Kalin Posted September 18, 2010 Share Posted September 18, 2010 Is there any UDF or function that allows a GUI/GUI Control to have invert colors? If not, I'm requesting someone to make one. It could be very useful for me. Link to comment Share on other sites More sharing options...
Moderators Melba23 Posted September 18, 2010 Moderators Share Posted September 18, 2010 Kalin,Have you searched the forum? I seem to remember some scripts a while back that inverted images. I'm requesting someone to make oneWe do not do requests. If you want code written for you, try V-Worker (used to be RentACoder). M23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area Link to comment Share on other sites More sharing options...
Kalin Posted September 18, 2010 Author Share Posted September 18, 2010 Kalin,Have you searched the forum? I seem to remember some scripts a while back that inverted images. We do not do requests. If you want code written for you, try V-Worker (used to be RentACoder). M23OK, I will remember you guise don't take request.@Topic, thanks. Link to comment Share on other sites More sharing options...
Moderators Melba23 Posted September 18, 2010 Moderators Share Posted September 18, 2010 Kalin,I found this in my Snippets folder - you may find it useful: expandcollapse popup#include <GuiConstantsEx.au3> #include <WindowsConstants.au3> #include <GDIPlus.au3> #include <WinAPI.au3> #Include <Color.au3> #Include <ScreenCapture.au3> #Include <Misc.au3> ; Credit: Malkey for the basic GDI code Global $iTolerance = 30, $iX1, $iY1, $iX2, $iY2, $fType = "" ; Create GUI $hMain_GUI = GUICreate("Invert BMP", 240, 150) $hLabel_1 = GUICtrlCreateLabel("First mark the area to invert or select a BMP", 10, 10, 260, 20) $hRect_Button = GUICtrlCreateButton("Mark Area", 10, 40, 80, 30) $hChoose_Button = GUICtrlCreateButton("Choose BMP", 150, 40, 80, 30) $hLabel_2 = GUICtrlCreateLabel("", 160, 90, 70, 20) $hAction_Button = GUICtrlCreateButton("Invert", 150, 110, 80, 30) GUICtrlSetState(-1, $GUI_DISABLE) $hCancel_Button = GUICtrlCreateButton("Cancel", 10, 110, 80, 30) GUISetState() While 1 Switch GUIGetMsg() Case $GUI_EVENT_CLOSE, $hCancel_Button GUIDelete($hMain_GUI) Exit Case $hRect_Button GUISetState(@SW_HIDE, $hMain_GUI) Mark_Rect() GUISetState(@SW_SHOW, $hMain_GUI) GUICtrlSetState($hAction_Button, $GUI_ENABLE) GUICtrlSetData($hLabel_1, "") GUICtrlSetData($hLabel_2, "Now Invert!") $fType = "Rect" Case $hChoose_Button $sBMP_Path = FileOpenDialog("Select BMP to invert", "C:\", "Bitmaps (*.bmp)", 2) If @error Then MsgBox(64, "Info", "No BMP selected") Else GUICtrlSetState($hAction_Button, $GUI_ENABLE) GUICtrlSetData($hLabel_1, "") GUICtrlSetData($hLabel_2, "Now Invert!") $fType = "File" EndIf Case $hAction_Button GUIDelete($hMain_GUI) ExitLoop EndSwitch WEnd ; Capture selected area if needed If $fType = "Rect" Then $sBMP_Path = @ScriptDir & "\TestNormal.bmp" GUISetState(@SW_HIDE, $hMain_GUI) _ScreenCapture_Capture($sBMP_Path, $iX1, $iY1, $iX2, $iY2, False) EndIf ; Load original image _GDIPlus_Startup() $hImage = _GDIPlus_ImageLoadFromFile($sBMP_Path) If @error Then MsgBox(16, "Error", "Could not load BMP file") _GDIPlus_Shutdown() Exit EndIf Global $GuiSizeX = _GDIPlus_ImageGetWidth($hImage) Global $GuiSizeY = _GDIPlus_ImageGetHeight($hImage) ; Display original image $hBitmap_GUI = GUICreate("Original Bitmap", $GuiSizeX, $GuiSizeY, 100, 100) GUISetState() ; Create Double Buffer, so the doesn't need to be repainted on PAINT-Event $hGraphicGUI = _GDIPlus_GraphicsCreateFromHWND($hBitmap_GUI) $hBMPBuff = _GDIPlus_BitmapCreateFromGraphics($GuiSizeX, $GuiSizeY, $hGraphicGUI) $hGraphic = _GDIPlus_ImageGetGraphicsContext($hBMPBuff) _GDIPlus_GraphicsDrawImageRect($hGraphic, $hImage, 0, 0, $GuiSizeX, $GuiSizeY) GUIRegisterMsg(0xF, "MY_PAINT") GUIRegisterMsg(0x85, "MY_PAINT") _GDIPlus_GraphicsDrawImage($hGraphicGUI, $hBMPBuff, 0, 0) ; Invert the image Local $hBitmap = Image_Invert($hBMPBuff, 0, 0, $GuiSizeX, $GuiSizeY) If _GDIPlus_ImageSaveToFile($hBitmap, @ScriptDir & "\TestInverted.bmp") = False Then MsgBox(16 , "Error", "Inverted image not created") WinActivate($hBitmap_GUI) ; Display inverted image $hInverted_GUI = GUICreate("Inverted Image", $GuiSizeX, $GuiSizeY, 500, 200) $hPic = GUICtrlCreatePic(@ScriptDir & "\TestInverted.bmp", 0, 0, $GuiSizeX, $GuiSizeY) GUISetState() While 1 If GUIGetMsg() = $GUI_EVENT_CLOSE Then _GDIPlus_GraphicsDispose($hGraphic) _GDIPlus_Shutdown() Exit EndIf WEnd ; ------------- ;Func to redraw on PAINT MSG Func MY_PAINT($hWnd, $msg, $wParam, $lParam) ; Check, if the GUI with the Graphic should be repainted ; The sequencial order of these two commands is important. _GDIPlus_GraphicsDrawImage($hGraphicGUI, $hBMPBuff, 0, 0) _WinAPI_RedrawWindow($hBitmap_GUI, "", "", BitOR($RDW_INVALIDATE, $RDW_UPDATENOW, $RDW_FRAME)) ; , $RDW_ALLCHILDREN Return $GUI_RUNDEFMSG EndFunc ;==>MY_PAINT ; ------------- Func Image_Invert($hImage2, $iStartPosX = 0, $iStartPosY = 0, $GuiSizeX = Default, $GuiSizeY = Default) Local $hBitmap1, $Reslt, $width, $height, $stride, $format, $Scan0, $v_Buffer, $v_Value, $iIW, $iIH $iIW = _GDIPlus_ImageGetWidth($hImage2) $iIH = _GDIPlus_ImageGetHeight($hImage2) If $GuiSizeX = Default Or $GuiSizeX > $iIW - $iStartPosX Then $GuiSizeX = $iIW - $iStartPosX If $GuiSizeY = Default Or $GuiSizeY > $iIH - $iStartPosY Then $GuiSizeY = $iIH - $iStartPosY $hBitmap1 = _GDIPlus_BitmapCloneArea($hImage2, $iStartPosX, $iStartPosY, $GuiSizeX, $GuiSizeY, $GDIP_PXF32ARGB) ProgressOn("Inverting Image", "The image is being processed.", "0 percent", -1, -1, 16) $Reslt = _GDIPlus_BitmapLockBits($hBitmap1, 0, 0, $GuiSizeX, $GuiSizeY, BitOR($GDIP_ILMREAD, $GDIP_ILMWRITE), $GDIP_PXF32ARGB) ;Get the returned values of _GDIPlus_BitmapLockBits () $width = DllStructGetData($Reslt, "width") $height = DllStructGetData($Reslt, "height") $stride = DllStructGetData($Reslt, "stride") $format = DllStructGetData($Reslt, "format") $Scan0 = DllStructGetData($Reslt, "Scan0") For $i = 0 To $GuiSizeX - 1 For $j = 0 To $GuiSizeY - 1 $v_Buffer = DllStructCreate("dword", $Scan0 + ($j * $stride) + ($i * 4)) ; Get colour value of pixel $v_Value = DllStructGetData($v_Buffer, 