Adds a new item
#include <GuiTreeView.au3>
_GUICtrlTreeView_Add ( $hWnd, $hSibling, $sText [, $iImage = -1 [, $iSelImage = -1]] )
$hWnd | Control ID/Handle to the control |
$hSibling | Sibling item |
$sText | Text of the item |
$iImage | [optional] 0-based index of the item's icon in the control's image list |
$iSelImage | [optional] 0-based index of the item's icon in the control's image list |
Success: | the handle to the new item. |
Failure: | 0. |
The item is added as the last sibling of $hSibling.
If the control is sorted, the function inserts the item in the correct sort order position rather than as the last child of $hSibling.
#include <GUIConstantsEx.au3>
#include <GuiImageList.au3>
#include <GuiTreeView.au3>
#include <WindowsConstants.au3>
Example()
Func Example()
Local $hItem, $hImage, $iImage, $idTreeView
Local $iStyle = BitOR($TVS_EDITLABELS, $TVS_HASBUTTONS, $TVS_HASLINES, $TVS_LINESATROOT, $TVS_DISABLEDRAGDROP, $TVS_SHOWSELALWAYS, $TVS_CHECKBOXES)
GUICreate("TreeView Add", 400, 300)
$idTreeView = GUICtrlCreateTreeView(2, 2, 396, 268, $iStyle, $WS_EX_CLIENTEDGE)
GUISetState(@SW_SHOW)
$hImage = _GUIImageList_Create(16, 16, 5, 3)
_GUIImageList_AddIcon($hImage, "shell32.dll", 110)
_GUIImageList_AddIcon($hImage, "shell32.dll", 131)
_GUIImageList_AddIcon($hImage, "shell32.dll", 165)
_GUIImageList_AddIcon($hImage, "shell32.dll", 168)
_GUIImageList_AddIcon($hImage, "shell32.dll", 137)
_GUIImageList_AddIcon($hImage, "shell32.dll", 146)
_GUICtrlTreeView_SetNormalImageList($idTreeView, $hImage)
_GUICtrlTreeView_BeginUpdate($idTreeView)
For $x = 1 To Random(2, 10, 1)
$iImage = Random(0, 5, 1)
$hItem = _GUICtrlTreeView_Add($idTreeView, 0, StringFormat("[%02d] New Item", $x), $iImage, $iImage)
For $y = 1 To Random(2, 10, 1)
$iImage = Random(0, 5, 1)
_GUICtrlTreeView_AddChild($idTreeView, $hItem, StringFormat("[%02d] New Child", $y), $iImage, $iImage)
Next
Next
_GUICtrlTreeView_EndUpdate($idTreeView)
; Loop until the user exits.
Do
Until GUIGetMsg() = $GUI_EVENT_CLOSE
GUIDelete()
EndFunc ;==>Example