - Create Rendered ImageMy UDF's:GUI Enhance - Enhance your GUIs visually.IDEA File Encryption - Encrypt and decrypt files easily! File Rename - Rename files easilyRC4 Text Encryption - Encrypt text using the RC4 AlgorithmPrime Number - Check if a number is primeString Remove - remove lots of strings at onceProgress Bar - made easySound UDF - Play, Pause, Resume, Seek and Stop. Link to comment Share on other sites More sharing options...
RazerM Posted August 9, 2006 Author Share Posted August 9, 2006 I have updated the first page with improvements. You can now set a sound to loop automatically by setting the 2nd parameter in _SoundPlay to 1 My Programs:AInstall - Create a standalone installer for your programUnit Converter - Converts Length, Area, Volume, Weight, Temperature and Pressure to different unitsBinary Clock - Hours, minutes and seconds have 10 columns each to display timeAutoIt Editor - Code Editor with Syntax Highlighting.Laserix Editor & Player - Create, Edit and Play Laserix LevelsLyric Syncer - Create and use Synchronised Lyrics.Connect 4 - 2 Player Connect 4 Game (Local or Online!, Formatted Chat!!)MD5, SHA-1, SHA-256, Tiger and Whirlpool Hash Finder - Dictionary and Brute Force FindCool Text Client - Create Rendered ImageMy UDF's:GUI Enhance - Enhance your GUIs visually.IDEA File Encryption - Encrypt and decrypt files easily! File Rename - Rename files easilyRC4 Text Encryption - Encrypt text using the RC4 AlgorithmPrime Number - Check if a number is primeString Remove - remove lots of strings at onceProgress Bar - made easySound UDF - Play, Pause, Resume, Seek and Stop. Link to comment Share on other sites More sharing options...
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