1) ; Invert If (Abs(_ColorGetBlue ($v_Value) - 0x80) <= $iTolerance And _ ; Blue Abs(_ColorGetGreen($v_Value) - 0x80) <= $iTolerance And _ ; Green Abs(_ColorGetRed ($v_Value) - 0x80) <= $iTolerance) Then ; Red DllStructSetData($v_Buffer, 1, BitAND((0x7F7F7F + $v_Value) , 0xFFFFFF)) Else DllStructSetData($v_Buffer, 1, BitXOR($v_Value ,0xFFFFFF)) EndIf Next Local $iProgress = Int(100 * $i / ($GuiSizeX)) ProgressSet(1 + $iProgress, $iProgress & " percent") ProgressSet($iProgress, $iProgress & " percent") Next _GDIPlus_BitmapUnlockBits($hBitmap1, $Reslt) ProgressOff() Return $hBitmap1 EndFunc ;==>Image_Invert ; ------------- Func Mark_Rect() Local $aMouse_Pos, $hMask, $hMaster_Mask, $iTemp Local $UserDLL = DllOpen("user32.dll") ; Create transparent GUI with Cross cursor $hCross_GUI = GUICreate("Test", @DesktopWidth, @DesktopHeight - 20, 0, 0, $WS_POPUP, $WS_EX_TOPMOST) WinSetTrans($hCross_GUI, "", 8) GUISetState(@SW_SHOW, $hCross_GUI) GUISetCursor(3, 1, $hCross_GUI) Global $hRectangle_GUI = GUICreate("", @DesktopWidth, @DesktopHeight, 0, 0, $WS_POPUP, $WS_EX_TOOLWINDOW + $WS_EX_TOPMOST) GUISetBkColor(0x000000) ; Wait until mouse button pressed While Not _IsPressed("01", $UserDLL) Sleep(10) WEnd ; Get first mouse position $aMouse_Pos = MouseGetPos() $iX1 = $aMouse_Pos[0] $iY1 = $aMouse_Pos[1] ; Draw rectangle while mouse button pressed While _IsPressed("01", $UserDLL) $aMouse_Pos = MouseGetPos() $hMaster_Mask = _WinAPI_CreateRectRgn(0, 0, 0, 0) $hMask = _WinAPI_CreateRectRgn($iX1, $aMouse_Pos[1], $aMouse_Pos[0], $aMouse_Pos[1] + 1) ; Bottom of rectangle _WinAPI_CombineRgn($hMaster_Mask, $hMask, $hMaster_Mask, 2) _WinAPI_DeleteObject($hMask) $hMask = _WinAPI_CreateRectRgn($iX1, $iY1, $iX1 + 1, $aMouse_Pos[1]) ; Left of rectangle _WinAPI_CombineRgn($hMaster_Mask, $hMask, $hMaster_Mask, 2) _WinAPI_DeleteObject($hMask) $hMask = _WinAPI_CreateRectRgn($iX1 + 1, $iY1 + 1, $aMouse_Pos[0], $iY1) ; Top of rectangle _WinAPI_CombineRgn($hMaster_Mask, $hMask, $hMaster_Mask, 2) _WinAPI_DeleteObject($hMask) $hMask = _WinAPI_CreateRectRgn($aMouse_Pos[0], $iY1, $aMouse_Pos[0] + 1, $aMouse_Pos[1]) ; Right of rectangle _WinAPI_CombineRgn($hMaster_Mask, $hMask, $hMaster_Mask, 2) _WinAPI_DeleteObject($hMask) ; Set overall region _WinAPI_SetWindowRgn($hRectangle_GUI, $hMaster_Mask) If WinGetState($hRectangle_GUI) < 15 Then GUISetState() Sleep(10) WEnd ; Get second mouse position $iX2 = $aMouse_Pos[0] $iY2 = $aMouse_Pos[1] ; Set in correct order if required If $iX2 < $iX1 Then $iTemp = $iX1 $iX1 = $iX2 $iX2 = $iTemp EndIf If $iY2 < $iY1 Then $iTemp = $iY1 $iY1 = $iY2 $iY2 = $iTemp EndIf GUIDelete($hRectangle_GUI) GUIDelete($hCross_GUI) DllClose($UserDLL) EndFunc ;==>Mark_RectM23P.S. When you reply please use the "Add Reply" button at the top and bottom of the page rather then the "Reply" button in the post itself. That way you do not get the contents of the previous post quoted in your reply and the whole thread becomes easier to read. Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area Link to comment Share on other sites More sharing options...
Kalin Posted September 18, 2010 Author Share Posted September 18, 2010 Oh thanks, I'm sure this will be useful. And K, advice taken. Link to comment Share on other sites More sharing options...
Moderators Melba23 Posted September 18, 2010 Moderators Share Posted September 18, 2010 Kalin, I try not to lecture all the time, honest! I hope you find it useful - please ask if you have any questions, although this was essentially Malkey's script. M23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area Link to comment Share on other sites More sharing options...
UEZ Posted September 18, 2010 Share Posted September 18, 2010 Here another example to invert an image: expandcollapse popup;coded by UEZ ;thanks to Authenticity for GDIP.au3 and the great examples #include <GDIPlus.au3> #Include <Misc.au3> $file = FileOpenDialog("Select image to load", @ScriptDir, "Images (*.jpg;*.png;*.bmp)") If @error Then Exit _GDIPlus_Startup() $hImage = _GDIPlus_ImageLoadFromFile($file) $scale_factor = 1.0 $iX = _GDIPlus_ImageGetWidth($hImage) * $scale_factor $iY = _GDIPlus_ImageGetHeight($hImage) * $scale_factor $hGUI = GUICreate("GDI+: Image to Negative Example", $iX, $iY) GUISetState() $hGraphics = _GDIPlus_GraphicsCreateFromHWND($hGUI) Global $hImageContext, $hBackImage _Negative() $dll = DllOpen("user32.dll") While 1 Switch GUIGetMsg() Case -3 _GDIPlus_BitmapDispose($hImage) _GDIPlus_GraphicsDispose($hImageContext) _GDIPlus_BitmapDispose($hBackImage) _GDIPlus_GraphicsDispose($hGraphics) _GDIPlus_Shutdown() GUIDelete($hGUI) DllClose($dll) Exit EndSwitch If _IsPressed("4E", $dll) Then ;press n to negative image $hImage = _GDIPlus_BitmapCloneArea($hBackImage, 0, 0, $iX, $iY) _Negative() EndIf Sleep(100) WEnd Func _Negative() Local $tNegMatrix, $pNegMatrix If $hImage Then $hBackImage = _GDIPlus_BitmapCloneArea($hImage, 0, 0, $iX, $iY) $hImageContext = _GDIPlus_ImageGetGraphicsContext($hBackImage) $tNegMatrix = _GDIPlus_ColorMatrixCreateNegative() $pNegMatrix = DllStructGetPtr($tNegMatrix) $hIA = _GDIPlus_ImageAttributesCreate() _GDIPlus_ImageAttributesSetColorMatrix($hIA, 0, True, $pNegMatrix) _GDIPlus_GraphicsDrawImageRectRectIA($hImageContext, $hImage, 0, 0, $iX, $iY, 0, 0, $iX, $iY, $hIA) _GDIPlus_GraphicsDrawImageRectRect($hGraphics, $hBackImage, 0, 0, $iX, $iY, 0, 0, $iX, $iY) $tNegMatrix = 0 EndIf EndFunc ; #FUNCTION# ==================================================================================================================== ; Name...........: _GDIPlus_ColorMatrixCreateNegative ; Description ...: Creates and initializes a negative color matrix ; Syntax.........: _GDIPlus_ColorMatrixCreateNegative() ; Parameters ....: None ; Return values .: Success - $tagGDIPCOLORMATRIX structure ; Failure - 0 ; Remarks .......: None ; Related .......: $tagGDIPCOLORMATRIX ; Link ..........; @@MsdnLink@@ ColorMatrix ; Example .......; No ; =============================================================================================================================== Func _GDIPlus_ColorMatrixCreateNegative() Local $iI, $tCM $tCM = _GDIPlus_ColorMatrixCreateScale(-1, -1, -1, 1) For $iI = 1 To 4 DllStructSetData($tCM, "m", 1, 20 + $iI) Next Return $tCM EndFunc ;==>_GDIPlus_ColorMatrixCreateNegative ; #FUNCTION# ==================================================================================================================== ; Name...........: _GDIPlus_ColorMatrixCreateScale ; Description ...: Creates and initializes a scaling color matrix ; Syntax.........: _GDIPlus_ColorMatrixCreateScale($nRed, $nGreen, $nBlue[, $nAlpha = 1]) ; Parameters ....: $nRed - Red component scaling factor ; $nGreen - Green component scaling factor ; $nBlue - Blue component scaling factor ; $nAlpha - Alpha component scaling factor ; Return values .: Success - $tagGDIPCOLORMATRIX structure that contains a scaling color matrix ; Failure - 0 ; Remarks .......: A scaling color matrix is used to multiply components of a color by multiplier factors ; Related .......: $tagGDIPCOLORMATRIX ; Link ..........; @@MsdnLink@@ ColorMatrix ; Example .......; No ; =============================================================================================================================== Func _GDIPlus_ColorMatrixCreateScale($nRed, $nGreen, $nBlue, $nAlpha = 1) Local $tCM Local Const $tagGDIPCOLORMATRIX = "float m[25]" $tCM = DllStructCreate($tagGDIPCOLORMATRIX) DllStructSetData($tCM, "m", $nRed, 1) DllStructSetData($tCM, "m", $nGreen, 7) DllStructSetData($tCM, "m", $nBlue, 13) DllStructSetData($tCM, "m", $nAlpha, 19) DllStructSetData($tCM, "m", 1, 25) Return $tCM EndFunc ;==>_GDIPlus_ColorMatrixCreateScale ; #FUNCTION# ==================================================================================================================== ; Name...........: _GDIPlus_ImageAttributesSetColorMatrix ; Description ...: Sets or clears the color- and grayscale-adjustment matrices for a specified category ; Syntax.........: _GDIPlus_ImageAttributesSetColorMatrix($hImageAttributes[, $iColorAdjustType = 0[, $fEnable = False,[ $pClrMatrix = 0[, $pGrayMatrix = 0[, $iColorMatrixFlags = 0]]]]]) ; Parameters ....: $hImageAttributes - Pointer to an ImageAttribute object ; $iColorAdjustType - The category for which the color- and grayscale-adjustment matrices are set or cleared: ; |0 - Color or grayscale adjustment applies to all categories that do not have adjustment settings of their own ; |1 - Color or grayscale adjustment applies to bitmapped images ; |2 - Color or grayscale adjustment applies to brush operations in metafiles ; |3 - Color or grayscale adjustment applies to pen operations in metafiles ; |4 - Color or grayscale adjustment applies to text drawn in metafiles ; $fEnable - If True, the specified matrices (color, grayscale or both) adjustments for the specified ; +category are applied; otherwise the category is cleared ; $pClrMatrix - Pointer to a $tagGDIPCOLORMATRIX structure that specifies a color-adjustment matrix ; $pGrayMatrix - Pointer to a $tagGDIPCOLORMATRIX structure that specifies a grayscale-adjustment matrix ; $iColorMatrixFlags - Type of image and color that will be affected by the adjustment matrices: ; |0 - All color values (including grays) are adjusted by the same color-adjustment matrix ; |1 - Colors are adjusted but gray shades are not adjusted. ; +A gray shade is any color that has the same value for its red, green, and blue components ; |2 - Colors are adjusted by one matrix and gray shades are adjusted by another matrix ; Return values .: Success - True ; Failure - False and either: ; |@error and @extended are set if DllCall failed ; |$GDIP_STATUS contains a non zero value specifying the error code ; Remarks .......: None ; Related .......: _GDIPlus_ColorMatrixCreate, $tagGDIPCOLORMATRIX ; Link ..........; @@MsdnLink@@ GdipSetImageAttributesColorMatrix ; Example .......; No ; =============================================================================================================================== Func _GDIPlus_ImageAttributesSetColorMatrix($hImageAttributes, $iColorAdjustType = 0, $fEnable = False, $pClrMatrix = 0, $pGrayMatrix = 0, $iColorMatrixFlags = 0) Local $aResult = DllCall($ghGDIPDll, "uint", "GdipSetImageAttributesColorMatrix", "hwnd", $hImageAttributes, "int", $iColorAdjustType, "int", $fEnable, "ptr", $pClrMatrix, "ptr", $pGrayMatrix, "int", $iColorMatrixFlags) If @error Then Return SetError(@error, @extended, False) $GDIP_STATUS = $aResult[0] Return $aResult[0] = 0 EndFunc ;==>_GDIPlus_ImageAttributesSetColorMatrix ; #FUNCTION# ==================================================================================================================== ; Name...........: _GDIPlus_GraphicsDrawImageRectRectIA ; Description ...: Draws an image ; Syntax.........: _GDIPlus_GraphicsDrawImageRectRectIA($hGraphics, $hImage, $nSrcX, $nSrcY, $nSrcWidth, $nSrcHeight, $nDstX, $nDstY, $nDstWidth, $nDstHeight[, $hImageAttributes = 0[, $iUnit = 2]]) ; Parameters ....: $hGraphics - Pointer to a Graphics object ; $hImage - Pointer to an Image object ; $iSrcX - The X coordinate of the upper left corner of the source image ; $iSrcY - The Y coordinate of the upper left corner of the source image ; $iSrcWidth - Width of the source image ; $iSrcHeight - Height of the source image ; $iDstX - The X coordinate of the upper left corner of the destination image ; $iDstY - The Y coordinate of the upper left corner of the destination image ; $iDstWidth - Width of the destination image ; $iDstHeight - Height of the destination image ; $hImageAttributes - Pointer to an ImageAttributes object that specifies the color and size attributes of the image to be drawn ; $iUnit - Unit of measurement: ; |0 - World coordinates, a nonphysical unit ; |1 - Display units ; |2 - A unit is 1 pixel ; |3 - A unit is 1 point or 1/72 inch ; |4 - A unit is 1 inch ; |5 - A unit is 1/300 inch ; |6 - A unit is 1 millimeter ; Return values .: Success - True ; Failure - False and either: ; |@error and @extended are set if DllCall failed ; |$GDIP_STATUS contains a non zero value specifying the error code ; Remarks .......: None ; Related .......: None ; Link ..........; @@MsdnLink@@ GdipDrawImageRectRect ; Example .......; No ; =============================================================================================================================== Func _GDIPlus_GraphicsDrawImageRectRectIA($hGraphics, $hImage, $nSrcX, $nSrcY, $nSrcWidth, $nSrcHeight, $nDstX, $nDstY, $nDstWidth, $nDstHeight, $hImageAttributes = 0, $iUnit = 2) Local $aResult = DllCall($ghGDIPDll, "int", "GdipDrawImageRectRect", "hwnd", $hGraphics, "hwnd", $hImage, "float", $nDstX, "float", _ $nDstY, "float", $nDstWidth, "float", $nDstHeight, "float", $nSrcX, "float", $nSrcY, "float", $nSrcWidth, "float", _ $nSrcHeight, "int", $iUnit, "hwnd", $hImageAttributes, "int", 0, "int", 0) If @error Then Return SetError(@error, @extended, False) $GDIP_STATUS = $aResult[0] Return $aResult[0] = 0 EndFunc ;==>_GDIPlus_GraphicsDrawImageRectRectIA ; #FUNCTION# ==================================================================================================================== ; Name...........: _GDIPlus_ImageAttributesCreate ; Description ...: Creates an ImageAttributes object ; Syntax.........: _GDIPlus_ImageAttributesCreate() ; Parameters ....: None ; Return values .: Success - Pointer to a new ImageAttribute object ; Failure - 0 and either: ; |@error and @extended are set if DllCall failed ; |$GDIP_STATUS contains a non zero value specifying the error code ; Remarks .......: After you are done with the object, call _GDIPlus_ImageAttributesDispose to release the object resources ; Related .......: _GDIPlus_ImageAttributesDispose ; Link ..........; @@MsdnLink@@ GdipCreateImageAttributes ; Example .......; No ; =============================================================================================================================== Func _GDIPlus_ImageAttributesCreate() Local $aResult = DllCall($ghGDIPDll, "uint", "GdipCreateImageAttributes", "int*", 0) If @error Then Return SetError(@error, @extended, 0) $GDIP_STATUS = $aResult[0] Return $aResult[1] EndFunc ;==>_GDIPlus_ImageAttributesCreate Br, UEZ yutijang 1 Please don't send me any personal message and ask for support! I will not reply! Selection of finest graphical examples at Codepen.io The own fart smells best! ✌Her 'sikim hıyar' diyene bir avuç tuz alıp koşma!¯\_(ツ)_/¯ ٩(●̮̮̃•̃)۶ ٩(-̮̮̃-̃)۶ૐ Link to comment Share on other sites More sharing options...
wakillon Posted September 18, 2010 Share Posted September 18, 2010 @UEZSuperb negative effect ! Thanks ! AutoIt 3.3.14.2 X86 - SciTE 3.6.0 - WIN 8.1 X64 - Other Example Scripts Link to comment Share on other sites More sharing options...
seandisanti Posted September 18, 2010 Share Posted September 18, 2010 Here another example to invert an image:NICE! Link to comment Share on other sites More sharing options...
Richard Robertson Posted September 18, 2010 Share Posted September 18, 2010 The mathematics behind inversion is simple. It's just the highest color value (usually 255) minus the current color value. Red = 255 - red; green = 255 - green; blue = 255 - blue Link to comment Share on other sites More sharing options...
seandisanti Posted September 18, 2010 Share Posted September 18, 2010 The mathematics behind inversion is simple. It's just the highest color value (usually 255) minus the current color value.Red = 255 - red; green = 255 - green; blue = 255 - bluemakes sense, i've never really thought about it Link to comment Share on other sites More sharing options...
Kalin Posted September 19, 2010 Author Share Posted September 19, 2010 You all do realize that I wasn't asking for image invert colour, right? Read my first post more closely. Link to comment Share on other sites More sharing options...
Moderators Melba23 Posted September 19, 2010 Moderators Share Posted September 19, 2010 Kalin,Read my first post more closelyI think it is more a case of you explaining yourself more clearly! What exactly do you want to do? M23 Any of my own code posted anywhere on the forum is available for use by others without any restriction of any kind Open spoiler to see my UDFs: Spoiler ArrayMultiColSort ---- Sort arrays on multiple columnsChooseFileFolder ---- Single and multiple selections from specified path treeview listingDate_Time_Convert -- Easily convert date/time formats, including the language usedExtMsgBox --------- A highly customisable replacement for MsgBoxGUIExtender -------- Extend and retract multiple sections within a GUIGUIFrame ---------- Subdivide GUIs into many adjustable framesGUIListViewEx ------- Insert, delete, move, drag, sort, edit and colour ListView itemsGUITreeViewEx ------ Check/clear parent and child checkboxes in a TreeViewMarquee ----------- Scrolling tickertape GUIsNoFocusLines ------- Remove the dotted focus lines from buttons, sliders, radios and checkboxesNotify ------------- Small notifications on the edge of the displayScrollbars ----------Automatically sized scrollbars with a single commandStringSize ---------- Automatically size controls to fit textToast -------------- Small GUIs which pop out of the notification area Link to comment Share on other sites More sharing options...
seandisanti Posted September 19, 2010 Share Posted September 19, 2010 (edited) I think he wants to skin his GUI with inverted colors, but with the scripts he's given here, and all the topics on the forum on changing the look of gui's, i think he can figure it out ***edit*** took out the quote, i know how much you love those Edited September 19, 2010 by cameronsdad Link to comment Share on other sites More sharing options...
wakillon Posted September 19, 2010 Share Posted September 19, 2010 Try Global $_Invert=True, $_InvertTimerInit=TimerInit ( ) $_Gui = GUICreate ( 400,300 ) $_RandomButton = GUICtrlCreateButton ( "Button", 102, 20, 120, 20 ) GUISetState ( @SW_SHOW ) while 1 If _EachXseconds ( 1.5 ) Then _InvertColorButton ( $_RandomButton ) WEnd Func _InvertColorButton ( $_GuiCtrl ) If $_Invert Then GUICtrlSetBkColor ( $_GuiCtrl, 0xFF0000 ) GUICtrlSetColor ( $_GuiCtrl, 0xFFFF00 ) $_Invert=False Else GUICtrlSetBkColor ( $_GuiCtrl, 0xFFFF00 ) GUICtrlSetColor ( $_GuiCtrl, 0xFF0000 ) $_Invert=True EndIf EndFunc ;==> _InvertColorButton ( ) Func _EachXseconds ( $_Interval ) $_TimerDiff = Round ( TimerDiff ( $_InvertTimerInit )/ 1000 ) If $_TimerDiff >= $_Interval Then $_InvertTimerInit = TimerInit ( ) Return 1 Else Return 0 EndIf EndFunc ;==> _EachXseconds ( ) AutoIt 3.3.14.2 X86 - SciTE 3.6.0 - WIN 8.1 X64 - Other Example Scripts Link to comment Share on other sites More sharing options...
seandisanti Posted September 19, 2010 Share Posted September 19, 2010 or you can combine Wakillon's color changing button with Richard Robertson's insight and achieve your own goal and you won't even have to search the forums. Link to comment Share on other sites More sharing options...
Kalin Posted September 19, 2010 Author Share Posted September 19, 2010 (edited) Try Global $_Invert=True, $_InvertTimerInit=TimerInit ( ) $_Gui = GUICreate ( 400,300 ) $_RandomButton = GUICtrlCreateButton ( "Button", 102, 20, 120, 20 ) GUISetState ( @SW_SHOW ) while 1 If _EachXseconds ( 1.5 ) Then _InvertColorButton ( $_RandomButton ) WEnd Func _InvertColorButton ( $_GuiCtrl ) If $_Invert Then GUICtrlSetBkColor ( $_GuiCtrl, 0xFF0000 ) GUICtrlSetColor ( $_GuiCtrl, 0xFFFF00 ) $_Invert=False Else GUICtrlSetBkColor ( $_GuiCtrl, 0xFFFF00 ) GUICtrlSetColor ( $_GuiCtrl, 0xFF0000 ) $_Invert=True EndIf EndFunc ;==> _InvertColorButton ( ) Func _EachXseconds ( $_Interval ) $_TimerDiff = Round ( TimerDiff ( $_InvertTimerInit )/ 1000 ) If $_TimerDiff >= $_Interval Then $_InvertTimerInit = TimerInit ( ) Return 1 Else Return 0 EndIf EndFunc ;==> _EachXseconds ( ) Oh baby.... I think I love you... With everything you guise gave me I will try to make an invert colour. ***Edit*** I don't think your code works... n_n Look's like it is just changing the button color the red, then yellow. Edited September 19, 2010 by Kalin Link to comment Share on other sites More sharing options...
seandisanti Posted September 19, 2010 Share Posted September 19, 2010 I don't think your code works...Look's like it is just changing the button color the red, then yellow.That was what his code was designed to do... now look at how he did it, and use the normal color of the button, and Richard Robertson's tip on how negative colors are figured, and you may be able to solve your problem Link to comment Share on other sites More sharing options...
wakillon Posted September 19, 2010 Share Posted September 19, 2010 Oh baby.... I think I love you...With everything you guise gave me I will try to make an invert colour.***Edit***I don't think your code works...n_nLook's like it is just changing the button color the red, then yellow.When i post , i always try before...It works fine ! AutoIt 3.3.14.2 X86 - SciTE 3.6.0 - WIN 8.1 X64 - Other Example Scripts Link to comment Share on other sites More sharing options...
seandisanti Posted September 19, 2010 Share Posted September 19, 2010 When i post , i always try before...It works fine !you gave him enough to accomplish his goal, but he wanted you to actually do it for him Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now